Time for a new respec interface !!


Airhammer

 

Posted

Quote:
Originally Posted by Magus_Prime View Post
LOL. Get a hold of yourself, Mr. High&Mighty. Going through your other posts in regards to this thread, one can glean that you are quite accustomed to and comfortable with the respec process as it currently stands. Calling people out for ineptitude and procrastination when the process in question just reeks of tedium and at times can be quite confusing is a little harsh don't you think? Or maybe sympathy was never something you picked up in grade school.

Telling the OP to "deal with it" on a forum which allows us, the customer, to state quality of life issues which we feel can be improved upon, complete with our thoughts on an actual solution is pretty futile when you think about it. Then again it sounds like you never gave it much thought when your fingers did the typing.
If you are using the PLAYER QUESTIONS forum to state issues with the game/request QoL improvements, sounds like not too much though when you're typing.

Second of all, nowhere (even if it indicated being familiar/comfortable with the current respec process) did Forbin say he was against IMPROVING the respec process.

He is, however, against you raiding his nuts. Look at his beady little eyes and say it's not so.


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Posted

I am about halfway through one server. I think I have done somewhere around 12-14 respecs so far. What I am finding the most time consuming is the placement of the actual slots.

It occured to me if the system worked something like the way Mid's Dynamic build works it would be much faster.They might need to design an interface that works with a drop and drag kind of thing like the Wentworth interface does.

The second most time consuming this is the configuration of the attack tray.Writing down the order of the buttons in the attack tray takes time over 3-4 trays. The problem here is that the respec doesnt remember the order in which the tray was originally. It then adds EVERY thing into the tray. The beanbag gun.. The fire extinguisher. Amys Ward. That snow beast from 2 years ago. That is annoying.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

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Originally Posted by Airhammer View Post
This is something I would like to see from the Dev's. I would love respecs to take less time and I think a new interface would be key. Oftentimes I am doing a total respec to often move a few slots around, which I dont have an issue doing but just looking at issue 19 and having over 40+ characters to respec and I know others will have a lot more than that.

I would also like to see the enhacement tray increased from ten. This is just ridiculous. In this day of IO's I have often had to burn several respecs to take IO's off one character to invest in another character. There should be a way that these can be deposited in the auction house or in your base or vault from the respec interface.

Also since one of the earlier updates the numbers on the enhancements got really really really small. This needs to be fixed.

Just some thoughts as I prepare to start the huge number of respecs I will start when I get home.
The MOST bothersome aspect of respec for me is to rearrange powers in the trays after respec is completed.

I'd love to have ability saving/loading trays from the file.


 

Posted

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Originally Posted by Rajani Isa View Post
If you are using the PLAYER QUESTIONS forum to state issues with the game/request QoL improvements, sounds like not too much though when you're typing.

Second of all, nowhere (even if it indicated being familiar/comfortable with the current respec process) did Forbin say he was against IMPROVING the respec process.

He is, however, against you raiding his nuts. Look at his beady little eyes and say it's not so.

Fine, if it'll make your world better to hear me say that you're right and i'm wrong then, "You're right and I'm wrong."


But you're not, though...


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Posted

Quote:
Originally Posted by Airhammer View Post
The second most time consuming this is the configuration of the attack tray.Writing down the order of the buttons in the attack tray takes time over 3-4 trays. The problem here is that the respec doesnt remember the order in which the tray was originally. It then adds EVERY thing into the tray. The beanbag gun.. The fire extinguisher. Amys Ward. That snow beast from 2 years ago. That is annoying.
Saving the tray set up would be perfect but I'd much rather the trays be empty at the end of a respec rather than the current mess we have to sort thru.


 

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Originally Posted by Forbin_Project View Post
ROFLMAO! I like many others simply turned the rep off and never bothered to check it.
Yeah, just like it's original incarnation back at the beginning with the old forums, forum rep serves no purpose other than to give spiteful trolls a way to jab at those who disagree with them.




Virtue Server
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Posted

Quote:
Originally Posted by Magus_Prime View Post
Telling the OP to "deal with it" on a forum which allows us, the customer, to state quality of life issues which we feel can be improved upon, complete with our thoughts on an actual solution is pretty futile when you think about it. Then again it sounds like you never gave it much thought when your fingers did the typing.
Actually, this is the forum that lets us ask other players questions. Hence "PLAYER Questions". You must be thinking of the Suggestions and Ideas forum.




Virtue Server
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Posted

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Originally Posted by Tyger42 View Post
Yeah, just like it's original incarnation back at the beginning with the old forums, forum rep serves no purpose other than to give spiteful trolls a way to jab at those who disagree with them.
Besides anyone that cared about what their rep was could simply jump on the rep farming thread and be maxed out overnight.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Saving the tray set up would be perfect but I'd much rather the trays be empty at the end of a respec rather than the current mess we have to sort thru.

Totally even EMPTY would be better than loaded with crap !!!


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Quote:
Originally Posted by Airhammer View Post
Totally even EMPTY would be better than loaded with crap !!!
Agreed. I like to collect temp powers on my main; most of the time it's just a fun diversion, but it can be a real pain when it comes to respec time. I had 7 trays of temp/inherent powers...


I find your lack of signature disturbing.

 

Posted

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Originally Posted by Forbin_Project View Post
Saving the tray set up would be perfect but I'd much rather the trays be empty at the end of a respec rather than the current mess we have to sort thru.
I agree, but at least you can type "/cleartray" after the respec. It'll empty all of your trays.


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Originally Posted by Simian_Stalker View Post
Wow, I'll bet you are glad they got rid of the forum rep because you are a total *******.
I do believe that the intent behind his insultingly-worded phrase was to point out that anyone that burns two respecs to pull two SINGLE enhancements from a character is doing it wrong. That means you were foolish enough to perform the respec with a full or near-full tray of other enhancements that were also kept.

There is nothing WRONG with that accurate assessment of ineptitude as it was never stated if said multiple respecs were for more than one build, therefore the assumption is that two respecs were used on a single build, which is what gives the accurate impression of utter foolishness on the part of the person wasting respecs.

Were it specified that said pair of respecs ran across multiple builds, well, that's the way the system works normally, so the complaint is inherently invalid to begin with.

Either way, attacking him for pointing out the blatant foolishness in burning two respecs to pull two single enhancements is little more than trolling as you are in the wrong for complaining about your own ineptitude to begin with.


 

Posted

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Originally Posted by Chad Gulzow-Man View Post
I agree, but at least you can type "/cleartray" after the respec. It'll empty all of your trays.
You're right it will, but how many players are aware of it? To be honest even after 6 years of playing I have to admit around a third of the time I do respecs I forget I can use that /command.


 

Posted

Oh and ClawsandEffect had what I think is a nice compromise for pulling enhancements off of a build in another thread.

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Originally Posted by ClawsandEffect View Post
Edit: Had a brainstorm while driving to work.

The devs have been looking for effective inf sinks, so make it a fixed price temp power available at the auction house. Set the price at something like 50 million per temp power, and each temp power will let you pull up to 10 enhancements. So, if you want to strip an entire character it will cost you upwards of 500 million, which is still cheaper than buying 5 respec recipes from the market, and isn't as much of a pain. (Anyone who has a character completely IOed out with stuff worth keeping should be able to afford it)

It wouldn't let you move slots around, but you could pull IOs you have slotted.

The devs get an effective inf sink, and the players get a way to move IOs off characters, everyone wins.


 

Posted

Quote:
Originally Posted by Forbin_Project View Post
Oh and ClawsandEffect had what I think is a nice compromise for pulling enhancements off of a build in another thread.
I like it. I can even see cases where I'd pay 10 or 20 mil to remove one. Unfortunately I'd lay down money that, in the devs' eyes, having to buy completely new enhancements for each character is an even better inf sink. It seems to have been their stance all along, what with the "getting ten back is generous" statements.

As for totally clearing the trays, I'd hate to have to retype all my macros again. What I'd rather see a respec do is, instead of wiping the trays and starting new, just remove certain powers and leave the trays otherwise as they were. Drop the primary and secondary powers, the pools and the epic pools. Those are the only things that a respec can change anyways. Inherents, temporaries, dayjobs, veterans, accolades, macros... respecs can't change these things, so why should those icons get shuffled around at all?