If it's a Blaster VS Defender...
Whoever has the better player behind it.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
blaster would win.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Now, if we're talking WHOLLY in theoreticals here, we might be able to craft an answer for you. However, that will not guarantee a victory in PvP.
For Blasters, I see Psy/Energy thrown out a lot, mostly for the longer range it gives you. Not sure about Defenders. I would think that the Defender would be at a disadvantage until it gets it's debuffs on the Blaster, but something like a Cold/Sonic Defender? Not really too sure on that side of things.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Yea, I was thinking a Blaster would have the upper hand just because it's hard for a Defender to do anything against the first several seconds of Aim + BU + attack chain.
I was thinking maybe a Dark/ Defender can use Black Hole (that is NOT slotted for +intangible duration) to phase shift the Blaster out right after the Blaster uses Aim + BU. Then there may be enough time to lay down a couple debuffs.
Edit: Actually, you don't even have to go that far. Just get a phase shift power for yourself and phase out after you see Aim+BU, then you can control when to phase back in.
For Blasters, I see Psy/Energy thrown out a lot, mostly for the longer range it gives you.
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Along the lines of what's been mentioned, the BU+Aim attack would probably win it for the Blaster. Aside from Phasing, the Defender could have sets with holds. Now if a heavy debuff Defender, like Radiation, got close enough for long enough to gimp the Blaster, he'd probably win. Otherwise it's the Blaster.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
Methinks (even with the +rep he gave me) that he was being facetious.
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Yea, I was thinking a Blaster would have the upper hand just because it's hard for a Defender to do anything against the first several seconds of Aim + BU + attack chain.
I was thinking maybe a Dark/ Defender can use Black Hole (that is NOT slotted for +intangible duration) to phase shift the Blaster out right after the Blaster uses Aim + BU. Then there may be enough time to lay down a couple debuffs. Edit: Actually, you don't even have to go that far. Just get a phase shift power for yourself and phase out after you see Aim+BU, then you can control when to phase back in. |
blaster would win simply because the defenders already low damage is generally just as low if not lower in pvp and they get the shaft on epic powers (although this probably will change in GR). But short of a really really really tricked out sapp build (kin/elec would be the first thought, until defenders get therm, but even then i'd still probably pick the blaster) the blaster would win because of the better range, better chance to spike, and has much more survival from ice mastery than defenders get with just phase.
most defender builds are basically all disruption low damage where as blasters are all about spike and since blasters get the better survivability from the epic and the blaster's ability to spike squishies, blaster wins everytime.
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
just a quick question, does phasing out also disable all toggle-debuffs that are currently on you? For example, if I have Darkest Night on me, if I Hibernate, would that de-toggle Darkest Night? For some reason, I keep thinking that even when phased out, a debuff-toggle can still be on you, granted it's not affecting you but it's still on you until you get out of phase, then it will affect you.
just a quick question, does phasing out also disable all toggle-debuffs that are currently on you? For example, if I have Darkest Night on me, if I Hibernate, would that de-toggle Darkest Night? For some reason, I keep thinking that even when phased out, a debuff-toggle can still be on you, granted it's not affecting you but it's still on you until you get out of phase, then it will affect you.
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Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
Cold/Sonic/Power Defender
HL and rech debuffs means the Blaster will only be able to hibernoob/hoarforst once in the match, so all the defender has to do is outlast him. It would be a pretty boring match to watch
Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.
My personal experience as a Defender in PvP says any half-decent Blaster will mow down a Defender several times before the Defender gets a kill in.
"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton
Madam Enigma's History
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
Oh, I can beat a crapload of Blasters too (I play a Rad/Sonic). Good ones though can Build Up - Aim - Boost Range (if EM) and blow away 2/3rds of my HP before the toggles even get down. In the arena where travel suppression and heal decay are often turned off, I fare much better since I can dump toggles on them and then find something to super speed around while spamming my heal. But even then, a the good Blaster will win the majority of the time. Especially if they have a mez. Zones, however, I can't have those settings. So there the only way to get a good Blaster is to catch them off guard or when their Build Up + Aim combo is down.
I don't have Phase, which would probably help a lot, but I'd rather be able to see through all the stealth. All the phase in the world wouldn't help if I can't see the Blaster with just a stealth IO sneak up on me.
Now, that Dark/Sonic. Was Heal Decay on or off?
Whoever has the Veteran powers and woever spent the msot on his build. I don't mean to be a downer, but it's the truth. PvP really isn't decided off of skill. It's decided off of luck and money.
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
no it isn't because skill doesn't matter in current pvp (really none of this game takes any skill but thats an entirely different point all together)
blaster would win. |
Defender would win you ****-eyed goof ball.
Id pit a Dark/Elec Defender agenst the Forum talked about Psi/EM any day.Or even a Rad/Sonic, or a Rad/Anything to be honest.
If your going into PvP with a Defender, you come prepaired.You dont stand there and let the Blaster nail you after its hit its BU+Aim.You Phase, then Mez it, Debuff it, and emberass it!
PC shows his lack of knowledge yet again with this comment.
Defender would win you ****-eyed goof ball. Id pit a Dark/Elec Defender agenst the Forum talked about Psi/EM any day.Or even a Rad/Sonic, or a Rad/Anything to be honest. If your going into PvP with a Defender, you come prepaired.You dont stand there and let the Blaster nail you after its hit its BU+Aim.You Phase, then Mez it, Debuff it, and emberass it! |
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
No, I'll disagree because you're wrong. I call 'em like I see 'em, sorry.
(Sidenote: using the strategy in your earlier post against a Blaster would get you smoked. But hey, like I've said before, free PvP IOs are nice.)
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Pick a Blaster that you think is "best" for PvP.
Now pick a Defender that you think is "best" for PvP.
If these 2 face off, who would win?