Goin Rogue Character Changes
It's a Choose Your Own Silas Response Adventure!
A: Generic sexual response
B: Unsolicited AT Commentary
C: Wildcard
Choose now.
The Melee Teaming Guide for Melee Mans
I'm not sure yet if i'll switch some of my character. I might take my elec/kin def to a corr since it would kind of fit his background.
btw: Nice Disturbed quote there Myr great song.
No.
�Life's hard. It's even harder when you're stupid.� ― John Wayne
�Just think of how stupid the average person is, and then realize half of them are even stupider!� - George Carlin
In all seriousness, I've been toying with the idea of making a Controller or two and bringing them redside because Controllers are stupid good. Oh and bringing my Fire/MM Blaster redside.
Other than that, I have no desire for crappy blueside ATs
The Melee Teaming Guide for Melee Mans
With the coming of the 'grey area,' and the way villainy is oft relegated to arachnos affiliation, I'll be letting some villains go neutralish, play on some task forces they couldn't before. That and get some new badges...but I certainly won't be re-making any into 'new' archetypes. Out of curiosity, what would necessitate deletion of a character to change AT's? If you wish to play brutes/corruptors, such has been possible for quite some time.
So here is a question for ya Silas. Defenders. Lets specifically take the debuffing defenders. Like a rad/psi or drk/sonic etc. With their incredible debuff numbers compared to any other AT and their endurance bonus do you think if their build is heavy on the +damage that they could be comparable to a corrupter?
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The thing about +damage is, it works off your base damage. So while you can get a reasonable amount of +damage from sets, Assault with the Defender mod, it's nowhere near as beneficial as it is for a high base damage AT like a Scrapper, Blaster or Dominator.
Defenders are a lot better with Sonic Blast though. Their huge buff/debuff mod means their Sonic Blast can reliably stack 40-60% -resistance, whereas for Corrs it's about 30-45%. Since Sonic Blasts damage is balanced around the fact that it does -res, it stands to reason that the better that -res is, the better performance you're gonna get from Sonic.
For more general debuffing (Dark, Rad, Cold, Storm, etc) I'd rather have the Corr. Solo Defenders, depending on the build, can be stronger than solo Corrs for everything but big game hunting, where Scourge adds phenomenal amounts of damage.
The other advantage Defenders have is getting their buff/debuff stuff earlier. Fortitude and SB at 12 is pretty great.
The Melee Teaming Guide for Melee Mans
@Celestial Lord and @Celestial Lord Too
Scrappers are so boooooring though :C
Not as boring as Tankers, granted. The whole REAL ULTIMATE POWER knock-off people have with Scrappers makes it worse
The Melee Teaming Guide for Melee Mans
Definitely comparable. It depends on the powersets, the build and your personal preference really. I personally don't notice the higher buff/debuff values, but I do notice the higher damage of a Corr. Especially on TFs/trials with AVs/GMs, which is a lot of endgame content.
The thing about +damage is, it works off your base damage. So while you can get a reasonable amount of +damage from sets, Assault with the Defender mod, it's nowhere near as beneficial as it is for a high base damage AT like a Scrapper, Blaster or Dominator. Defenders are a lot better with Sonic Blast though. Their huge buff/debuff mod so their Sonic Blast can reliably stack 40-60% -resistance, whereas for Corrs it's about 30-45%. For more general debuffing (Dark, Rad, Cold, Storm, etc) I'd rather have the Corr. Solo Defenders, depending on the build, can be stronger than solo Corrs for everything but big game hunting, where Scourge adds phenomenal amounts of damage. The other advantage Defenders have is getting their buff/debuff stuff earlier. Fortitude and SB at 12 is pretty great. |
My first corruptor was craptastic at best being AR/Traps... which is now moved on to virtue where being craptastic is accepted as a concept.
My next project is going to be a fire/earth dom, who will be in the gray area. Finding a team for it may be easier now, though I do really hate the low levels. (email is going to make it better now too)
My rad/rad def will move to the middle, but will not swap completely. It is a tank/mage... what more could I ask for?
I am still waiting on my beta invite... even with greater than 60 months I am left out.... Oh well, more time to get stuff ready.
YMMV---IMO
Ice Ember
Dinah Might would never change sides.
I'll be creating a new character to experience the "alignment shift".
Honestly though, barring unforseen obnoxious restrictions, I'll be turning all my characters into Rogues/Vigilantes.
Being able to join teams and do content on both sides = win
The Melee Teaming Guide for Melee Mans
Definitely comparable. It depends on the powersets, the build and your personal preference really. I personally don't notice the higher buff/debuff values, but I do notice the higher damage of a Corr. Especially on TFs/trials with AVs/GMs, which is a lot of endgame content.
The thing about +damage is, it works off your base damage. So while you can get a reasonable amount of +damage from sets, Assault with the Defender mod, it's nowhere near as beneficial as it is for a high base damage AT like a Scrapper, Blaster or Dominator. Defenders are a lot better with Sonic Blast though. Their huge buff/debuff mod means their Sonic Blast can reliably stack 40-60% -resistance, whereas for Corrs it's about 30-45%. Since Sonic Blasts damage is balanced around the fact that it does -res, it stands to reason that the better that -res is, the better performance you're gonna get from Sonic. For more general debuffing (Dark, Rad, Cold, Storm, etc) I'd rather have the Corr. Solo Defenders, depending on the build, can be stronger than solo Corrs for everything but big game hunting, where Scourge adds phenomenal amounts of damage. The other advantage Defenders have is getting their buff/debuff stuff earlier. Fortitude and SB at 12 is pretty great. |
FYI, Silas, Tankers rule.
The Melee Teaming Guide for Melee Mans
yes it is.
Oh, well then in that case:
You're wrong.
The Melee Teaming Guide for Melee Mans
With the coming of the 'grey area,' and the way villainy is oft relegated to arachnos affiliation, I'll be letting some villains go neutralish, play on some task forces they couldn't before. That and get some new badges...but I certainly won't be re-making any into 'new' archetypes. Out of curiosity, what would necessitate deletion of a character to change AT's? If you wish to play brutes/corruptors, such has been possible for quite some time.
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Actually, a change to a Brute works abit better for the character concept and it would be fun to run through Preatoria with my namesake.
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
Well, I wouldn't go that far.
There are always gonna be people who just prefer the Tanker/Defender playstyle to Brutes/Corrs.
Old habits die hard
The Melee Teaming Guide for Melee Mans
Tankers are really pretty much only needed now for Hamidon raids, STFs, and I guess soon LRSFs.
@Celestial Lord and @Celestial Lord Too
They won't after GR goes live, D. I predict that within a year or so, there will only be a handful left beyond a Tanker Tuesday mothball party.
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Nah, adjustments are a perpetual ballet in an mmo, besides, who knows what Castle has up his sleeve for GR.
The only character I plan on changing sides is my Stone/Stone Brute to blue, because it's the closest that AT comes to being a Tanker.
Now to figure out how to team with my wife when GR is out while she's on Freedumb 99% of the time and I refuse to move. I smell domestic disturbance. ;]
Is anyone else planning to make any character changes when Going Rogue goes live? I'll go first (and get ready to watch Silas faint ):
Myrmydon: Tanker to Brute
Lady Mandrake: Defender to Corruptor
Radial Splendor: Defender to Corruptor
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight