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Posts
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I was really trying to get permahaste, hence going more for set bonuses. I do agree that some power coulds be more effective with different enhancements, but that would negate the Permahaste. Perfect example is Tar Patch. If I wasn't going for Permahaste, it would be slotted completely different and have more recharge. The only thing that doesn't worry me about Tar Patch is that the Recharge is 30s, whereas the duration is 45s. So against an AV the power will be more than effective. The only time I notice issues is when I'm doing regular killing and it isn't ready for every group. I might want to go through and change some of the sets so I can get better slotting in certain powers.
As for Shout, I never realized that. What you said is interesting. The animations is pretty awesome, and I took it so I would have a high damage dealing attack. -
I'm posting my Dark/Sonic build just to kinda share it and see if anyone has any comments to improve it. As the title says, the build has Permahaste. Now what do I mean by "Kinda Softcap"? I mean that with one application of Fearsome Stare, I have softcap Ranged defense, and every other defense is above 40%. Since this toon will be at range mostly, the Ranged defense is most important, and the rest just kinda add to the fun.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Syth Screamer: Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Heal(A), Nictus-Acc/Heal(3), Nictus-Acc/EndRdx/Heal/HP/Regen(3), Nictus-Heal/HP/Regen/Rchg(5)
Level 1: Shriek Empty(A)
Level 2: Scream Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(9)
Level 4: Howl Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dmg/Rchg(11), Posi-Acc/Dmg/EndRdx(11), Posi-Dam%(13)
Level 6: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(13), TmpRdns-Acc/EndRdx(15), TmpRdns-Rng/Slow(15), TmpRdns-EndRdx/Rchg/Slow(17)
Level 8: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(17), DarkWD-Rchg/EndRdx(19), DarkWD-ToHitDeb/EndRdx(19)
Level 10: Hurdle Jump-I(A)
Level 12: Fearsome Stare Abys-Acc/Rchg(A), Abys-EndRdx/Fear(21), Abys-Acc/EndRdx(21), Abys-Fear/Rng(23), Abys-Dam%(23), ToHitDeb-I(50)
Level 14: Health Mrcl-Rcvry+(A)
Level 16: Shout Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(25), Decim-Dmg/Rchg(25), Decim-Acc/EndRdx/Rchg(27), Decim-Acc/Dmg/Rchg(27)
Level 18: Howling Twilight Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(29), Stpfy-Acc/EndRdx(29), Stpfy-Stun/Rng(31), Stpfy-Acc/Stun/Rchg(31)
Level 20: Stamina Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31), Efficacy-EndMod/Acc/Rchg(33), Efficacy-Acc/Rchg(48), Efficacy-EndMod/Acc(50), Efficacy-EndMod/EndRdx(50)
Level 22: Shadow Fall RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(33), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(34), RedFtn-EndRdx(34), LkGmblr-Rchg+(34)
Level 24: Amplify GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 26: Hasten RechRdx-I(A), RechRdx-I(37), RechRdx-I(39)
Level 28: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(39), Zephyr-ResKB(39)
Level 30: Combat Jumping LkGmblr-Rchg+(A)
Level 32: Dark Servant BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(40), BasGaze-Rchg/Hold(40), BasGaze-EndRdx/Rchg/Hold(40)
Level 35: Maneuvers RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(43), LkGmblr-Rchg+(43)
Level 38: Screech Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(43), Amaze-Acc/Rchg(45), Amaze-EndRdx/Stun(45), Amaze-ToHitDeb%(45)
Level 41: Oppressive Gloom Acc-I(A)
Level 44: Dark Embrace ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(46), ImpSkn-EndRdx/Rchg(46), ImpSkn-ResDam/EndRdx/Rchg(46), ImpSkn-Status(48)
Level 47: Assault EndRdx-I(A), EndRdx-I(48)
Level 49: Vengeance LkGmblr-Rchg+(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
Level 6: Ninja Run
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So I've been going back and forth on whether I should make a SS/SD Brute or not. Since /SD is a defense set, I am curious about Rage's -Def component. If Rage is perma'd, do you still "crash" and lose defense?
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Fire/Psi used to be the top farming toom redside until PSW was nerfed. It is still a fun and effective set, just not the monster it used to be.
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Came up with this new build. Has a littler lower defense, but has permahaste.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Dark Hurricane: Level 50 Mutation Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Acc/EndRdx/Rchg(A), Nictus-Acc/EndRdx/Heal/HP/Regen(3), Nictus-Acc/Heal(3), Nictus-Heal(5)
Level 1: Shriek Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(9)
Level 2: Scream Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(17)
Level 4: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(25), TmpRdns-Acc/EndRdx(27), TmpRdns-Rng/Slow(40), TmpRdns-EndRdx/Rchg/Slow(42)
Level 6: Howl Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(21)
Level 8: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-Rchg/EndRdx(23), DarkWD-ToHitDeb/EndRdx(25)
Level 10: Hurdle Jump-I(A)
Level 12: Fearsome Stare DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(13), DarkWD-Rchg/EndRdx(13), DarkWD-ToHitDeb/EndRdx(15), Acc-I(15)
Level 14: Health Mrcl-Rcvry+(A)
Level 16: Shout Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(17), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(34), Decim-Acc/Dmg/Rchg(39)
Level 18: Howling Twilight Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(34), Stpfy-Acc/EndRdx(36), Stpfy-Stun/Rng(42), Stpfy-Acc/Stun/Rchg(46)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc(46)
Level 22: Shadow Fall RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(27), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def(31), RedFtn-EndRdx(31), LkGmblr-Rchg+(31)
Level 24: Amplify GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 26: Hasten RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 28: Super Speed Zephyr-Travel/EndRdx(A), Zephyr-Travel(45), Zephyr-ResKB(50)
Level 30: Combat Jumping LkGmblr-Rchg+(A)
Level 32: Dark Servant BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(36), BasGaze-Rchg/Hold(40), BasGaze-EndRdx/Rchg/Hold(40)
Level 35: Maneuvers HO:Enzym(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(39)
Level 38: Screech Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(43), Amaze-ToHitDeb%(43)
Level 41: Oppressive Gloom Acc-I(A)
Level 44: Dark Embrace ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(46), ImpSkn-Status(50)
Level 47: Tactics AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(50)
Level 49: Vengeance LkGmblr-Rchg+(A)
------------
Level 1: Brawl Dmg-I(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Vigilance
Level 6: Ninja Run
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Just went in and made a new build...I changed a lot. But this build took some of the advice you two gave me and combined it.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Psychic Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(3), Nictus-Acc/EndRdx/Heal/HP/Regen(5), Nictus-%Dam(5)
Level 1: Shriek Empty(A)
Level 2: Scream Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 4: Tar Patch RechRdx-I(A), RechRdx-I(11), Slow-I(11), Slow-I(13)
Level 6: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(13), DarkWD-ToHitdeb/Rchg/EndRdx(15), DarkWD-Rchg/EndRdx(15), DarkWD-ToHitDeb/EndRdx(17)
Level 8: Shadow Fall LkGmblr-Def/EndRdx(A), LkGmblr-Def(17), LkGmblr-Rchg+(19), EndRdx-I(21)
Level 10: Hasten RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 12: Hurdle Jump-I(A), Jump-I(23), Jump-I(23)
Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 16: Shout Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(27), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(29), Dev'n-Acc/Dmg/EndRdx/Rchg(29)
Level 18: Health Mrcl-Rcvry+(A)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(33), P'Shift-End%(33)
Level 22: Howling Twilight Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(31), Stpfy-Acc/EndRdx(33), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(34)
Level 24: Howl Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(37), Posi-Dam%(39)
Level 26: Fearsome Stare DarkWD-ToHitDeb/Rchg(A), SipInsght-Acc/ToHitDeb(39), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(40), DarkWD-ToHitdeb/Rchg/EndRdx(40)
Level 28: Amplify RechRdx-I(A)
Level 30: Petrifying Gaze BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(46), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(50), G'Wdw-Acc/Hold/Rchg(50)
Level 32: Dark Servant BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(40), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 35: Screech Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36), Amaze-ToHitDeb%(37)
Level 38: Combat Jumping LkGmblr-Rchg+(A)
Level 41: Dominate BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(43), BasGaze-EndRdx/Rchg/Hold(43), Dmg-I(43), Dmg-I(45)
Level 44: Mind Over Body ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(45), ImpArm-ResDam/EndRdx/Rchg(45), ImpArm-ResDam(46)
Level 47: Mass Hypnosis FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(48), FtnHyp-Acc/Sleep/Rchg(48), FtnHyp-Acc/Rchg(48), FtnHyp-Sleep/EndRdx(50)
Level 49: Recall Friend Range-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
Level 6: Ninja Run
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Thanks for all the input. I will consider dropping the Leadership pool, but picking up stealth is a dumb idea when Shadow Fall comes with the Dark/ set. The two can not be used together so it would not be worth it. I'm still going to tweak the build some, I realized something I screwed up on in the build I posted above and am going to change that. Will post a new build later for some more advice. Thanks for all the help guys.
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I wasn't aware of the different durations, thanks for that information! I went ahead and took the build you posted and change some things in it to give it a little more HP and just change slotting on a few things. I added one purple set (Absolute Amazement) because it is a fairly cheap set and I actually think I have a set in my bin. How does this look? I tried not to change it too much.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Syth Screamer: Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psychic Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/Heal(3), Nictus-Heal(3), Nictus-Heal/HP/Regen/Rchg(5), Nictus-Acc/EndRdx/Rchg(5)
Level 1: Shriek Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 2: Scream Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(13)
Level 4: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(15), TmpRdns-Acc/EndRdx(15), TmpRdns-Rng/Slow(37), TmpRdns-EndRdx/Rchg/Slow(43), TmpRdns-Acc/Dmg/Slow(50)
Level 6: Darkest Night DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(17), DarkWD-ToHitdeb/Rchg/EndRdx(17), DarkWD-Rchg/EndRdx(19)
Level 8: Shadow Fall Aegis-ResDam(A), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(21), LkGmblr-Rchg+(21), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 10: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(46)
Level 12: Hurdle Jump-I(A)
Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(43)
Level 16: Shout Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(25), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(27), Dev'n-Acc/Dmg/EndRdx/Rchg(29)
Level 18: Health Mrcl-Rcvry+(A)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 22: Howling Twilight RechRdx-I(A)
Level 24: Howl Posi-Acc/Dmg(A), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
Level 26: Fearsome Stare Abys-Acc/Rchg(A), Abys-EndRdx/Fear(33), Abys-Acc/EndRdx(33), Abys-Acc/Fear/Rchg(33), Abys-Dam%(34)
Level 28: Amplify RechRdx-I(A)
Level 30: Maneuvers LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(34), LkGmblr-Def/EndRdx/Rchg(40)
Level 32: Dark Servant DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(36), DarkWD-ToHitdeb/Rchg/EndRdx(36), DarkWD-Rchg/EndRdx(36)
Level 35: Screech Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(37), Amaze-Acc/Rchg(39), Amaze-EndRdx/Stun(39)
Level 38: Combat Jumping LkGmblr-Rchg+(A)
Level 41: Dominate BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Mind Over Body Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam/Rchg(45), Aegis-Psi/Status(46), S'fstPrt-ResDam/Def+(46)
Level 47: Tactics GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Vengeance LkGmblr-Rchg+(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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As some people have touched on, I think a Cold Defender is a nice mix of buff and debuff. I have played a rad, dark, and cold and they are all lots of fun. But if you are trying to decide between Buff or Debuff try out cold and you can have some of both.
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For the most part, our builds are similar. Mine has more HP and Recovery whereas yours has more recharge. I grabbed Dreadful Wail just as a "for fun" power to use occasionally. I don't see how screech is the best sonic debuff. It debuffs resistance the same amount as the other powers in the set, but it has a Mag 3 Stun with it. Are you calling this stun a debuff?
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I'd like some criticism on this build. I did not put any purples in it, but some day I might add some in. So if your criticism is that it needs purples, I've already given the answer. Thanks for the help
**EDIT**
I just made a small change to the build regarding the APP. I think this is a better way to go than the previous one.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psychic Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(3), Nictus-Acc/EndRdx/Rchg(5), Nictus-%Dam(5)
Level 1: Shriek Empty(A)
Level 2: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(7), TmpRdns-Acc/EndRdx(7), TmpRdns-Rng/Slow(9), TmpRdns-EndRdx/Rchg/Slow(9), TmpRdns-Acc/Dmg/Slow(11)
Level 4: Scream Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(11), Dev'n-Dmg/Rchg(13), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(15)
Level 6: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(15), DarkWD-ToHitdeb/Rchg/EndRdx(17), DarkWD-ToHitDeb/EndRdx(17), DarkWD-Rchg/EndRdx(19)
Level 8: Shadow Fall RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(21), RedFtn-Def/EndRdx/Rchg(21), RedFtn-Def(23), RedFtn-EndRdx(23)
Level 10: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 12: Hurdle Jump-I(A)
Level 14: Super Speed Zephyr-Travel/EndRdx(A), Zephyr-ResKB(19), Zephyr-Travel(43)
Level 16: Shout Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(27), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(29), Dev'n-Acc/Dmg/EndRdx/Rchg(29)
Level 18: Health Mrcl-Rcvry+(A), Mrcl-Heal/EndRdx(33), Mrcl-Heal/EndRdx/Rchg(43)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Acc(34), P'Shift-End%(34)
Level 22: Howling Twilight Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(36), Stpfy-Acc/EndRdx(36), Stpfy-Stun/Rng(36), Stpfy-Acc/Stun/Rchg(37)
Level 24: Howl Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(39)
Level 26: Fearsome Stare Abys-Acc/Rchg(A), Abys-EndRdx/Fear(39), Abys-Acc/EndRdx(40), Abys-Dam%(40), Abys-Acc/Fear/Rchg(40)
Level 28: Amplify RechRdx-I(A)
Level 30: Maneuvers RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(31), RedFtn-EndRdx(33)
Level 32: Dark Servant BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(46), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(46)
Level 35: Combat Jumping Jump-I(A)
Level 38: Dreadful Wail Oblit-Acc/Rchg(A), Oblit-%Dam(45), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 41: Dominate Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(43)
Level 44: Mind Over Body TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-EndRdx(45)
Level 47: Tactics EndRdx-I(A), EndRdx-I(48)
Level 49: Vengeance LkGmblr-Def/Rchg(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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I'm looking more to make a PvP toon for duels anyways. Defense opponents were the only thing I figured it wouldn't do well against, but I thought it might be bad against other things as well because I don't know much about PvP. Thanks for the input. Does anyone out there use one of these for pvp?
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So I have a Dark/Sonic Defender and was thinking he could probably do some damage in PvP with the right build. However, I am not an expert at pvp, just someone who wants to get started and join the world. Am I right about this assumption? And if so what's a good Dark/Sonic PvP build that isn't billions of dollars?
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I have an IO'd out Permadom Mind/Psi and it is loads of fun. PSW isn't the monster that it was before, but it is still a decent power. The biggest downside imho is that PSW grabs you a lot of aggro, and being a squishy that isn't great. However, /Psi still has good powers besides PSW. Drain Psyche can be an awesome power if slotted and used correctly.
I think in the end, Doms are just fun toons in general. You shouldn't decide whether you are going to play a toon or not based on one power. You should make the decision on the overall fun of the toon based both on the primary and secondary. So if you like the Ice/Psi...roll with it. -
You're so funny Nator! BoB was explaining something he does on his /Cold and he goes "for example" and then like 2 minutes go by and he said nothing else and didn't move, and then it mapserved.
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I had wondered why in mid sentence the person I was talking to stopped talking. Hopefully it comes back up soon.
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Quote:I never thought of just going for 33%. Wasn't trying to gimp any powers, would you mind posting your recommendation for a Fire/Cold build? Yes I know this build is cheap, but money isn't really an issue. I just like to make builds cheaper for toons and then go from there. I would prefer not to purple out this toon, but putting some money into the toon won't be a problem.After looking at your build I don't really know what to tell you. It looks so cheap I don't know what advice to give you since I don't know how much inf you can spend. But, I would definitely change the slotting on stamina, like just 3 endmods, or even 2, since you have heatloss.
Actually, scratch that. If I were so I would go either for ranged def, or instead of trying for softcap S/L, go for 33%, that way you are only one small purple away from the softcap and you can get rid of some of your most ugly sloting: Snowstorm for example. Also, don't worry about end mods on Heatloss, its already super powerful, Rechage will help you so much more!
And in general, you are gimping your powers too much for the set bonuses... Your powers are way better than set bonuses... Fireball needs more recharge and acc for example, its one of your best powers since its an easy to use AoE and you only have 26% recharge on it. -
I'm working on a Fire/Cold build. I was trying to soft cap S/L defense, but not sure if it's going to happen. Any advice on the build?
Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/
Bromance V: Level 50 Natural Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
------------
Level 1: Fire Blast Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5)
Level 1: Infrigidate ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(7), ShldBrk-Acc/Rchg(7), ShldBrk-DefDeb/EndRdx/Rchg(9), ShldBrk-Acc/EndRdx/Rchg(9), ShldBrk-%Dam(31)
Level 2: Ice Shield DefBuff-I(A), DefBuff-I(43), ResDam-I(43)
Level 4: Fire Ball Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(11), Posi-Dmg/Rchg(11), Posi-Dmg/Rng(13), Posi-Acc/Dmg/EndRdx(13)
Level 6: Rain of Fire Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(15), Posi-Dmg/Rng(17), Posi-Acc/Dmg/EndRdx(17), RechRdx-I(25)
Level 8: Hasten RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)
Level 10: Glacial Shield DefBuff-I(A), DefBuff-I(42), S'fstPrt-ResDam/Def+(43)
Level 12: Aim GSFC-ToHit(A), GSFC-ToHit/Rchg(27), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(46)
Level 14: Super Speed QckFt-EndRdx/RunSpd(A)
Level 16: Hurdle Jump-I(A)
Level 18: Health Numna-Regen/Rcvry+(A)
Level 20: Stamina P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(23)
Level 22: Arctic Fog TtmC'tng-EndRdx/Rchg(A), TtmC'tng-ResDam/Rchg(23), TtmC'tng-ResDam(25), TtmC'tng-EndRdx(37), TtmC'tng-ResDam/EndRdx/Rchg(46), TtmC'tng-ResDam/EndRdx(48)
Level 24: Frostwork RechRdx-I(A)
Level 26: Blaze Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(27), Dev'n-Dmg/EndRdx(29), Dev'n-Dmg/Rchg(29), Dev'n-Acc/Dmg/Rchg(31)
Level 28: Benumb Acc-I(A), Acc-I(31), RechRdx-I(33), RechRdx-I(33)
Level 30: Combat Jumping Krma-ResKB(A)
Level 32: Snow Storm ImpSwft-Acc/Slow(A), ImpSwft-Dmg/Slow(33), ImpSwft-Acc/EndRdx(34), ImpSwft-Rng/Slow(34), ImpSwft-EndRdx/Rchg/Slow(34), ImpSwft-Dam%(37)
Level 35: Sleet ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(36), ShldBrk-Acc/Rchg(36), ShldBrk-DefDeb/EndRdx/Rchg(36), ShldBrk-Acc/EndRdx/Rchg(37), ShldBrk-%Dam(50)
Level 38: Heat Loss Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(39), Efficacy-EndMod/Acc(39), Efficacy-EndMod/EndRdx(50)
Level 41: Scorpion Shield RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(45), RedFtn-EndRdx(46)
Level 44: Maneuvers RedFtn-Def(A), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx(45), RedFtn-Def/EndRdx/Rchg(48), RedFtn-EndRdx(50)
Level 47: Tactics EndRdx-I(A), EndRdx-I(48)
Level 49: Vengeance DefBuff-I(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Scourge
Level 0: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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I am trying to make the Permadom build for my Mind/Psi. I have the majority of the IOs for both of the builds I have listed below. If you like either of the builds below say so, or if you have a suggestion build that you have made for a Mind/Psi permadom please let me know. Thanks for the help in advance!
Build 1:
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Build 2:
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Thanks for the help guys! If all your going to do is troll go find somehwere else.
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Lol yes I meant Rad/Psi. If you read the build you would know that. I had just gotten off my Mind/Psi dom when I posted this.
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So I'm looking into making a Mind/Psi fender for pvp. I want to make a build but not exactly sure as I'm just walking into the realm of pvp. Any comments or suggestions on this build?
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Syth Supremacy: Level 50 Natural Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Psychic Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Psychic Mastery
Hero Profile:
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Level 1: Radiation Infection LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg/EndRdx(3), LdyGrey-DefDeb/EndRdx(3), DarkWD-ToHitDeb(5), DarkWD-ToHitdeb/Rchg/EndRdx(5), DarkWD-ToHitDeb/EndRdx(7)
Level 1: Mental Blast Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(9), Thundr-Dmg/EndRdx/Rchg(11)
Level 2: Subdue Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(13), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(15)
Level 4: Accelerate Metabolism Efficacy-EndMod(A), Efficacy-EndMod/Rchg(15), Efficacy-EndMod/Acc/Rchg(17), Efficacy-Acc/Rchg(17), Efficacy-EndMod/Acc(19), Efficacy-EndMod/EndRdx(19)
Level 6: Enervating Field EndRdx-I(A), EndRdx-I(21), EndRdx-I(21)
Level 8: Hasten RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 10: Swift Run-I(A)
Level 12: Lingering Radiation TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(25), TmpRdns-Acc/EndRdx(25), TmpRdns-Rng/Slow(27), TmpRdns-EndRdx/Rchg/Slow(27), TmpRdns-Acc/Dmg/Slow(29)
Level 14: Super Speed Clrty-EndRdx(A), Clrty-Stlth(29), Winter-ResSlow(31)
Level 16: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 18: Stealth RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(43), RedFtn-Def/EndRdx/Rchg(43), RedFtn-Def(46), RedFtn-EndRdx(48), LkGmblr-Rchg+(48)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(33), P'Shift-End%(33)
Level 22: Will Domination Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(33), Thundr-Acc/Dmg/Rchg(34), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(34)
Level 24: Mutation EndRdx-I(A), EndRdx-I(50)
Level 26: Combat Jumping LkGmblr-Rchg+(A)
Level 28: Psionic Tornado JavVoll-Dam%(A), JavVoll-Acc/Dmg(36), JavVoll-Dam/End/Rech(36), JavVoll-Acc/End/Rech(36), JavVoll-Acc/Dmg/End/Rech(37)
Level 30: Super Jump SprngFt-EndRdx/Jump(A)
Level 32: EM Pulse BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(37), BasGaze-Rchg/Hold(37), BasGaze-EndRdx/Rchg/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(39)
Level 35: Invisibility LkGmblr-Rchg+(A)
Level 38: Psychic Wail Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Dominate GladNet-Acc/Hold(A), GladNet-Acc/Rchg(42), GladNet-Rchg/Hold(42), GladNet-EndRdx/Rchg/Hold(42), GladNet-Acc/EndRdx/Rchg/Hold(43)
Level 44: Mind Over Body GA-ResDam(A), GA-Res/Rech/End(45), GA-End/Res(45), GA-3defTpProc(45), GA-RechEnd(46), GA-RechRes(46)
Level 47: Acrobatics EndRdx-I(A), EndRdx-I(48)
Level 49: Phase Shift RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
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