Because the People demanded it... the Isolators 9 List!
I havent had a chance to read up on the new changes, but if i'm understanding this the system works like this:
1. If I cant get caught up I may as well not join until 20 when everyone leaves the zone since I cannot get in otherwise?
2. If this is the case I cannot have a straight hero/villian, I need to be a hybrid? Or are we doing mostly Blue side this run?
Horatus - lvl 50 Fire/Elec Blaster
1. If I cant get caught up I may as well not join until 20 when everyone leaves the zone since I cannot get in otherwise?
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2. If this is the case I cannot have a straight hero/villian, I need to be a hybrid? Or are we doing mostly Blue side this run? |
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

Eh. You can run with one character and then switch over to another when we move out of the zone and into Paragon.
Chief Hamster of the Fist of Justice / Shadows of Victory
Victory Server: Join Victory Forum for team forming and general game chat and IRC Chat: irc.hashmark.net #victory for offline chatting.
Rock, rock on Hamster.
Good times last night. I survived my first Iso's run.
I'm like 11.8 so 13 by next week shouldn't be a problem. I couldn't decide which was more helpful the KB from regular pistol round or the slow? Helpful for you guys I should say. Regardless of ammunition I got smooshed.
Audie Murphy AR/Dev
Job SS/WP
Calo Ord DP/MM (Iso's)
http://legionofvalor.guildportal.com
http://fallenlegion.guildportal.com
This seemed like the smallest Iso launch since the first. Do we have about 17 or 18?
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

Don't mess with Texas!
--moo
When we leave Praetoria, whether we rolled a hero or villain, we will all be going to Paragon City as a hero or villain turned hero correct? FYI most of us rolled a villain.
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As I understand it, once we hit 20, we get the choice of going to Paragon City and becoming a Hero or going to Rogue Isles and becoming a Villain. Your AT has absolutely no impact on this.
For this round of Isos, we will be choosing Paragon City. Yes, more than half the team is villain ATs... but once we hit PC we will be HEROES.
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

Good times last night. I survived my first Iso's run.
I'm like 11.8 so 13 by next week shouldn't be a problem. I couldn't decide which was more helpful the KB from regular pistol round or the slow? Helpful for you guys I should say. Regardless of ammunition I got smooshed. |
Not sure if we have anyone with slows for cold to stack with, but we have some kinetic melee people, so toxic could work with them nicely on hard targets like AVs. May not matter much in the early levels, though.
Lower levels are usually more rough before we start enhancing better and getting IO sets in, so I wouldn't worry about things too much. A Brute isn't a Tank, but I'll be able to deal with incoming damage better in higher levels, that's for sure. Right now, no kb or mez protection, no heal, etc., cuts down on Elec's survivability.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Doh, didnt see this thread until now, just been going strait to the old one.
I was on as an archery/trick arrow corrupter, logged off somewhere into 11, and will be 13 by next run.
@Incarnadine - 50s on Victory:
Electric-Boogaloo (Electric/Psy Dominator) | Floating Flame (Fire/Psy Blaster) | Guldo Golem (Stone/Mace Tanker) | Hornak (Elec/Elec Brute) | Insatiable Greed (Demon/Dark Mastermind) | Solar Explorer (Plant/Thermal Controller) | TimeTraveler (Kin/Ice Defender) | Verranil (Emp/Archery Defender)
I forget to check the boards for weeks at a time .... sorry for the lateness
I'm a dual blades / super reflexes brute. So far I kinda like her. I'm treating her more like a scrapper than a tank (I'm sure at some point I'll start treating her like a Brute, but she's my first one so I have to pull on past experience )
I know I'll like her a LOT more when I email her some IOs so she can keep her defenses up.
I love the look of the zone(s). I'm looking forward to making a few more and trying different content.
Genius may have its limitations, but stupidity is not thus handicapped.
After running with ISO's Wed, I have no contacts. Can't do any missions. Didn't realize I could outlevel everything at level 8 :-p
205723: A Different DESTINY
When Soldiers of Arachnos got their names added to the Destiny List, Longbow managed to get a copy of the list and began rounding villains up. But one name on the list shocked them...
I am just going to meet you all post 20, blueside. We are going too fast through Praetoria for me.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
205723: A Different DESTINY
When Soldiers of Arachnos got their names added to the Destiny List, Longbow managed to get a copy of the list and began rounding villains up. But one name on the list shocked them...
Nope. Nada. I bugged it, but in the meantime I can't do anything but streetsweep.
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Victory PvP Boot Camp 2.0 - Rules Committee Member
Hmmmm, so they moved my night class around to being on Tuesday and Thursday nights, so I should be able to come most Wednesdays this fall. Nifty. It makes more sense to schedule it then, but I never thought they would do it, heh.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
I caught up to 14 over the weekend. In general I think the Stalker really works soloing the Praetorian stuff... except for those "run to the end of the map with mobs sitting around and then trigger an ambush that can always see through your stealth" missions.
Agua Man lvl 48 Water/Electric Blaster

"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

I've seen threads with people complaining about how hard the Praetorian mobs are, but... I don't find them to be that hard, just different. Usual issues of not getting too much aggro and being careful still apply, like in older content. You can get over your head with Trolls, CoT, or Lost if you aggro too much at once.
Ghouls casting that healing aura when they die is a little annoying on a solo Blaster, but I've adapted to that okay.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
Usual issues of not getting too much aggro and being careful still apply...
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P.S. Ghoul ambushes that pile up while you run back from the hospital are a pain!
Victory PvP Boot Camp 2.0 - Rules Committee Member
Ambushes don't always seem to spawn right anywhere. They were okay on the Silver Mantis I was on Saturday, but it's not uncommon for there to be bugs where they show up all at once.
My Blaster did okay against some PPD ambushes in his warden story arc the other day, but they did come on top of each other a little bit too much. Basically defeated one group of three only to have the next three racing around the corner already. Not sure if they can do much to make those work better, or not.
I personally like ambushes, but some of the more recent uses of them seem to heap a few too many on you at once. Think I've had a couple team wipes at the front of city hall with the first part of the new Posi TF, and with players that are capable and know what they're doing.
Ghouls are probably my new Vahzilok for Praetoria... they're creepy and rather annoying to fight. KB and that aura heal just make them a pain. They didn't seem too bad on Isos last week, but soloing, that heal just stinks.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
If you get a list of the contacts you can just go talk to them to start their arcs, don't need the introduction. Zombie Man made a post about I18 that has their locations. Here's the link. FYI, be sure you're all trained up to 8, not just dinged 8.
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205723: A Different DESTINY
When Soldiers of Arachnos got their names added to the Destiny List, Longbow managed to get a copy of the list and began rounding villains up. But one name on the list shocked them...
Who was the bonehead who thought doing Praetoria on an 8-man team was a good idea?
All kidding aside, it was cool to see Resistance, Clockwork, Destroyer, and Ghoul bosses pre-lvl 10.
Not sure how I'll get caught up by next week, but I'll try to pick up a few levels, as I ended at 9. Liking fury on a team, though... having about 100-130% bonus to damage a lot of the time had an interesting effect even on my Tier 1 attack.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory