Statesman and his unstoppable
Skynetminor HITS you! Confuse had a 100.00% chance to hit and rolled a 62.83.
You are confused.
On a more serious note, the use of temp powers (Warbug nukes, Shivans, etc) probably couldn't hurt.
As for the -RES debuffing, since RES resists -RES, 100% RES would resist -RES debuffs by quite a bit.
Head of TRICK, the all Trick Arrow and Traps SG
Part of the Repeat Offenders
Still waiting for his Official BackAlleyBrawler No-Prize

So we can´t debuff him, that we can deal dam to him?
And what is a shivan?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Pls no foren trolls posts, that can´t help.
Pls serious posts to his theme, which can help me and my team.
Unfortunately, there's not much to be done outside of debuffs/high team buffs to deal with states' unstoppable. He'll trigger it even if held, as it's tied to health #'s. Still, after it drops there is a period where it's not up: at that point chew on all the red candy you can, use all your big -regen powers, do anything you can, and you can get him far enough down before his next unstoppable to fell him.
But yeah, the guy cheats. Fast recharge unstoppable, with his lightning storm nuke that he spams when he feels pinched. Hooray for a fun fight.
statesmans base resistance gives him a good bit to most dmg types
when he hits unstoppable, it adds around another 52% resist on top of what he has (except psi)
most of his resists will be 90% or above except to psi which will stay at his base stat of 20% psi resist
doing -resist will help a lot if you have anything that can do psi dmg, and doing -regen will help a lot as well, same with -rech
one reason he will go up to full hp real fast as well is because he likes to hit dull pain, which heals him by about 12k hp, and then increases his max hp by the same amount, and the higher max hp will make him regen more hp per tick since regen is based on a % of max hp
another note to add is his unstoppable is on a 5 min rech and has a duration of 1 min 40 sec, so you only have about a 2 min 20 sec window to actually hurt and/or kill him before he pops another unstop

Hm so, with unstoppable he has detailed 142% resi vs the most kind of dam?
We have a pain corr, and a thermal corr could be join the team.
Both corr have a 22,5% resi debuff, combined 45% -resi to this guy, could it beeing enough?
Or the toxic dagger, which can reduce hp reggen of the enemy target, deliver it something vs statesman hp reggen?
1 min 40 sek, the unstoppable shall to be effected?
I have the feeling, that is has an effect periode of 3 minutes and more^^
Hm so, with unstoppable he has detailed 142% resi vs the most kind of dam?
We have a pain corr, and a thermal corr could be join the team. Both corr have a 22,5% resi debuff, combined 45% -resi to this guy, could it beeing enough? Or the toxic dagger, which can reduce hp reggen of the enemy target, deliver it something vs statesman hp reggen? 1 min 40 sek, the unstoppable shall to be effected? I have the feeling, that is has an effect periode of 3 minutes and more^^ |
IIRC Psi and Negative are the two 'holes' in NPC Invulnerability based powers, I know Hero One (who does exactly the same thing as Statesman) has lower resistance to Negative than any other non-Psi based set and Smashing/Lethal.
Hm and how we can kill him without psi and negative energie dpsler?
Hm and how we can kill him without psi and negative energie dpsler?
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I had the same situation once when the LGTF was just released we had a team were 6 people had smashing/lethal damage (1 kat scrapper, 1ma scrapper, 2 SS brutes, an archery defender and an AR corruptor), 1 energy melee tanker and 1 dark blast corruptor.
The Honoree has the same unstoppable as Statesman. So with unstoppable active he was as good as immune to 7 of our 8 teammembers. But we had 2 dark miasma corruptors (can't recall what the defender was, I believe a bubbler) so we could stack a fair amount of -regen. That battle took us well over an hour iirc ...
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
actually, isn't the problem with States and Reichsman's unstoppable is that it actually DOES give them immunity to smashing and lethal damage types?
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actually, isn't the problem with States and Reichsman's unstoppable is that it actually DOES give them immunity to smashing and lethal damage types?
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@True Metal
Co-leader of Callous Crew SG. Based on Union server.
Pls no foren trolls posts, that can´t help.
Pls serious posts to his theme, which can help me and my team. |
And, by the way, I am just as foreign as you are, as English is not my native language. I still don't know what you're saying. Really do not know. I cannot comprehend. I don't know how other people manage.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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My confusion stems from the fact that I think he's talking about the LRSF, but Infernal isn't in the LRSF.
The LRSF is arguably the hardest content currently in the game. It's certainly in the top three, with Barracuda and the Statesman Task Force being its prime competitors. It isn't easy, especially if you don't have debuffs. Generally, when fighting AVs, -regen is going to be the most important debuff to make sure you have, followed by -resist and -to hit. AV regen is set to "cheating damn computer" levels, and -regen is really the only way to combat it, especially through a crashless Unstoppable.
Sam - basically, they're having trouble dealing with statesman and his cheatyface version of unstoppable on the top level villain ouroborous SF. Since it's on such a short recharge he keeps hitting it and regenning so much while it's on that they can't kill him before it recharges and he does it again.
To the original poster: as some have said, the answer is -regen debuffs. If you can stop him from regenerating too much health while his unstoppable is active, once it drops you can kill him before it recharges. Some good sources of regen debuffs would be radiation's lingering radiation, dark miasma and kinetics' heals (they debuff the target as well), traps' poison trap (a *huge* debuff), cold domination's benumb, thermal's heat exhaustion, or dom psi assault/blaster mental manipulation's drain psyche.
The reason resistance debuffs won't work is that, if he has resistance to a damage type, he also has resistance to resistance debuffs of that type. That's a confusing sentence, so an example: Say an enemy has 90% resistance all damage but psi. Then, if you hit him with a 30% resistance debuff, his resistance (to everything but psi) will only decrease by 3% (10% of 30%) since his 90% resistance also gives him 90% resistance to the debuff.
Applying that to statesman, if his resistances are over 100%, then he will also be completely immune to resistance debuffs. So for any damage type with over 100% resistance, you won't be able to damage him no matter how many resistance debuffs you stack.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!
For those that want a translation, here's my shot. It did take MANY readings to get to it.
My teammates and I are attempting the Mender Silos strike force in Oroboros, which requires us to fight many heroes from the Freedom Phalanx and Vindicators, such as Ms. Liberty, Mynx, Positron, et al. Lastly, we fight Statesman, who is proving to be problematic. Statesman, who has 29,000 hit points, uses his Unstoppable power when gets down to 20% of his total HP. In our experiences fighting Statesman, he would regenerate enough health to get back to 90% HP by the time the Unstoppable effect wore off. This cycle repeated every time his hit points went down to 20%. This makes me wonder, does he have resistances in excess of 100%? How much resistance debuff do we have to use in order to damage him. One of my teammates is a Pain Domination Corruptor, who has a power that provides a -22.5% resistance debuff. What are some tips to defeat Statesman? We have no one on the team that has a psi damage attack |
Global = Hedgefund (or some derivation thereof)
Some good sources of regen debuffs would be radiation's lingering radiation, dark miasma and kinetics' heals (they debuff the target as well), traps' poison trap (a *huge* debuff), cold domination's benumb, thermal's heat exhaustion, or dom psi assault/blaster mental manipulation's drain psyche.
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But if you've got it, Traps is the king at shutting down regen. And just about anything else. Stupid awesome Traps.

My confusion stems from the fact that I think he's talking about the LRSF, but Infernal isn't in the LRSF.
The LRSF is arguably the hardest content currently in the game. It's certainly in the top three, with Barracuda and the Statesman Task Force being its prime competitors. It isn't easy, especially if you don't have debuffs. Generally, when fighting AVs, -regen is going to be the most important debuff to make sure you have, followed by -resist and -to hit. AV regen is set to "cheating damn computer" levels, and -regen is really the only way to combat it, especially through a crashless Unstoppable. |
I mean the Strikeforce in Ouroboros as Villain, Lev 46-50.
There you have to defeat in a Outdoor Mission the hole Garde of the Freedom Phalanx, and you can after all add the neutral arachnos mechanic monster arcvillain spider into the fights vs the heros.
In the main Mission, at the beginning you have to kill 50 longbows, and as soon as 15 longbows are down, there entered at first mrs. Liberty, then Mynx, and other Heros, Synapse, Cithadel, Infernal, Nosferatu, Positron, then Mrs. Liberty again, Synapse again, then the Arachnos Arcvillain Manticore and his Sister Sister Psychic. At last Statesman come in the Match.
Its the Invul/SS Tanker hero version with ca 29k Life.
However, i will try with my team the idea, which True Metal has postet, that maybe stacking much -reg debuff could work fine enough to kill him.
Hm there is a question at last. Has his unstoppable power definitely a fixed cooldown, hm like 2 min 20 sec?
And if we maybe stack -750% reg debuffs to him, how much reduce that his reg to the bottom line?
Thanks for all the tips, - reggen, seems to be the golden solution. We have a thermal rad corr., he can choose the thermal's heat exhaustion skill soon, and i will spam the toxic dagger in his unstoppable periode, when we stand ahead statesman himself again^^
Hopefully it could be works.
The other option is to keep the Giant Arachnos Spider alive (Jade Spider?) it does almost purely Psi damage if I remember correctly. Try to ditch it somewhere when fighting the other Heroes (so it doesn't get killed) then bring it back in for Statesmen.
I know the thing is a BEAST for the heroside version, especially when it goes into Mark II mode and can pretty much wipe the Freedom Phalanx all on its own.
Sam - basically, they're having trouble dealing with statesman and his cheatyface version of unstoppable on the top level villain ouroborous SF. Since it's on such a short recharge he keeps hitting it and regenning so much while it's on that they can't kill him before it recharges and he does it again.
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I've not fought the Statesman in his AV form, so I don't know how his Unstoppable changes, but I have fought his EB form and I do know that he spams Unstoppable most of the time. I know that, even as an EB, I was unable to kill him between Unstoppables, and was forced to abuse inspiration overloading and kill him THROUGH it. If that becomes impossible, then the encounter is, in my opinion, broken.
I admit - Reichsman has a power which makes him unkillable. However, that power has a temp counter which is reliable. Unstoppable has no counter.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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We want to perorate the Strikeforce in Ouroboros Lev 46-50, where we have to defeat some Heros of the Freedom Phalanx, Mrs. Liberty, Mynx, Positron, Cithadel, Infernal and so on.
At the end there is Statesman himself to kill.
But he has a immuneshield, which goes on if he dropp down to 20%.
Its Statesman as a Hero with ca. 29k Life.
We added the monster mechanic arachnos spider in the fight, but it can deal max a dot which ticks for 2 per 0,5 Sec vs the immuneshield.
In a sheet i can see, that this shield should be the skill unstoppable of the power set invulnerability.
It goes on, when he dropps to 20% hp, then it goes down, when statesman regged to 90% life, and goes on again, if he ist droppt down to 20% life again.
Hm i think, he has some resistance vs the most damage versions more than 100%, but which resi he has detailed in his shield?
How much - resi we have to debuff him to deal a little bit dam to him?
With a pain corr who can debuff -22,5% resi to all dam, it had beeing no enough effect to statesman shield.
Or which other options we have to kill him?
We have no psionic dpsler.