A small request...
((I think inviting yourself to *anything*, whether in real life or in a game is rude. Having said that, I also think that all of us, at one point or another, has done something rude, or even thoughtless without realizing it.
I don't think that much of it when I get a tell asking if I have room on my team. If someone is "rudely" inviting his/herself to my team, if they do so in a friendly manner, it doesn't bother me. It's only when I get repeated requests from the same person (which happens a LOT) that I get perturbed. Other than that, anything sent to me in a friendly tell, I try to answer politely, unless I'm afk or extremely busy.
But I can see Smersh's point.))
I wouldn't call sending tells and asking to join teams rude. Some of the tells I've gotten that were like that were actually really polite and friendly. I even ended up just randomly conversing with the person on several occasions.
But I do think it's a little stupid and a time-waster for the person sending the tells.
What's even more funny is that over 3 times, I've gotten these tells while I was base editing. I wasn't in a team. And my zone status was "Super Group Base". And I was level 50. And I see a tell like "Got room on your team for a Stalker?"...
At that point, I just facepalm...
How do you determine just from the search window whether or not someone is already on a team?
I'm seeing columns for: Search Status, Level, AT, Origin (why?), Name, Current Map, and Search Comment. But I am not seeing any column showing Team or Solo. Is there a way to add additional columns to the search window? If not, perhaps the Origin Column should be replaced with Team Size.
How do you determine just from the search window whether or not someone is already on a team?
I'm seeing columns for: Search Status, Level, AT, Origin (why?), Name, Current Map, and Search Comment. But I am not seeing any column showing Team or Solo. Is there a way to add additional columns to the search window? If not, perhaps the Origin Column should be replaced with Team Size. |
Personally I sometimes find it a bit intrusive when somebody sends me a tell asking if they can join my team, especially if I'm not team leader. I try to remain cordial thought. If the person sends me clear and understandable tells I am more likely to consider their request.
I can appreciate why people do it thought and as long as they respect a polite "no,sorry" I'm ok with it. What's rude is when a person asks me more than once in an hour, doesn't communicate properly, and/or spams several people at once.
Also look at where people are, if I'm role playing in my supergroup base chances are I won't want you to join my team. If on the other hand I'm running a PuG in Talos Island or Cap au Diable and I broadcast LFM then chances are I won't mind your tell.
I think it's largely about the situatuion, I think asking what the team is doing before asking iof you can join is probably a good idea though.
At every set of lights someone you don't know phones you or knocks on the window and asks if they can get in.
It's not just rude.
It's annoying. I don't know who you are. As far as I am concerned my team has the right amount of people and the right balance for what I want. We do not -need- you. If we did, we'd be sending YOU the tell.
Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
A group of you and your friends get into a taxi you hired at the end of a good night out. The taxi is just right. Not too full, comfortable and has a good atmosphere.
At every set of lights someone you don't know phones you or knocks on the window and asks if they can get in. It's not just rude. It's annoying. I don't know who you are. As far as I am concerned my team has the right amount of people and the right balance for what I want. We do not -need- you. If we did, we'd be sending YOU the tell. |
It hasn't happened to me very many times, but I've never been offended by someone asking if they could split the cab. Nor do I think it's rude.
You don't want more people on your team. Awesome, don't invite any more people. If someone sending you an otherwise reasonable tell asking if you have more room is offensive or annoying, you need to grow some thicker skin.
@Dysc, on virtue:
Virtue blues: Overnight (DP/MM), Kid Ridiculous (FC/rad), Panorama (Ill/time)
Virtue reds: Block Party (SS/SD), Goldcrush (earth/fire), Deadwire (claws/elec), Snowcrush (ice/kin)
I like how people are trying to construct all these ridiculous real-world scenarios in an attempt to make receiving a tell a bigger deal than it is. Someone running into traffic to knock on the window of a moving cab is comparable to someone sending you a tell? Really?
|
As someone who is not the team leader most of the time, (And when I am, I'm on a TF 99% of the time) I really hate getting tells asking to join. Usually, they're while I'm on a map...you know, doing my best to help keep my team alive, and moving as fast as they can. Stopping to ask the team leader if he wants some random person I don't have a clue about is not going to happen.
|
When I'm looking for a team, first I'll ask on my SG channel if there are any SG teams running. If not, I'm usually content to solo, but in cases where I feel I must have a team, my next step will be to set my flag to "Looking for mission team." My last resort when I absolutely must have social interaction to go with my gaming is to send a message out on Broadcast between solo missions.
I don't send tells to random players to get on a team. While the person sending it usually doesn't care which team they get on, sending a private tell makes it seem otherwise. In Broadcast, it's "I want to join a team," but when done through a Tell, it comes out as "I want to join YOUR team," whether intentionally or not.
It would be understandable that some would see the latter as more of an intrusion than the former, but I don't think it's entirely the sender's fault. I'd support a revamp of the team search window that would have a way of designating who are leading teams that are looking for more members so they wouldn't have to waste both their own time and that of the recipients of their tells.
Currently published Mission Architect arcs:
Arc ID# 70466: From the Abyss.
Arc ID# 403174: The Serpent's Revenge.
Arc ID# 534236: The Clockwork Angel.
OP instead of QQing about people asking to join a team put yourself on hide. Easy solved and makes all the whine in this thread pointless.
I have no problem with getting a tell asking to join my team, and also no problem in turning people down if they do, and I'm not in the mood.
At the times I play (Aussie evening, before or during maintenance time) it makes a lot of sense actually, as there are often single figures present in a zone. In that context it makes perfect sense to ask the teamed ones if a team is going, when the alternative is to shut up, wait and see if they broadcast that they're looking.
((I like how people who have no manners on the internet like for us to think they have them in real life too. Good manners is good manners, internet or in person. Rude is rude. The analogies are all valid. ))
|
And it's not rude to ask someone politely to split a cab anyway.
@Dysc, on virtue:
Virtue blues: Overnight (DP/MM), Kid Ridiculous (FC/rad), Panorama (Ill/time)
Virtue reds: Block Party (SS/SD), Goldcrush (earth/fire), Deadwire (claws/elec), Snowcrush (ice/kin)
I just think people are mixing up the words "rude" and "annoying".
As you may or may not be aware, "rude" depends on the context and what the expectation is in a particular situation. In this particular example, the comparison is nonsensical because sitting in a cab in traffic is a completely different situation than playing a MMO.
And it's not rude to ask someone politely to split a cab anyway. |
Okay, serious question time. This one is primarily directed at Silencer7, but anyone can feel free to chime in.
What is it that makes an MMO a different social space than the real world? Why do normal standards not apply (or different standards apply, if you prefer to phrase it that way)?
In the real world, asking for something that hasn't been offered can be seen to be pretty rude. You can ask your grandmother for a cookie and have a fair chance of getting one, but asking a stranger would get you a weird look or worse.
In the MMO world, much of it is a public space shared by all. However, there do exist private spaces within the MMO world, private being defined as 'only able to be entered by an owner, member, or someone who has been invited.' In our MMO, spaces with varying degrees of privacy can be found in instances, arena matches, supergroup bases, global channels and teams. You can enter your own private spaces (for instance, by taking a mission) or create a space that has you and a few other people (for instance, making a global channel or team.) Just because you are in such a private space, however, does not insulate you from those outside the space; you can be sent a tell or email and receive it inside that private space.
Likewise, such private spaces exist in the real world, and communication can be sent into those private spaces, by cell phones, land lines, knocking on the door, et cetera. Most of the time, sending communications to those private spaces without knowing the people inside is considered to be rude, unless you have some sort of specific business with them. (No one I know likes getting a phone call or a knock on the door from some sort of salesperson, especially when you're otherwise occupied.)
Now, as a mitigating factor, the MMO space has a lowered threshold of social interaction for strangers. Everyone who is playing has, presumably, at least some interest in the subject matter, and everyone is paying $15 a month for the chance to play the game and interact with others who are also interested in playing the game. This, incidentally, is why it is not rude to send a tell when you are recruiting for a team to people that show up on /search solo. You can presume that everyone who is playing the game is at least marginally interested in gaining experience, influence, etc. This is a social norm for the MMO.
My position is that the lowered threshold is what allows PUGs to form. A gathering of people who want to play the game, just for fun or to accomplish a specific goal (task force, raid, etc.) I do not view that lowered threshold of interaction as extending to asking for entry into a private space when it is not offered.
It is one thing to ask to join in a private space when it is offered, either explicitly or implicitly. Explicit invitations range from a tell saying 'Hey, want to join a radio team?' to a broadcast saying 'Numina taskforce looking for three more, defender or tank preferred.' An implicit invitation would be, for instance, you talking about your supergroup on your team channel, and one of your teammates asks a few questions about it. The invitation is implicit when you are saying complimentary things about your group to an interested party, so it is not rude when that person says, 'That sounds like a neat group, can I join?'
But, when you see someone is on a team in the search window, it is not an explicit or implicit offer of a spot on a team. It just means that they are on a team. They could be teamed for many different reasons - they could be setting up an arena event, they could be running a costume contest, they could be having a supergroup mission night, they could be RPing, or they could be just running missions with a pickup group.
These are my views on the matter. I am interested to hear why an MMO's social space is different, why asking if you can join a team already in progress is a social norm, rather than a deviation from the norm and, hence, rude.
I am willing to be convinced, but it will take more than 'MMOs are different.' I want to understand why.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
-Don't just rebel, build a better world, comrade!
Pugs aren't private spaces.
((I stand by my assertion that good manners are good manners, no matter what the context. I'm not saying I always use mine, but it doesn't make it right when I -- or anyone else -- am rude. Still, the analogies are all good analogies. I understand the comparisons, even if you don't. Sure they may stray a bit into hyperbole, but they still convey the ideas very well.))
|
What people in this thread are doing is trying to draw specious analogies between the real world and a MMO, so that they can modify others' behavior in a way that is preferable to them.
This whole thing about "entering a private space" is a shibboleth, because no one's "entering" a "private space" by sending you a tell. They are asking permission to enter something that can only very tenuously be called a private space. They can't "invite themselves" or even "knock on the window" or whatever other garbage analogies people have come up with. All they can do is ask to be included.
It doesn't matter at all if there is an "implicit invitation" or not to join a team, because this hypothetical person sending you a tell isn't joining the team under their own power. They are asking you whether or not your team is inviting more members.
The reason MMOs are different as a social space ought to be obvious; the entire attraction of playing one is to play with other people. So it makes sense that people assume that other people playing an MMO want to play with other people to (especially in this particular MMO, with its emphasis on team play.) The only way it makes any sense to consider the question "does your team have any more room" rude is if you consider any unsolicited communication rude. And given that MMOs are mostly played by collections of strangers forming ad hoc groups, considering any unsolicited communication rude would leave you feeling very lonely.
@Dysc, on virtue:
Virtue blues: Overnight (DP/MM), Kid Ridiculous (FC/rad), Panorama (Ill/time)
Virtue reds: Block Party (SS/SD), Goldcrush (earth/fire), Deadwire (claws/elec), Snowcrush (ice/kin)
Okay, serious question time. This one is primarily directed at Silencer7, but anyone can feel free to chime in.
What is it that makes an MMO a different social space than the real world? Why do normal standards not apply (or different standards apply, if you prefer to phrase it that way)? In the real world, asking for something that hasn't been offered can be seen to be pretty rude. You can ask your grandmother for a cookie and have a fair chance of getting one, but asking a stranger would get you a weird look or worse. In the MMO world, much of it is a public space shared by all. However, there do exist private spaces within the MMO world, private being defined as 'only able to be entered by an owner, member, or someone who has been invited.' In our MMO, spaces with varying degrees of privacy can be found in instances, arena matches, supergroup bases, global channels and teams. You can enter your own private spaces (for instance, by taking a mission) or create a space that has you and a few other people (for instance, making a global channel or team.) Just because you are in such a private space, however, does not insulate you from those outside the space; you can be sent a tell or email and receive it inside that private space. Likewise, such private spaces exist in the real world, and communication can be sent into those private spaces, by cell phones, land lines, knocking on the door, et cetera. Most of the time, sending communications to those private spaces without knowing the people inside is considered to be rude, unless you have some sort of specific business with them. (No one I know likes getting a phone call or a knock on the door from some sort of salesperson, especially when you're otherwise occupied.) Now, as a mitigating factor, the MMO space has a lowered threshold of social interaction for strangers. Everyone who is playing has, presumably, at least some interest in the subject matter, and everyone is paying $15 a month for the chance to play the game and interact with others who are also interested in playing the game. This, incidentally, is why it is not rude to send a tell when you are recruiting for a team to people that show up on /search solo. You can presume that everyone who is playing the game is at least marginally interested in gaining experience, influence, etc. This is a social norm for the MMO. My position is that the lowered threshold is what allows PUGs to form. A gathering of people who want to play the game, just for fun or to accomplish a specific goal (task force, raid, etc.) I do not view that lowered threshold of interaction as extending to asking for entry into a private space when it is not offered. |
As long as you do so politely, there is no breach of etiquette in doing so.
Then of course, you have the option of declining. Though just ignoring them or giving a rude response makes you the one showing a lack of manners.
"Life is what happens when you are making other plans"
OK, instead of looking at an MMO as being akin to hanging out in your house or going to a movie with friends, think of it more like playing a game of basketball on a public court or a game of pool in a bar. It is perfectly acceptable for someone to ask in to said game, ask if there is room for another, ask for next game, etc.
As long as you do so politely, there is no breach of etiquette in doing so. Then of course, you have the option of declining. Though just ignoring them or giving a rude response makes you the one showing a lack of manners. |
I'm going to offer one based on yours. Often, I've come out of mission doors and encountered someone standing outside who might have just soloed a mission at that door. Sometimes they strike up a conversation and -- also sometimes -- will then ask me if there is room on my team. For some reason, that doesn't bother me at all, as long as it's done in a polite and friendly manner.
But if I'm nowhere near that person, it does bother me. If I've had no other contact with them, yes, it bothers me and it's a bit rude because they do not know what situation I am in that they are inviting themselves to. Think of it as getting on your cell phone and calling a random person and asking them if they are playing basketball, and if they are, can you come over and play also.
Another analogy. Analogies, analogies. The pictures we draw to illustrate and illuminate -- change a line here, or a color there, and you change the whole picture. And yet, the picture is still valid.
And maybe, just maybe, you touched on something else. If I'm busy -- either with rp or trying to stay alive in a mission, and someone sends me a tell I either have to take a moment to answer, or I have to be rude and ignore it. If the tell comes from a friend, he/she will know that I'm busy, but a stranger will not. If it's a friend, I'll just click on my friends' list when I'm done and apologize for taking so long to reply. Odds are, I'm not going to go back through my chatlog to look for the stranger who sent me the tell, which makes me feel a bit rude.
It seems to be a bit more complicated than, "I'm right and you're wrong." I think the important thing is to remember the "Do unto others..." rule.
But the analogies given so far are still valid. It's a good debate. I'm enjoying it. ))
Someone running into traffic to knock on the window of a moving cab is comparable to someone sending you a tell? Really?
|
And of course, most cab drivers try to run the clock up just a little bit for a bit more money. Easier when people are drunk and out of it so that they won't really notice.
This situation, of the random tell to the person who is a good 7 out of 8 times NOT the team leader is the equivalent of cold calling.
Do you like to be called by complete strangers? If you do, good for you.
To each their own but inviting yourself along to anything being done by people who really do not know you is downright rude in any situation you can construct. Bear in mind, asking if you can join a team -while stood next to said team- is a different situation from sending out a tell to just about everyone on your search window, which is what most people do.
Please bear in mind that not only is the search window color co-ordinated with different icons for different types of team searches but people also can put messages in their search comments. If you're not bothering to read those when it says 'When I want a team, I will be looking for one' then it really doesn't paint you in a good light.
What can you offer me in a team if you cannot grasp basic reading comprehension?
Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
Figure the odds of random person contacted not being the leader of the team...
...the odds of them not wanting to invest themselves in suggesting a stranger to the leader if they aren't...
...the odds of them being full up or satisfied with the team performance as-is...
...the odds of them being on a task force...
...the odds of them being on a team with just friends/SGmates...
I have no idea what those odds actually are, (and I'm too lazy and stupid to try to fudge numbers semi-reasonably. ) but it seems likely to me that that's why people spam the list without reading the comments/locations/teamed status...trying to hit up enough people to overcome those odds.
Why not find a channel or three with interests similar to yours and post once on each of them rather than send a bunch of messages to random strangers? Those channels (like VirtueUnited, for example) are public spaces and you're definitely not intruding on anything private....and that's what those channels are usually for, a social medium to connect people. Be reasonably specific with what you're looking for, (TF, mission arc team, radios, AE) and people are generally pretty receptive.
Honestly, to those people who invite themselves onto teams...I've never done it and I am actually curious...how many attempts does it actually take for you to find a team that way? I'm willing to entertain the possibility I'm wrong...but the numbers of times I'm hit up by the same people multiple times seems to suggest otherwise.
This is part of why it seems rude to me: searchers are just poking random people when much better means of finding teams already exist. "You poked me because...you don't want to do something much more effective. I...see.... And same with...the last three people...."
And, yes, "rudeness" is usually a matter of both context and perspective. So an act can actually be both at once. With this in mind, I try to extend a little tolerance for those who don't share my views...but a little understanding that some of us dislike the reverse invites might be appropriate as well, rather than simply and repetitively insisting that everything we say is wrong.
And while not all analogies are appropriate, they can be an effective means of conveying meaning, and are not automatically invalid. When dealing with something as inherently nebulous as etiquette, drawing parallels is fairly necessary since our ideas of rudeness is drawn from our experience. It's at least more valid than saying "Yes it is!" "No it isn't!" at each other.
Oh, and just for the heck of it, to play Devil's advocate for a moment: a lot of behaviour that I find objectively rude (Sending me four tells as you spam the list multiple times, when I've already politely declined you, is a fairly clear-cut case of someone being inconsiderate.) is associated with reverse invites...so it's quite possible that the objectively rude acts have coloured my impression of a fairly -subjectively- inconsiderate one. That is, the people who are relatively considerate when they invite themselves onto a team are possibly being painted with the same brush as the people who are jerks about it.
OK, instead of looking at an MMO as being akin to hanging out in your house or going to a movie with friends, think of it more like playing a game of basketball on a public court or a game of pool in a bar. It is perfectly acceptable for someone to ask in to said game, ask if there is room for another, ask for next game, etc.
As long as you do so politely, there is no breach of etiquette in doing so. Then of course, you have the option of declining. Though just ignoring them or giving a rude response makes you the one showing a lack of manners. |
You keep saying these people don't know if you want to team with them.. exactly, hence why, assuming a basic level of polite tell (not always the case but thats a whole other fish), most of these tells ASK if you have room or want to team, not demand a place. A simple 'no sorry' is usually a sufficient reply and quick to do.
ITT:
A bunch of hypersensitive whiners.