Advertisements/Future of CoX
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I know i will never get an acute number thats why i added the + sign
... and even then, realize you're not seeing all subscribers, or even all people online. (For instance, I'll be in full hide while in a PVP zone, and may forget to take it off. I have friends who are subscribed, but haven't been on in a bit due to, say, one year old children and new work schedules.)
Even for all the work, you're not going to get an accurate picture. |
Heh. Don't worry about that! The only things stored on your computer will be the updated textures, some character models, the new music, and other "Resources"
All the maps, mission text, contacts, and other huge tracts of data will be stored on the server side. That's what it's for.
-Rachel-
All the maps, mission text, contacts, and other huge tracts of data will be stored on the server side. That's what it's for.
-Rachel-
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*Is expecting 500MB*
Heh. Don't worry about that! The only things stored on your computer will be the updated textures, some character models, the new music, and other "Resources"
All the maps, mission text, contacts, and other huge tracts of data will be stored on the server side. That's what it's for. -Rachel- |
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That was sarcasm Blpup, NCSoft is a 10 year old company with several games under it's belt so I can't see them not doing the needful when it comes to insuring the success of one of their properties. Also bear in mind that CoX still has the core development team that has been here since the beginning and have always proven that they are willing to work hard to make the game fun and successful.
I hope NCSoft is doing this. And instead of Screenies which would take some time each day. I will make a graph chart
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"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull
"Durability is the quintessential super-power. " -- Sailboat
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Don't like CoH? What's wrong with it? It's beautiful, it's rich, it has huge..... tracts of data!
Heh. Don't worry about that! The only things stored on your computer will be the updated textures, some character models, the new music, and other "Resources"
All the maps, mission text, contacts, and other huge tracts of data will be stored on the server side. That's what it's for. -Rachel- |
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"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull
"Durability is the quintessential super-power. " -- Sailboat
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Well that would be kinda silly for a company with many games to chart there player base of there games.
That was sarcasm Blpup, NCSoft is a 10 year old company with several games under it's belt so I can't see them not doing the needful when it comes to insuring the success of one of their properties. Also bear in mind that CoX still has the core development team that has been here since the beginning and have always proven that they are willing to work hard to make the game fun and successful.
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Would give you an awesome rep comment for being so cool about this thread but devs nerfed that
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We might have players from those countries, and I don't know about the other countries in that list, but I do know, that for the Australian's, the population is going down, which kinda sucks, because it was a small community to start with.
You do see the EU forums, yes? That we have UK, French, German, Australian/NZ players?
You do recall, as mentioned above, "City of Hero" crashing and burning *fast* in Korea? It's been done, it's being done. |
Australian peak times are a time when it is really easy to see that there are less people around.
One of the main ways to notice this is probably in Australia channel, which is used for making teams etc for people in that time zone. Numbers have almost halved during our peak times.
I know that in Australia, most game shops don't even have City of Heroes on the shelves, and the chain shops that do, don't even know what the game is.
In fact, the chain shops that do, cleared most of them out, for a few dollars, and most now have no stock, so even if we were to have more players interested in playing in Australia, they aren't going to easily be able to just walk into a store and buy a copy of the game.
Advertising and ensuring the game is on shelves would ensure that people know about the game, and would be LIKELY to boost population.
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it is not up to NC if a store carries the game or not. it is the store that decides what it carries. all NC can do is hop up the advertising a little and even then all that will carry it is game stores and maybe top chain stores.
...ensuring the game is on shelves... |
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Actually, for some places in Australia, it is up to NCsoft, since some of the supermarkets, and larger chains in Australia have a shelf space fee, which means that it does fall on NCsoft to make it happen.
it is not up to NC if a store carries the game or not. it is the store that decides what it carries. all NC can do is hop up the advertising a little and even then all that will carry it is game stores and maybe top chain stores.
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Advertising would also help convince more of the smaller game stores that it is a good idea to carry the game, and even if it didn't, it would at least make more Australian's, and more from other countries aware the game exists, thus expanding the population of city of heroes, even if they had to buy it off the NCsoft website.
To a small degree. And make sure you know what you're looking at. That's NCSoft's numbers, not City of Heroes numbers, and, as noted, it's in Korean monetary units not taking into account variable exchange rates.
Dec out.
Even for all the work, you're not going to get an accurate picture.