That Enriche Plant...


Arilou

 

Posted

Just one question, if there's supposedly only one single Enriche plant, and there's supposedly more to Praetoria than just the city (we know there's supposedly at least Japan, for instance), there's likely some discrepancy here.

1) Unless those other places have very small populations (I'm talking in the hundreds), there needs to be some very specialized water transportation. Which probably wouldn't be possible for the Resistance to build, unless they hijack part of said water transportation... which is implausible unless said water transportation already is controlled by the syndicate... in which case they don't really need to blow up the Enriche plant anyway.
2) Unless of course those other places have their own Enriche plants... then blowing up the plant in Praetoria (city) wouldn't make much of a difference, since water can just be imported.
3) Unless of course those other places in Praetoria don't really exist... which is a whole new conspiracy plot.

Which is more likely, 1, 2, or 3?


 

Posted

There are plenty of hints that there are other places on Praetorian Earth where people are still living, but I don't think it's entirely clear that Emperor Cole actually controls them all. The fact that the Resistance keep talking about sneaking people in and out of the city tells us that there are definitely areas that his control is at least weak in... I suspect that if Japan still exists, it's probably still run by the Japanese.

I think Enriche might just be used in the major population centers under Cole's control, or even just in the City of Praetoria.

At this point, I don't think we can say anything about the world outside the sonic barriers for sure.


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Posted

That or Enriche is only really fed to the people of Praetoria City (as I'll call the capital for brevity's sake) or at least only introduced in the water-system there, as an experimental thing.


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Posted

3) In fact, Praetoria could just be a giant Player-farm that the devs created in AE for their own sadistic pleasure. I think we ca

ANOMALOUS MESSAGE INTERRUPTED. RETURN TO YOUR REGULARLY SCHEDULED PROGRAMMING. DRINK ENRICHE.


Arc #6015 - Coming Unglued

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Posted

Quote:
Originally Posted by Patteroast View Post
At this point, I don't think we can say anything about the world outside the sonic barriers for sure.
So far, the only thing we've seen that looks like it's outside the sonic fence is this concept art for Mother Mayhem's asylum, which looks like it's on the shore of a sea or a large lake:





There also doesn't seem to be any kind of sonic fence around it, but that could just be further away - like the asylum could be on an island in the middle of a lake, and there's a sonic fence all around the shore.


@Golden Girl

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Posted

Keep in mind that Enriche is a bottled drink. Like bottled water, it could be drawn from one place and exported all over the world. It's also likely they have warehouses full of the stuff, so a silly little terrorist bombing won't have much of an effect on Enriche distribution.

The water treatment plant that would be keeping any potential Hamidon Spores or Will of the Earth out the drinking water, on the other hand... that could be more of a problem.


 

Posted

Las Vegas is supposedly still up and running *shocker I know*


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Praetorian Rogue Isles? I think it's to close to Praetoria City to be that
No one said that hospital is anywhere close, and thus far, we really haven't seen the full effect of Cole's influence on the whole world, only on Praetoria (City).

Also, in terms of the Resistance escorting people outside the city, we already know that there are people living beyond the jurisdiction of Praetoria City without sonic walls; Belladonna Vetrano's family was one of them, before Chimera "liberated" BV. Both BV and Chimera confirms this, so there's no reason to believe an unreliable narrator is involved, unless BV is somehow mentally controlled.


 

Posted

Quote:
Originally Posted by IanTheM1 View Post
At least one of the arcs explicitly states that there are still a few Syndicate-controlled cities out there.

Also, all evidence points to Mother of Mercy being what's at the end of the "Road to Nowhere" in the south of Imperial City.
Some would say that Praetoria City itself is more or less Syndicate controlled, given that the Syndicate seems to have a controlling interest in most/all business related activities, and seems to have significant infiltration in other related activities like research. So I wouldn't directly take information regarding Syndicate controlled cities to be the Syndicate actually leading them.


 

Posted

Quote:
Originally Posted by Signpost View Post
Some would say that Praetoria City itself is more or less Syndicate controlled, given that the Syndicate seems to have a controlling interest in most/all business related activities, and seems to have significant infiltration in other related activities like research. So I wouldn't directly take information regarding Syndicate controlled cities to be the Syndicate actually leading them.
Still, my point is that there are definitely cities well beyond the borders of the Praetorian Empire.


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Posted

Quote:
Originally Posted by IanTheM1 View Post
Still, my point is that there are definitely cities well beyond the borders of the Praetorian Empire.
Depending on your definition of empire. If you just mean beyond Praetoria (City) then I'm apt to agree, if you mean beyond the influence of Cole, I'm apt to disagree. And besides, there're bigger hints than that, like world leaders visiting Praetoria City (which according to Lore are fully supportive of Cole). I think it is a fairly safe assumption that each world leader has under them at least a functioning city of each still existing country.

On a borderline offtopic note, it's nice to compare Praetoria to 4U city.


 

Posted

My impression was always that Cole is Emperor of Earth, but he doesen't neccesarily rule directly: Praetoria City is under the Praetors and the Magistrate Council, an presumably the rest of the world is under the control of various other governing bodies (some probably pre-ating Cole but owing fealty to him)

Think of Cole as the Holy Roman Emperor and Praetoria City as Austria


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

The end of the Resistance Crusader arc clearly states that there are other cities and other nations still very much alive elsewhere in the world, whom Cole does not directly control as he does Praetoria City. He has a UN of sorts where delegates from all countries come to parley politics, and the final Crusader mission involves blowing them up. Well, half of them - either those loyal to Cole or those loyal to the Resistance.

However, this is proof that loyalty does enter into it, which then proves that these nations are not directly subservient to Cole, so much as his confederate allies.

---

With all of that said, it's surprising to me how... Poorly the world of Praetoria is written up. There's one big bad who controls most of everything, there's the resistance who opposes that one big bad in everything and as far as morality goes, there's nothing else. When it comes to crime, there is one big syndicate which controls everything and one criminal organisation beside that which controls nothing. There's one faction of monsters and one man controlling those.

It doesn't feel like a real, living world, it feels like a conceptual construct on which a story should be based. All aspects which could diversify this rigidly-structured world are conveniently hampered because the plot said so.


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Posted

Quote:
Originally Posted by Samuel_Tow View Post
The end of the Resistance Crusader arc clearly states that there are other cities and other nations still very much alive elsewhere in the world, whom Cole does not directly control as he does Praetoria City. He has a UN of sorts where delegates from all countries come to parley politics, and the final Crusader mission involves blowing them up. Well, half of them - either those loyal to Cole or those loyal to the Resistance.

However, this is proof that loyalty does enter into it, which then proves that these nations are not directly subservient to Cole, so much as his confederate allies.

---

With all of that said, it's surprising to me how... Poorly the world of Praetoria is written up. There's one big bad who controls most of everything, there's the resistance who opposes that one big bad in everything and as far as morality goes, there's nothing else. When it comes to crime, there is one big syndicate which controls everything and one criminal organisation beside that which controls nothing. There's one faction of monsters and one man controlling those.

It doesn't feel like a real, living world, it feels like a conceptual construct on which a story should be based. All aspects which could diversify this rigidly-structured world are conveniently hampered because the plot said so.
Admittedly so... I mean to hear that is really disappointing. I know I'm going to get a Golden Shower for this, but with all the other cities, not only does this mean the Resistance is pretty much COMPLETELY WRONG about trying to take Praetoria back when they could just move elsewhere, but also shows that Cole's not even living up to being a Tyrant Overlord he's made out to be by the Devs whenever they feel like reminding us that they refuse to retcon the original Praet Arcs.


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Posted

Quote:
Originally Posted by AzureSkyCiel View Post
the Resistance is pretty much COMPLETELY WRONG about trying to take Praetoria back when they could just move elsewhere
That's not an acceptable option - it's their home, so they shouldn't have to move away to be free.


@Golden Girl

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Posted

Quote:
Originally Posted by Samuel_Tow View Post
The end of the Resistance Crusader arc clearly states that there are other cities and other nations still very much alive elsewhere in the world, whom Cole does not directly control as he does Praetoria City. He has a UN of sorts where delegates from all countries come to parley politics, and the final Crusader mission involves blowing them up. Well, half of them - either those loyal to Cole or those loyal to the Resistance.

However, this is proof that loyalty does enter into it, which then proves that these nations are not directly subservient to Cole, so much as his confederate allies.

---

With all of that said, it's surprising to me how... Poorly the world of Praetoria is written up. There's one big bad who controls most of everything, there's the resistance who opposes that one big bad in everything and as far as morality goes, there's nothing else. When it comes to crime, there is one big syndicate which controls everything and one criminal organisation beside that which controls nothing. There's one faction of monsters and one man controlling those.

It doesn't feel like a real, living world, it feels like a conceptual construct on which a story should be based. All aspects which could diversify this rigidly-structured world are conveniently hampered because the plot said so.
Well, the Syndicate isn't really a monolithic organization, and given how effective Cole's crime-prevention programme seems to be it seems pretty decent a setup: You simply can't function without psychics shielding your activities, and I suspect the Syndicate would be rather ruthless against any psychics who didn't join them. (Basically, I suspec psychics have it tough in that universe: If you don't want to be drafted as a Seer you pretty much HAVE to go with one of the organisations that are willing and able to take you in... And that means either Syndicate or Resistance)

The destroyers are operating on some level with the connivance of the authorities, so their existence is explicable.

Add to that the fact that the world population is probably significantly smaller than that of Primal earth's.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
It doesn't feel like a real, living world, it feels like a conceptual construct on which a story should be based. All aspects which could diversify this rigidly-structured world are conveniently hampered because the plot said so.
I think that's the intent. There's so little there because there's so little left post-Hamidon.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
So far, the only thing we've seen that looks like it's outside the sonic fence is this concept art for Mother Mayhem's asylum, which looks like it's on the shore of a sea or a large lake:





There also doesn't seem to be any kind of sonic fence around it, but that could just be further away - like the asylum could be on an island in the middle of a lake, and there's a sonic fence all around the shore.
That looks like Xavier's School for Gifted Youngsters meets Stephen King's "Rose Red."


 

Posted

Well, it's is a training facility run by a powerful psychic - although Mother Mayhem is modelled more after Granny Goodness than Professor Xavier


@Golden Girl

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Posted

Quote:
The destroyers are operating on some level with the connivance of the authorities, so their existence is explicable.
I'm given to understand that they also have a tendency to die off fairly quickly do to Fixadine toxicity.