PVP IO's


ClawsandEffect

 

Posted

Are they dropped by critters in only PvP zones, given for defeating players in PvP, or just really rare drops that happen to have PvP extra bonuses? I have never receieved one, and I barely do much PvP, but some of the sets look good, and I don't want to spend the billions on them that they sell for currently.


 

Posted

Thanks. I was wondering for a while how they worked. Guess I finally have a reason to start doing some pvp.


 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Only drop from players you defeat. There is a cool down timer where you cannot get a drop from someone you recently defeated. I believe the timer is 5 minutes.
I think it goes off of reputable kills, as in it only has a chance to drop one if the kill you made gave you pvp zone reputation points. So whatever timer that is on is whats dictating the drop timer.

Giving them a chance to drop off critters in pvp zones sounds like a great idea though.


 

Posted

Quote:
Originally Posted by RabidBrian View Post
Giving them a chance to drop off critters in pvp zones sounds like a great idea though.
Ew. Do that, and you give new life to the debate on PvE content in PvP zones.

Really Do Not Want.

(Note: Edited this comment *HEAVILY* because I *really* don't want to restart that argument yet again. The horse is dead enough.)


 

Posted

In the arena, You need to be within a certain lvl range (Think 5...) In zones, it doesnt matter, everyone is the same lvl. The recipe drop is the lvl of the toon that received the recipe, not the lvl of the defeated toon.

You can only get rep off the same toon once every 5 mins. Once you get a recipe, you cant get another within 10 mins.

RDG usually works out to 1 drop every 60 - 75 defeats.


 

Posted

Quote:
Originally Posted by SinisterDirge View Post

RDG usually works out to 1 drop every 60 - 75 defeats.
I'm an abbreviation noob; what does RDG mean?


 

Posted

Quote:
Originally Posted by Pyro_Master_NA View Post
I'm an abbreviation noob; what does RDG mean?
Random drop generator. or number generator if you will... decides in a totally random way when you will get a recipe. Same one you need to sacrifice lambs to to get a purple drop.


 

Posted

The drop rate is also set extremely low, that is the reason for the insane prices on this recipes.


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Posted

Gotcha. So beating 50+ people will get one drop. Seems like there's a good enough reason for those prices now that I realize that.


 

Posted

Also the price is because they are new, some of them are very good, and the set bonuses are immune to being shut off when you exemplar down. They are the only source of a second global defense to all, and a second -res proc that stacks with achilles heel. Combine rarity with very high demand effects like that and the prices go silly high.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Pyro_Master_NA View Post
Gotcha. So beating 50+ people will get one drop. Seems like there's a good enough reason for those prices now that I realize that.

Not necessarily the case.

It's a random number generator. You could get a PvP IO drop on your very first kill ever.....or you could make thousands of kills and never see one.

I PvP on a somewhat regular basis, and I've never gotten one. If I DO get one, it will most likely be sold to fund my build, since you can hit influence cap on selling one of them if it's the right one.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Not necessarily the case.

It's a random number generator. You could get a PvP IO drop on your very first kill ever.....or you could make thousands of kills and never see one.

I PvP on a somewhat regular basis, and I've never gotten one. If I DO get one, it will most likely be sold to fund my build, since you can hit influence cap on selling one of them if it's the right one.
Exactly. It is only when taken on average, through thousands of kills that it works out to about one per 60 - 75 rep qualified kills.

They are not all worth that much though, so dont get too excited... took me 2 months of trying before I got my first >billion recipe


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Not necessarily the case.

It's a random number generator. You could get a PvP IO drop on your very first kill ever.....or you could make thousands of kills and never see one.

I PvP on a somewhat regular basis, and I've never gotten one. If I DO get one, it will most likely be sold to fund my build, since you can hit influence cap on selling one of them if it's the right one.
True, But I was speaking on an over time, average basis. Similar to purples having such a low drop rate, but at the same time you can get lucky and get 2 in one mission.


 

Posted

Quote:
Originally Posted by SinisterDirge View Post
Exactly. It is only when taken on average, through thousands of kills that it works out to about one per 60 - 75 rep qualified kills.

They are not all worth that much though, so dont get too excited... took me 2 months of trying before I got my first >billion recipe
That's why I said "If it's the right one"

I'm well aware that there are only a few that go for that much. Last I checked, only the Panacea and Gladiator's Armor procs were reliably going for over a billion. And it seems like you have to be at inf cap to even try to buy the Glad Armor proc.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
That's why I said "If it's the right one"

I'm well aware that there are only a few that go for that much. Last I checked, only the Panacea and Gladiator's Armor procs were reliably going for over a billion. And it seems like you have to be at inf cap to even try to buy the Glad Armor proc.
I bid on em to hold a cap worth of infl. Have never actually purchased one despite having bids out for months. I would rather have cap bids out on something that I wouldnt mind buying(and selling for cap+) than a lvl 53 lotg 7.5%...

Hows the quiting going? Hope it goes well, was a ***** for me.


 

Posted

Quote:
Originally Posted by SinisterDirge View Post
Hows the quiting going? Hope it goes well, was a ***** for me.

Not so great. I've managed to cut back from 1 1/2-2 packs a day to a pack every 4-5 days, and I don't smoke at home, or on weekends, but I haven't completely kicked it just yet. Still trying though.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Pyro_Master_NA View Post
Thanks. I was wondering for a while how they worked. Guess I finally have a reason to start doing some pvp.
Thats the reason they were introduced.


Consciousness: that annoying time between naps.

 

Posted

Quote:
Originally Posted by Donna_ View Post
Thats the reason they were introduced.
I actually just solo'd my first 2 AVs yesterday without temps. Was Nightstar and then Siege. If I can handle them, wold that translate to good 1v1 pvp ability?


 

Posted

Quote:
Originally Posted by Pyro_Master_NA View Post
I actually just solo'd my first 2 AVs yesterday without temps. Was Nightstar and then Siege. If I can handle them, wold that translate to good 1v1 pvp ability?
Not really. PvP changes lots of things, and you're playing against a person, not our (questionable) AI. It's like comparing apples and earthworms.


 

Posted

Quote:
Originally Posted by Pyro_Master_NA View Post
I actually just solo'd my first 2 AVs yesterday without temps. Was Nightstar and then Siege. If I can handle them, wold that translate to good 1v1 pvp ability?
PvP requires completely different tactics and build. You can stand in one place with an AV and run a chain that will out DPS the AV's regen, that's not going to work in a 1v1 unless you're fiteklubbing. Most duels involve lots of running, jumping, evasion, phasing. It's a very different environment. Like Tyranno said, apples and earthworms.


 

Posted

Quote:
Originally Posted by Pyro_Master_NA View Post
I actually just solo'd my first 2 AVs yesterday without temps. Was Nightstar and then Siege. If I can handle them, wold that translate to good 1v1 pvp ability?
I dueled someone with my heavily IOed, RWZ Challenge destroying, AV soloing Broadsword/Dark Armor scrapper the other day and got annihilated, so no, being able to solo an AV does not translate to good 1v1 ability.

A few reasons:

1) An AV will stand there and let you beat on it all day.....a player would be a damn fool to do that.

2) An AV will react the same way to the same thing every time you do it.....a player will learn from their mistakes (well, most of them anyway) and come at you with something different.

3) AVs cannot slot IOs to give them an advantage.

4) Players will use debuffs far more frequently than an AV will.

5) You will usually encounter an AV alone.....the only place to guarantee a 1v1 situation is in the Arena. If you venture into a zone1 by yourself, expect to get ganged up on and killed quickly (depending on server and time of day)

6) AVs cannot pop inspirations when they are getting hurt.

7) Only a few AVs have self heals, and those that do use them infrequently.

Starting to see what I mean?

To solo an AV all you need is enough damage to whittle down their health, enough resistance/defense to survive return fire, and enough endurance recovery to keep swinging for 5-20 minutes.

To fight a player you need a much bigger bag of tricks.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

I figured it wouldn't be much help. I was just hoping capped defense would still be good in there. Other than figuring new tactics, would a fire/rad with the av solo build be capable, or would I need to change it up completely?


 

Posted

Well for one thing, 45% defense isn't the softcap in PvP. Plus there's DR, so any defense you get is reduced to a laughable amount. Most /SR's live in Elude in PvP, and SD Tanks need to build for a crapload of Ranged Defense among other things. Player ToHit is something around 75% I believe, plus most people lead off with BU+Aim so defense isn't really an option in PvP.

As for a Fire/Rad, I really don't see that working too well in PvP. Nothing in Fire Control (I'm assuming Controller, unless you ment a Corr) to really help in PvP, at least damage wise. You won't be getting kills 1v1 on a Controller. Rad does alright in PvP, but any kind of mez thrown you're way will detoggle all your debuffs, and most PvP toons pack at least some kind of mez.


 

Posted

Quote:
Originally Posted by Goshnova View Post
Well for one thing, 45% defense isn't the softcap in PvP. Plus there's DR, so any defense you get is reduced to a laughable amount. Most /SR's live in Elude in PvP, and SD Tanks need to build for a crapload of Ranged Defense among other things. Player ToHit is something around 75% I believe, plus most people lead off with BU+Aim so defense isn't really an option in PvP.

As for a Fire/Rad, I really don't see that working too well in PvP. Nothing in Fire Control (I'm assuming Controller, unless you ment a Corr) to really help in PvP, at least damage wise. You won't be getting kills 1v1 on a Controller. Rad does alright in PvP, but any kind of mez thrown you're way will detoggle all your debuffs, and most PvP toons pack at least some kind of mez.
Radiation Emission is alright in arena duels, when your toggles can floor your opponent's to-hit (can't mez you if thy can't hit you)

Not so good in zones. Sure, the guy your toggle is on probably won't be mezzing you.....but all those other people your toggle ISN'T on will have no problem doing so.

My Rad/Sonic defender did pretty good in arena 1v1 situations, in zones....not so much.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.