Who thinks Humans need a buff in i19?
Originally Posted by Bill Z Bubba
I think we all need to get some serious play testing in on this before bothering to consider any other buffs.
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I agree with Bill (both of them in this particular case.) Lets see how the Fitness change effects Khelds in general before we start trying to lobby for buffs to human form.
Also is Fitness being inherent NOT a buff to human form folks? I admit to not yet trying a fully human only build but it would seem like being able to spend that 3-4 power picks on other powers would be a buff to them as well as the tri-form folks.
Coming Troll, please stop the incessant whining. Saying it more often does not make your point any more valid.
As was already said, Humans are getting a buff. Three powers that they usually pick are now inherent, allowing you to take more toggles or pool powers or even more offensive powers. My human form PB is going to love this change. My MFing triform warshade won't really care.
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I like my statement. Nothing else to add.
Be well, people of CoH.
I agree; before it was impossible for forms to gain the advantage of fitness so many Kheldians voluntarily didn't take them. Now all Kheldians will gain fitness powers that work in all forms. The poor normal Humans without a Kheldian symbiote are stuck with gaining what most of them have always had and struggling with the new concept of slot deprivation. Buff the Humans!
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Be well, people of CoH.
Also is Fitness being inherent NOT a buff to human form folks?
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- Buff to flight speed from Swift.
- Stamina, even unslotted, offsetting all END use.
- Increased regeneration and some sleep resist from Health.
... so far, not seeing where human form is coming out short.
Oh, wait, slots!
... wait, human form has less stuff to slot to begin with.
Yeah. Not seeing this as a problem for human form at all. (Especially with alignment merits. Two of them = Miracle unique to stick into Health if you want more of a boost, two more for the Perf. shifter unique... yeah, really, really going to be hurting there.)
Peacebringers do still need to be buffed so that their endgame performance is closer to warshade performance.
But that's an archetype balance issue. Not a player whim issue.
Be well, people of CoH.
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Not that my tri-form shade wouldnt love it, but where exactly does it say Kheld form are getting access to fitness?
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Here's the post.
Be well, people of CoH.
So WSs are going to be buffed also so that theyre as good as PBs in pvp too, right?
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Of course the odds of this being done approaches nil considering how PvP in general has been tossed to the side, but I wouldn't stand in the way or speak out against such things.
Be well, people of CoH.
No humanform buff necessary. All forms benefit from this change equally.
However as stated before, it looks like Peacebringers are the real winners amongst Kheldians in this one. Not saying that it's not useful for Warshades, but I won't play mine any differently.
No humanform buff necessary. All forms benefit from this change equally.
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All human kheldians frequently take the fitness pool and sacrifice powers they would like to use. For example, with my human form PB, I could not take all the powers I wanted (namely dawn strike, the TAoE attack, and it'd be nice to have Vengeance) because I needed to fit stamina. Human form kheldians will now reach a much greater potential thanks to this change.
The relative benefit for all human kheldians is drastically greater than the benefit to form using kheldians. Obviously, the devs need to buff the forms more.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Yeah. That makes zero sense. Let's see, Fitness in human form:
- Buff to flight speed from Swift. - Stamina, even unslotted, offsetting all END use. - Increased regeneration and some sleep resist from Health. ... so far, not seeing where human form is coming out short. Oh, wait, slots! ... wait, human form has less stuff to slot to begin with. Yeah. Not seeing this as a problem for human form at all. (Especially with alignment merits. Two of them = Miracle unique to stick into Health if you want more of a boost, two more for the Perf. shifter unique... yeah, really, really going to be hurting there.) |
Yes it's a buff to forms, it's also a buff to human form. Everyone comes out ahead.
I pretty much only PVP on my PB, that being said I consider inherent fitness a bigger buff for human form...
I have never had any endurance issues in nova form, sometimes in dwarf. While the inherent fitness will be an added bonus for nova and dwarf, it is going to have little impact on my gameplay.
Inherent fitness for human form on the other hand is going to benefit quite a bit. I'll be able to squeeze in tough and glowing touch. Which will increase both my survivability and my teamates.
I pretty much only PVP on my PB, that being said I consider inherent fitness a bigger buff for human form...
I have never had any endurance issues in nova form, sometimes in dwarf. While the inherent fitness will be an added bonus for nova and dwarf, it is going to have little impact on my gameplay. Inherent fitness for human form on the other hand is going to benefit quite a bit. I'll be able to squeeze in tough and glowing touch. Which will increase both my survivability and my teamates. |
/agree
for me its going to be tough and conserve even though i dont need it.. still good to have it back in chain..
or maybe tough and vengeance.. get a lil buff from dying teamates in pvp.. hmmmm
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Peacebringers do still need to be buffed so that their endgame performance is closer to warshade performance.
But that's an archetype balance issue. Not a player whim issue. |
But considering many of the PBs powers aren't very useful to the AT as a whole, I doubt we'll see much of a boost to their performance besides a slight damage buff. Many of those powers need to be either given additional effects or taken away, and right now, the devs won't do that.
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
Now that forms will be affected by Fitness, there is even less reason to not be a formed Kheld.
i13 changes were already more of a buff to forms than humans.