PVPEC All Server Dueling Championship


CriticalKat

 

Posted



Date: 07/09/10
Time: 9 pm EST
Location: Pocket D Arena
Host: @CriticalKat


Format: 1v1
Weight: SHW (47-50)
Match Duration: 10 Minutes
Match Options: Travel Suppression Off, Heal Decay Off, Diminishing Returns On.
Maps: Random. All maps will be in play.
Additional: Tier 1 Inspirations and Arena temps are permitted. One reset is permitted within the first 60 seconds of the match if a player disconnects. Sudden Death Mode does not count.

  • This event will be a double elimination bracketed tournament.
  • Brackets will be random draw with the losers and winners being separated into winner/loser brackets.
  • In the event of a tie, players will rematch with Heal Decay. If another draw occurs, players will rematch at Cruiserweight level with Heal Decay On. Further ties-breakers will be at the hostÂ’s discretion.
  • Winners of the winner and loser brackets will move on to the Final Round.
  • In the event of odd numbers, one player will have a bye round. No player may have more than one bye round.

  • The winner of each individual server will compete on the test server (when available) for the title of All-Server Champion.
  • Test Server final round will be in best 2 out of 3 format.
  • The Final Tournament will be held on Sunday, July 11th at 6PM PST.
  • A player may not represent more than one server in the finals. Players may only compete in more than one live server tournament if they have lost in their previous attempts.

  • Individual server winners will receive a costume code (which one TBD by NCsoft), 100 Million Influence or Infamy and a custom signature banner detailing the event that was won!
  • Test Server winner will receive one of each of the following: Gladiator's Javelin: Chance for Toxic Damage, Gladiator's Strike: Chance for Smashing Damage and Panacea: Chance for +Hit Points/Endurance. Prizes available on both Villain and Hero sides. This is in addition to the individual server prizes.
  • All participants will also be entered into a game-wide raffle with a 1 Billion Influence or Infamy prize! Everyone has a chance to win!


 

Posted

is this on triumph or test server or both? cuz it sounds awsum

EDIT: nevermind, read it wrong, im still in.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

looks interesting, in.


Mission Architect arc: The Hive Connection, Arc ID: 96660
Triumph: (@UltraBatz)
UltraBatz, lvl 50 MA/SR Scrapper (1355 badges)
UberBatz, lvl 50 Peacebringer (769 badges)

SG: The Steel Paladins, Fusion Force

 

Posted

This is this Friday. Hope to see lots of people there.


 

Posted

Quote:
Originally Posted by CriticalKat View Post
This is this Friday. Hope to see lots of people there.
Lots??? on Triumph....... there's like very few PvPr's left on the server. I have no PvP toons left on Triumph, moved 'em all. I may drop by on some other random toon to see who shows up.


OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups

 

Posted

What is PvP? and how do I unlock the contact?



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Ty to everyone who participated. After many, many tie breaker rematches we finally have a winner for Triumph. Gratz Tamaki Revolution!


 

Posted

The hour long rematch session with evil at the start was...... fun...


<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]

 

Posted

Quote:
Originally Posted by TamakiRevolution View Post
The hour long rematch session with evil at the start was...... fun...
Fun like sticking a pencil lead under your finger nail and pulling up kind of fun?

I must admit if I could have /e pimp slapped you both during the pvp dice roll match I would have. :-)


 

Posted

Quote:
Originally Posted by CriticalKat View Post
I must admit if I could have /e pimp slapped you both during the pvp dice roll match I would have. :-)
That was the highlight of that whole ordeal :P


<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]

 

Posted

After much anticipation, the triumph community of Pvpers decided Tam would duel box himself for this event. . . . since he is the triumph community of pvp. Pvp is dead, get over it


 

Posted

After a grueling 4+ hours, a winner of the All-Server Dueling Tournament was decided. @Lite of Paragon from the Pinnacle server took home the crown playing a WP/SS Tanker.

Congratulations on winning the title of All-Server Dueling Champion!

The raffle winner of 1 Billion Inf was @Energy Torch of Virtue Server. Congrats on your prize!


 

Posted

Gratz :P Where's mah costume code?


<:[ shark goes nom nom nom ]:>
[QUOTE=theOcho;3409811]As to the REAL reason I'll be leaving, I'm afraid it is indeed because Tamaki Revolution dc'd on me during a RSF.[/QUOTE]

 

Posted

Quote:
Originally Posted by TamakiRevolution View Post
Gratz :P Where's mah costume code?
----->


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.