Originally Posted by SPiNE
If you want to hold aggro, roll an Ice Armor Tank, boy do they hold aggro. It's not really the easiest Tank for new players, and it is more fragile than other Tanks at lower levels. However, if you can stick with it, it's going to be an amazing Tank.
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Noobquestion
I like my ice tank namesake as well.
Father Xmas - Level 50 Ice/Ice Tanker - Victory
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Tempus unum hominem manet
Same here.
My only concern for a new player would be that Ice Armor almost holds aggro too well at lower levels. Sometimes, you just can't handle all of the aggro you draw. But man, Chilling Embrace is an aggro magnet. Between the Taunt effect, and the 2 debuffs on it, it really pisses enemies off.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
They could always skip it initially. I generally don't take the taunt aura or Taunt when they first become available. I'll often take Taunt in the mid/late teens and the aura at level 22 since survivability takes a big step up when you get SO's.
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I just realized that. My level 10 tank is running out of stamina pretty fast.
Just wondering, is there a way to repick powers later? |
to help with end problems, slot at least 1 end reduction in each power. also, eat your inspirations. and you can combine 3 of the same inspirations to make 1 of what you need.
I just realized that. My level 10 tank is running out of stamina pretty fast.
Just wondering, is there a way to repick powers later? |
This is a chance to make a second version of this same character, which you can use to make different choices in the same 2 Powersets (for example, choosing attacks over armors). Both versions are the same character, just built with different emphasis. It takes you back to level 1, then you go thru each level choosing powers and pacing enhancement slots.
If you skipped right thru that part when you trained, you can go back to the Trainer at any time to switch between the 2 builds.
The only drawback is that you cannot use the enhancements slotted on one build for the other build (meaning you may have to buy double the enhancements).
Using a second build costs you no Influence (other than buying double enhancements), so it's a good way to determine what works best for you within the same 2 powersets.
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Altoholic - but a Blaster at Heart!
Originally Posted by SpyralPegacyon
"You gave us a world where we could fly. I can't thank you enough for that."
Y'know, I've always thought of second builds as things for stuff like a PvP build or a Taunt/No Taunt Tanker or things like that. I never once thought to use it as a "Trial Build". Thanks, I'll be remembering that.
See, no matter how long you play, you can still learn new stuff.
Dec out.