Flashback for mayhem/safeguard
Agreed.
I would also like this to be added to Ouro.
We can use our future knowledge to pick a time period of vulnerability (mayhem) or when we know that a bank robbery occurred (safeguard), then go back and re-write a little history.
I recall Pos saying they were going to look into this once.
Not sure what ever happened to the idea.
I like the idea of them not being available via ouro.
Oro is all about going back to get badges you missed. Mayhems/Safeguards have badges in them.
QED.
Well then, why not?
Do you have a reason other than personal preference? |
It's nice to have some challenges. Having to hit some mayhems on the way to 50 is a good excuse to get out in the world.
Previously, it was hard to fit them all in because there was no ouro and we couldnt turn off xp. So you needed to plan carefully to get you badges and your mayhems. But now that you can get your badges in ouro and turn off xp to keep from outlevelling your mayhems...
I'm more interested in the temp powers than the badges, although it is nice to get the Invader accolade on villains. The main value to me would be the freedom to get the jump pack over and over. I'm happy with the game whether this change ever goes through or not, though; it would be a small QOL perk that gives a little more build flexibility.
Those who want to challenge themselves to fit the mayhems / safeguards into the leveling process would still be free to do that, if they so choose, if mayhems/safeguards are incorporated into Ouro.
I'm more interested in the temp powers than the badges, although it is nice to get the Invader accolade on villains. The main value to me would be the freedom to get the jump pack over and over. I'm happy with the game whether this change ever goes through or not, though; it would be a small QOL perk that gives a little more build flexibility.
Those who want to challenge themselves to fit the mayhems / safeguards into the leveling process would still be free to do that, if they so choose, if mayhems/safeguards are incorporated into Ouro. |
You can repeat purchases of jet packs through Grandville / Shadow Shard vendors though.
It just seems a bit inconsistant to specificly leave them out of the Ouro system.
i'd like it myself, i can get by for badges with exemping for newer players or friend's alts, but i'd prefer the ability to go nuts at my leisure.
I like this idea, so I'll /sign it.
But... if we really HAD to make it a challenge to get, how about being able to flashback a mayhem or safeguard of any level range at anytime, but you first had to complete all the arcs in the level range of those mayhem or safeguard.
...
Though that would likely just make it painful and frustrating.
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I like this idea, so I'll /sign it.
But... if we really HAD to make it a challenge to get, how about being able to flashback a mayhem or safeguard of any level range at anytime, but you first had to complete all the arcs in the level range of those mayhem or safeguard. ... Though that would likely just make it painful and frustrating. |
Okay, I'll take that challenge.
Do all the story arcs of that level, get ONE chance to Ouro the Mayhem?
<expletive> No.
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Redside vs. Blueside discrepency:
I recently switched back to blueside after a lengthy time of redside play and have been playing a Scrapper level-locked at L33 to play out all of the story arcs at that level. To do so, I've really been struck by how much longer each one takes, and by just how much filler there was with each contact to get to the arcs. To be fair, it yielded a lot of merits per arc, but I'm STILL not done running all of them at that level.
Redside, I could have knocked that out pretty quickly. CoV lacks the old Emmert-era mission structure. (Not that I miss it at all.)
It just seems too easy.
It's nice to have some challenges. Having to hit some mayhems on the way to 50 is a good excuse to get out in the world. Previously, it was hard to fit them all in because there was no ouro and we couldnt turn off xp. So you needed to plan carefully to get you badges and your mayhems. But now that you can get your badges in ouro and turn off xp to keep from outlevelling your mayhems... |
Yes please for the love of god! /signed
It just seems too easy.
It's nice to have some challenges. Having to hit some mayhems on the way to 50 is a good excuse to get out in the world. Previously, it was hard to fit them all in because there was no ouro and we couldnt turn off xp. So you needed to plan carefully to get you badges and your mayhems. But now that you can get your badges in ouro and turn off xp to keep from outlevelling your mayhems... |
Where do I sign?
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Title says it all. It would be a nice thing to add.
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD