PVP IO's
Only drop from players you defeat. There is a cool down timer where you cannot get a drop from someone you recently defeated. I believe the timer is 5 minutes.
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Thanks. I was wondering for a while how they worked. Guess I finally have a reason to start doing some pvp.
Only drop from players you defeat. There is a cool down timer where you cannot get a drop from someone you recently defeated. I believe the timer is 5 minutes.
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Giving them a chance to drop off critters in pvp zones sounds like a great idea though.
Giving them a chance to drop off critters in pvp zones sounds like a great idea though.
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Really Do Not Want.
(Note: Edited this comment *HEAVILY* because I *really* don't want to restart that argument yet again. The horse is dead enough.)
In the arena, You need to be within a certain lvl range (Think 5...) In zones, it doesnt matter, everyone is the same lvl. The recipe drop is the lvl of the toon that received the recipe, not the lvl of the defeated toon.
You can only get rep off the same toon once every 5 mins. Once you get a recipe, you cant get another within 10 mins.
RDG usually works out to 1 drop every 60 - 75 defeats.
The drop rate is also set extremely low, that is the reason for the insane prices on this recipes.
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Gotcha. So beating 50+ people will get one drop. Seems like there's a good enough reason for those prices now that I realize that.
Also the price is because they are new, some of them are very good, and the set bonuses are immune to being shut off when you exemplar down. They are the only source of a second global defense to all, and a second -res proc that stacks with achilles heel. Combine rarity with very high demand effects like that and the prices go silly high.
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Gotcha. So beating 50+ people will get one drop. Seems like there's a good enough reason for those prices now that I realize that.
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Not necessarily the case.
It's a random number generator. You could get a PvP IO drop on your very first kill ever.....or you could make thousands of kills and never see one.
I PvP on a somewhat regular basis, and I've never gotten one. If I DO get one, it will most likely be sold to fund my build, since you can hit influence cap on selling one of them if it's the right one.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Not necessarily the case.
It's a random number generator. You could get a PvP IO drop on your very first kill ever.....or you could make thousands of kills and never see one. I PvP on a somewhat regular basis, and I've never gotten one. If I DO get one, it will most likely be sold to fund my build, since you can hit influence cap on selling one of them if it's the right one. |
They are not all worth that much though, so dont get too excited... took me 2 months of trying before I got my first >billion recipe
Not necessarily the case.
It's a random number generator. You could get a PvP IO drop on your very first kill ever.....or you could make thousands of kills and never see one. I PvP on a somewhat regular basis, and I've never gotten one. If I DO get one, it will most likely be sold to fund my build, since you can hit influence cap on selling one of them if it's the right one. |
Exactly. It is only when taken on average, through thousands of kills that it works out to about one per 60 - 75 rep qualified kills.
They are not all worth that much though, so dont get too excited... took me 2 months of trying before I got my first >billion recipe |

I'm well aware that there are only a few that go for that much. Last I checked, only the Panacea and Gladiator's Armor procs were reliably going for over a billion. And it seems like you have to be at inf cap to even try to buy the Glad Armor proc.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
That's why I said "If it's the right one"
![]() I'm well aware that there are only a few that go for that much. Last I checked, only the Panacea and Gladiator's Armor procs were reliably going for over a billion. And it seems like you have to be at inf cap to even try to buy the Glad Armor proc. |
Hows the quiting going? Hope it goes well, was a ***** for me.
Hows the quiting going? Hope it goes well, was a ***** for me.
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Not so great. I've managed to cut back from 1 1/2-2 packs a day to a pack every 4-5 days, and I don't smoke at home, or on weekends, but I haven't completely kicked it just yet. Still trying though.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I actually just solo'd my first 2 AVs yesterday without temps. Was Nightstar and then Siege. If I can handle them, wold that translate to good 1v1 pvp ability?
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I actually just solo'd my first 2 AVs yesterday without temps. Was Nightstar and then Siege. If I can handle them, wold that translate to good 1v1 pvp ability?
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A few reasons:
1) An AV will stand there and let you beat on it all day.....a player would be a damn fool to do that.
2) An AV will react the same way to the same thing every time you do it.....a player will learn from their mistakes (well, most of them anyway) and come at you with something different.
3) AVs cannot slot IOs to give them an advantage.
4) Players will use debuffs far more frequently than an AV will.
5) You will usually encounter an AV alone.....the only place to guarantee a 1v1 situation is in the Arena. If you venture into a zone1 by yourself, expect to get ganged up on and killed quickly (depending on server and time of day)
6) AVs cannot pop inspirations when they are getting hurt.
7) Only a few AVs have self heals, and those that do use them infrequently.
Starting to see what I mean?
To solo an AV all you need is enough damage to whittle down their health, enough resistance/defense to survive return fire, and enough endurance recovery to keep swinging for 5-20 minutes.
To fight a player you need a much bigger bag of tricks.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I figured it wouldn't be much help. I was just hoping capped defense would still be good in there. Other than figuring new tactics, would a fire/rad with the av solo build be capable, or would I need to change it up completely?
Well for one thing, 45% defense isn't the softcap in PvP. Plus there's DR, so any defense you get is reduced to a laughable amount. Most /SR's live in Elude in PvP, and SD Tanks need to build for a crapload of Ranged Defense among other things. Player ToHit is something around 75% I believe, plus most people lead off with BU+Aim so defense isn't really an option in PvP.
As for a Fire/Rad, I really don't see that working too well in PvP. Nothing in Fire Control (I'm assuming Controller, unless you ment a Corr) to really help in PvP, at least damage wise. You won't be getting kills 1v1 on a Controller. Rad does alright in PvP, but any kind of mez thrown you're way will detoggle all your debuffs, and most PvP toons pack at least some kind of mez.
Well for one thing, 45% defense isn't the softcap in PvP. Plus there's DR, so any defense you get is reduced to a laughable amount. Most /SR's live in Elude in PvP, and SD Tanks need to build for a crapload of Ranged Defense among other things. Player ToHit is something around 75% I believe, plus most people lead off with BU+Aim so defense isn't really an option in PvP.
As for a Fire/Rad, I really don't see that working too well in PvP. Nothing in Fire Control (I'm assuming Controller, unless you ment a Corr) to really help in PvP, at least damage wise. You won't be getting kills 1v1 on a Controller. Rad does alright in PvP, but any kind of mez thrown you're way will detoggle all your debuffs, and most PvP toons pack at least some kind of mez. |
Not so good in zones. Sure, the guy your toggle is on probably won't be mezzing you.....but all those other people your toggle ISN'T on will have no problem doing so.
My Rad/Sonic defender did pretty good in arena 1v1 situations, in zones....not so much.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Are they dropped by critters in only PvP zones, given for defeating players in PvP, or just really rare drops that happen to have PvP extra bonuses? I have never receieved one, and I barely do much PvP, but some of the sets look good, and I don't want to spend the billions on them that they sell for currently.