Best Farming Tank?
not quite ...see the best farming tank was and is a fire/fire. ill give you the fact that back then invul was better in taking damage
but does that make it a better farming tank?...um..no! so although its was nice to mention. your post is off topic invul /anything vs a fire/fire/prye tank cant outdamage crap and if you think it can...prove it to me now or move on. |
When this game came out, and for the first few years, Fire/ Tankers were laughable. As were Ice/ Tankers, but that's a whole 'nother can of worms. Fire/Devices blasters and Spines/Regen scrappers were EVERYWHERE before ED and getting their sets toned down.
For those of us that can remember that far back, the discussions now seem... oaky.
For most mobs, I would still take an Invul tanker over a Fire. Then and now, the damage Fire/ adds is not worth the loss in survivability. Why's that you say? Invincibility is one of the best at packing in groups with Invincibility. Fire/ is the worst. If there's ANYONE else involved, they will make up the damage just by having their mobs so nicely packed.
If you follow your line of thinking, you should find yourself using a well IO'd Scrapper or Brute, who will survive about as well as the Fire/ AND do more damage.
@Gilia1
I play heroes on Champion.
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I run all my farms at +3x8 with my Elec/Shield/Fire Scrapper simply because I can drop all mobs per group in 1 build up cycle at any level from -1 up to +3 so why not go for extra inf. Alternating between Shield Charge and Lightning Rod per mob keeps me dishing out the damage.
I recently made a Fire/SS/Fire Tank and the same thing almost applys to it. Stacked rage+FE+Burn+Footstomp+Fireball melts away everything. I enjoy farming really tough AE maps worth lots of Xp for my alts and i dont like easy mode.
If someone is attempting to make a farmer for -1x8 maps they dont need to build a Tank for it. What could possbily be dangerous at -1 to any decent farming build?
If someone is attempting to make a farmer for -1x8 maps they dont need to build a Tank for it. What could possbily be dangerous at -1 to any decent farming build?
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I have a Dark Armor tank that solos +4/x8 Malta. That build isn't any good for farming. I made a second build with no investment that picked up hasten, fireball, and buildup. I comfortably farm -1/x8 for drops.
Where to now?
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Hm... between sd/ss,sd/fire,fire/ss its a very very hard choice. Just because im more familar with it i'd go fire/ss, but next to sd/ss the damage is very close with the burn changes, it rly depends on what you prefer. Do you want to attack with a shield or have fire around your body? Ether way the damage is going to be pretty much the same.
Elec/SS would also make a good farming tank. Not quite the same heal as fire, but pretty good on end management and with lighting reflexes even more recharge then hasten alone.
I have a Fire/Fire/Pyre, a SD/SS,a Fire/SS and an Elec/SS tank and they all will do fine at farming.
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Rangle's right....this is fun.
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can some farming tanks post their inf/min
When this game came out, and for the first few years, Fire/ Tankers were laughable. As were Ice/ Tankers, but that's a whole 'nother can of worms. Fire/Devices blasters and Spines/Regen scrappers were EVERYWHERE before ED and getting their sets toned down.
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Could you herd all of Bricks? I dunno, no one tried back then cuz we had other mechanics to abuse (pet-level critters giving full XP for one), and it took us a while to figure out the whole stacking trick. Plus, herding the whole zone takes time, and just steamrolling through is often faster. It'd be an interesting thought experiment to wonder who'd be a faster farmer, an Invul/Fire or Fire/Fire using I0 rules with our current knowledge, but you'd need some seriously selective memory to say Fire was teh gimp from day 1.
An Offensive Guide to Ice Melee
Gotta love these "old days" posts. No one can move on from the "old days" it looks like. Glad I wasn't there for them, or I might be spouting irrelevant information too. Thread's about what Brute's the best for farming, people, not about how you had to walk fifteen miles to school in the rain.
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"Dark Armor is a complete waste as a tanking set."
*Shrugs* The thread's about whatever the hell we feel like talking about. Some of us find it infinitely more amusing to theorize about random stuff than add post #528123 on what the best farming build is.
Oh, and to be truly pedantic, the thread says "Best Farming Tank", not "Best Farming Tank today", so we're not even being off topic. Moar I0 farm tank talk plz!
An Offensive Guide to Ice Melee
Gotta love these "old days" posts. No one can move on from the "old days" it looks like. Glad I wasn't there for them, or I might be spouting irrelevant information too. Thread's about what Brute's the best for farming, people, not about how you had to walk fifteen miles to school in the rain.
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I'll agree that AR/Dev and Fire/ ruled the I0 scene, but how many people were really farming then? When farming got started for our group, it was always a Inv/ gathering mobs and everyone burning them down until we figured out it was safer (and more productive) to let the tank do the killing and have your padders leave so the PLees got more exp. I did do some herding in zones like Bricks while leveling, but that would be some slow farming. We used the wolf map.
Man, I could just talk all day about the old days!
AR/Dev was the 1st to 40 on any server, w/trops for a root & Ignite patches ftw.
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Oh, and that -tohit sure did help any farming tank that jumped into the group, too (just for the on-topic folks).
but does that make it a better farming tank?...um..no!
so although its was nice to mention. your post is off topic
invul /anything vs a fire/fire/prye tank cant outdamage crap and if you think it can...prove it to me now or move on.
Nice try with the "prove it to me now" bit. I'm not arguing about fire/fire's relative performance now, I'm arguing about the credibility of your post, which seems pretty iffy.
edit: and just to clarify, inv being better at taking damage was *exactly* why it was a better farming tank. Killing every mob on the map at once (or breaking it in two for travel time) was infinitely faster than what fire/ could manage.