Mids' Hero/Villain Designer v1.900


Aibheil

 

Posted

Quote:
Originally Posted by gec72 View Post
My question, again, was if this was corrected in-game (that the power doesn't accept Taunt sets, because no, it's not an attack), or if Mids' was just reflecting that you can't currently slot them (due to bug, whatever).
The Mid's team have previously stated they like to reflect what is actually on live, bugs and all, even if it's not WAI. So they will likely have changed it to match live.


 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Is that why I've not had any problems with it? I installed mine in \Games\Mids and set the shortcut to run as administrator. I know Windows protects Program Files, but not random folders I create.
I've done exactly the same which explains why I've had no problems too.


Octavian Vanguard
@ohmsEU and @ohms 2

Badging character: Bimble on the Union server, Badgehunter.com and City Info Tracker.

 

Posted

A possible request - with the new plethora of inherent powers listed, the window is becoming a bit cluttered. There's got to be some way to simplify things, because as it stands the inherents go off the bottom of the window, and I keep forgetting to put slots into stamina when building because it's not on-screen without scrolling.

There are two ways I would think of addressing this. The first is simply to make the window's size default to something big enough to fit everything. As it stands when you open the program it sets the window height to be large enough to go down to the bottom edge of the box where power information is displayed. You can, of course, drag the window bigger, but it doesn't remember the setting. Having it default instead to be tall enough to show all of the inherent powers would be nice.

Alternately, would it be possible to implement some user controls for the display and positioning of these powers? I personally never use the vet sprints for anything, so I don't care about displaying them. Similarly, I couldn't care less what sprint, brawl, and rest are doing, since I never slot them for anything. Is there any way a user could simply turn off the display of these powers so that the remaining inherents like stamina and kheld forms fit better in the space provided?


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

There are ways to simplify things, but none of them are easy. Currently (and has been the case since the beginning), the inherent powers in Mids are all static in their placement (as in, there is a field in the Mids Database that tells it where to put it). This means that even if some powers were added or removed dynamically, it wouldn't change placement at all (you'd just got large black gaps where those powers were). Changing this to a more dynamic system is something I want to do, but is going to take a lot of work for various reasons and it is lower priority than other things (like the Alpha Slot).

Changing the default size of the window is something I don't want to do (we are currently trying to keep it small enough to work on 1024x768 resolution), but making it remember its size is something that should be done, and I'll probably do so when it hits my priority.


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Is that why I've not had any problems with it? I installed mine in \Games\Mids and set the shortcut to run as administrator. I know Windows protects Program Files, but not random folders I create.
Given that you've installed it there, you shouldn't even need to run it as administrator. I mean, it's not actively harmful to run it as administrator in such cases, but it's good practice to only elevate things you need to.

I have mine installed in "Program Files (x86)" and I don't run mine as Administrator unless I want to update it. I save my build files in a sub-folder of "My Documents", though.


Blue
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Red
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Posted

Haven't read all of the thread, but the Defense values for Stealth are showing up as the non-combat numbers. I liked it before how Stealth was contributing only the in-combat portion when toggled on.


Playstation 3 - XBox 360 - Wii - PSP

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Samuel_Tow: Your avatar is... I think I like it

 

Posted

Ohh! A new update! Alpha slot support still in the works though.


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Gack and buggerit. The auto-update still runs into problems conflicting with Windows 7s bloomin' admin rights thing.
*sigh* Still DL to desktop and run as admin for me, it seems.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Gack and buggerit. The auto-update still runs into problems conflicting with Windows 7s bloomin' admin rights thing.
*sigh* Still DL to desktop and run as admin for me, it seems.
The auto-update to 1.9.1 is actually just going to download the installer, because I had to make changes to the updater itself. The installer should automatically ask to be run as admin this time, too. Hopefully, the changes I made to the updater this time around will allow us to upgrade to 1.9.2 automatically. *crosses fingers*


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

will the web version ever be updated by chance? -for those of us who cant download it



ill be your BFF!


 

Posted

Surge of Power is not altering +Recovery values.


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Posted

Quote:
Originally Posted by Teeko View Post
will the web version ever be updated by chance? -for those of us who cant download it



ill be your BFF!
SuckerPunch's planner? Outside my sphere and Mids is already enough to take up what little time I have available these days. Sorry. Whether or not somebody else in the Titan Network might be working on it, that's not for me to say or know.


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Why the heck is MIDS 1.91 downloading the 1.9110 file "mhd.mhz" to the "C:\Windows" directory?

Using the latest "autoupdate" I found where it is downloading to, and it really should NOT be putting the file there.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Snow Globe View Post
Why the heck is MIDS 1.91 downloading the 1.9110 file "mhd.mhz" to the "C:\Windows" directory?

Using the latest "autoupdate" I found where it is downloading to, and it really should NOT be putting the file there.
Yeah, it shouldn't be doing that at all. We think the problem is that it isn't using a fully qualified name, so the StartIn path of the shortcut could be affecting where the file is put. This is most definitely a bug that'll be fixed with 1.92.


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Actually it dropped itself one level deeper into the system32 directory.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by Diellan_ View Post
Yeah, it shouldn't be doing that at all. We think the problem is that it isn't using a fully qualified name, so the StartIn path of the shortcut could be affecting where the file is put. This is most definitely a bug that'll be fixed with 1.92.
The other question you need to also ask yourself, "Why is Mids' setting some odd directory as the start in field for the shortcut?"



I'm a sexy pork-chop!!!! - Running strong since July of '04

"Thread closed; I'm leaving this thread visible for St0n3y's reply." - Mod5

 

Posted

Quote:
Originally Posted by St0n3y View Post
The other question you need to also ask yourself, "Why is Mids' setting some odd directory as the start in field for the shortcut?"
It shouldn't be significant, since the Start In path was only used by accident.

Still, having the wrong Start In path is probably either the user's doing or NSIS's fault. The Mids' NSIS script uses SetOutPath "$INSTDIR\" before making the shortcuts, just like the documentation describes.


 

Posted

Quote:
Originally Posted by gec72 View Post
Question...is there any way to signify if an enhancement is actually slotted or not?

I ask because what I typically do is print out a build and highlight (with an actual highlighter) enhancements as I get them. If I could do this right in Mids that would be really, really handy.
Not that i know of.
The easiest workaround i can think of is to open two instances of Mids' and load your finished build into one and copy your current build into the other with Titan Sentinel and place them side by side to compare.


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by DePr0grammer View Post
It shouldn't be significant, since the Start In path was only used by accident.

Still, having the wrong Start In path is probably either the user's doing or NSIS's fault. The Mids' NSIS script uses SetOutPath "$INSTDIR\" before making the shortcuts, just like the documentation describes.
Multiple people having the same issue is not "user's doing". I have read over on the Titan Network forums of people having the exact same problem.

Also, even if it isn't significant, it is still something the program shouldn't be doing. That means a bug. Sorry to sound like an ***, but when I see someone playing an issue off as an "user error" in reguards to a program that I had worked on (and I KNOW it's not user error), it annoys me a little bit.

I am glad that Mids' actually has someone working on it rather than it being just put on the shelf.



I'm a sexy pork-chop!!!! - Running strong since July of '04

"Thread closed; I'm leaving this thread visible for St0n3y's reply." - Mod5

 

Posted

Quote:
Originally Posted by DePr0grammer View Post
It shouldn't be significant, since the Start In path was only used by accident.

Still, having the wrong Start In path is probably either the user's doing or NSIS's fault. The Mids' NSIS script uses SetOutPath "$INSTDIR\" before making the shortcuts, just like the documentation describes.
I don't know how much I buy that, myself. There's nothing the user could be doing during setup to make it forget the path for StartIn, and I doubt that people are going around and editting their shortcuts to Mids (though, I suppose that if they had the link, uninstalled Mids or deleted the Mids folder without removing the Mids shortcut, then installed Mids and continued using that old shortcut, that might do it, maybe? Grasping at straws here).

There are two issues here:
(A) The installer needs to make the shortcut correctly.
(B) Paths need to be qualified such that A doesn't matter.

The major and important bug is B, it's just one that hadn't shown up previously until A happened.


Global @Diellan - 5M2M
Mids' Hero/Villain Designer Lead
Virtue Server
Redside: Lorenzo Mondavi
Blueside: Alex Rabinovich

Got a Mids suggestion? Want to report a Mids bug?

 

Posted

Quick Q; does Smoke Grenade in devices have to check accuracy, or is it an auto hit power? If yay, then it should surely take accurate-tohit debuff sets, and if nay it shouldn't be able to slot for acc should it?


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Hey, I was wrong. It's actually Windows' fault.

I just ran a shortcut from my Start Menu, and it chose an absolutely random directory for the current directory: my Christian Kinesis logo folder, which is quite distant from any software folders. I'm pretty sure I can't explain why running a program using a shortcut in "C:\ProgramData\Microsoft\Windows\Start Menu\Programs", which points to "D:\all\GetCurrentDirectory.exe", results in a current directory of "D:\all\02 06 05\Fancy\Christian Kinesis". In fact, I moved the program elsewhere on the D drive and even on the C drive and got the same result.

Well, maybe I can partly explain it. If you organize D:\all by name, 02 06 05 is the first folder... then you organize that folder by date (which is actually how I have all my folders organized), Fancy is the first folder in there. Organize that folder by date, and you get Christian Kinesis. However, this folder also has another subdirectory in it.


 

Posted

While you gentlemen are still poking at the bugs, go over the animation times, please. When you added Arcanatime, you did something that threw off several animation times, and none of them have been corrected. Hasten and Domination, for instance, are waaaaaaaaaaaaaay off.

Fly is unlocking at level 4.

Whatever you were supposed to do to fix powers working in conjunction with Fiery Embrace, it didn't. Lightning Rod for scrappers was the one I checked, it references the special Fiery Embrace/Lightning Rod pet, but instead of showing an increase in damage, it shows a substantial decrease, and ignores all other damage buffs.

And why does the program default to all primary and secondary powers unlocked when it's started or an AT is selected? It's only supposed to display two primary and one secondary as available, not the entire list of both.


 

Posted

Quote:
Originally Posted by Luminara View Post
While you gentlemen are still poking at the bugs, go over the animation times, please. When you added Arcanatime, you did something that threw off several animation times, and none of them have been corrected. Hasten (2.54) and Domination, for instance, are waaaaaaaaaaaaaay off.
Hasten is wrong in the database, so I don't think that had to do with Arcanatime.

Quote:
Originally Posted by Luminara View Post
Fly is unlocking at level 4.
In-game, Fly is indeed set to unlock at level 4 (look at [Fly]). I think we'll change it to 6, though. :P

Quote:
Originally Posted by Luminara View Post
Whatever you were supposed to do to fix powers working in conjunction with Fiery Embrace, it didn't. Lightning Rod for scrappers was the one I checked, it references the special Fiery Embrace/Lightning Rod pet, but instead of showing an increase in damage, it shows a substantial decrease, and ignores all other damage buffs.
Yeah, looks like it's doing that to all three Lightning Rods. I can't tell you why they set it up the way they did in the database, but if you need, you can do a database edit to fix it for the time being:

Go to Pets > Embraced_Lightning_Rod_Scrapper.Lightning_Rod, go to its Effects, and edit the only effect by checking "Ignore Buffs / Enhancements" and changing the "ModifyEffect Flag" to FieryEmbrace. Also change its probability to 0. Then go to Scrapper_Melee > Electrical_Melee > Lightning Rod, and change the Probability of its third effect to 1.