Make AE Missions regular missions
If you think AE farming is bad as it is now, what on Earth makes you think it won't get fifty times worse if the drops and rewards are equated into regular TF rewards?
This is a terrible idea.
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If you think AE farming is bad as it is now, what on Earth makes you think it won't get fifty times worse if the drops and rewards are equated into regular TF rewards?
This is a terrible idea. |
That being said, I doubt they would do that. Even if they got to the point where they wanted to take the time to make that conversion, those arcs are all written by people who are not on staff with Paragon Studios nor NCSoft, which means copyright becomes an issue. They would need signed documentation from any author of an arc they wanted to convert, which is more trouble than it is worth considering they already exist in-game.
@Winter. Because I'm Winter. Period.

I am a blaster first, and an alt-oholic second.

That being said, I doubt they would do that. Even if they got to the point where they wanted to take the time to make that conversion, those arcs are all written by people who are not on staff with Paragon Studios nor NCSoft, which means copyright becomes an issue. They would need signed documentation from any author of an arc they wanted to convert, which is more trouble than it is worth considering they already exist in-game.
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That said: Those arcs which reach the level of "Developer Choice" are given real rewards (SOs, salvage, recipes) instead of tickets already. The OP is suggesting they also get placed in an outside environment with their own contact, in addition to other changes I don't really care about. I don't care about the idea, but copyright issues aren't an issue.
I think you misunderstand, unless I'm misunderstanding the OP. I believe he's talking about just taking the top-rated/voted arcs that are already at the top of the Architect window when you open it up and making them actual in-game arcs from an external contact. Rather than making every mission out there available as a TF. (Which is ludicrous.)
That being said, I doubt they would do that. Even if they got to the point where they wanted to take the time to make that conversion, those arcs are all written by people who are not on staff with Paragon Studios nor NCSoft, which means copyright becomes an issue. They would need signed documentation from any author of an arc they wanted to convert, which is more trouble than it is worth considering they already exist in-game. |
That being said, it's still a decently bad idea, I think. Since the voting could be heavily skewed by the farmers themselves.
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I thought the Devs Choice ones where supposed to eventually become regular missions.
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*shrug* I know I'd enter the arc in my sig to replace Azuria's current dross- sorry, missions.
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I don't think I made my intent overly clear here. The devs have contests every now and then for AE arcs etc. Why not make the prize having your story part of regular content. That is my intent.
I am not a dev or associated with Paragon Studios but I am pretty sure they would not make a farm a contest winner. I also don't think they would reward any arc this prize if it was filled with Marvel and DC characters. I thought these points were obvious but I guess not
Anyway, I feel this would be a way to encourage legit mission making and would also draw more people into making decent missions.
Personally, I like the AE stuff but there is too much 'junk' in it to play it often. I also notice a lot of people just say no to AE even if it is an actual mission. It's a great tool but is, somewhat, wasting away.
No they wouldn't. They own everything created in the AE already. Even if you made "The Amazing Spiderman's Adventures in Paragon City" and filled it with Marvel and DC characters, NCSoft would own that and any copyright issues are between them and Marvel / DC, not with you. Nothing you make in the game is actually yours.
That said: Those arcs which reach the level of "Developer Choice" are given real rewards (SOs, salvage, recipes) instead of tickets already. The OP is suggesting they also get placed in an outside environment with their own contact, in addition to other changes I don't really care about. I don't care about the idea, but copyright issues aren't an issue. |
Second, my mistake, and I had my facts confused. I was remembering their policy about taking user submitted stories and the like outside the game, and meshing those two together, when they are indeed two separate issues. My bad

@Winter. Because I'm Winter. Period.

I am a blaster first, and an alt-oholic second.

I don't think I made my intent overly clear here. The devs have contests every now and then for AE arcs etc. Why not make the prize having your story part of regular content. That is my intent.
I am not a dev or associated with Paragon Studios but I am pretty sure they would not make a farm a contest winner. I also don't think they would reward any arc this prize if it was filled with Marvel and DC characters. I thought these points were obvious but I guess not ![]() Anyway, I feel this would be a way to encourage legit mission making and would also draw more people into making decent missions. Personally, I like the AE stuff but there is too much 'junk' in it to play it often. I also notice a lot of people just say no to AE even if it is an actual mission. It's a great tool but is, somewhat, wasting away. |
Another suggestion that I have seen, is the ability to set your preference to a specific Villain group as your Nemesis, and while that group is your chosen setting, EVERY radio mission would be that Villain group.
The biggest downside to your idea though (to the OP) is that the AE missions are not related to the in-game storyline, so they could be very good storylines that don't mesh well with existing "canon". So I suspect that this was the main reason they chose the current reward system for good story-arcs.
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I vaguely remember it being implied that the best of AE missions would be migrated into regular content... but that's probably just wishful thinking on my part.
Anyway, I approve of the idea.... sort of.
- Developer's Choice arcs should be moved into the regular content automatically.
- An arc that hits Hall of Fame requirements is brought to the attention of the Dev in charge of mission-writing {Aeon? Manti? Whoever...} and moved to regular content if it passes the Devs' quality and continuity criteria. An arc that fails to pass still remains in the Hall of Fame.
- For arcs that use existing contacts, offer available arcs in a multi-mission interface, same as normal. Choosing one arc locks out the others until the arc is completed.
- Possible problem with non-existing contacts - placement and possible overcrowding issues.
- Implementation effort - SCR and developing tools to streamline migration of AE arcs chosen into the canon proper.
- Currently, AE tools don't match up to what is seen in official content. That might make elevated arcs look obsolete gameplay-wise.
I understand your motivation, but I think that the suggested implementation is problematic and too labor-intensive to be a long-term solution.
There are thousands of AE arcs that are of at least equal quality to the average official mission in the game. The problem is that there is no way to find them. We are swamped with hundreds of thousands of farms, tests and half-hearted attempts.
There are far too many for the devs to deal with, and dev choice arcs are added to infrequently that they are essentially meaningless. A new process is required.
A lot of the junk out there has been there for years at this point. I'm tempted to say that we should just unpublish everything and let everyone who's interested republish. But a lot of people would lose their work because they don't have a local backup of the published arc. So mass unpublishing is out.
One thing that might help would be track the most recent published date in addition to or instead of the original published date. Also add a date filter to the search. Then you could set a filter to display only arcs updated after a certain date.
People who are making serious arcs will update their work to accommodate changes in the system, or can at least republish to reset the last publish date if no changes are needed.
MA users can then search for recently updated arcs and never see all the junk and outdated stuff.
Well, AE is a great tool and I was a big fan. Unfortunately there is too much farming and a lot of low quality missions. So, when the devs have their AE contests, make the prize turning the AE mish into regular content.
Maybe the top 20 short missions entered get placed into radios/papers. The top 10 medium and long missions are made into TFs/SFs. Anyway, just an idea to add some variety and content to game
All short AE missions could become paper or radio missions. Any medium and long AE missions could become mini-TFs and be placed with special contacts. Any co-op TF/SF could be in Vangaurd location and have a new contact for that mission. If the theme calls for something else, add a contact in Pocket D and one in Cimerora (place missions accordingly based on theme). Add a contact red and blue side.
Have these all give out the regular rewards etc. I think this would be a good way to make very good use of AE. It seems the devs do AE contests every now and then so it isn't like we're adding more work for them