Make Foot Stomp / Solar Flare usable when hovering at ground level?
The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU
First you have to seperate the thematic reasons, then look at code reasons. Footstomp doesn't makes it past the thematic step. You can't footstomp or slam your hands into the ground if you can't reach it.
Now if they changed the name and animation, well that would be different. But I don't see that happening. |
Virtue: @Santorican
Dark/Shield Build Thread
But you can hit the air hard enough that it creates a huge shock wave strong enough to compress the ground and cause a localized earth quake shaking the ground, and yes that is possible.
|
Funny thing.
I PM'ed Castle about this last week.
I was wondering if the 'groud only' powers were like that as part of balance consierations and if there was any chance of removing the limitation on some or all of them. He said for the most part they weren't. He implied it was mostly for aesthetic reasons. "How does one stomp the ground while flying in the air" he asked.
I took it from his response, and past things said, that the power system has no way of knowing how close to the ground a flying character is, just that they're flying.
That said, he didn't say he was against the idea of removing the 'ground only' from some powers or not. There's likely more work involved than simply removing the flag from the power, so I'm not holding my breath for this happening any time soon.
.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
As an aside, why hover with a tank? Shouldn't you be in front of your team and going in first? Tad tricky even if you do have the wazoo SB'd out of you while hovering.
|
.
They work differently, traps tries to place the thing in front of you, but if there's no nearby ground then you get the "target in air" error message over your head.
If you try to activate footstomp in the air, there is no error message, the power just doesn't activate.
Maybe this ground-check can be used with an invisible dummy trap as a workaround for Footstomp and other powers.
This much cannot be true, as shown by the traps powers which can be activated while hovering, but only when close to the ground.
|
I dont think FS is immediately barred from hover-use because of concept, because after all its in the same set as handclap, but its definitely a little sketchy. Handclap is the percussive force of your hands hitting each other. I cant see Footstomping air doing much, in the real world or superhero world.
It doesnt show the game knows how high one is flying/hovering, it just shows the power has a given castable range.
I dont think FS is immediately barred from hover-use because of concept, because after all its in the same set as handclap, but its definitely a little sketchy. Handclap is the percussive force of your hands hitting each other. I cant see Footstomping air doing much, in the real world or superhero world. |
Acid Mortar isn't a targetted locational. It spawns on your location.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
I dont think FS is immediately barred from hover-use because of concept, because after all its in the same set as handclap, but its definitely a little sketchy. Handclap is the percussive force of your hands hitting each other. I cant see Footstomping air doing much, in the real world or superhero world.
|
My reply to Castle on the subject was to allow Foot Stomp to work in air and just hand wave it like we do Dual Pistol users who never have to reload or run out of ammo, Fire Tankers who can light up while standing chest deep in water and people who can call down "nukes" from Warburg weapon satellites while underground/in another dimension/in the past, etc.
If it means more viable build options, and it's not a limitation for balance reasons, by all means allow it.
.
"Aiiik"? please tell me you're kidding. Not that it's bothering me much since my brute prefers to taunt things by smashing them in the face, but still.
|
Still wouldn't have a hovering tank, defence or not. My main tank has air sup and has def from other sources. To me it's more important to get in front of the team and take the alpha than hover. YMMV. My blaster however, is almost always in hover.
SAVE CoX info:
Titan Network efforts
Saving CoX events/FB info
Still wouldn't have a hovering tank, defence or not. My main tank has air sup and has def from other sources. To me it's more important to get in front of the team and take the alpha than hover. YMMV. My blaster however, is almost always in hover.
|
.
The only tanks I have seen with hover, that acutally use it in combat are fire and dark who apparetnly don't want to deal with -KB IOs or having acrobatics and just use hover to keep from getting tossed around.
Ever see a lightning bolt come within 100' of the ground but not hit anything? Lighting will either go cloud to cloud or cloud to ground, never cloud to almost to ground.
The only part that does not makce sense is being able to have it strike in mid air. Edit to add: Now I could get behind it if you were able to summon a ligtning bolt that hits you mid air and you could redirect it to the ground. |
Actually lightning travels ground to cloud, not cloud to ground.
That doesn't work very well when you're taunting a stray mob off a character at range.
|
Actually lightning travels ground to cloud, not cloud to ground.
|
In most cases the downward trail is longer than the upward one and the strike appears to go from cloud to ground. If there is a particularly tall object for the upward trails to lead from then the upward path can be longer than the down stroke and the lightning appears to go ground to cloud.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Actually lightning travels ground to cloud, not cloud to ground.
|
Here is a nice slowed down version of how it works.
http://www.youtube.com/watch?v=2XwFF5idD_0
Even running this slow it is difficult to track. If you pause it at about second 4 you can see the burst from the ground.
I would simply like to see the KB from Solar Flare removed...
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-