Recipe's, Yellow+ IO's and Making vs. Buying


Cainus

 

Posted

Ok, so you get a drop or a random bronze/silver/gold roll and you get a nice fancy looking recipe.

If you take that recipe down to the university and make it... is it consumed, so that essentially you need one recipe drop per IO slot?

So, to get like, say, 5 powers 5 - slotted with Blah of the Blah set, you need 25 recipe's?

Or, can you make multiple IO's per recipe at all?

I am confused because pricewise, I have seen some recipe's go for so much inf, that it would appear you could get more than one IO out of them... or is it just always that the recipe costs x, and the IO is going to cost X + cost of materials + markup.

Thanks for any clarification, and sorry if this is so dense for a longer time player, but I played primarily pre IO's and this is my first attempt to branch out and really start getting them, and get my head out of the SO sand.


 

Posted

Each recipe is consumed in crafting. The really expensive ones are usually so expensive because either the IO is individually good, or because the IO is a rare piece from a desirable set.


@Roderick

 

Posted

And as silly as it may seem, sometimes it is cheaper to buy the crafted piece rather than the recipe itself.


 

Posted

With common/generic IOs, after you've crafted a set quota of them, you will have "memorized" the recipe. At that point, you don't need to have additional recipes (of that particular level common IO) on hand to craft more and the crafting cost is halved.
http://paragonwiki.com/wiki/Memorization_Badges


Teams are the number one killer of soloists.

 

Posted

The good news about recipes that "go for so much inf" is that sometimes they drop from critters and you get to sell them. And you can buy things and resell them for more. The Market forum is full of ebil marketers who won't shut up about their secrets for making money. I'm probably not foremost among them but I'm up near the front. Anyway, if you want advice on affording shinies, let us know and we'll talk a hole through your head.

Getting back to the mechanics of how to use IO's, rather than how to buy them:

I have this ready to paste, ripped out of the Viva Las Vegas guide I wrote back in I9, so I might as well repost it.

Quote:
Almost all of you know almost all of this but I wanted to go over it anyway. If you miss one of these things, you could burn a million influence on something that doesn't work in your build.
* Enhancement Diversification means anything over 90% is pretty much wasted. That's three SO's or [after level 25] three IO's.
* You cannot slot the EXACT same enhancement ["Mako's Bite Accuracy/Damage"] twice in the same power. You can slot two Mako's Bite- one acc/damage, one damage/endurance- in the same power. You can slot two acc/damage if they are from different sets( Mako's Bite and Crushing Blow) in the same power. You can slot two Mako's Bite acc/damage in two different powers.
* Pay attention to what an enhancement tells you it goes into. When you hover over the picture of the enhancement, you will see something like "Ranged Damage".
* You want at least one SO of accuracy in each attack power; for most powers I like 1.5 .
* If you slot two or more of the same set ["Mako's Bite Acc/Damage" and "Mako's Bite Acc/Damage/Endurance/Recharge"] in the same power, you get a little bonus for each thing you slot . Five slots? You get a bonus for 2, different bonus for the 3rd, different bonus for the 4th and different bonus for the 5th. You get all four of those bonuses.
* You can add the same "little bonus" up to five times. No more than five, even if they're from different sets. 3% Resistance and 3.11% Resistance are different little bonuses!
* "Recovery" means Endurance Recovery, like Stamina gives; "Regeneration" means HP Regeneration, like Health gives.
Hope that helps a little.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Inno View Post
If you take that recipe down to the university and make it... is it consumed, so that essentially you need one recipe drop per IO slot?
So, to get like, say, 5 powers 5 - slotted with Blah of the Blah set, you need 25 recipe's?
Yup. You lose the recipe once you craft it. And yes, if you want a full set of Crushing Impact on 5 powers, you have to buy 5 full sets of Crushing Impact recipes/IOs.

Quote:
Originally Posted by Inno View Post
Or, can you make multiple IO's per recipe at all?
1 for 1 only. It would be so cool if we were like Betty Crocker and just follow a recipe out of a cookbook to make dozens of apple pie, but sadly, that's not the case. You lose the recipe once you craft it.

Quote:
Originally Posted by Inno View Post
I am confused because pricewise, I have seen some recipe's go for so much inf, that it would appear you could get more than one IO out of them... or is it just always that the recipe costs x, and the IO is going to cost X + cost of materials + markup.
Players set the price on the market. So sometimes, some lazy player doesn't bother to calculate how much it should sell for and just lists the crafted IO at a lower price than the cost of buying a recipe + crafting cost + salv. This usually happens after a respec and the player just wants to sell the IOs saved from the respec as fast as possible.
But why not sell it back to arbiter within the respec? It's because the buy price rots. For example, the buy back price for a level 30 Doctor Wounds is something like 100k. However, it sells for 500k - 1 million on the market. Even if I sell it on the market for 200k, I still got more for it. If Doctor Wounds recipes cost 200k to buy, then here's the case where the IO is cheaper than the recipe when I list the IO for 200k.
There are also nice players out there who just list their respecd IOs for 1 inf so that other people can use it. So make sure to check IOs for possible good deals.


 

Posted

Quote:
Originally Posted by crayhal View Post
It's because the buy price rots. For example, the buy back price for a level 30 Doctor Wounds is something like 100k. However, it sells for 500k - 1 million on the market. Even if I sell it on the market for 200k, I still got more for it. If Doctor Wounds recipes cost 200k to buy, then here's the case where the IO is cheaper than the recipe when I list the IO for 200k.
You have the vendor price way too high. It's more like 4k for the level 30. The only recipes that go for 100k+ at vendors are a small number of level 50 common recipes (damage is the top at 112k). All of the set recipes cap out at 5k to 10k.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Except that its not the Vendor price that you get back for selling IOs during a respec... its the crafting cost.


 

Posted

Quote:
Originally Posted by Cainus View Post
Except that its not the Vendor price that you get back for selling IOs during a respec... its the crafting cost.
Ah, then I misread. I didn't think that was a reference to a respec. But yes you get the crafting cost during a respec.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.