"Kora fruits" for villains


beyeajus

 

Posted

I call them "Kora fruits" because the idea I'm about to present isn't actually about Kora fruits, but instead about coral. Yes, the magical coral that Sharkhead is practically made of would serve as the villainous version of the Kora fruits heroes can harvest in the Shadow Shard.

I propose that a new contact is added to Sharkhead. This contact would hand out endless missions for villains level 40 or above, to go into the recently discovered Deep Coral Mines to try to harvest coral fragments. The missions would all be similar to the Kora fruit harvesting missions that heroes can do in the Shadow Shard, with a few exceptions noted below.

1: The maps would preferably use the coral cave skin instead of the dry brown caves. This is a minor preference and not really necessary but it would be nice.

2: The enemies would of course not be Shadow Shard denizens. Instead a new high-level group based on Coralax and Slag Golems would be created, with powers appropriate for the new level range and perhaps similar in function, if not appearance, to the enemies we would face in the Shadow Shard.

3: If creating new enemies is too much trouble, we can come up with a good reason for why Shadow Shard creatures are lurking beneath Sharkhead; probably something related to Darrin Wade. Let's say that the coral in the deep mines form natural portals that let Shadow Shard denizens in, and by harvesting the coral the villains are not only getting their paws on some powerful mojo but also at the same time closing the portals and preventing further infestations.

If we go along this route the contact could be a Midnighter working to prevent Darrin Wade's crazy scheme to release the Rularuu.


Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522

 

Posted

That's...

A very well thought out and lucid solution to a valid concern. Brava!

The only problem I can imagine would be if the "Deep Coral Mines" are intended to be a new zones of some kind. I don't imagine as such (since you seem to be intending the suggestion to be a little labor intensive as possible), but it would be problematic unless there were some more development to go along with the new zone (or micro-zone). If the mishes were specifically linked to existing cave doors, it would probably be a perfectly manageable and possible idea.

For the villain group, I don't think it would be too hard to add some additional ranks to the existing Coralax to spruce them up for 40+ combat. I don't think the Slag Golems would work particularly well since they're intended to be more formed of debris rather than the coral that animates them, which wouldn't make sense unless the caves are intended to be in a garbage dump.


 

Posted

I guess they would be Coral Fruits.


50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM

Overlord of Dream Team and Nightmare Squad

 

Posted

Quote:
Originally Posted by Umbral View Post
That's...

A very well thought out and lucid solution to a valid concern. Brava!
Thanks.

Quote:
The only problem I can imagine would be if the "Deep Coral Mines" are intended to be a new zones of some kind.
Not a new zone, just instanced missions, and the "Deep Coral Mines" is just a label I slapped on there. We could call it anything, really.

Quote:
For the villain group, I don't think it would be too hard to add some additional ranks to the existing Coralax to spruce them up for 40+ combat.
Yeah, it almost always seems easy but for some reason the devs never do it. I wonder why.

Quote:
I don't think the Slag Golems would work particularly well since they're intended to be more formed of debris rather than the coral that animates them, which wouldn't make sense unless the caves are intended to be in a garbage dump.
What I really meant were the "Coral Guardians" that Calystix the Shaper summons. http://paragonwiki.com/wiki/Coralax#Calystix_the_Shaper; Coral Warders and Coral Sentinels. Those make more sense.


Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522

 

Posted

I've gotta be honest, I totally forgot that Kora fruit was even a thing, and have never done any of those missions. It's kind of hard for me to get excited about a mission whose reward is a medium-sized inspiration, which are already dropping quite a bit by level 40 anyway.

This is also kind of funny, from the ParagonWiki trivia section for Dr. Huxley (the Kora fruit contact):

Quote:
Dr Ada Huxley is a reference to the author Aldous Huxley. Dr. Huxley states, "Kora fruit [..] They act just like the most powerful kinds of inspirations".
Unless the wiki is out-of-date, they don't even grant the most powerful inspirations!

EDIT: Otherwise your idea is cool.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

This is a good idea.

It's not anything major.

I mean, it's not like medium insps are hard to come by anyway.

It would, however, add another repeatable mission set, with a minor but tangible reward,
and bring a bit more parity to the red/blue sides.

/Signed.


6000+ levels gained and 8 level 50's
Hello, my name is Soulwind and I have Alt-Itis.

 

Posted

Quote:
Originally Posted by DarkGob View Post
I've gotta be honest, I totally forgot that Kora fruit was even a thing, and have never done any of those missions. It's kind of hard for me to get excited about a mission whose reward is a medium-sized inspiration, which are already dropping quite a bit by level 40 anyway.

This is also kind of funny, from the ParagonWiki trivia section for Dr. Huxley (the Kora fruit contact):

Unless the wiki is out-of-date, they don't even grant the most powerful inspirations!

EDIT: Otherwise your idea is cool.
The wiki probably is correct but the text it references is not. The Kora fruit used to yield large inspirations, but when players complained that villains couldn't get them and that this was "unfair for pvp" and so on, they were changed to medium inspirations.

And it's not one such inspiration per mission. It's 5-10 of them, maybe more, and you get them by clicking glowies.


Winner of Players' Choice Best Villainous Arc 2010: Fear and Loathing on Striga; ID #350522

 

Posted

Never heard of Kora fruit before, sounds delicious. But I'm all about having anything new added to redside. Lets' do it!


 

Posted

Quote:
Originally Posted by FredrikSvanberg View Post
The Kora fruit used to yield large inspirations, but when players complained that villains couldn't get them and that this was "unfair for pvp" and so on, they were changed to medium inspirations.
Incorrect. The stated reason was the ability to store Kora fruit in bases.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

Quote:
Originally Posted by beyeajus View Post
Never heard of Kora fruit before, sounds delicious. But I'm all about having anything new added to redside. Lets' do it!
Kora fruit does the following:

Quote:
Originally Posted by Korith View Post
Kora Fruit missions come in 3 cave sizes - Small, Medium and Large.

Small caves have 5 glowies
Medium caves have 10 glowies
Large caves have 15 glowies

The cave contains one of the following in the mission description, which identifies the type of inspiration the glowies will give you
Red Kora - Gives a Focused Rage inspiration from each glowie
Yellow Kora - Gives a Keen Insight inspiration from each glowie
Green Kora - Gives a Dramatic Improvement inspiration from each glowie
Blue Kora - Gives a Catch a Breath inspiration from each glowie
Purple Kora - Gives a Good Luck inspiration from each glowie
Mixed Kora -Gives 1, 2 or 3 of each of the above inspirations in total, depending on the number of glowies.
As you can see the Kora fruit was great as tier 3s, and still good as tier 2s.




Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters

 

Posted

I support this idea, not only because i want more villain content only, but cos this is a nice idea and would probably be good fun if designed well


 

Posted

Quote:
Originally Posted by Umbral View Post
That's...

A very well thought out and lucid solution to a valid concern. Brava!
<snip>
Brava? Since when is "Fredrik" a girl's name?


--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)
Quote:
Originally Posted by Techbot Alpha View Post
...I have the patience of a coffee-fueled flea...