How long to get to 50 without training or fighting anything?


BlackArachnia

 

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Originally Posted by warden_de_dios View Post
Don't you have to level up to 5 in order to start getting Radio Missions? I seem to remember having to street sweep in KR to get to the next level so I could start working on getting my jetpack.
The other day, when I hit 5 I made a beeline, from Galaxy, to Freitag, and was given the radio, as well as able to pick up a radio mission, all before training.


 

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Originally Posted by Wicked_Wendy View Post
Now we all remember the "I made it from level 1 to 50" AE babies from when this first hit and they bragged about doing so in hours. I'm sure it would take longer now BUT the question was CAN a character go all the way to 50 without every training... I don't see why not using this method. And never even have to leave the first zone they arrive in while doing it.
I know I saw one lvl 50 Dual pistols within hours of it being released. So, it seems like there must still be some gaps in the AE. I was too busy playing new characters to loiter around Atlas when Electric Control and Kinetic Melee went live, so no idea if the same happened when GR went live. But I wouldn't be terribly surprised.


 

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Originally Posted by Forbin_Project View Post
The thing to remember is that Borea offers two types of missions. The top one can be dropped and will also get you a vanguard merit automatically. The bottom one is always a timed mission. I think it works the same way with the Cimerora contact.
There's one in the Hollows, too. Just to clarify here, you can't drop the timed mission. You can only drop the hunting mission.

So, using the same-level completion bonus according to City of Data, and the XP chart on the wiki, I calculate 31.58 years.

All I did was a spread sheet that calculates how many missions required to level up between each level. I accounted for "roll over" exp (like how much from the mission would contribute towards the next level). Then I just multiplied the number of missions required (3845) by 3, for 11535 days.

Now what I'm wondering is... does increasing your difficulty increase the mission completion bonus when you auto complete? According to the text on City of Data, completion should only account for the level bonus. His table appears to be considering something else, however. It shouldn't even double, but for every level I enter the mission completion is considerably higher than that. That is to say, if the mission level is +4, it's not x1.9 exp, it's between x3 and x10. For most of the levels, it appears to be closer to x3. In that case, we're still talking about almost 10 years of auto completing.

I wouldn't be surprised if the game is set up such that you don't get the bonus exp from auto completing anyway. Anyone know for sure?

I realize this isn't actually going to happen, but on a "real world" side note, something you may have noticed running tips and the like... the game doesn't care what time of day you're playing, the 20 hour wait period (or in this case, 72) is down to the minute. If you do your first auto complete at 6am, three days later you need to be up and on at exactly 6 am. If you delay, to say 9am, then 3 days later you have to wait till 9am. And so it goes. Unless you're on at the exact same time every day, you're time-of-day will get pushed further and further back. I would guess you'd lose an entire day for every month you tried to do this... at least. That doesn't sound like much, it's only an extra 3% time... but from my original numbers that's an entire year. Depending on how tight your work and sleep schedules are, you could easily lose two or three times that much. Then you're talking about adding three years...


@Gilia1
I play heroes on Champion.
I play villains on Virtue.

 

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Years ago I saw someone who was level 1 running around Peregrine Island taking on the level 52 baddies there. This was before AE, level pacts and such, so he must've had help to get to 50 without training, but it did give me the idea to create a supergroup full of babies called The Terrible Twos, where all the toons would be level 2 permanently. Now that there are no restrictions on hazard zones, I imagine it would be even easier, but there still must be level-gated content that I haven't paid attention to because I've always trained up.

Edit: Hmm, could you even make an SG without being 10? I guess if not, you'd have to have someone create it for you then quit the SG.


The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction

 

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Just make a Mommy-themed toon the leader of the SG.


 

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Originally Posted by tanstaafl View Post
IIRC there are a couple of missions in midnighters arc that cant be dropped, save percy and save sucide jane.
Yeah, but all you have to do is team with somebody who's done those missions while they talk to the latin student to get into cim.


It's true. This game is NOT rocket surgery. - BillZBubba

 

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Originally Posted by Minotaur View Post
Yeah, but all you have to do is team with somebody who's done those missions while they talk to the latin student to get into cim.
Good point.


I don't suffer from altitis, I enjoy every minute of it.

Thank you Devs & Community people for a great game.

So sad to be ending ):