Task Force changes: Kahn TF busted?
His HP were trending down, but I can't even think about how long it would have taken to defeat him, assuming it was even actually possible. I may just not have caught him getting a HP increase from his regen rate, as his base tick rate is low compared to most stuff. Edit: I was basing that of his actual HP numbers. We never did enough damage to visually shrink his HP bar that I noticed.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Yeah, that was more than a bit aggravating... don't forget to mention that the green mitos on the LGTF seem to have been replaced with ones more akin to those found in the actual Hamidon encounter - they have mag 50 hold protection and 90% resistance to all. We were concerned for a bit before we just decided to power through them, take out Hami first, and then finish off the greens one by one. Hoping that's a bug, because a team that doesn't have either lots of damage or lots of mez will have a very rough go with that mission.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Sorry a bit off topic but how did you view reichsmans stats? I could use something like that on my dual pistols charecter to see which elemental weakness mobs have.
His HP were trending down, but I can't even think about how long it would have taken to defeat him, assuming it was even actually possible. I may just not have caught him getting a HP increase from his regen rate, as his base tick rate is low compared to most stuff. Edit: I was basing that of his actual HP numbers. We never did enough damage to visually shrink his HP bar that I noticed.
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As an aside, how does the stats above compare to hamidon? Could reichsman solo the encounter entirely?
Hami probably ignores his DR and, I don't think Reichs could deal anything like the DPS of 40-ish player characters, so I think Hami would win pretty easily. If for some reason Reichs has 99% DR to Hami's special damage type, I think they'd probably just stalemate.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Yeah, that was more than a bit aggravating... don't forget to mention that the green mitos on the LGTF seem to have been replaced with ones more akin to those found in the actual Hamidon encounter - they have mag 50 hold protection and 90% resistance to all. We were concerned for a bit before we just decided to power through them, take out Hami first, and then finish off the greens one by one. Hoping that's a bug, because a team that doesn't have either lots of damage or lots of mez will have a very rough go with that mission.
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His HP were trending down, but I can't even think about how long it would have taken to defeat him, assuming it was even actually possible. I may just not have caught him getting a HP increase from his regen rate, as his base tick rate is low compared to most stuff. Edit: I was basing that of his actual HP numbers. We never did enough damage to visually shrink his HP bar that I noticed.
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Miuramir, Windchime, Sariel the Golden, Scarlet Antinomist...
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This seems to be an old bug resurfaced. I got 50 bucks on level 40 PPs showing up in a +0 Manticore.
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i make stuff...
Castle comments on the green mitos. Apparently there's no reason to suggest why they've suddenly got 90% resistance, but he also suggests that they're already perma-mezzed which means they can't use their click powers (obviously false because they were healing Hami and each other, as well as blasting us, when we were attacking them).
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I just figured out the problem for both Reichsman and the mitos. The duration of their power effects were changed between i16 and i17 from 10.25 sec to 999999 sec. Normally when you apply the Dimensional Grounding Ray, the +100% res(all) effects would expire once the 10.25 sec effect ran out, and he'd be left with normal resistances, as the next tick of the Resistance power would not apply the +100% res(all). Same thing with the mitos; the duration of the Regeneration Aura effects were changed to 999999 sec, so they effectively never expire. I'm not sure when this change occurred, but it's certainly an error.
EDIT: Castle says "Turns out, that is only tangentially correct. The actual problem is that the check which is supposed to turn off the attributes in certain circumstances is failing. I'll be fixing this early next week, after first tracking down all the places it's broken."
Has this been addressed? Ran a Kahn last night and had the same experience. Final Reichsman was like Invincible. Hit him with the Grounding Rays and we could only take 1 or 2 HPs off per attack.
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Ah ha!
This seems to be an old bug resurfaced. I got 50 bucks on level 40 PPs showing up in a +0 Manticore.
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Now, that isn't to say that particular bug may not show it's ugly head after some future patch... it's appeared and been fixed twice that I know of in the last couple of years

As for Reichsman I can't say... I did the TF twice shortly after it went live and found it so incredibly boring I haven't had any desire to run it again. He typifies the big boring bag of hit points... I never found him dangerous, simply tedious.
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Someone PM'd me asking if I had done the 5th Column TF aka Kahn TF since the new issue 17 launch.
I said no, and he asked if I knew if Reichsman was busted or not. He said he wasn't getting hurt at all so I said I'd check it out. Mind you, this person is one of the best players I know, so I was pretty sure something was funky before going in.
I started the TF with 8 players that normally could finish the TF in about 20 min. After I started I noticed it was +2/x5 but I wasn't that worried.
Anyhow, it looks like we couldn't budge him with 3 trollers, 1 def, 3 scrappers and a tank. We had a rad and a kin, and I dropped all three warburg nukes on him while we had 3 shivans out but his health bar didn't move. It was like he was still the invincible Reichsman in the middle mission. Oh yeah, we all had the temp powers and we were hitting him with it too.
Anyhow I pulled out ye old spy glasses and got this: