Thermal vs any other secondary


Brakner

 

Posted

I have read many times on here that Thermal is not the most damage causing secondary and the debuffs are not as good as others. I have a 33 demons/dark and a 50 bots/dark. Also have a 36 demons/thermal and a 42 bots/thermal (and a couple dozen other mm's over 25).

Damage
Dark has a nice -res (tar patch) @ -30% which would mean all your pets do 30% more damage if the npcs are stuck in the patch. Melt Armor has a 22.5% that is ready to use almost as often as tar patch. But dark doesn't have Forge which adds 30% more damage to the top 3 pets (need to keep it casted). So 30% + 22.5% is a bit nicer than the 30% on Dark.


Damage Bonus
Thermal: When you couple Supremacy, Forge, Hell on Earth and Leadership's Assault you get 103.75% damage bonus on the big fella and 66.25% on the 2ND tier pets.

Dark: When you couple Supremacy, Hell on Earth and Leadership's Assault you get 73.75% damage bonus on the big fella and 36.25% on the 2ND tier pets. Notice the drop in damage.

Survivability
Thermal: With the thermal shields the pets have never died in at least 20 levels and only need healing when they are fighting a large group of oranges or higher. I rarely have to heal them otherwise. With this secondary you can send your pets in to attack up to 3 purples and live to tell the tale. I have done missions set at +0/X8 solo. It is tough, but possible. Try that on Dark and you and your pets will get wiped.

Dark: My pets die often. So much in fact its a real pain. You think taking 15 seconds every 4 minutes to put thermal shields on your pets is a pain? Doing that sure beats re-summoning them just as often. Oh and if you send the pets into a large group of reds -- you better kiss them all goodbye because they will all die. They need healing often and if they run off from your Twilight Grasp... well its like playing an EMP Defender and the team splitting up in a hard mission -- someone's gonna die.


Passive Damage Bonus
Pets that stay alive do more damage than dead pets.


AV's and Heroes
Thermal can solo these guys at level 35 and beyond.

Dark? Try to solo them with dead pets.


Conclusion
Thermal has more damage than Dark by a clear mile.


 

Posted

Quote:
Originally Posted by Firewasp View Post
I have read many times on here that Thermal is not the most damage causing secondary and the debuffs are not as good as others. I have a 33 demons/dark and a 50 bots/dark. Also have a 36 demons/thermal and a 42 bots/thermal (and a couple dozen other mm's over 25).

Damage
Dark has a nice -res (tar patch) @ -30% which would mean all your pets do 30% more damage if the npcs are stuck in the patch. Melt Armor has a 22.5% that is ready to use almost as often as tar patch. But dark doesn't have Forge which adds 30% more damage to the top 3 pets (need to keep it casted). So 30% + 22.5% is a bit nicer than the 30% on Dark.


Damage Bonus
Thermal: When you couple Supremacy, Forge, Hell on Earth and Leadership's Assault you get 103.75% damage bonus on the big fella and 66.25% on the 2ND tier pets.

Dark: When you couple Supremacy, Hell on Earth and Leadership's Assault you get 73.75% damage bonus on the big fella and 36.25% on the 2ND tier pets. Notice the drop in damage.

Survivability
Thermal: With the thermal shields the pets have never died in at least 20 levels and only need healing when they are fighting a large group of oranges or higher. I rarely have to heal them otherwise. With this secondary you can send your pets in to attack up to 3 purples and live to tell the tale.

Dark: My pets die often. So much in fact its a real pain. You think taking 15 seconds every 4 minutes to put thermal shields on your pets is a pain? Doing that sure beats re-summoning them just as often. Oh and if you send the pets into a large group of reds -- you better kiss them all goodbye because they will all die. They need healing often and if they run off from your Twilight Grasp... well its like playing an EMP Defender and the team splitting up in a hard mission -- someone's gonna die.


Passive Damage Bonus
Pets that stay alive do more damage than dead pets.


AV's and Heroes
Thermal can solo these guys at level 35 and beyond.

Dark? Try to solo them with dead pets.
Really? my /Dark MM rarely loses his pets and can easily solo everything the game throws at him. Including AVs and GMs.

You seem to just bring up points that suit your arguement.

First. Pets dont scale well with +dmg, they have low base damage for their powers. +Damage only works on base damage, the different between 100% and 70% is almost very small when you compare actual damage numbers.You need massive amounts of +damage to start seeing a great different in damage, like with a kin. The resistance debuffs add more damage because they work on total damage and you forget that with enough recharge, you can easily double stack Tar Patch. Melt Armor doesn't stack from the same caster.

Second. You bring up thermal's shields and heals but only bring up dark's heal? What about the fact that dark can stack -tohit debuffs to bring enemies down to their minimum hit chance? How some of the debuffs have -damage to reduces the amount of damage that the enemies do? How Dark has soft control and hard control with Fearsome Star (which also has a very sizable tohit debuff) and petrifying gaze for a hold?

You also forget about Howling Twilight having a sizable slow and minion level stun along with being an AoE rez. And how most of your debuffs are doubled because you have the Dark Servant which also heals and has a hold. Your entire argument was based upon taking the entirety of Thermal and pit it up against two powers in Dark.

Both sets are good for MMs. If your /dark is losing his pets more often, then the problem isnt /Dark, its the one sitting behind the keyboard.


"An army is a team. It lives, eats, sleeps, fights as a team. This individuality stuff is a bunch of BS." -General George Patton

-Lord Azazel

 

Posted

My Necro/Dark is bar none the strongest AT I have. Considering I have 3 servers full and multiples of every AT thats saying something.

I've got a Ninja/Thermal that is struggling at 22 right now. Just trying to fine tune the diff. settings after leaving Praetoria. But from what I can tell so far he is much weaker at this level than the /Dark was.

Maybe it's the Ninja vs Necro that makes it seem this way but the utility in /Dark is far superior to the shields and heals in Thermal at this level.

Now, once I get a bit higher and can play around with Melt Armor and Forge, that opinion might change. But as far as ease of levelling goes I'd have to hand it to /Dark any day of the week.


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Posted

As I said on the original post I have played /dark all the way to 50 (my first 50 villain) so if you are saying that I am doing something wrong to be losing my pets that often and you never do, well you must have a couple billion in your IO sets (I just had SO's on that 50). My 33 demons/dark uses regular crafted IO's (no sets).

I was just playing him an hour ago. Came across 6 yellow waler's on a beach. Put the tar patch on them, darkest night and spam'ed the heals. Killed them all, but in the end of that short fight I lost one of the little demons.

If Forge means so little to a pet and I solo 95% of the time on mm's, should I respec Forge out?

Petrifying gaze is a nice hold, but only works with one guy. That doesn't help much when I generally solo X5-6 missions. X1 is dead boring on an mm.

Since I solo, Howling Twilight isn't trained.

As for my keyboard game experience -- lets call it 35 years (1975 on Apple II) playing comp games and 12 years on mmorpgs. Like I said I don't use sets. If I make the game too simple to play it becomes boring to me.


 

Posted

/Traps


That is all.


Captain Den'Rath 53* Merk/Traps MM, Rivona 50Energy Blast/Time Cor,Victoria Von Heilwig 53* Dual Pistols/Traps Cor, Crab Spider Webguard 53* SOA, Accela 53* Bot/FF MM,Valkyrie's Executor 53* Broadsword/Shield Def Scrap. On FREEDOM! @Knight Of Bronze
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Posted

Quote:
Originally Posted by MaestroMavius View Post
My Necro/Dark is bar none the strongest AT I have. Considering I have 3 servers full and multiples of every AT thats saying something.

I've got a Ninja/Thermal that is struggling at 22 right now. Just trying to fine tune the diff. settings after leaving Praetoria. But from what I can tell so far he is much weaker at this level than the /Dark was.

Maybe it's the Ninja vs Necro that makes it seem this way but the utility in /Dark is far superior to the shields and heals in Thermal at this level.

Now, once I get a bit higher and can play around with Melt Armor and Forge, that opinion might change. But as far as ease of levelling goes I'd have to hand it to /Dark any day of the week.
I have a 32 Ninja/Thermal. Loved the 2ND tier ninjas and the awesome damage they did especially with the second upgrade when they go stealth and become stalkers. But when I discovered that the big pet did no damage (controller) even with the second upgrade I abandoned the AT. Not gonna play a MM with only 2 pets that do nice damage. Had the same problem with Zombies -- top guy is a controller only.

As I stated on the original post, I have a 50 bots/dark. When my bots/thermal was 35 I was really impressed how much nicer the 35 was over the 50 to play. Especially when I was soloing AV's and Heroes which I could never do on the dark.


 

Posted

Quote:
Originally Posted by Bronze Knight View Post
/Traps


That is all.
Okay, how do you heal the pets with /traps? Five of your six pets are at 30% or less health and are about to die. What do you do to save them?


 

Posted

Quote:
Originally Posted by Firewasp View Post
As I said on the original post I have played /dark all the way to 50 (my first 50 villain) so if you are saying that I am doing something wrong to be losing my pets that often and you never do, well you must have a couple billion in your IO sets (I just had SO's on that 50). My 33 demons/dark uses regular crafted IO's (no sets).

I was just playing him an hour ago. Came across 6 yellow waler's on a beach. Put the tar patch on them, darkest night and spam'ed the heals. Killed them all, but in the end of that short fight I lost one of the little demons.

If Forge means so little to a pet and I solo 95% of the time on mm's, should I respec Forge out?

Petrifying gaze is a nice hold, but only works with one guy. That doesn't help much when I generally solo X5-6 missions. X1 is dead boring on an mm.

Since I solo, Howling Twilight isn't trained.

As for my keyboard game experience -- lets call it 35 years (1975 on Apple II) playing comp games and 12 years on mmorpgs. Like I said I don't use sets. If I make the game too simple to play it becomes boring to me.
I dont see anything about Fearsome Stare, Dark Servant, and btw Howling Twilight is more then an AoE rez its also a heafty debuff power. My Dark MM was my first character and he was soloing AVs with just SOs.

And what is this nonsense about Forge. Did i ever say it was useless? No, I said it doesn't make as big of a difference as you think, stop with the strawman arguments please.

Fearsome stare and darkest night both slotting with to hit debuffs means -17.5 tohit each, which comes to -35% tohit debuffs on even con. With leadership buffs and Shadowfall my pets come close to the softcap without anything else, and those two powers should be the first powers that you use, NOT tar patch.
This also ignores how Fearsome stare keeps all of them cowering until I decide to kill them after laying all my debuffs down, OR how DN debuffs damage.

Using offensive only powers as your opening move isn't the smartest thing in the world.


"An army is a team. It lives, eats, sleeps, fights as a team. This individuality stuff is a bunch of BS." -General George Patton

-Lord Azazel

 

Posted

I play my Necro/Dark as an ambusher.

I'll set my cadre of cannibals in a corner and then run out and use Darkest Night to pull. I'll then run back to my minions and right as the mass of the group rounds the corner I'll lay down the patch and hit Howling.
A quick Fearsome stare keeps everything locked down while my guys chew em up quick. Rinse and repeat.

With AV's I usually adopt a more aggrssive posture, using tankermind skills to distract and whatnot. Occasionally I'll sacrifice Dark Servant to soak up an alpha, but that's rare.


Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!

 

Posted

Quote:
Originally Posted by Lord_Thanatos View Post
I dont see anything about Fearsome Stare, Dark Servant, and btw Howling Twilight is more then an AoE rez its also a heafty debuff power. My Dark MM was my first character and he was soloing AVs with just SOs.

And what is this nonsense about Forge. Did i ever say it was useless? No, I said it doesn't make as big of a difference as you think, stop with the strawman arguments please.

Fearsome stare and darkest night both slotting with to hit debuffs means -17.5 tohit each, which comes to -35% tohit debuffs on even con. With leadership buffs and Shadowfall my pets come close to the softcap without anything else, and those two powers should be the first powers that you use, NOT tar patch.
This also ignores how Fearsome stare keeps all of them cowering until I decide to kill them after laying all my debuffs down, OR how DN debuffs damage.

Using offensive only powers as your opening move isn't the smartest thing in the world.
I knew that you could put to-hit debuffs in Fearsome stare, but didn't know it was that good. MIDS doesn't change the debuff when you add these enhancements.


 

Posted

Quote:
Originally Posted by Firewasp View Post
Okay, how do you heal the pets with /traps? Five of your six pets are at 30% or less health and are about to die. What do you do to save them?

Trip mine....



Resummon.


Captain Den'Rath 53* Merk/Traps MM, Rivona 50Energy Blast/Time Cor,Victoria Von Heilwig 53* Dual Pistols/Traps Cor, Crab Spider Webguard 53* SOA, Accela 53* Bot/FF MM,Valkyrie's Executor 53* Broadsword/Shield Def Scrap. On FREEDOM! @Knight Of Bronze
"Hypocrisy, the human inherent." "Let not this work be wasted, apply yourself always."

 

Posted

Quote:
Originally Posted by Firewasp View Post
AV's and Heroes
Thermal can solo these guys at level 35 and beyond.

Dark? Try to solo them with dead pets.
Quote:
Originally Posted by Firewasp View Post
Since I solo, Howling Twilight isn't trained.
I found your problem.

Howling Twilight is not for ressing. It is Dark's AV killer, and is also hard control for a large crowd. It has a Mag 2 stun, a -62.5% Slow debuff, and a -500% (!) Regen debuff - and all of this is autohit (edit: and also AOE). The res is a side effect.


 

Posted

Please retitle this thread to: "I am ignorant about Dark Miasma"

All by itself, a properly slotted Dark Servant with its Chill of the NIght debuff drops To Hit by -45% in melee. Forget whatever else DS does, you just created a pure zone of safety and love. My zombies love it.

As stated, Howling Twilight is an amazing opener or 'oh shiz' button for neutering a spawn. I

Fearsome stare has awesome -To Hit as well, and the fear/tremble effect also reduces damage as mobs cower.

PG is great for taking out troublesome Lts, like Sappers.

You also forgot Shadowfall, with its additional resistances and stealth. You should have taken the whole set into account, not just cherry picked to skew your argument.

I'm not saying Thermal is worse or better. I'm observing though that your bias is showing, or you are incredibly ignorant about how DM works. Or both. Your OP started off drawing a line in the sand based on lack of knowledge, and it got worse from there.


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Posted

Yeah, I skipped Howling at 1st because I was playing solo. That particular MM never teamed from 1-50 for concept reasons. So I skipped howling since the rez wouldn't work on my pets.

Then I was clued in around level 35, as I came to the boards and discovered my error.
I quickly vetspecced into it and OH WOW.

I can't imagine his build without it now!


Maestro Mavius - Infinity
Capt. Biohazrd - PCSAR
Talsor Tech - Talsorian Guard
Keep Calm & Chive On!

 

Posted

Howling Twilight needs NO defeated teammate to activate or utilize. As stated earlier, the 'rez' effect is a side effect of an AUTO-HIT low mag stun, slow, and regeneration debuff. This power is all up-side and requires 90% recharge to make it totally useful.

Alternating Fearsome Stare and Howling Twilight allows a */dark mastermind to operate at very high level of efficiency.

Howling Twilight and Twilight Grasp have enough -regen to make fights with tough targets a lot easier. You can take both these powers much earlier than heat loss or melt amor.


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Posted

Quote:
Originally Posted by Firewasp View Post
Okay, how do you heal the pets with /traps? Five of your six pets are at 30% or less health and are about to die. What do you do to save them?
If five of my six pets are at 30% or less health on my Bots/Traps MM, I run away and resummon after letting some of the multiple 8-man spawns I must have aggroed to actually damage my pets that badly lose interest in me. Near-softcapped MM + softcapped pets (except the Protectors who aren't far off) means I rarely need more healing than Aid Other unless it's an AV, in which case I use Triage Beacon.

As far as Dark vs Thermal goes, I've not tried Thermal but my Demons/Dark recently got a huge boost in survivability when I got Dark Servant. Fearsome Stare plus Fluffy's Chill of the Night is enough to completely destroy a non-AV enemy's to-hit chance, and your pets have significant resists for the lucky shots that do get through. Not as good as Thermal's resists, but Thermal doesn't pseudo-softcap your defense by debuffing enemies into uselessness. Once you get enough recharge to keep Fluffy out permanently Dark is extremely good at mitigation, possibly better than Thermal in some cases. Of course Thermal doesn't depend on a non-controllable pet for a significant part of its debuffs so it's more reliable, but when all Dark's tricks are working it stacks more mitigation than Thermal can.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
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Posted

I have to agree that if you are having pet survivability problems with DM, the problem lies with you, not with DM. No Howling Twilight or Fearsome Stare -tohit slotting stand out as your biggest problems. Maybe you're anchoring Darkest Night poorly too, I don't know. TG should be more than enough to handle what damage DOES get through, even with its smaller radius.


 

Posted

Quote:
Originally Posted by Firewasp View Post
Okay, how do you heal the pets with /traps? Five of your six pets are at 30% or less health and are about to die. What do you do to save them?
Never had that happen, however, sounds like a perfect opportunity to use detonator.


 

Posted

Quote:
Originally Posted by Firewasp View Post
Okay, how do you heal the pets with /traps? Five of your six pets are at 30% or less health and are about to die. What do you do to save them?
That never happens. /Provoke.


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Posted

Quote:
Originally Posted by MaestroMavius View Post
Yeah, I skipped Howling at 1st because I was playing solo. That particular MM never teamed from 1-50 for concept reasons. So I skipped howling since the rez wouldn't work on my pets.

Then I was clued in around level 35, as I came to the boards and discovered my error.
I quickly vetspecced into it and OH WOW.

I can't imagine his build without it now!
Don't let anyone give you grief about not taking Howling Twilight. I get grief all the time about it. If you solo a lot you don't need it. I'm not saying it's a bad power, it's just I have come to the conclusion that there's no bad power in Dark Miasma, except Black Hole. And there really no bad way to use Dark Miasma. I see it more as a solo friendly secondary than a team friendly secondary, but power can be taken to fit your playstyle. I'm working on a 2nd build myself for more team friendly powers.


 

Posted

Your problem with /Dark is you're not using it's biggest debuffs. If you use Bodyguard mode, Provoke, Darkest Night, Fearsome Stare, Howling Twilight, Tar Patch, and Twilight Grasp all in succession in ANY order (with the exception of Tar and Darkest being first) you'll win. My Demon/Dark can taunt EB's/AV's and stand there with autoheal going as his pets go to town. Lay down Darkest Night and Fearsome Stare and the AV has debuffed ToHit. Use Shadow Fall and you have boosted defense/resistance. Tar Patch sucks away some resistance and speed, Howling Twilight and Twilight Grasp destroy regeneration, and your Dark Servant is basically another you going to town.

I agree with Chill_Out: Change the name of this thread to "I am ignorant about Dark Miasma."


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Posted

Quote:
Originally Posted by Firewasp View Post
Okay, how do you heal the pets with /traps? Five of your six pets are at 30% or less health and are about to die. What do you do to save them?
Um soft capped pets? Who cares? If they do take damage a 3 slotted Aid Other if you have to.

With bots/traps your tier 2 has a heal and with the bubbles and traps your pets are 45% + def, with Thugs same thing with their 2x Maneuvers. You are playing the reactive game...NEED TEH HEALZ! Try proactive? Both Def IO's slotted, Maneuvers, SM or SF, Bubbles, FF gen so on. If they dont get hit they dont need healing.....

Maybe something like toe bombing with PT then Provoke? If they are choaking half the time and shooting you with your Bodyguard, 43% resist and 45% def you can giggle like a school girl and poke fun at their mothers....


 

Posted

Quote:
Originally Posted by MaestroMavius View Post
My Necro/Dark is bar none the strongest AT I have. Considering I have 3 servers full and multiples of every AT thats saying something.

I've got a Ninja/Thermal that is struggling at 22 right now. Just trying to fine tune the diff. settings after leaving Praetoria. But from what I can tell so far he is much weaker at this level than the /Dark was.

Maybe it's the Ninja vs Necro that makes it seem this way but the utility in /Dark is far superior to the shields and heals in Thermal at this level.

Now, once I get a bit higher and can play around with Melt Armor and Forge, that opinion might change. But as far as ease of levelling goes I'd have to hand it to /Dark any day of the week.
I was going to say that Ninja/Thermal is probably not a good combo as ninjas have no resistance (except Oni's fire but he rarely dies anyway) to stack with thermal's shields and those shields on genin probably won't make any difference when they get hit hard.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

I must admit after reading these many posts that I am learning a lot about the true power of /Dark. Will train Howling next level (have nothing else to train except for maybe Black Hole
How would I slot Howling Twilight?

So what is this Chill of the Night? It that a new power for the Dark Servant? BTW, any suggestion on how to slot fluffy?

Maybe someone could include builds so I can see how my other powers look.