My New Scrapper Idea: A Build Challenge!


Bill Z Bubba

 

Posted

Hello all!
I'm currently leveling a Claws/Regeneration Scrapper and I have to say, I'm not really feeling it. For several reasons.

1.) I'm not knocking Regeneration, but I'm just not good at it. I've got this Scrapper to level 36 and she's dying quite a bit and has a hard time running +1 x3 missions. All six of my other Scrappers by that same level were running those same types of missions easily and rarely, if ever, dying. Now, I blame myself and not the Regeneration set as I've heard about the sort of things people can pull off with Regens.

2.) This one may be my imagination but it seems that (possibly due to the coming nerf to Shields, or because people have gotten tired of it?) /Regen has become the flavor of the week again. The last two times I've run the All Scrapper Hess TF, something like five or six out of eight of the Scrappers have been /Regen. This of course might just be coincidence. And it really doesn't matter, but as a personal thing, I like my Scrappers to stand out. (My favorite is my Dual Blades/Dark Armor. Not unheard of, but not exactly popular either.)

So, while I'm trying to give /Regen more of a chance and see how it is with more slots and sets, I'm already thinking of rolling a new Scrapper. And I thought to myself, "What's a Scrapper combination that I have never seen?"

Martial Arts/Fiery Aura.

I'm sure they are out there, somewhere. However, I cannot recall having ever seen one. And I know that the two are supposed to be the most sub-par sets available to Scrappers. However, I've always liked the Martial Arts animations and I like a good challenge.

So, I got into Mids and I built one. And it looks good. It actually looks pretty darn good. Expensive, but good. (I'd post the build but I'm not terribly savvy with Mids and am not sure how to do it. That, and it refuses to update for me, so I can't post the true build I have in mind, with Physical Perfection included.)

I'm really loving Claws though, so I might change it to a Claws/FA but I'm leaning towards Martial Arts because it's the only primary for Scrappers that I haven't leveled to 50, other than Electric Melee or Spines (which I've never played because I detest the way it looks).

So, if any of you were going to build a Martial Arts/Fiery Aura Scrapper, how would you do it? Any advice or posted Mids builds would be great.

Just something to do if any of you are super bored. I probably won't actually be rolling this toon up any time soon because I'm still trying to make Regen work for me and I'd need some time to build up the Influence it will require, but this is almost certainly my next Scrapper.

Thanks in advance, and I hope I was descriptive enough. (Or not overly descriptive!)

Oh, and I almost forgot a question: Does Fiery Embrace enhance the damage of Blazing Aura? Thanks!


 

Posted

There was another thread just recently here in the scrapper forum with some discussions about MA/FA.

I hear ya on Regen. The set is just too damn clicky for me, and with it causing redraw on claws, I've never understood how anyone can tolerate it.


Be well, people of CoH.

 

Posted

I'm leveling my Martial Arts/Fire right now. And yes, I'm doing it because it should be sub par, but even the worst Scrapper is still a Scrapper. So far it's fun. I'm having endurance troubles because I have a couple more levels until Stamina, but nothing unmanageable, and I've already cranked up the difficulty level a little.

I haven't tried to figure out a good build, though. I'm not planning to IO him out, just to enjoy the ride.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
I hear ya on Regen. The set is just too damn clicky for me, and with it causing redraw on claws, I've never understood how anyone can tolerate it.
Because in the right hands it can be unkillable for a duration of time.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
Because in the right hands it can be unkillable for a duration of time.
An FF defender can be "unkillable for a duration of time."


Be well, people of CoH.

 

Posted

This is true.... well... I certainly haven't seen it done.


Be well, people of CoH.

 

Posted

Traps/Sonic defender can


Pinnacle
Langar Thurs-Katana/SR 50; Hejtmane-DM/DA 50
Rogue Spear-Spines/DA 50; Hypnosis-Ill/Rad 50
Sir Thomas Theroux-DM/SR 50; Melted Copper-Fire/Shield 50
Byzantine Warrior-DB/ELA 50;Blade Tempo-50 DB/EA

 

Posted

About Mids, you may have an older version, which has the wrong update address. I suggest you go to Titan Network, which is maintaining and updating Mids now, and download the latest version.

Be Well!
Fireheart


 

Posted

Quote:
Originally Posted by JeNeSaisQuoi View Post

Martial Arts/Fiery Aura.
There are several potential synergies there. Martial Arts is somewhat maligned because it is seen as poor damage: However, Martial Arts has the most soft mitigation of any scrapper primary. This means that MA can be used to add considerable survivability to the secondary.

Fiery Aura, on the other hand, has a LOT of offensive utility, with Fiery Aura and burn being two attacks, one with yet another soft mitigation included, and the whopping effects of our favorite Fiery Embrace. Add in the self heal and the not terrible resistance numbers and the combo will shine.

Indeed, MA/fa is a combo that REALLY loves the +recharge. Stack it on until your arms are tired, you will not be displeased.

Will you win any damage titles? It'll be close. But you will survive thangs you won't believe, too. Knockdown/knockback/stuns/fears/roots, it's ALL good.


Quote:
I'm sure they are out there, somewhere. However, I cannot recall having ever seen one. And I know that the two are supposed to be the most sub-par sets available to Scrappers. However, I've always liked the Martial Arts animations and I like a good challenge.

So, I got into Mids and I built one. And it looks good. It actually looks pretty darn good.
I'd wager it does.

Quote:
Expensive, but good. (I'd post the build but I'm not terribly savvy with Mids and am not sure how to do it. That, and it refuses to update for me, so I can't post the true build I have in mind, with Physical Perfection included.)
To update Mids do NOT click the link in the popup. Instead read the pop-up and follow the directions, namely, go to :

http://www.cohplanner.com/

Download a new copy and run that. I heartily recommend de-installing your old version of Mid's first. Be sure to have your builds saved in a different folder!


Quote:
I'm really loving Claws though, so I might change it to a Claws/FA but I'm leaning towards Martial Arts because it's the only primary for Scrappers that I haven't leveled to 50, other than Electric Melee or Spines (which I've never played because I detest the way it looks).

So, if any of you were going to build a Martial Arts/Fiery Aura Scrapper, how would you do it? Any advice or posted Mids builds would be great.
I would do it with STYLE, mang.

Take storm kick, thunder kick, and crane kick to level with. Respec out of thunderkick for CAK as soon as it's available. Take and slot dragon tail as soon as possible. If you decide to take the stun attack, drop two+ slots in it for acc, stun, and recharge. fa has no defensive auras, so you don't particularly want to stay in a big knot of aggroed baddies all the time.

FA, take the shields, take the self heal, take consume, slot them as soon as your attack chain is healthy, recharge, recharge, recharge.

Pools, I'd say leaping, fighting, fitness, body mastery, with all the usual suspects.


Quote:
Oh, and I almost forgot a question: Does Fiery Embrace enhance the damage of Blazing Aura? Thanks!
Yes.


 

Posted

I have a thread working the kinks out of Katana/Fiery Aura and I have to say, it is better than I'd thought it would ever be. If you wanted any ideas, I'd recommend checking it out. It's not perfect, but it's a good place to look anyway.

However, I fully endorse MA because FA need mitigation to really shine. In my experience, without something to draw attention away from its lowish resistances and lack of knockback protection, FA can be very frustrating. I'd recommend IOing in 8 points of KB protection and expecting to work in Tough and Weave at some point. Work MA's soft control to your advantage, and you'll be great.

That's my .02 anyway.


The Story of a Petless MM with a dream
Quote:
Originally Posted by Deus_Otiosus View Post
This entire post should receive some kind of award for being both hysterical and fantastic.
Well done.
I have a 50 in every AT, but Scrappers and Dominators are my favorites.

 

Posted

Very nice! Thanks for all the replies everyone! I'm actually so jazzed about this now that I'm probably going to put my Claws/Regen on hiatus and get started on my MA/FA now. I'm not sure why, but if I can't come up with a name for the toon I really like, it'll get deleted in short order, so once I come up with something I'll like for at least 50 levels, I'm gonna get started.

Again, thanks for the help!


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post

I hear ya on Regen. The set is just too damn clicky for me, and with it causing redraw on claws, I've never understood how anyone can tolerate it.
Claws is the only weapon set I can play with Regen, because the redraw is so fast as to barely be noticeable.

Besides Bill, you've seen my Claws/Regen in action before, in any SANE situation he's damn near unkillable. (+4/x8 is NOT sane, for any character)

The thing I like about Regen is the fact that skill and timing actually have an effect on your survival. If I'm on my game I can do some crazy stuff, if my timing is a little off I tend to faceplant a lot.

My advice: Learn when you DON'T need to hit your heals. If you have a little bit of defense a lot of times your passive regen will see you through the fight, leaving your heals for when you REALLY need them.

Caveat: You WILL die a lot while you're getting this down.

I've been playing my claws/regen for a LONG time against every enemy type in the game, so I know what he can do against them all. However, I collected all but the last debt badge while learning all of that. The downside is it's not something you can really teach, only learn.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
The thing I like about Regen is the fact that skill and timing actually have an effect on your survival. If I'm on my game I can do some crazy stuff, if my timing is a little off I tend to faceplant a lot.
Aside from interrupting my stream of death dealing to keep myself alive, my biggest gripe on my DM/Regen Scrapper were situations where lag would prevent recon or DP from going off and see me faceplanting as a result.

I can live with it when I just wasn't fast enough, or I made a mistake - but on the ITF you will face lag and I found repeated deaths from lag to be unbearable.

YMMV.


 

Posted

I'm working my /regen again. I stopped for a long time cause it was clickey but I added as much defense as I could and it played better. Had fun on an itf yesterday but only cause of a good kin. Don't think it will ever be fotm.

I'm only 38 and haven't io'd him out yet so with epics I think he will be awesome.


 

Posted

Quote:
(+4/x8 is NOT sane, for any character)
Sanity is SOOOO overrated.


Be well, people of CoH.

 

Posted

I'm seriously considering a kinetic melee/regen depending on the buff powers of KM (see Klaw's statement). It's a great set, just needs to have slow resists.


Miss Arc #147491: Rise of Bedlam
AKA Iron Smoke @Champion Server

 

Posted

MA/fire will probably be playable but there's just nothing it will do better than an MA/shield


 

Posted

Quote:
Originally Posted by DaveMebs View Post
MA/fire will probably be playable but there's just nothing it will do better than an MA/shield
Yes, but it will do a number of things WORSE, which is the point.

Besides, you're ON FIRE. That's totally worth gutting your damage and faceplanting a lot. Then you have Rise of the Phoenix to help take the sting out of your shame.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Deus_Otiosus View Post
Aside from interrupting my stream of death dealing to keep myself alive, my biggest gripe on my DM/Regen Scrapper were situations where lag would prevent recon or DP from going off and see me faceplanting as a result.

I can live with it when I just wasn't fast enough, or I made a mistake - but on the ITF you will face lag and I found repeated deaths from lag to be unbearable.

YMMV.
My first 50 and oldest toon is a DM/Regen. Nothing makes you appreciate proactive clicking like needing to hit Recon or DP during Shadow Maul's animation.

And I can see MA/FA being a very fun build. I may have to actually go back to playing scrappers again.


Pinnacle
Targutmunky Kin/Rad Def
Negative Fallout Rad/Dark Def
Abyss Hunter DM/Regen Scrap
Super Bug Spines/Regen Scrap
Karnage EM/WP Brute

and many. many more

*This post printed on recycled electrons

 

Posted

Quote:
Originally Posted by _Klaw_ View Post
I'm working my /regen again. I stopped for a long time cause it was clickey but I added as much defense as I could and it played better. Had fun on an itf yesterday but only cause of a good kin. Don't think it will ever be fotm.
You mean you don't think it will ever be fotm again . The first few years of this game it was shocking when you actually saw a scrapper that wasn't regen.


 

Posted

Quote:
Originally Posted by TargMunky View Post
My first 50 and oldest toon is a DM/Regen. Nothing makes you appreciate proactive clicking like needing to hit Recon or DP during Shadow Maul's animation.

And I can see MA/FA being a very fun build. I may have to actually go back to playing scrappers again.
Quote:
Originally Posted by Riverdusk View Post
You mean you don't think it will ever be fotm again . The first few years of this game it was shocking when you actually saw a scrapper that wasn't regen.
My first scrapper was DM/regen also, way back before all the changes to /regen that made it fall from grace as FoTM. I loved that scrapper. I was also one of those crazy people that had to keep Shadow Maul in my build despite all of the popular builds and posters poo-pooing the power as inefficient due to the animation. I was too tickled to hear the sound of it hitting 5 or more mobs. Come to think of it, SM, SD and DC were like a trifecta of satisfying, multiplying sounds of ownage. Man, I wish that toon wasn't on a dead server . Oh, and sorry for the derail to Memory Ln.