Ultimate Respecs


Adeon Hawkwood

 

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Originally Posted by je_saist View Post


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

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Originally Posted by BBQ_Pork View Post

I've got every anniversary badge in the game. Just wish that they were treated like the Veteran badges and made account-wide, which makes more sense to me.
Really? That Dual Pistols/Pain Domination corruptor has been around for SIX YEARS? How'd you pull that one off? Seeing as how none of those things (Dual Pistols, Pain Domination, or even corruptors) existed 6 years ago.

I don't see how characters that couldn't possibly have existed when the badge was available can be justified with having it.

My main character and one of my blasters have the second anniversary badge. A few others have the 3rd anniversary badge, still others have the 4th anniversary badge. I don't feel that my brand new Invulnerability/Dual Blades tank (my most recently created character) needs those badges just because one character on my account has them.


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Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by ClawsandEffect View Post
Really? That Dual Pistols/Pain Domination corruptor has been around for SIX YEARS? How'd you pull that one off? Seeing as how none of those things (Dual Pistols, Pain Domination, or even corruptors) existed 6 years ago.

I don't see how characters that couldn't possibly have existed when the badge was available can be justified with having it.

My main character and one of my blasters have the second anniversary badge. A few others have the 3rd anniversary badge, still others have the 4th anniversary badge. I don't feel that my brand new Invulnerability/Dual Blades tank (my most recently created character) needs those badges just because one character on my account has them.
Using that logic then that Dual Pistols character of yours should only have earned 6 or 7 months of vet badges because that AT has barely been out for half a year.

Anniversary badges have no impact on game play so there's no reason why they can't be account based rather than character based, and it's much easier to make those badges account based than to rework the respec feature to allow people to change AT's because they don't want to create a new character that won't have those badges.


 

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Just make badges (like anniversary) that you can't earn again account wide.

STILL /unsigned to ultimate respecs.

Having played that OTHER superhero mmo I can tell you that being able to change you powers constantly on a whim is one of the things that has kept that game from being balanced to this day.

And it's just ONE of the reasons for saying no. So I see where the devs are coming from.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

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I'm not particularly attached to the double xp myself... it was stated that it's gotten much easier to earn xp, and that's correct.

As for the rest, I stand by my points. If you don't like it, that's fine, move along... I'm not holding a gun to your head making you read it or waste your time carefully wording a hostile and spiteful response to "not read as a personal attack". If you have something constructive to add, that's wonderful too


Dear NCsoft, if you go through with this shutdown you've guaranteed you'll not see another dime from me on any project you put out, ever.


http://xx-starhammer-xx.deviantart.com/

 

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In is the days approaching All Hallows Eve the dead rise to once more walk the earth...


 

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Originally Posted by Starhammer View Post
I'm not particularly attached to the double xp myself... it was stated that it's gotten much easier to earn xp, and that's correct.

As for the rest, I stand by my points. If you don't like it, that's fine, move along... I'm not holding a gun to your head making you read it or waste your time carefully wording a hostile and spiteful response to "not read as a personal attack". If you have something constructive to add, that's wonderful too
being stuborne to the fact that the devs have said NO! to this idea isn't going to do you any good. and it will not get them to change their minds. to bad, so sad. move on.


 

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Originally Posted by Starhammer View Post
I'm not particularly attached to the double xp myself... it was stated that it's gotten much easier to earn xp, and that's correct.

As for the rest, I stand by my points. If you don't like it, that's fine, move along... I'm not holding a gun to your head making you read it or waste your time carefully wording a hostile and spiteful response to "not read as a personal attack". If you have something constructive to add, that's wonderful too
This response is a perfect example of what I said in my first response.

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The only people that get hostile in these threads are the people that don't want to accept that the devs aren't going to implement this idea.
The OP has become upset at the number of people disagreeing with his suggestion and has resorted to demanding they not post in this thread, and accusing everyone that explained why his idea won't be implemented of being 'hostile' and 'spiteful'. He even unintentionally admits his accusations are baseless when he claims all the disagreeing responses were carefully worded not to read as a personal attack.

As to the OP's statement that he wants constructive input. it appears that isn't true. In his first post he made it clear that the core reason for his suggestion was about irreplaceable badges.

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have irreplaceable badges that we want to keep, but have had new powersets (and even archtypes) come out since those pre-1st Anniversary characters were made that may fit our originally desired concept better than our original choices
A much simpler solution was suggested that would allow people to keep those irreplaceable badges rather than tearing apart the respec feature and redesigning it from the ground up.

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Primordia_Vox
I think a more realistic version of this would be to simply allow certain badges, such as anniversary badges, to be account wide instead of just that toon
And yet the OP has ignored that solution. This leads me to believe that the OP doesn't really care about the badges. Instead this is really about him not wanting to create alts, and unfortunately for him, that is what the game is all about. Making your own versions of all the super heroes you grew up on and living out those fantasies. It's why we can make up to 396 different characters on an account.

So I'm sorry you are frustrated about this situation Starhammer, but your just going to have to deal with it. However if it makes you feel better to demonize your fellow players and portray us as the bad guys, go right ahead. The fact still remains that the Devs are the ones that have flat out said NO.

Don't be discouraged because this one idea won't be implemented. Not every idea is a homerun. Keep trying and maybe the next idea or the one after that will be something that has a chance of being added to the game. Some of the things we've seen suggested have taken as long as 4, 5 and even 6 years to go into the game.


 

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Originally Posted by Starhammer View Post
I'm not particularly attached to the double xp myself... it was stated that it's gotten much easier to earn xp, and that's correct.

As for the rest, I stand by my points. If you don't like it, that's fine, move along... I'm not holding a gun to your head making you read it or waste your time carefully wording a hostile and spiteful response to "not read as a personal attack". If you have something constructive to add, that's wonderful too
For future reference, "Constructive" and "Agreeing with my post" are not the same thing.


 

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I know why the devs have said no and will continue to say no, but I do have to acknowledge that the OP's strategy manages to address many of those concerns. This is closer to a "badge transfer to a new character" with double xp thrown in.

I can relate. I've had more than a few heroes that I shoehorned into the available powersets only to see another set added later that would better fit my vision. Some badges just can't be reclaimed (anniversary badges, for example) so I'd rather not lose the ones I have.


 

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While I like the idea, OP, I think even then you're making it to complicated.

No Double XP. They have to relevel from level 1 with normal xp gains.

Truthfully, I don't see anything wrong with this, as I don't see how badge collecting makes that big of a difference, and anyone can be PLed up, so the PL reason isn't quite it.

With the coming of power customization, I can see why people want it even more, or all the other things that have been brought in.

However, if the devs don't want to allow it, I'm at the point I really don't care anymore After missing 1 anniversary badge on my first badge toon, I just haven't cared as much about it.

But I do think the suggestion works. Back to level 1, lose the level 10, 20, 30, 40, 50 badges...just keeping what's on you, and losing most of your recipes/inspirations/salvage, if you had full trays of them, as you wouldn't beable to hold as much once you're level 1 (from say a 50).


BrandX Future Staff Fighter
The BrandX Collection

 

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Chase, BrandX. Let's forget for a moment that the devs have refused this idea, and just look at the two ideas suggested here. Which do you honestly think would be the most likely to be implemented.

A complicated redesign of the respec system so a player can keep a handful of badges?

Or

Simply making those same badges account based rather than character based.