Open Powers Earlier, APP/Patrons at level 35
there is no need for this. and it would require an entire rewrite of the leveling system.
/unsigned
I like the idea of APP/Patrons being opened up earlier. But I don't see a need for the other powers opening up earlier. I'm thinking that would create unintended consequences.
Touching primary and secondary powers is a bad idea. They're fine as they are.
However, I would very, very much be on board for opening up Epics earlier. As someone who stick to mostly primary and secondary powers (because most pools aren't that impressive), I can tell you one thing: by about level 28, I run out of "choices." Each level gives me exactly one power to pick - the power that opened up that level. 32, 35 and 38 all give me one power to pick from: final primary, penultimate secondary power and final secondary power, respectively.
I suggest we open up Epics at level 35, with Tiers designated thusly:
35: T1 Epic powers, which is the first and second of the pool.
38: T2 Epic powers, which is the third and fourth power of the pool.
44: T3 Epic power, which is the final power of the pool.
This both gives us more options for a build in real time, as well as allowing us to take our final Epic power earlier, thus never running into the 47+ slot problems.
In fact, I'd actually go 32 -> 38 -> 44
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I just don't see this as a good thing. Aside from the massive rewrites and *even more* potential to gut a build, it takes some of the "kick" out of the 40s. Couple extra slots at 50 - why not. This - no thanks.
I really don't see how these powers can "gut a build," especially with people no longer taking Fitness. I mean... Focused Accuracy or Confront? Smoke Grenade or Fire Shield? Yeah, if you go out of your way to take inappropriate powers, then sure, but you can do that with Pools already. Sure, someone could conceivably take both Group Fly and Team Teleport, and throw on Whirlwind for good measure, but I don't think that's something to truly worry about.
Furthermore, as I described them, you still get new power picks in the 40s, you just open up the earlier ones even earlier. The name of the game, in my eyes, is choice. Any time I go to level up and I see all of ONE power I can take, I don't have a choice. I mean, I could go digging for pools I don't want or need, but that doesn't change the situation. I play fire, I want more fire, I can't get more fire other than Hot Feet right now. Too bad I don't WANT Hot Feet. I'd give my wings for Fire Shield, instead, but I can't have until 44.
Or suppose I want to take all five Epic powers? I can't, because I only have four power picks from the time they unlock to the time I can't take powers any more. Why not let me grab all five? Why not let me take, say, all of Pyre Mastery if I don't want, say, Hot Feet? Because otherwise, I take things I don't want, like Swift. Which I'll get for free anyway, so what do I get instead of that? I'd like to take Melt Armour, only I can't. Even if I lose Swift, I already have Char, Fire Shield, Rise of the Phoenix and Bonfire. There's nothing I can give up. I can give up Swift, and Hasten, too, now that I think about it, but giving them up won't make a lick of difference, because those power picks don't count.
All's I'm sayin' is I want more choices. If we get five Epic powers, then let me take all five Epic powers and let me worry about what I skip to take them. I'm sure I'll figure something out.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I just don't see this as a good thing. Aside from the massive rewrites and *even more* potential to gut a build, it takes some of the "kick" out of the 40s. Couple extra slots at 50 - why not. This - no thanks.
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/unsigned
I'd prefer the Epics to open at 38, maybe. Primary and Secondary are fine as they are though.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I realize this change would take some work, particularly moving the Patron arcs down to level 34, and there's probably other problems that haven't occured to me, but I thought I'd throw it out there and see if anyone agrees with the general idea.
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As far as opening primary/secondary powers earlier I'd have to agree with others in thinking that would cause far too much disruption in game balance for all the ATs for it to be worthwhile. Again I understand the reason for suggesting it (because Inherent Fitness is going to free up power choices) but again I think this would be far more problematic for the Devs than they could justify.
The Devs didn't bother to change anything level-wise when Vets started being able to get Travel Powers at level 6.
Likewise there's ultimately no game-breaking need to shift things around because of Inherent Fitness either.
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If the APPs/PPPs opened up earlier, people would be unable to complain about being unable to 6-slot the last power in those sets.
If the PPP's opened at 35-ish, the arcs to unlock them should be moved a bit earlier (also a good reason to rewrite those arcs for slight improvement?), but if not, they provide a free respec at the end anyway, so it's not that great of a loss.
I just don't see this as a good thing. Aside from the massive rewrites and *even more* potential to gut a build, it takes some of the "kick" out of the 40s. Couple extra slots at 50 - why not. This - no thanks.
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5 slots at 50 I could get behind as a bonus for capping a character. But not being able to take all your epic powers presents an interesting choice sometimes.
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I see where ur going but i dont think this would be a good idea. for one..Villains and their GV story arc will need a complete rework. one good thing about hitting 40 is hitting GV and getting new powers, it's easier for heroes as hey have story arc.

Just because Fitness is now inherent, the only thing I'd like to see, is at lvl 49 having the option of taking a power or getting a couple more slots. and change the last powers to unlock after 2 instead of 3. This way you can have access to all the powers and choose extra slots instead of a power at 49.
I think the slots wouls be a little more valuable to players than another power. But the option is there.
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This. For some reason folks get all fidgety when it comes to having to actually make a build decision.
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Let's say I CAN take Focused Accuracy, Conserve Power, Body Perfection, Laser Beam Eyes and Torrent. Why would I WANT to? I mean, OK, maybe for concept over performance, or if I had any useless slots, but half of those powers are empty picks anyway. Yes, I have the choice of taking them all, but is it the SMARTER choice? I dare say no. No, not really. So letting me do that doesn't instantly give me a no-brainer decision.
Let me flip that around once more. I can take four power pools, and take four powers out of each of them. That's a total of 16 power picks, something which I am capable of doing mechanically. Am I going to? ... No! Of course not! Because that would be stupid! But I still can. Yet just because I CAN doesn't mean that I SHOULD. Just because an option exists doesn't mean it's automatically a good one.
What I'd like to see here is more choice. Maybe I want to stick to my 38 pick, or maybe I want to put it off for an epic power. Sometimes the former may be superior, sometimes the latter, only right now I don't have a choice. It's either my 38 power or pretty much nothing else that I want. Especially now that I won't have to worry about Fitness, there's very little in ANY normal pool that I want, outside of travel powers and their prerequisites.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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The upcoming inherent Fitness Pool is cool news, it will allow a lot of characters to try out some powers they couldn't fit in their build before. To help maximize that variety, it would be nice if characters could (if they choose) take all five Ancillary/Patron Pool powers. This is why I propose moving access to these pools to level 35.
In conjunction with this, I would also open up Primary and Secondary powers earlier, so characters have access to every power by level 32 (as opposed to the current 38). This would give characters more powers to choose from as they level, which is fun, and adds a little more variety to the leveling up process.
I think having all the Primary/Secondary powers available by level 32 is also nice because that's the point where leveling transitions from the more power-focused "2 slots, 1 power" pattern to the upgrade-focused "3 slots, 3 slots, 1 power".
I realize this change would take some work, particularly moving the Patron arcs down to level 34, and there's probably other problems that haven't occured to me, but I thought I'd throw it out there and see if anyone agrees with the general idea.