Super Booster V - Emotes: Bug Report


Amish_Justice

 

Posted

Character Emotes

  • Showoff
  • Growl

Costume Change Emotes

Activate the following mutant-themed costume change emotes using the costume change interface, selectable from the main Menu.
  • Energy Morph
  • Rapid Boil
  • Dimensional Shift

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The following format is helpful; leave blank or put N/A for any areas that are not applicable:

Feature Name or Description

Operating System (Vista, XP, OS X version):
User Client (Mac/PC/Linux):
Emote:
Server:
Zone:
Character name:
Time:
Location:
Archetype:
Critter Type:
Level:
Bug Description:
Link to Forum Discussions:


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Posted

/ccemote Energy Morph

Operating System (Vista, XP, OS X version):Windows XP Pro
User Client (Mac/PC/Linux):PC
Emote: /cce # ccenergymorph
Server:Test
Zone:N/A
Character name:Seraphina Wishsong
Time:07:51 PM EST
Location: N/A
Archetype:Scrapper
Critter Type:N/A
Level:50
Bug Description: The slash command for Energy Morph failed to change the costume, but locks out costume change for 30 seconds as though it had. dimensionshift and rapidboil work fine.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Active Secondary Mutations appear to cancel the ccemote's animations. Only seen this with Heightened Speed so far(the mutation loops its animation every 8-10 seconds).

Acutes Senses also loops. I believe each of the auto powers granted will do so, but shouldn't as auto powers.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Zombie Man View Post
The Sound FX for Rapid Boil and Energy Morph don't play while Fly is on (they *do* for Dimension Shift... that's OK).
Wait, Rapid Boil has sound? I used it on a non-flyer, but there was no sound at all.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

ccEnergyMorph & ccDimensionShift with Hover/Fly

Operating System (Vista, XP, OS X version):Windows XP Pro
User Client (Mac/PC/Linux):PC
Emote: ccenergymorph
Server:Test
Zone:N/A
Character name: Bug Report1
Time:09:24 PM EST
Location: N/A
Archetype: Defender
Critter Type:N/A
Level:50
Bug Description: Energy Morph & Dimension Shift used while flying do animate, but don't change the costume until addition delay(the length of the animation again). This might be related to the interferance cause by the looping animation from Secondary Mutations.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
Wait, Rapid Boil has sound? I used it on a non-flyer, but there was no sound at all.
Also got no sound on Rapid Boil, without fly, female model. I could hear the sound when other people were performing the emote though.


Justice Hunter, 50 Inv/SS Tank

Slenszic, 50 Sword/Energy Stalker

MA Arc IDs: 1355, 2341, 2350

 

Posted

Feature Name or Description

Operating System (Vista, XP, OS X version):Win 7
User Client (Mac/PC/Linux):PC
Emote:ccDimension Shift
Server:Test
Zone:N/A
Character name:Solaris Titan
Time:11:25pm est
Location:N/A
Archetype:Tank
Critter Type:N/A
Level:44
Bug Description:After using one cc emote, which works, attempting to use the Dimension Shift emote fails to animate and I get the animation for the Temporary Invulnerability. I did also have the Heightened Speed buff active at the time.


Pinnacle & Virtue:
A bunch of Heroes - Alpha Team, Legion of Order.
A bunch of Villains -Black Citadel , Pinnache.

 

Posted

Operating System (Vista, XP, OS X version): Windows XP Pro
User Client (Mac/PC/Linux): PC
Emote: cc dimension shift
Server: Test
Zone: Any
Character name: Bug Report
Time: 11:23-11:37 AM EST
Location: Any
Archetype: Defender
Critter Type: N/A
Level: 50
Bug Description: cc dimension shift doesn't animate when Maneuvers or Charged Armor(Epic) are active. Their animations are overriding the ccemote animation. The costume does change after a delay(the length of what the animation would have been). I have tested this with and without secondary mutation active. Also with Hover/Fly and without.


The plastic tips at the end of shoelaces are called aglets. Their true purpose is sinister.
--The Question, JLU

 

Posted

Operating System (Vista, XP, OS X version): Win 7
User Client (Mac/PC/Linux): PC
Emote: Dimension Shift
Server: Test of course
Character name: any
Bug Description: The dimension shift cc emote doesn't play correctly when a defensive toggle is running. When the toggle is running dimension shift will make you fade out, but the copies animation and sound don't play. The toggle's activation animation plays instead. Tested with weave, tough, invincibility, etc. Seems like any toggle with an animation on activation will stop the dimension shift animation and sound to not play. This was also verified by other testers on the Testers global channel.


 

Posted

The Energy Morph costume change emote

Operating System: Windows 7 Pro
User Client: PC
Emote: Energy morph
Server: Training Room
Zone: Steel Canyon
Character name: Mark Jerry1
Location: Inside Icon, the tailors
Archetype: Defender

Bug Description:
There is a very strange effect where if I switch costumes with this emote, my character becomes completely coated in black for a short while, which slowly but surely fades off until I'm normal again. The effect can be reproduced all the time on costumes 0 and 2, costume 1 is darkened when switched TO this slot, but not nearly as pitch black as 0 and 2 are.

I had no toggles running, but [Mutation: Tough Hide] was active during this realisation.



Home server: Victory
Characters on: Victory & Virtue
My first 50(0)! 18/11/11
@Oneirohero

 

Posted

Quote:
Originally Posted by Nights_Dawn View Post
Operating System (Vista, XP, OS X version): Win 7
User Client (Mac/PC/Linux): PC
Emote: Dimension Shift
Server: Test of course
Character name: any
Bug Description: The dimension shift cc emote doesn't play correctly when a defensive toggle is running. When the toggle is running dimension shift will make you fade out, but the copies animation and sound don't play. The toggle's activation animation plays instead. Tested with weave, tough, invincibility, etc. Seems like any toggle with an animation on activation will stop the dimension shift animation and sound to not play. This was also verified by other testers on the Testers global channel.
This bug is currently on Live. I have tested it with a number of characters and so far the Dimension Shift animation does not animate with any of the following toggles:

Mind Over Body, World of Confusion, Stealth, Invisibility, Superior Invisibility, Dispersion Bubble, Force Bubble, Personal Force Field, Dark Embrace, Shadow Fall, Maneuvers (and Tactical Training: Maneuvers), Tactics (and Tactical Training: Leadership), Invincibility, Unyielding, Temp Invulnerability, Tough, Weave, Fire Shield, Plasma Shield, Blazing Aura, Mask Presence, Indomitable Will, Hyper Phase, Rock Armor, Minerals, Rooted, Mud Pots, Integration, Quills, Hide, Entropy Shield, Kinetic Shield, Power Shield.

The bug, however, isn't affected by Super Speed, Fly, Raptor Pack, Super Jump, Zero-G Pack, Combat Jumping, Ninja Run, or any of the Sprint powers, including Prestige Power Slide.


 

Posted

Quote:
Originally Posted by Paragon View Post
This bug is currently on Live. I have tested it with a number of characters and so far the Dimension Shift animation does not animate with any of the following toggles:

Mind Over Body, World of Confusion, Stealth, Invisibility, Superior Invisibility, Dispersion Bubble, Force Bubble, Personal Force Field, Dark Embrace, Shadow Fall, Maneuvers (and Tactical Training: Maneuvers), Tactics (and Tactical Training: Leadership), Invincibility, Unyielding, Temp Invulnerability, Tough, Weave, Fire Shield, Plasma Shield, Blazing Aura, Mask Presence, Indomitable Will, Hyper Phase, Rock Armor, Minerals, Rooted, Mud Pots, Integration, Quills, Hide, Entropy Shield, Kinetic Shield, Power Shield.

The bug, however, isn't affected by Super Speed, Fly, Raptor Pack, Super Jump, Zero-G Pack, Combat Jumping, Ninja Run, or any of the Sprint powers, including Prestige Power Slide.
I'll add Static Shield and Charged Armor. Also none of the new emotes work with these.


 

Posted

Quote:
Originally Posted by Mirage_Maker View Post
I'll add Static Shield and Charged Armor. Also none of the new emotes work with these.
I confirmed on my Tanker this evening that the new costume change emotes also do not work with any of the Ice Armor toggles running.


 

Posted

Quote:
Originally Posted by Derangedpolygot View Post
/ccemote Energy Morph

Bug Description: The slash command for Energy Morph failed to change the costume, but locks out costume change for 30 seconds as though it had. dimensionshift and rapidboil work fine.
Rugiel found the proper name for this. You type in PodPerson

You know, like Invasion of the Bodysnatchers?


 

Posted

Am I the only one who finds Growl buggy? No matter what type of leg cover I get, my left knee clearly dips below the floor's level. When using monstrous legs, my left foot is actually airborne during "Growl", and my left knee buckled over to the point of the thigh and the foreleg becoming one. It also includes that awful ineffectual swipe. Can we have a swipeless growl?