Buyable Costume Slots
each toon already can unlock 4 additional costume slots having a total of 5
3 of them you can get through doing a very short mish arc for either facemakers or icon
the 4th slot is unlocked by simply turning in halloween costume salvage to the related NPC
im sure more costume slots would not hurt, but i doubt poeple would want to actually buy them, but if there was some arc to do to unlock them then it would be fine
im sure more costume slots would not hurt, but i doubt poeple would want to actually buy them
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If it's not? IN-game arc would be preferred.
Yup...if sold an extra costume slot, that was universal to all my characters, I could see myself actually buy it. It would depend on the price.
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each toon already can unlock 4 additional costume slots having a total of 5 3 of them you can get through doing a very short mish arc for either facemakers or icon |
NEXT!
Permanent extra costume slot would be a great idea for a booster-pack I would think. It would mean people could start off at Lv1 with a character's civilian and super-clothing right off the bat, supposedly like real superheroes (and some villains)
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Yup...if sold an extra costume slot, that was universal to all my characters, I could see myself actually buy it. It would depend on the price.
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That "other MMO" is very much less cool than CoH in most respects. But the one thing it does that I'd very much love to see here is how it handles this extra costume slot issue. Here's hoping this game "borrows" that feature from that game ASAP.
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No thanks
Question, why could you just swap out a saved costume at the tailor?
So long as the cost of these slots was such that it paid the costs of development plus, sure. But I don't see the point honestly.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
constantly switching out costumes for saved costumes can be a pain in the backside, and can end up costing alot of inf. Plus, its really nice to get more than one slot to play with at the start of a character instead of having to wait 20 levels or spend your hard earned inf on some farmed halloween salvage in AH, which still would only give you an extra one. I just think it would (probably) be easy to implement and could be a good source of income to fund new sparkly game content. There definitely seems to be people out there such as myself who would buy extra costume slots.
Question, why could you just swap out a saved costume at the tailor?
So long as the cost of these slots was such that it paid the costs of development plus, sure. But I don't see the point honestly. |
Since earnable costume slots are in the game NOW, I really cannot see this as a huge drain on developer resources: people act like them giving us more costume slots is the equivalent of having to create an entire new zone, two new task forces and a new power set or two. I have a hard time believing this is the case, but what do I know.
Because some of us have five costumes on various characters that we want to keep. We are given an ever-expanding array of new costume stuff, and to some of us this means we need more because we like what we have now, too.
Since earnable costume slots are in the game NOW, I really cannot see this as a huge drain on developer resources: people act like them giving us more costume slots is the equivalent of having to create an entire new zone, two new task forces and a new power set or two. I have a hard time believing this is the case, but what do I know. |
I don't have any problem with the idea, I just find it weird. Carry on.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Both of those are, in fact, weird as well. Like I said, no problem with the idea. I would just find the whole exercise a waste of time if I were a dev.
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You may not think these "weird" pursuits are worthwhile, but fortunately the devs do, knowing the people doing them are just as much a part of the community as everyone else... including the RPers and those who just like making (and having available) even more costumes, both of which are groups that would benefit from and enjoy the extra costume slots.
Frankly, EG, it's not up to you to label how someone else enjoys the game "weird" or "not worthwhile." It's not something you would do? Great. I don't go chasing soft caps on my characters. But I'm not going to tell the people that DO want to do that it's not worthwhile or that it's "weird." Their $15/mo.
.... though with that statement I have to point out they (a) add PVP maps and (b) add badges specifically to count higher number of badges - and (c) have even made UI changes for those badges, multiple times.
You may not think these "weird" pursuits are worthwhile, but fortunately the devs do, knowing the people doing them are just as much a part of the community as everyone else... including the RPers and those who just like making (and having available) even more costumes, both of which are groups that would benefit from and enjoy the extra costume slots. Frankly, EG, it's not up to you to label how someone else enjoys the game "weird" or "not worthwhile." It's not something you would do? Great. I don't go chasing soft caps on my characters. But I'm not going to tell the people that DO want to do that it's not worthwhile or that it's "weird." Their $15/mo. |
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
You're right. It's up to the devs. However, I can express an opinion. If you don't like it. Well, I guess you just won't like it.
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I no longer play that other game but I'll be perfectly honest about it: just about the only thing that kept me playing around with that game as long as I did was the ability to have around a dozen (or more) costume slots per character. If that one feature alone kept me interested in that game as long as it did I imagine it could have the same effect for players of this game.
P.S. And remember even if you're the type of person who couldn't care less about having more costume slots there are people out there who would be willing to pay money for that to help support YOUR game. Case in point I don't care all that much about PvP, but the more PvPers who keep playing this game the more money the Devs will have to maintain and develop features that I like to play with. It's all for the greater good.
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I think it would be interesting to know just how much money that "other" MMO has made by selling extra costume slots...
I no longer play that other game but I'll be perfectly honest about it: just about the only thing that kept me playing around with that game as long as I did was the ability to have around a dozen (or more) costume slots per character. If that one feature alone kept me interested in that game as long as it did I imagine it could have the same effect for players of this game. P.S. And remember even if you're the type of person who couldn't care less about having more costume slots there are people out there who would be willing to pay money for that to help support YOUR game. Case in point I don't care all that much about PvP, but the more PvPers who keep playing this game the more money the Devs will have to maintain and develop features that I like to play with. It's all for the greater good. |
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Hey all, I've recently started playing CoH again after feeling the pull of rival MMOs. I've never kept up with the forums, so i may not be in the right place, and thousands of people have probably suggested this before - in which case, tell me to shut up.
But anyway, the title is kinda self explanatory. I'm addicted to making new costumes, but i normally run out of slots for them. So I thought it would be an idea if we could buy extra costume slots account-wide, either with real world money, or through in game currency. I am assuming having a load of costume slots wouldn't break the game engine or something, and it might take more effort to implement than is worth it, but I would definatly pay to use all my costumes. I know this idea is just stolen from a certain rival superhero MMO, but i really liked it So, what do people think? Would people pay to get more costume slots? |
I'd buy it.
Most of my characters need more costume slots, especially ones with hats/mask/headgear/jackets, because sometimes you just want to take off a hat/mask/helmet, or remove a jacket.
Not sure why you all keep arguing against me since I've said all along that I agree with the proposal, I just think it's a waste of time for the devs to implement. If it makes money, then I'm wrong. But from a strict gameplay perspective, I can't think of any particular benefit this brings to the game. Especially with costumes being able to be saved.
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From a strict "QoL Improvement" point of view I'm quite sure there are many things that various people could decide don't bring "particular benefit" to the game but are still generally liked or appreciated by others.
From a quantitative point of view I think the potential benefit of the game getting more money from sales of costume slots and players actually staying subscribed to the game longer because of this feature seems pretty self-evident.
And as far as the "save/load" feature for costumes goes that's still (at its very best) a terribly poor workaround for what additional costume slots would provide. Trying to claim that's sufficient for this situation is like trying to claim it should be good enough to cut down a fully-grown Redwood tree with a hacksaw. Sure you could probably do it eventually but it's far from the ideal solution. I'll point out that the "other" MMO in question has a costume save/load feature AND the ability to buy more costume slots. If that game can have both features why can't we?
Obviously it would take some work for the Devs to make it happen here.
It just seems to me the pros outweigh the cons on this by a pretty wide margin.
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Obviously it would take some work for the Devs to make it happen here.
It just seems to me the pros outweigh the cons on this by a pretty wide margin. |
I keep posting because I suspect that this wouldn't actually make money on its own terms. I don't see it being a highly used feature and thus it's competing against other priorities. On that score, 5 slots is more than enough in my estimation.
Lastly, while I can't argue that it would be a bad thing if it made money, I also think it's just a bad idea to further take this game down the "barbie dress-up" model. Too many accommodations are made to this crowd and far too few to the people who actually want to play a fun MMORPG. That other game fails to be a champion among online games because they waste so much time on that crap and not making a fun game. I'm hoping that new other game decides that gameplay is more important than clothes.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
That's the rub, there are no pros from my perspective unless these can sell at a price that fully compensates the development team for their work improving the UI and making this feature available.
I keep posting because I suspect that this wouldn't actually make money on its own terms. I don't see it being a highly used feature and thus it's competing against other priorities. On that score, 5 slots is more than enough in my estimation. Lastly, while I can't argue that it would be a bad thing if it made money, I also think it's just a bad idea to further take this game down the "barbie dress-up" model. Too many accommodations are made to this crowd and far too few to the people who actually want to play a fun MMORPG. That other game fails to be a champion among online games because they waste so much time on that crap and not making a fun game. I'm hoping that new other game decides that gameplay is more important than clothes. |
How many people buy server transfer tokens?
Do the Devs actually make money on these things?
We players might not know these things, but I know as long as there's no way to buy costume slot tokens the Devs aren't making ANY money with them right now. When the Devs added Power Customization or the upcoming Incarnate system did the Devs get any EXTRA money from those efforts? At least if they created a new QoL improvement feature that was geared towards directly giving them money for it they would not be "wasting effort" from a purely business point of view. From that outlook anything they DON'T charge us extra for is potential a waste of effort on their part.
Once again it's clear that you don't like "barbie dress-up" oriented things and that's fine. But what you keep failing to understand is that every time this game succeeds in -some- area of gameplay (PvE, PvP, marketing, costumes, badging, etc.) it's a net GAIN for everyone. You obviously don't have to like or care about all those pillars that hold this game up. But if this game becomes the best "barbie dress-up" game then guess what: all those people who end up paying money for "barbie dress-up" will be giving the Devs more money to develop the things YOU want to see.
Don't fall into the assumption that costuming is the ONLY thing I like to do here. Just look at my sig lines to see that I have other interests as well. But at least I'm smart enough to realize that if this game steals one of the very few things that "other" game does well and makes it its own it'll only be better for us all.
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If the price was reasonable, and for all characters?
I'd buy it. Most of my characters need more costume slots, especially ones with hats/mask/headgear/jackets, because sometimes you just want to take off a hat/mask/helmet, or remove a jacket. |
Before Combat Auras went to all auras, I had on occaission, had the only difference between 2 outfits be, Glow Eyes Aura and No Glow Eyes Aura.
And on a few toons, I had Mask On and Mask Off be the only difference.
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How many people buy name change tokens?
How many people buy server transfer tokens? Do the Devs actually make money on these things? |
We players might not know these things, but I know as long as there's no way to buy costume slot tokens the Devs aren't making ANY money with them right now. When the Devs added Power Customization or the upcoming Incarnate system did the Devs get any EXTRA money from those efforts? At least if they created a new QoL improvement feature that was geared towards directly giving them money for it they would not be "wasting effort" from a purely business point of view. From that outlook anything they DON'T charge us extra for is potential a waste of effort on their part. |
Once again it's clear that you don't like "barbie dress-up" oriented things and that's fine. But what you keep failing to understand is that every time this game succeeds in -some- area of gameplay (PvE, PvP, marketing, costumes, badging, etc.) it's a net GAIN for everyone. You obviously don't have to like or care about all those pillars that hold this game up. But if this game becomes the best "barbie dress-up" game then guess what: all those people who end up paying money for "barbie dress-up" will be giving the Devs more money to develop the things YOU want to see. |
Don't fall into the assumption that costuming is the ONLY thing I like to do here. Just look at my sig lines to see that I have other interests as well. But at least I'm smart enough to realize that if this game steals one of the very few things that "other" game does well and makes it its own it'll only be better for us all. |
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Hey all, I've recently started playing CoH again after feeling the pull of rival MMOs. I've never kept up with the forums, so i may not be in the right place, and thousands of people have probably suggested this before - in which case, tell me to shut up.
But anyway, the title is kinda self explanatory. I'm addicted to making new costumes, but i normally run out of slots for them. So I thought it would be an idea if we could buy extra costume slots account-wide, either with real world money, or through in game currency. I am assuming having a load of costume slots wouldn't break the game engine or something, and it might take more effort to implement than is worth it, but I would definatly pay to use all my costumes. I know this idea is just stolen from a certain rival superhero MMO, but i really liked it
So, what do people think? Would people pay to get more costume slots?