Question about Permadom


Angelwing

 

Posted

I am working on a build for my Permadom but I have a question.

The duration for Domination is 90s. I have gotten my recharge down to 89.4s. This leads me to believe that if I set Domination as my power with the green circle I will have permadom. However, the cast time for Domination is 1.17s. Does this mean that I need to have a 1.17 difference between my recharge and duration, or is it okay with only the 0.6s differential that I have?


 

Posted

Nah. It'll check if it can fire, then do the animation. And it doesn't start recharging until after the animation's fired.


 

Posted

Quote:
Originally Posted by Fellnair View Post
I am working on a build for my Permadom but I have a question.

The duration for Domination is 90s. I have gotten my recharge down to 89.4s. This leads me to believe that if I set Domination as my power with the green circle I will have permadom. However, the cast time for Domination is 1.17s. Does this mean that I need to have a 1.17 difference between my recharge and duration, or is it okay with only the 0.6s differential that I have?
Like Talen said, it will do the check/fire and then the animation. However in regards to permadom itself:

Representing yet again, the three stages of Permadom; Dragonball Z style.

In DBZ there are three stages of the Super Sayan, in COV there are three stages of the Permadom.

Permadom powers up:

This is a permadom: 70% global recharge from IO's plus 6 slotted hasten. Your build will likely be a bit clunky and you risk frequent power crashes, but congratulations you have achieved permadom status!

Permadom powers up again:

This is what is known as an Ascended Permadom or just call it Permadom 2. 90% recharge from IO's plus 6 slotted hasten is the minimum for this, but you get permadom plus permahasten and a tighter build and fewer power crashes. Just remember to set Dom to Auto and monitor hasten for the retoggle.

But just wait....it gets even better!

Scene changes to Recluse's henchmen:

Ghost Widow: "Has he really found a way to surpass an Ascended Permadom? Is that possible?"

Scirocco: "Nah, he's just bluffing!"

Mako: "Yeah, you said it!"

Black Scorpion: "Yeah, he'd be what; double ascended? Big deal!"

Scene shifts back to the Dominator as he starts powering up: "AND THIS....!"

Lord Recluse: "What the??! What's he doing????"

Dominator: "IS...TO GO.....EVEN.....FURTHER..BEYOND!"

Insert 10 minutes of screaming as his power increases and everyone watches to dumbstruck to do anything.

"Sorry that took so long, but it takes some time to power up like this. In this form, 125% recharge from your IO's and you can throw hasten out the window. Oh, and you can call this: Super Permadom THREE."

Just set your dom to auto fire and don't be in the middle of an attack when it cycles back up or you risk short circuiting and crashing your power levels. Also don't zone when it's time for dom to fire again or you risk shorting out and crashing your power as you zone. A slight weakness I suppose but it keeps you from getting too carried away.


Just speculation but I think the upcoming incarnate levels will be the only way to surpass an SP3....


 

Posted

Alright awesome. I was pretty sure I was fine but just wanted to make sure. And I'm that Dominator that the Signature Villains are talking about. This thread has to do with my Permadom 3 build


 

Posted

Quote:
Originally Posted by Fellnair View Post
Alright awesome. I was pretty sure I was fine but just wanted to make sure. And I'm that Dominator that the Signature Villains are talking about. This thread has to do with my Permadom 3 build
When you achieve that level of Dominator evolution, I shall happily welcome you to the SP3 club


 

Posted

Quote:
Originally Posted by BrandX View Post
I want to get my Fire/Earth to lvl 3 Super Saiyan mode!
Any dom power combo can achieve it....with the right IO sets plus LOTG's and a lot of infamy. Best of luck.

Minor downside to being SP3.....the game becomes almost....too easy...almost


 

Posted

So, with the not-that-recent-anymore patch that gave us our damage all the time, what is the advantage of domination anyway? Just the extra mez strength on primary abilities, mez resist, and the free endurance refill? Or am I missing something?

Honestly, on my plant/ I can't tell the difference with it on or off in terms of what happens to the enemy and to me. Except that it makes me glowy.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
So, with the not-that-recent-anymore patch that gave us our damage all the time, what is the advantage of domination anyway? Just the extra mez strength on primary abilities, mez resist, and the free endurance refill? Or am I missing something?

Honestly, on my plant/ I can't tell the difference with it on or off in terms of what happens to the enemy and to me. Except that it makes me glowy.
Well my SP3 is a mind dom so keeping the mind powers super charged via dom is a good thing....


 

Posted

Quote:
Originally Posted by Nericus View Post
Well my SP3 is a mind dom so keeping the mind powers super charged via dom is a good thing....
What he said. I'm playing a Mind/Psi and there is a huge difference in the controls with Dom on.


 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
So, with the not-that-recent-anymore patch that gave us our damage all the time, what is the advantage of domination anyway? Just the extra mez strength on primary abilities, mez resist, and the free endurance refill? Or am I missing something?
Mez protection is one of those things that makes you arrogant. You don't think you're using it until you have to go without.


 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
Just the extra mez strength on primary abilities, mez resist, and the free endurance refill?
Just? You are the only squishy AT with mez and KB protection as an inherent power. The endurance refill is just icing on the cake (though it enabled my Fire/Psi to go Stamina-less, as I'm sitting pretty good between Drain Psyche almost perma and Domination every 75-80 seconds).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
Just? You are the only squishy AT with mez and KB protection as an inherent power. The endurance refill is just icing on the cake (though it enabled my Fire/Psi to go Stamina-less, as I'm sitting pretty good between Drain Psyche almost perma and Domination every 75-80 seconds).
srsly, even if Domination didn't give an end refill and +mag I'd still aim for permadom because being mez and KB immune on a squishy is win.


Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans

 

Posted

I've said it before, i'll say it again- the nice thing about permadoms that people forget is not just the end refill, mez protection, and crazy control mag/duration: it's that all your powers are at your fingertips. Control powers can be crazy strong, but cycle slowly. (Especially the AoE variety.)

Crank up the recharge? They're all there for you.

Mass hypnosis? When somebody breaks it, 'tis a pain. Unless it's up every 11 seconds!
Terrify? Same!
Total domination? Every minute!
Mass confuse? Every minute!
Nevermind the fact that dominate can recharge in 2 seconds, confuse in 2.3, and mesmerize every 1.7 seconds. The limited ranged/AoE/Melee capabilities also become a lot more handy, as with so much recharge you can have ranged attack chains, melee like crazy, and spam AoE's. Oh, and for healing and recovery? Picture Drain Psyche up for all but .5 seconds. Yummm....

'Tis glorius.


 

Posted

Quote:
Originally Posted by Seldom View Post
I've said it before, i'll say it again- the nice thing about permadoms that people forget is not just the end refill, mez protection, and crazy control mag/duration: it's that all your powers are at your fingertips. Control powers can be crazy strong, but cycle slowly. (Especially the AoE variety.)

Crank up the recharge? They're all there for you.

Mass hypnosis? When somebody breaks it, 'tis a pain. Unless it's up every 11 seconds!
Terrify? Same!
Total domination? Every minute!
Mass confuse? Every minute!
Nevermind the fact that dominate can recharge in 2 seconds, confuse in 2.3, and mesmerize every 1.7 seconds. The limited ranged/AoE/Melee capabilities also become a lot more handy, as with so much recharge you can have ranged attack chains, melee like crazy, and spam AoE's. Oh, and for healing and recovery? Picture Drain Psyche up for all but .5 seconds. Yummm....

'Tis glorius.
While my Fire/Earth is only lvl 28, I can say, that when I have domination up, it's probably the only time I don't feel like I need to be IOed out for defense on a toon.

Go in, release the AOE control and go!


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
While my Fire/Earth is only lvl 28, I can say, that when I have domination up, it's probably the only time I don't feel like I need to be IOed out for defense on a toon.

Go in, release the AOE control and go!
Yup I had the same feeling on my fire/earth dom leveling it up.....but once I got the IOs into the build, it was something different. I would only be a S1 on this; but I have it up enough that I tear through mobs.


 

Posted

Quote:
Originally Posted by GavinRuneblade View Post
So, with the not-that-recent-anymore patch that gave us our damage all the time, what is the advantage of domination anyway? Just the extra mez strength on primary abilities, mez resist, and the free endurance refill? Or am I missing something?

Honestly, on my plant/ I can't tell the difference with it on or off in terms of what happens to the enemy and to me. Except that it makes me glowy.
plant/ is probably the easiest to play dom primary so permadom only makes it a little bit easier. its the subpar sets that benefit from permadom anymore. i am a newfound advocate for softcapping of defense for anything with alot of aoe damage if its feasable, and with dom ppps it is.

to the OP:
if you have hasten perma you will already have permadom, however if hasten is not perma you will have a period of relatively low +rech bonuses and in all likelyhood you are not going to be running permadom consistently if your margin is only 1 second. ideally you will want a few seconds of overlap so that if you are animating some long activation attack you dont miss a cycle.


 

Posted

Quote:
Originally Posted by macskull View Post
Just? You are the only squishy AT with mez and KB protection as an inherent power. The endurance refill is just icing on the cake (though it enabled my Fire/Psi to go Stamina-less, as I'm sitting pretty good between Drain Psyche almost perma and Domination every 75-80 seconds).
*shrugs* I carry breakfrees and use the base enhancement power for -KB. The mez resist is one of the things I save domination for. "ooh I got held, *clicks domination*" Everyone has -kb in IOs and acrobatics. Everyone has mez resist via defenses. Except I don't build for defense. I just kill or be killed. Hell, until reading this thread I didn't even know dom gave -kb, I thought it was only mez. And I'll still probably not bother to click it when it's up.

Quote:
plant/ is probably the easiest to play dom primary so permadom only makes it a little bit easier. its the subpar sets that benefit from permadom anymore. i am a newfound advocate for softcapping of defense for anything with alot of aoe damage if its feasable, and with dom ppps it is.
I also have a Fire/Mind who is approaching 30 and I think has hit dom twice in a single mission, maybe 5 or 6 times in that whole journey (80% of it was solo). Got crap for defense. -kb from the base, and breakfrees as needed from my insp tray. 'Course he's had bosses turned off since he passed level 20 which might make a difference.


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

SO as far as having enough recharge to obtain permadom status, what about the crash and the time spent having to rebuild domination before you can use domination again? Is that still permadom or am I missing something? The way I see it, you crash and your domination is reset regardless if it is recharged.


 

Posted

Quote:
Originally Posted by heroesjunkie View Post
SO as far as having enough recharge to obtain permadom status, what about the crash and the time spent having to rebuild domination before you can use domination again? Is that still permadom or am I missing something? The way I see it, you crash and your domination is reset regardless if it is recharged.
Domination does not crash if it is activated again before it runs out. This is permadom in a nutshell.

(To be precise, it probably does crash, but Domination keeps the Domination bar full. Thus, as long as you are in Domination during the crash, it drops to 0 then refills instantly. This is probably not even noticable)


 

Posted

Quote:
Originally Posted by Jade_Dragon View Post
Domination does not crash if it is activated again before it runs out. This is permadom in a nutshell.

(To be precise, it probably does crash, but Domination keeps the Domination bar full. Thus, as long as you are in Domination during the crash, it drops to 0 then refills instantly. This is probably not even noticable)
If you recharge dom before the crash the bar really won't even budge. Dom will discharge again and you just keep right on dominating.


 

Posted

Ive been playing with MIDS seven ways from sunday trying to get the specifics down, maybe someone can help me do the math:

In most builds i can get domination recharge from anywhere to 70-88 secs. this number reflects HASTEN which I can get down to around 125-145 seconds depending on how frisky I get with cost. My question pertains to how the math affects the short downtime for hasten. Im worried about the recharge changes to DOMINATION during this HASTEN downtime. I cant quite grasp the math needed to figure it out. I am worried about having to stare at my skillbar to make sure I hit HASTEN the instant its ready as well as DOMINATION. It would really suck to keep this in the back of my head so much to avoid a crash that I cant focus as well. Im trying to eliminate the need for purple sets and more than 3 recharges on HASTEN as much as I can. I understand there will be a need for 1 or more purple sets to get the 10% bonus.

On another topic, Ive removed Psi Scream in Leu of Dark Obliteration for the same bonus set. Ive noticed MIDS claims DO to be 95 base damage and Psi Scream at 75. However The enhancement menu puts DO at 45 base damage for lvl 50. That put a big kink in my build but Im unwilling to accept a cone as opposed to a Targetted AoE so I dont have to boogy around to get max targets. It doesnt fit in my PBAoE play style Im trying to achieve. Ive yet to try it out though. Does anyone use DO and am I to expect only 100 damage from it every 10-12 seconds? Doesnt seem as enticing as I anticipated...


 

Posted

Quote:
Originally Posted by heroesjunkie View Post
I am worried about having to stare at my skillbar to make sure I hit HASTEN the instant its ready as well as DOMINATION.
Well, you can put one of these on auto to minimize your worries. Personally, I find it easier to keep an eye on Domination more than Hasten. Can't explain why, though. Maybe because I've been used to Hasten being on auto for all my characters for 5 years?

Sadly, you're probably going to have to keep an eye on one or the other if you're not cramming massive recharge into your build.


Also, my planned build has about 81.3% recharge(151.3 with hasten). Is that enough for me to have a few seconds to reactivate Domination, or should I get 2 more Crushing Impacts so I can have 91.3%?


japan

 

Posted

Im recently back from a year hiatus, but cant you set up a macro for either hasten or Dom to trigger when you move forward? I have one set up like that for TD on my Arch/Dev and anytime I move, if TG is not up, it triggers its activation. Is that possible for Hasten or Dom?


 

Posted

Quote:
Originally Posted by TrainRobber View Post
Im recently back from a year hiatus, but cant you set up a macro for either hasten or Dom to trigger when you move forward? I have one set up like that for TD on my Arch/Dev and anytime I move, if TG is not up, it triggers its activation. Is that possible for Hasten or Dom?
I have no idea, but if it is, that would be awesome.


japan