The Berserker - A melee defense powerset
I would love the set since that's how I play scrappers anyway. However I can immediately see that I would slot for maximum recharge in Deathwish and Walk it off. Just like blaster nuke teams my strategy would be based around using Deathwish every second encounter if possible.
Of course this would make me immensely unpopular for any Master Of attempts but that's life on the edge.
Don't count your weasels before they pop dink!
I like the idea of a crazy violent character running around beating things up. not caring about their own survival, but just looking for a big ol' fight. Fits a lot of neat idea for characters.
my only a few problems with the set: the tier nine self kill with a fast recharge self rez? It makes sense for a player to have a way to get back up after they die when their set forces them to, but it takes away from the effect of dieing when you can just get back up. It kind of takes away from the death as a negative side effect of the tier nine.
also, adrenaline, a power that increases regen rate in a set that is more powerful when low on health? it would fit in my opinion if it were a max hp boost like dull pain's effect. (also adrenaline in real life dulls pain). With high max HP at 20% health with 90% resistance, the player would be able to live much longer at that edge, and it would maximize the effects of frenzy and perseverance.
what i do like is death wish's strong boost to everything. would at least let the player take burst damage for 3 minutes or so.
i do love the idea for this set. i can see so many characters i would make already if this were in the game. And i apologize if i repeated anything that other people have said already. I havent read any other people's comments lol.
my only a few problems with the set: the tier nine self kill with a fast recharge self rez? It makes sense for a player to have a way to get back up after they die when their set forces them to, but it takes away from the effect of dieing when you can just get back up. It kind of takes away from the death as a negative side effect of the tier nine.
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also, adrenaline, a power that increases regen rate in a set that is more powerful when low on health? it would fit in my opinion if it were a max hp boost like dull pain's effect. (also adrenaline in real life dulls pain). With high max HP at 20% health with 90% resistance, the player would be able to live much longer at that edge, and it would maximize the effects of frenzy and perseverance.
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There was a very good reason I went with +regen over a heal. Obviously a heal immediately eliminates whatever damage buff and resistance buff you have. If you are dying, having a regen power helps to keep your health exactly where it's at, since the damage was high enough to get you this low in the first place. Hopefully the regen lasts long enough for you to kill what's killing you so you can start the whole process over again.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Since this floated to the top again, I'll say:
Just play a blapper. Lots of offense, lots of dying.
My characters at Virtueverse
Faces of the City
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
SR, then. There's always that 1-in-20 chance of being one-shotted.
If you're not dying, you're not really on the edge.
My characters at Virtueverse
Faces of the City
WTF ! They have not made this Powerset Yet ?!
Whats the holdup ?
@DreamsRazor thanks for the link to that music Vid. Friggin Awesome.
Although, Now that song is stuck in my head.
The self-destruct T9 HAS to stay in this one. It give alot of uniqueness to the set.
Without it, this set is kind of like a new twist on Willpower. Great work on this one Dechs.
I really hope the Devs consider this powerset. The controversy alone would be worth seeing "Indestructable" characters running around.
Oh, almost forgot. The idea for a heal debuff in Frenzy seems OK at first, but this powerset would struggle against hard targets alot. I imagine they (Indestructables) would constantly be living between 30-60% health, so getting 1-shot by an AV/GM could be all too common. Plus, as an empath, this powerset would drive me crazy. Look, so-n-so is at half health. Cast Heal Other. Huh?!? His health bar barely moved. Grrrr!, he is in Frenzy-mode. It would be completely comedic how some players would react to this mechanic.
Hmm, I better stop talking now....
BIOSPARK :: DARKTHORN :: SKYGUARD :: WILDMAGE
HEATSINK :: FASTHAND :: POWERCELL :: RUNESTAFF
I would roll this set.
And then roll it again, because it was so fun the first time.
Well done, Dechs.
That's not the point, though. It's not about lots of offense and lots of dying. It's about living (i.e. not dying) on the edge and being the center of combat.
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Honestly there is very little dying as a blapper/blaptroller. Sure there's plenty of crying but I have asked all the scrappers to stop it.
^
"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull
"Durability is the quintessential super-power. " -- Sailboat
I've only ever been able to experience living on the edge a handful of times(mostly on accident), but i can say that i enjoyed doing it every chance i got. I REALLY hope that this goes through sometime in the near future.
Thx Dechs for proposing this powerset X3
This set is a GREAT idea! I would TOTALLY roll one of these up ASAP!
This needs to happen.
Now, if we could just get an armor that looks like chain instead of the Roman or medieval plate stuff...
I'll freely admit that I have no idea if this set "works."
But I can guarantee that I'd have a good time finding out. With about 4 or 5 different offense sets, you know, to be thorough.
My only nitpick is that I wouldn't even try making this into a Stalker set. Maybe it's just how I envision Stalkers, but I can't see their playstyle being compatible with the "eye of the tornado" you've got going on here.
Nice work, Dechs.
-Gate
@Generator
Mostly Pinnacle, with scattered alts on Liberty, Freedom, and Justice.
I had a great time playing with you!
I REALLY hope that this goes through sometime in the near future.
Thx Dechs for proposing this powerset X3 |
This set is a GREAT idea! I would TOTALLY roll one of these up ASAP!
This needs to happen. |
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Hey,
Who else thinks this would be the perfect set to be paired with the newly announced Titan Weapons?
Huh? Huh? Tell me you wouldn't want a huge character, swinging an abnormally sized weapon, getting faster and stronger as he goes. Go on. Tell me you wouldn't.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
The way I envision it, this is the godmode tier nine to end all
Would you play it? |
guess it's because my perspective is:
Unstoppable/Elude/others: have to watch the timer and be ready to ride an emotional wave (inspiration popping)
Granite: Wow, I live through almost anything, but my aggro control and damage drops down the deep, deep hole.
Rise/Soul/damaging self-rezes: lots of damage but have to die to get it, useful, but tempting...and that brief period you're dead can kill your teammates
Note, I've been watching Durarara!! and quite enjoying Shizuo Heiwajima....so this would SOOOOO fit him
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Further retort - they're powers that, if you don't have to use them, you haven't turned up the difficulty enough.
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CoH characters are notoriously overpowered.
still, I don't think the powers are useless...though Granite would be if the rest of the set were better designed...for one thing it allows for extra aggro, ambushes, mistakes by yourself or players....or the times you just want to aggro the whole room
but if you are going intelligently, there are only a handful of things out there that inherently deserve use of a desperation defense
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
but if you are going intelligently, there are only a handful of things out there that inherently deserve use of a desperation defense
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On topic, I still want this set. While arguably Regeneration could gain the same effect of the reckless brawler who claws survivability from the brink of death, I think what can be considered an offense-driven Regen playstyle would be immensly fun to play especially with this being very toggle based allowing for more SMASH with whatever Berserker weapon you're wielding.
I wouldn't mind paying for this in the new PPoint store.
I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc
Unless the intelligent thing you can do IS die. How many Tanks or Scrappers do you know with a giant, one-hit AoE stun? I've purposely grabbed too much aggro as a /Dark Scrapper before so I can make use of the self rez's stun so the team can catch a moment of peace to overcome an extra pulled group or accidental AV.
On topic, I still want this set. While arguably Regeneration could gain the same effect of the reckless brawler who claws survivability from the brink of death, I think what can be considered an offense-driven Regen playstyle would be immensly fun to play especially with this being very toggle based allowing for more SMASH with whatever Berserker weapon you're wielding. I wouldn't mind paying for this in the new PPoint store. |
I don't mind self-rez as a contingency, love it in fact...especially in solo, the damage it does is pretty much just icing
I like resurrection as a contingency for the same reasons
it's not like Fallout or Vengeance, which are basically planning for failure without correcting the problem
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
it's not like Fallout or Vengeance, which are basically planning for failure without correcting the problem
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I find this powerset fun, both in concept and power suggestion, and to me that's all there needs to be.
PS. I loved old Blaster Defiance, so I am biased. Very, oh so badly biased.
I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
I like the concept but I can't see it working very well for team play. "Don't heal me, I'm berserking!"? Needs some definite work and refining before moving forward. PBAoE Knockback (which everyone hates) that gives regen (which makes it a necessary part of the set)? And you can get it at level 2? The tier 9 leaves you -dead- at the end? Not particularly appealing for a Tanker. But of course, the entire crash is mitigated by the fact that you get a self rez... and with a short recharge, to boot. How would this set operate with extra defense buffs? Anyone who wants to IO for defense will find their Frenzy has basically been rendered obsolete. The ultimate goal of the set, as is, seems to be to sit at around 20% health as often as possible. It looks as if it was designed from a total min/max perspective on damage dealing as a melee class. Extra recharge, extra recovery, heaps of extra damage, but the sacrifice is that your survivability sucks. I can understand the appeal for a Brute or Scrapper, and for them I would even go so far as to say it may be quite overpowered in that regard, but anyone who rolls this as a Tanker would find themselves wholly unable to do what their archetype is designed to do. 15% resistance at 75% health isn't enough to protect you from being one-shotted by an Arch-Villain, and the ramping resistance won't help you much with taking alphas.
Hate to rain on your parade, but these all seem like serious issues to me. You might reply by saying "but that's part of the whole idea," in which case I can only conclude that the idea is flawed. Brutes, Scrappers, and especially Tankers are not Blasters.
This is awesome. I am not sure whether I'd play it, but I'd sure love to be on a team with the sort of person who would!
I think I'd play this set the same way...
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.