Dark Melee attack chain


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Well, I am slamming in Hasten lol. I was thinking of adding Soul Mastery, Tentacles, but have hear the cone is real narrow. I am set up for Fly, want it, but may wait a bit still. I kind of want stealth, but am getting by with ghetto brute +stealth I/O. With my 42 mo vet recall team power and stealth I could help speed some TFs. but 2 powers.

I will prob take Hasten, Fly, and....havent decided. The only true definite is Hasten.
I'd honestly replace combat jumping with maneuvers, and grab assault. the extra damage (both to you, and your teammates) it always welcome.


 

Posted

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Originally Posted by Arbegla View Post
I'd honestly replace combat jumping with maneuvers, and grab assault. the extra damage (both to you, and your teammates) it always welcome.
That's a big hurt on one's blue bar, though, without other compensating changes.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

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Originally Posted by Twilight_Snow View Post
If Blue_Centurion can push the global recharge to 200%, and slot midnight grasp with recharge reduction such that the ED is hit, then the attack chain can beat MG/Smite/SL/Smite even with the time gap. In fact, with gloom, the best attack chain with SL is MG/gloom/SL/smite instead of MG/Smite/SL/Smite.
MG->Smite->SL->Smite
This chain, using my build i made does about
240.43+157.5+181.88+157.5
=737.31 in 6.732 seconds which is about 109.5DPS

Adding gloom between SL and smite does this:

MG->Smite->SL->Gloom->smite
this chain, using my build does about
240.43+157.5+181.88+193.11+157.5
=930.42 damage the chain takes 8.052 seconds to animate, so thats 115.55DPS

Using His build, and doing your chain these are the numbers
MG->Smite->Gloom->Smite
127.2+152.25+191.23+152.25
=622.93 in about 6.464 seconds (accounting for the wait time) which is about 96.37DPS which is 83% what the MG-Smite-SL->Gloom->Smite chain can do.


 

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Originally Posted by Nalrok_AthZim View Post
CJ is vastly superior to Maneuvers, with the exception of team application. Plus, he's a Brute. Why take Assault?
While CJ is much better then manuevers, and brute or not, hes already not optimally slotting his attacks, so assault will help close to gap between whats optimal, and what hes actually using (look at his MG slotted, full immobilize purple set, not a single damage IO)


 

Posted

I have a 50 DM/Inv Brute, my first brute. Admittedly, I care not a whit about optimal attack chains and DPS. I look for big numbers on quick attacks and play it how I like it. But, even so, my attack chain starts with Midnight Grasp >Siphon Life>Smite and goes from there. I see my chain as MG and SL and a bunch of stuff to fill in until they are back up.

I find that Siphon Life is most useful slotted as an attack and constantly used, giving me health as I go. It's almost like having a set-it-and-forget-it huge +Regen power.

So, even without crunching DPS numbers, Siphon Life just feels like its doing its job when its being used in a regular chain.


Never argue with stupid people. They drag you down to their level and beat you with experience.

@vanda1 and @nakoa2

 

Posted

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Originally Posted by Nalrok_AthZim View Post
Any thoughts on my slotting suggestion?

Thinking about it a lot Nal. 2 weeks or so before i19 and my next respec. That thought will be percolating in my head.


 

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Originally Posted by Arbegla View Post
While CJ is much better then manuevers, and brute or not, hes already not optimally slotting his attacks, so assault will help close to gap between whats optimal, and what hes actually using (look at his MG slotted, full immobilize purple set, not a single damage IO)
Alright, fair enough.

Quote:
Originally Posted by Blue_Centurion View Post
Thinking about it a lot Nal. 2 weeks or so before i19 and my next respec. That thought will be percolating in my head.
Glad I could help. If you don't mind forgoing the 5% Toxic Resistance, another idea for your Midnight Grasp (if you want to keep the chance-for-hold): Remove the Grav-Anchor Immobilize and drop in a single Damage SO. That should provide a beefy boost to your MG and let you keep your 10% recharge bonus.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
Alright, fair enough.



Glad I could help. If you don't mind forgoing the 5% Toxic Resistance, another idea for your Midnight Grasp (if you want to keep the chance-for-hold): Remove the Grav-Anchor Immobilize and drop in a single Damage SO. That should provide a beefy boost to your MG and let you keep your 10% recharge bonus.
Yeah, I may strip all my Purple sets down to 5 each, but will probably wait until the 2nd i19 respec to do it at the earliest. I want to get a feel for the attack chains with Hasten, then look at the Rech curve % numbers how many actual seconds will be lost each recharge if that is done, plus how much damage%+ from enhancer bonuses is dropped if I pulled a Rech/Dam off each set, or possibly the immobilize off MG. I know it is rarely useful, but to actually have the toxic % respectable on this build has been fun for awhile. Too bad I didn't have it for every spine warden I've ever met. Anyways, these are more thoughts going through the noodle.


 

Posted

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Originally Posted by Blue_Centurion View Post
Yeah, I may strip all my Purple sets down to 5 each, but will probably wait until the 2nd i19 respec to do it at the earliest. I want to get a feel for the attack chains with Hasten, then look at the Rech curve % numbers how many actual seconds will be lost each recharge if that is done, plus how much damage%+ from enhancer bonuses is dropped if I pulled a Rech/Dam off each set, or possibly the immobilize off MG. I know it is rarely useful, but to actually have the toxic % respectable on this build has been fun for awhile. Too bad I didn't have it for every spine warden I've ever met. Anyways, these are more thoughts going through the noodle.
If you want B_C, i could run the numbers on it for ya.. Mids will show me exactly how it'll affect your numbers.


 

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Originally Posted by Arbegla View Post
If you want B_C, i could run the numbers on it for ya.. Mids will show me exactly how it'll affect your numbers.
Sure, if you could give me a breakdown on what effect pulling the dam/rech, or even the straight recharge enhancer off these sets would have in actual seconds for each power. This on the 125% global + Hasten build. If it is where i think it might be I'll prob yank them on the 1st respec, or at least 3 of them, cause I'm already switching out 7 I/Os that run.


 

Posted

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Originally Posted by Blue_Centurion View Post
Sure, if you could give me a breakdown on what effect pulling the dam/rech, or even the straight recharge enhancer off these sets would have in actual seconds for each power. This on the 125% global + Hasten build. If it is where i think it might be I'll prob yank them on the 1st respec, or at least 3 of them, cause I'm already switching out 7 I/Os that run.
I can get 120% recharge pretty easily base off your previous build. i can't get 125% due to the rule of 5. Now, if i replace the doc wounds in siphon life with 5 panacea, and swap unyielding to impervious skin's im at 127.5% recharge. Would that work? I can add in hasten no problem, i personally wouldn't like the end result, but i can do it for ya.


 

Posted

Alrighty, at 127.5% recharge and hasten active (so actually 197.5% global recharge), with 6 hectombs in smite, your at

152.25 damage, recharging in 1.549 seconds.

Drop out the dam/rech and your at

149.52 damage, rechargin in 1.68 seconds.

drop out the pure damage IO(instead of the dam/rech) and your at

145.68 damage, recharing in 1.549 seconds.

Honestly, i'd go the dam/rech route. it'll free up a slot (so you can actually slot up hasten, and perma it) and it doesn't cut much into your damage or recharge.

Shadow maul, 6 slotted is

226.3 damage, 2.065 rech

drop the dam/rech and your at

221.83 damage, 2.24 rech

drop the pure damage IO (keeping the dam/rech)

215.57 damage, 2.065 rech


 

Posted

Quote:
Originally Posted by Arbegla View Post
I can get 120% recharge pretty easily base off your previous build. i can't get 125% due to the rule of 5. Now, if i replace the doc wounds in siphon life with 5 panacea, and swap unyielding to impervious skin's im at 127.5% recharge. Would that work? I can add in hasten no problem, i personally wouldn't like the end result, but i can do it for ya.
Actually yeah, thats the build I am going with, just thought the math came to 125% Thanks Arbegla. I will start thinking about how I am actually attacking very carefully. In truth, I spend half my time considering attacks in slow combats, and the other half spamming whatever in crowrded room brawls. Not optimally efficient i am quite sure, but fun for me. I already know that whichever I do, my recharge will increase on all powers when i respec and add hasten, which is why i am relatively sure i will go this route. (All this recharge has never quite been about my attack chain per se, other than bringing up Dark Obliteration more often. It has been about bringing up Soul Drain, Dark Consumption, and Dull pain. They are what I call my "Meta Powers" for the build. True game changers I want up as often as possible, at the expense of love and profit. But never fun, never sacrifice fun.)

PS. Anybody know how many recharge enhancers I gotta throw into Haste to make it Perma on a 127.5% + Hasten build?


 

Posted

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Originally Posted by Blue_Centurion View Post
PS. Anybody know how many recharge enhancers I gotta throw into Haste to make it Perma on a 127.5% + Hasten build?
http://wiki.cohtitan.com/wiki/Perma
Permahasten - Hasten needs a total of +275% Recharge
205% after Hasten's own +70%, 110% after 3 recharge SOs for ~95%


 

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Originally Posted by all_hell View Post
http://wiki.cohtitan.com/wiki/Perma
Permahasten - Hasten needs a total of +275% Recharge
205% after Hasten's own +70%, 110% after 3 recharge SOs for ~95%
Hmm, I want to cram just 2 into it if possible, but it looks thin. Might try it for a week though.

i read it as 275-70 for hasten itself = 205. 205 - 127.5% I think i can easily cram into it = 77.5% target. With a very little luck I can get 51 or 52s, keep combining up until I get 53s = 38.33% each so 77.5% - (38.33% x2) = .84 missing. Now, if I remember right I was trying to go for another 3.75% lol. Okay, thanks for the intel. I keep cogitating.


 

Posted

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Originally Posted by Blue_Centurion View Post
Hmm, I want to cram just 2 into it if possible, but it looks thin. Might try it for a week though.

i read it as 275-70 for hasten itself = 205. 205 - 127.5% I think i can easily cram into it = 77.5% target. With a very little luck I can get 51 or 52s, keep combining up until I get 53s = 38.33% each so 77.5% - (38.33% x2) = .84 missing. Now, if I remember right I was trying to go for another 3.75% lol. Okay, thanks for the intel. I keep cogitating.
Don't forget the Alpha slot. Unless you plan on exemping a lot, there's an easy source of extra recharge. Or end management. Or damage. Your choice. And some of it bypasses the ED limits.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

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Originally Posted by Sardan View Post
Don't forget the Alpha slot. Unless you plan on exemping a lot, there's an easy source of extra recharge. Or end management. Or damage. Your choice. And some of it bypasses the ED limits.

I am so curious about how this is gonna affect this silly build. You have no idea. Bwah hah hah, running around spamming Soul drain, Dark Consumption, and Dull Pain. Mwah hah hah. Very tanky build that can still fight like a wet cat. -note: never ever said best at anything-

Anyways, it almost makes me sad. I am leveling a new SS/Will Brute because I gimped my other one stripping all my sets off him. (I never like to put a ton of cash onto a build I have no easy way to get off, so like to have a tricked out Brute with all my Vet Respecs available to tear back down) Now i am gonna have to let this guy Languish if i cannot 50 him ultra fast because i will be running all content as much as possible on my Dark/Invul main to get more uber stuff. As it is he stopped being my ticket earner because I pulled him off Villain merits and he is now Rogue. This is to ensure he can team either side to maximize 50 team goodness. I am now just grinding out A merits with an old SS/Invul SO'd 50 i had laying around lol.


 

Posted

Quote:
Originally Posted by Arbegla View Post
If you want B_C, i could run the numbers on it for ya.. Mids will show me exactly how it'll affect your numbers.
I say,

“Give a man a fish; you have fed him for today. Teach a man to fish; and you have fed him for a lifetime”—Author unknown

So appropriate in this case.


 

Posted

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Originally Posted by Blue_Centurion View Post
Chasing ST DPS on this build is as silly to me as chasing high global recharge seems to be to these guys.
People have posted builds with as much, if not more, global recharge than your build while simultaneously adding better ST DPS through better slotting choices.

You continually miss this point.



Quote:
Originally Posted by Blue_Centurion View Post
From what I have heard Dark Melee has some of the highest ST DPS in the game for Scrap/Brute. If I am at 80% of that, that is not bad.
Looking at your build, and the fact that you don't actually have an attack chain and just mash buttons like your first day playing tekken, I doubt you are even at 50% the top DPS for DM.

But don't take my word for it, the pylon test is just sitting there waiting for you.


 

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Originally Posted by IridiumMaster View Post
Hey jshmoe I realize this may be thread-jacking, but since I'm using a variant of your ultimate ***-kicking build, might I inquire what you are going to do with it for I19? Any plans on what will you use with the three extra powers/incarnate slots?

Cheers,
IM
Hey!

Awesome that you are using a variant of my build. I hope it's doing as well for you as it is for me. I love it.

Since my build doesn't have Stamina in the first place, my head about exploded when I heard the news of the inherent.

I'm still toying around with some different builds in where I want to go. My first choice has me capped at S/L/E/N and 40 in F/C. Still being gapless in the attack chain and still having a 217 DPS(which I noticed is the highest dark melee non shield DPS), but I may be able to do higher with this new build.

I was able to drop the Body Mastery pool and I went with Dark Mastery and chose Petrifying Gaze and Dark Blast to be set mules for the Basilisk IO set and some Thunderstrikes for recharge, added defense, recovery and recharge.

I'm still trying to figure out what direction I will go with the Alpha slot. I'm good on recharge so I won't do that. My accuracy is good. I'm leaning towards Damage, but even then I'm not sold on that. It's going to be a lot of fun figuring this out.

But I have some really big goals in mind


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Hmm, I want to cram just 2 into it if possible, but it looks thin. Might try it for a week though.

i read it as 275-70 for hasten itself = 205. 205 - 127.5% I think i can easily cram into it = 77.5% target. With a very little luck I can get 51 or 52s, keep combining up until I get 53s = 38.33% each so 77.5% - (38.33% x2) = .84 missing. Now, if I remember right I was trying to go for another 3.75% lol. Okay, thanks for the intel. I keep cogitating.
Level 50, common Rech IOs, add 42.40% each, so two of those should do the trick for ya.

I still think you should download mids, so your not burning respecs all the time just to try out new things. Plus mids will actually show you how different slotting with work out, and show you the best of both worlds.


 

Posted

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Originally Posted by Arbegla View Post
I still think you should download mids, so your not burning respecs all the time just to try out new things. Plus mids will actually show you how different slotting with work out, and show you the best of both worlds.
This is such fantastic advice. I can't imagine spending massive inf on a build without vetting it in Mids first. I just can't keep track of all the combinations and permutations of set bonuses without it.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

Posted

I really can't imagine playing w/o Mids'.

Having the numbers to look at made all the difference for me in my builds.