Aggor Control
They generated more threat. Its pretty easy to do for a wp, shield or inv scrapper with their aura going, esp if they attack and you have the equivilent of <2 durations in your taunt, aren't attacking, and are standing back a ways. Slotting taunt up is the quickest fix, attacking, either with a ranged attack or in melee (run invince if you melee) and moving closer help if you already have it slotted up.
Gauntlet is broken. I think Castle posted numbers some time ago that showed how much aggro damage and debuffs do and it is completely unbalanced with gauntlet. I don't think the situation was ever resolved.
Damage = aggro magnet. My fire/ blaster's fireball is a aggro vacuum cleaner.
Gauntlet is broken. I think Castle posted numbers some time ago that showed how much aggro damage and debuffs do and it is completely unbalanced with gauntlet. I don't think the situation was ever resolved.
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The Threat formula works just fine. The problem is that people don't understand it.
Threat = Damage * AI Mod * Range Mod * AT Mod * Debuff Mod * (1000 * TauntDurationRemaining).
As such, if you are Taunting at Range, and depending on the AI Mod the target has, and the resistance to Taunt that it might have, then very high damage levels can override just Taunt.
Throwing in an attack, even a ranged one, every now and then can help you to keep aggro on targets like Hami.
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Pretty consistantly my tanks have aggro stolen from them by shield scrappers. Against all odds is an amazing aggro magnet in addition to all the damage they do. In those situations most of the scrappers are aware of why aggro can't be maintained and seem to accept it as a reality of the benefits of that power.
Pretty consistantly my tanks have aggro stolen from them by shield scrappers. Against all odds is an amazing aggro magnet in addition to all the damage they do. In those situations most of the scrappers are aware of why aggro can't be maintained and seem to accept it as a reality of the benefits of that power.
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Willpower has a lower taunt in their aura.
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Gauntlet is NOT broken.
The Threat formula works just fine. The problem is that people don't understand it. Threat = Damage * AI Mod * Range Mod * AT Mod * Debuff Mod * (1000 * TauntDurationRemaining). As such, if you are Taunting at Range, and depending on the AI Mod the target has, and the resistance to Taunt that it might have, then very high damage levels can override just Taunt. Throwing in an attack, even a ranged one, every now and then can help you to keep aggro on targets like Hami. |
Having said that the op is talking about hami who probably isn't susceptible to gauntlet anyway.
I remember reading that Dark Melee Taunt (along with a couple of others) for Tankers had scrapper confront numbers in it. Does anyone else remember that and was it fixed? That could certainly have an effect.
Wiki says it is not the complete formula and from memory the post I read ages ago admitted that the AT Mod was off.
Having said that the op is talking about hami who probably isn't susceptible to gauntlet anyway. |
The term 'Gauntlet' by itself means nothing. So, saying that something isn't susceptible to gauntlet likewise means nothing. Hami may be very, very resistant to Taunt, which in turn lowers the (1000 * TauntDurationRemaining) value, or he may have specific AI Mod values which makes him want to target Tankers less. Or, the Scrapper could just be doing so much more damage that he is able to get his Threat value up to twice the non-attacking Tanker's.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
A shield scrapper running AAO and attacking full bore WILL steal aggro from a tank simply taunting at range. However, if you also include a ranged attack along with the taunt I've never known of a tank loosing aggro.
I haven't tanked Hami since issue 8, but I tanked him several hundred times in the issue 4-8 era... as long as I was taunting AND hitting him with some form of ranged attack I NEVER lost aggro, even a couple of times when we had a griefing tanker trying to taunt into the hold group.
That strategy for holding aggro from range has worked perfectly every time I've used it since on AV's and GM's... as long as I include a ranged attack along with Taunt I have the baddie's attention.
My (non-technical) understanding of Taunt's mechanics is that it acts as a massive threat multiplier, and you increase your threat by attacking. In order for someone to steal aggro from you they have to generate DOUBLE the threat you have... and by taunting and attacking from range that isn't going to happen. Just make sure you get aggro first as the reverse also applies... if someone else gets aggro before you get set up you'll have to generate twice his threat to get it away from him.
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I think something may be a little buggy with taunt. For the Hami raid, I was using taunt and blackwand. While playing, I have been watching things that are taunted continue on their merry way even with the starburst on their heads.
And I do see what you guys mean about shield scrappers and stealing aggro. I had one devil of a time grabbing aggro off of a 39 /shield scrapper.
Will do some more testing when I get home.
Thanks for the replies.
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Tell the scrappers to turn off AAO/etc. It's not doing them any good when they're attacking Hami anyway.
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Under what circumstances can a scrapper steal aggro from a tank?
Hami Raid on Protector, third bloom, mitos down. I am taunting Hami on my Invuln tank. Hami was perfectly fine shooting at me then a scrapper somehow stole the aggro. Any idea as to how that could have happened?
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