First 100 million: example thread


BashfulBanshee

 

Posted

Almost everyone here knows this, but I'm going to go through it again because new people show up here every day. Unfortunately I'm going on vacation tomorrow... so there will be a considerable gap.

OK, I got a character to level 8 in the sewers and mission teams to the jetpack... now what? I'm going to only do things that are in really large supply [so level 40-50 SO's are out] and that anyone can do even if they're only 2 weeks into the game. I do have Ninja Run and 5 extra recipe slots, but I can't do anything about that.

The goal is to get to 100 million with minimal playtime and no particular starting advantages.

I have about 5K, a Luck Charm, two human blood samples and an Ancient Artifact. Instaselling gets me 52K on the luck charm, 20K on the ancient artifact. Before realizing I had these, I bought 20 Temp Analyzers for 50 each.

Now I have 68K starting cash.

The really boring part: spend 15-20 minutes cleaning out level 39-50 set recipes (I used Nightmare), buying for 10% of their sale value and selling to the vendor. That got me to half a million inf, buying for [eg] 401 and selling to vendor. I stopped selling white salvage to the vendor fast, because that was only around 3000 profit per run. (I was using Ninja Run and going to the vendor in Kings. There may be a faster way.)

Invest 10K in a wentporter to get me to Steel Canyon. Look for my first thing to craft. I want something I can craft right now, total investment under 200K, selling at a decent profit margin. I start looking at 25-30 generic IO's. I'll be spending a lot, because I don't have them memorized, but hopefully I can find something that costs me 100K and sells for 300K.

Level 30 Defense buffs look like the thing- 0 for sale, last 5 sold for over half a million, 29 K crafting cost and I could pick a recipe up for 5000 - but I get wedged on the two Runes and the Alch Silver. It will cost me around 75,000 and some time. I am impatient.

I decide on an Endurance Reduction, also at 30. Pick up the salvage for 22,000 [buy it nao prices], 2000 for the recipe. Create for 38K, total cost 62,000 inf. List for 121,000 (last 5 200k or more), find out the runes and silver have come through. List the Defense Buff for 201,908 [total cost about 122K] with the assumption that it will PROBABLY sell for half a million but I'd happily get half of that.

I had some "buy it in 5 min" bids on End Red salvage [1200 vs. 11,000] and those came through so I create another End Red at 30, total cost about 42000. Put in bids for Demonic Blood at 56K [someone's run the price up] and more End Red/EndMod ingredients (End Mod sells for more, but is "one end red plus a Demonic Blood Sample") and Defense ingredients. I decide that Resist Damage [runes + improvised cybernetics] is going to be a lot cheaper than Defense so I put in ingredients for four Resists and one Defense. I don't know what level is going to be the best to craft, so I don't put in any bids for recipes.

I should come back to about a million inf cash, and ingredients for a bunch of generics.

I start thinking about what my first Set IO should be. I put in for a Thunderstrike Acc/Dam at 50, and the ingredients, and a Serendipity Defense at 40- I don't have the slots for the ingredients. With 20K cash left on me, I log out.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Logged back in-probably should have given it more time- and have sold the Defense IO for 500K. The level 30 End Reds are selling for 25K and a hair, so I put in a bid for 3 at a slightly higher price.

The stabilized mutant genomes I bought for 1.1K are now selling for 100K. I list them at 44K and put in a new bid.

My set IO bids haven't filled yet.

Edit: I went back and built four Damage Resistance, two 30 and two 35, and put up one of each for sale. I got the recipes for under 2K, and there are less than 5 of each, crafted, for sale. I probably could do better than 300K each, but I put em up for just over 200K. Now we wait.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

9 PM: Sold most of my IO's (have 1.2 million). This ends phase 1: Getting a million to spare. (the stabilized mutant genomes didn't sell. But the defense IO sold for half a million.)

The Thunderstrike Acc/Dam at level 50 filled and now I have to spend the half million to craft it. (total "parts" cost about 30K...)


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Phase 2 started: things that will get me from "About a million" to "About ten million". Cheap set IO's, mostly [although you can do this by memorizing a common IO, or a variety of other ways. ]

Put up a level 40 Serendipity: Heal/End/Rech [cost 300K, should sell for around 2M] and the aforementioned Thunderstrike [cost 530K, should sell for around ... 3M, I hope?]


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Fulmens View Post

Put up a level 40 Serendipity: Heal/End/Rech [cost 300K, should sell for around 2M]
I would think that an extremely rare IO of this variety would be worth a whole lot more than 2M... Last I looked, Serendipity was a defense set.


 

Posted

Quote:
Originally Posted by Dying_Breath View Post
I would think that an extremely rare IO of this variety would be worth a whole lot more than 2M... Last I looked, Serendipity was a defense set.
It's an uncommon Pool A, meaning it drops from enemies all over Paragon City (or the Isles). Right now there's 16 for sale, only one bidder, and the "last five" here at 5 AM EDT range from 1.2 million up to 5 million.

I don't think the set bonuses are all THAT hot:
* Two enhancements improves your Regeneration by 4%.
* Three enhancements increases maximum Health by 0.75%.
* Four enhancements improves the Accuracy of all your powers by 3%.
* Five enhancements increases Area Effect Defense by 1.25%.
* Five enhancements increases Fire and Cold Defense by 0.625%.
* Six enhancements increases Toxic Resistance by 1.25%. ( http://wiki.cohtitan.com/wiki/Serendipity )

...and based on the prices for other defense sets (like LotG's) a lot of other buyers apparently feel the same way!

OMG and /facepalm. Posting without enough caffeine, apparently, and COMPLETELY missed the HEAL/End/Rech part, and the sarcasm part. I'll shut up now.


"But it wasn't anything some purples and oranges and lots of screaming in fear couldn't handle." -- Werner

30 level 50's: 12 scrappers, 7 other random melee types, 11 blaster/blapper/support squishies, two accounts, and a TON of altitis since 4/28/04

 

Posted

Dying Breath: I wear shoes on my nose.

Yeah, Def/End/Rech.

This morning: sold the three stabilized genomes for 225,000 and a generic Resist for 500,000. [People paid 75K when they could have paid 50K and when I paid 1.5K. This is the nature of our market.]

Bought a bunch of ingredients for level 20 Resists which I am going to actually slot.

The Thunderstrike price has crashed to, basically, cost of crafting. It may come back; I've got time.

Built a Harmonized Healing: Heal/End and a generic Damage, both at 40. [I'm almost at the point where I can ignore salvage costs under, say, 50K, and crafting costs... but not quite.] The Damage instasold at 400K [there were NONE for sale] and I decide to build two more. You can normally get the recipes on the market WAY cheaper than you can get them at the table. I probably said that already.

I couldn't get the recipes WAY cheaper, and "zero for sale" isn't going to wait around, so I invest the extra 70K in recipes [so a total of almost 200K per item] and, boom, instant 400K sales on both of them.

At this point I realize I've done enough of various generics that if I'd picked a niche, I"d have it memorized by now. Oh well.

On to vacation!


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

I have a good enough connection to log onto the game briefly.

My big-ticket items all sold in the last four days (two harmonized healing, one thunderstrike) and it looks like I bought a Gift of the Ancients Def/End and a Serendipity Def, both at max level.

I have about 9 million inf, and I am now at the point where I can essentially ignore crafting costs for anything under level 50, I can ignore common/uncommon salvage costs, and I can think about buying stuff for [total] 1 to 2 million that sells for 5 to 10 million.

For the Gift of the Ancients, I have the choice between paying 55K for a Commercial Cybernetic or paying 200+K to get it Right Now. I decide to wait at least 5 minutes.

I shop for a couple of other things, craft the Serendipity: Defense and list it, and now I have two uncommon salvage that I'm waiting for- either I spend 200K to get them right now or I spend 55K and get them later. I decide that I can spend the money, because I'm not going to get online for a couple more days and these are million-plus- inf profits.

I post the Gift of the Ancients, a [new] level 50 Thunderstrike Acc/Dam, and look for ways to profitably invest my remaining 7 million inf. I don't find a single good investment, but I buy three level 50 Crushing Impacts [under 800K each, of which 490K is crafting cost] and list them for 2.1 million, where the last 5 sold for 4 million each. Hopefully that's enough below market price that nobody's going to undercut me; there are 200 for sale and 28 bids, so it's a risky maneuver.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Crushing Impacts were the first thing I got into. Started crafting until I saw what the price points were (I would imagine that is what you call the buy and sell spots) and decided why go to all the extra effort for nothing. And so another flipper was born.

Just wanted to say that the listed prices sound reasonable to me. I might go up to 2.3 but then again it has been a long time.

Sorry for the threadjack if that is what I have done. But while I have you here I figured I would say that the advice and suggestions you provide is what I look for when I wander through here. Yours and a handful of others never fail us.

End of threadjack. Please carry on being Ebil.
Bashful Banshee.

K thought about it. My basic flipping ratio is buy at about 40% and relist at 50-55% (of the Last 5 Sold average, ignoring oddities <but be wary of other flippers..damn those flippers.>) so I would be buying them at 2.1 or 2.2 and relisting at around 2.5 million. So I think you should list a little higher.

And I apologize if this is coming off as presumptuous. Just kind of popped into my brain.

Anyways those are the numbers i kind of run with currently. I don't make billions and billions but I always have enough to do whatever I want.


Enjoy your day please.

 

Posted

And the miracles (5 million each) and Doctored Wounds (18 million each) sold. I'm up to 56 million.

Normally I'd look for things that I can spend 5-10 million on and sell for 20-30 at this point. But paying about 2 million to Wents, 2 million in costs, and pocketing 14 million on those Doctored Wounds... I'm going to go for two more of those, and look for something else in case those don't pay out.

EDIT: I found two things- one with a 15 million+ estimated payout, and one which I should be able to buy for under 10 million (recipe, crafting and salvage) and sell for near 50 million - 5 million to Mr. Wentworth, 10 million in parts and crafting, and 35 million to me. I was wrong; there ARE things out there with better payouts than those Doctored Wounds.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Its amazing how easy this is to do yet very few do it.

However, the flip side to that is......if everyone did it, there wouldn't be much in the way of excess profits to make which would discourage people from doing it.

Perhaps we're at the marketeering equilibrium since there are other ways to generate large sums of inf for your time too (AE for bronze rolls, farming at level 50 for purples, PvP recipe farming <takes 2 accounts or reliable friends>).


 

Posted

Quote:
Originally Posted by Enyalios View Post
Its amazing how easy this is to do yet very few do it.
It's easy, but it's only fun for a few people.

Quote:
However, the flip side to that is......if everyone did it, there wouldn't be much in the way of excess profits to make which would discourage people from doing it.
I suspect there'd still be some because some people wouldn't do it well.

Quote:
Perhaps we're at the marketeering equilibrium since there are other ways to generate large sums of inf for your time too (AE for bronze rolls, farming at level 50 for purples, PvP recipe farming <takes 2 accounts or reliable friends>).
Well, just plain playing the game generates a fair bit at 50. Which I think is where a HUGE chunk of the market funding comes from.

FWIW, you know those people who spend a bunch of money on an enhancement instead of crafting it? I became one of them by accident; was sleepy and it was late, noticed that one of the sets I wanted was really expensive, but figured what the heck, I'll bid 20% of the 5M it's going for, got it for 1M... oops, that was the enhancement, not the recipe. Got the others a bit cheaper. And now my bots/traps mastermind has a global 5% recharge from triage beacon. :P (I love that power for mastermind. Healing all seven of me at once = awesome.)


 

Posted

Update: my "buy for under 10, sell for 50" niche collapsed before I got anything sold. Now they're selling for 20 M- I can live with that. I relisted one of them [hey, you don't know]. Sold a steadfast KB protection for 10 mil [2.2 mil costs], a regenerative tissue heal/end/rech for 10 mil [2.5 mil costs]. So I'm around 42M cash.

... 31 M cash. Reactive Armor has a nice "buy for 11M, sell for 20-40M" niche depending on my patience. I have between 60M and 100M in sales waiting [I don't think that 40M will sell, but it might] and a few million in bids other than that Reactive Armor.

ed: played a little while, my Performace Adjuster sold for 22 m, cost around 8M.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Thought I'd have a go at this, and had a major comedy moment, log my level 1 in. Discover my SG is running a RWZ arc team. Go into mission and discover they're about to fight the hero Sefu. We kill him, this is worth 7.5 bars, a level 4 SO and an immob purple. So yes I got a purple off the very first thing I killed at level 1.

Anyway, have got to level 8, but acquired a load of things I'm going to have to sell before starting the experiment, as it's not really fair to get a head start of some level 50 common recipes, a couple of titanium coatings and a purple.


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

How long did it take in total? A week or so?


Enjoy your day please.