Dark/Sonic Build
I switched dreadful wail out for screech, since screech is the best debuff available to sonic blast. Build has 83.75% recharge buff without hasten. I can't give accurate numbers on its defense since I have a dated version of mids, but if you ignore blessing of the zephyr it's 21.5% melee, 22.8 ranged, and 27.8 area defense.
Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psychic Mastery
Hero Profile:
Level 1: Twilight Grasp -- Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/Heal(3), Nictus-Heal(3), Nictus-Heal/HP/Regen/Rchg(5), Nictus-Acc/EndRdx/Rchg(5)
Level 1: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 2: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(13)
Level 4: Tar Patch -- P'ngTtl-EndRdx/Rchg/Slow(A), TmpRdns-EndRdx/Rchg/Slow(15), RechRdx-I(15)
Level 6: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(17), DarkWD-ToHitdeb/Rchg/EndRdx(17), DarkWD-Rchg/EndRdx(19)
Level 8: Shadow Fall -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(21), LkGmblr-Rchg+(21), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(43)
Level 16: Shout -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(25), Decim-Dmg/Rchg(27), Decim-Acc/EndRdx/Rchg(27), Decim-Acc/Dmg/Rchg(29)
Level 18: Health -- Mrcl-Rcvry+(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 22: Howling Twilight -- RechRdx-I(A)
Level 24: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31), RechRdx-I(46)
Level 26: Fearsome Stare -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb/Rchg(33), DarkWD-ToHitdeb/Rchg/EndRdx(33), DarkWD-Rchg/EndRdx(33), Acc-I(34)
Level 28: Amplify -- RechRdx-I(A)
Level 30: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(34), LkGmblr-Rchg+(34), LkGmblr-Def/EndRdx/Rchg(40)
Level 32: Dark Servant -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(36), DarkWD-ToHitdeb/Rchg/EndRdx(36), DarkWD-Rchg/EndRdx(36), Acc-I(37), Heal-I(43)
Level 35: Screech -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(37), Stpfy-Acc/EndRdx(37), Stpfy-Stun/Rng(39), Stpfy-Acc/Stun/Rchg(39)
Level 38: Combat Jumping -- LkGmblr-Rchg+(A)
Level 41: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam/Rchg(45), Aegis-Psi/Status(46), S'fstPrt-ResDam/Def+(46)
Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
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For the most part, our builds are similar. Mine has more HP and Recovery whereas yours has more recharge. I grabbed Dreadful Wail just as a "for fun" power to use occasionally. I don't see how screech is the best sonic debuff. It debuffs resistance the same amount as the other powers in the set, but it has a Mag 3 Stun with it. Are you calling this stun a debuff?
For the most part, our builds are similar. Mine has more HP and Recovery whereas yours has more recharge. I grabbed Dreadful Wail just as a "for fun" power to use occasionally. I don't see how screech is the best sonic debuff. It debuffs resistance the same amount as the other powers in the set, but it has a Mag 3 Stun with it. Are you calling this stun a debuff?
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Edit: @ Garent: Mids applies my versions numbers when I download off the forums and so gives the correct defense values ... 21.5, 24, and 29.7
I don't see how screech is the best sonic debuff. It debuffs resistance the same amount as the other powers in the set, but it has a Mag 3 Stun with it.
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shriek- 5 sec
scream- 7 sec
shout- 10 sec
screech- 12 sec
howl- 8 sec
So screech has the longest debuff in the set, and the second shortest animation (among the powers that debuff).
Dreadful wail isn't a useless power. If you want to use it, I'd suggest taking out amplify in order to fit it in and switch to the dark APP so you can pick up dark consumption.
And thanks for the numbers on defense, Doomguide
I wasn't aware of the different durations, thanks for that information! I went ahead and took the build you posted and change some things in it to give it a little more HP and just change slotting on a few things. I added one purple set (Absolute Amazement) because it is a fairly cheap set and I actually think I have a set in my bin. How does this look? I tried not to change it too much.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Syth Screamer: Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psychic Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Acc/EndRdx/Heal/HP/Regen(A), Nictus-Acc/Heal(3), Nictus-Heal(3), Nictus-Heal/HP/Regen/Rchg(5), Nictus-Acc/EndRdx/Rchg(5)
Level 1: Shriek Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 2: Scream Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(13), Decim-Acc/Dmg/Rchg(13)
Level 4: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(15), TmpRdns-Acc/EndRdx(15), TmpRdns-Rng/Slow(37), TmpRdns-EndRdx/Rchg/Slow(43), TmpRdns-Acc/Dmg/Slow(50)
Level 6: Darkest Night DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(17), DarkWD-ToHitdeb/Rchg/EndRdx(17), DarkWD-Rchg/EndRdx(19)
Level 8: Shadow Fall Aegis-ResDam(A), Aegis-ResDam/EndRdx(19), Aegis-ResDam/EndRdx/Rchg(21), LkGmblr-Rchg+(21), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23)
Level 10: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(46)
Level 12: Hurdle Jump-I(A)
Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(43)
Level 16: Shout Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(25), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(27), Dev'n-Acc/Dmg/EndRdx/Rchg(29)
Level 18: Health Mrcl-Rcvry+(A)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Rchg(39), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 22: Howling Twilight RechRdx-I(A)
Level 24: Howl Posi-Acc/Dmg(A), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
Level 26: Fearsome Stare Abys-Acc/Rchg(A), Abys-EndRdx/Fear(33), Abys-Acc/EndRdx(33), Abys-Acc/Fear/Rchg(33), Abys-Dam%(34)
Level 28: Amplify RechRdx-I(A)
Level 30: Maneuvers LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(34), LkGmblr-Def/EndRdx/Rchg(40)
Level 32: Dark Servant DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(36), DarkWD-ToHitdeb/Rchg/EndRdx(36), DarkWD-Rchg/EndRdx(36)
Level 35: Screech Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(37), Amaze-Acc/Stun/Rchg(37), Amaze-Acc/Rchg(39), Amaze-EndRdx/Stun(39)
Level 38: Combat Jumping LkGmblr-Rchg+(A)
Level 41: Dominate BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Mind Over Body Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam/Rchg(45), Aegis-Psi/Status(46), S'fstPrt-ResDam/Def+(46)
Level 47: Tactics GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
Level 49: Vengeance LkGmblr-Rchg+(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
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That should do the trick. Dark servant doesn't have any accuracy slotting, but you have tactics so you can probably get away with it. Also, the reason I did to-hit debuff in fearsome stare originally is because the debuff is actually just as powerful as darkest night's and because with enough recharge slotting the fear effect will last longer than the power needs to recharge, making it permanent if you keep casting it. Of course, glimpse of the abyss is far from the worst set, so what you have now isn't bad.
Geez, you know a build has a lot of recharge when tar patch only has 21% recharge enhancement and still comes up in 1/3 its normal time when hasten is up.
My 5 cents...
Tar Pit is overslotted.... at most I would put four in it.
So unless its a great set bonus, I would just throw in some recharge and at max two slows. Really that's all you need, cus if you can throw it out enough times it won't matter if the mob escapes the first onw.
Howling Twilight, give it another recharge. Its a great debuff even if no one is around to raise. I use it on ever boss I come across during a mission if possible. I know you got some great recharge with your 5 LotG-recharge + and Hasten, I would still do it.
Maneuvers - if its a mule for your LotG -recharge +, just one-slot it then. Really with being a Dark/, you really don't need the 5.05% defense that it gives you. Even the 10% reg that two gives you isn't all that impressive with T-Grasp recharge time of 2.6 seconds and 483 points of healing.
Tactics - Five slots maybe, but not six. Actually I would not even take it, since you're already doing so much for your team. Its a drain on your endurance you don't need, cus you're going to have at least DN and SF going most times. So replace it with Mass Hypnosis, and slot it with purples like you did Screech.
Vengeance - toss it! Its not the power it use to be, and folks don't stay down usually long enough to even use it. Switch it with Stealth, at least you might get some use out of that.
And with your recharge rate, I see alot of endurance problems in your future even with five PS in Stamina.
Mind over Body... don't need to spend the money on a Aegis +3% Psionic... not with a Psionic resistance of 62.3 % with gone.
/Empaths can turn three people into Jesus, one person into God, and everyone else into the twelve apostles.~Angry_Citizen
Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper
As a Dark/Sonic, mobs won't have much of a chance to mez you. Fearsome Stare is a monster (I have a dark/rad) and any team you're on will be cutting through them like butter on a hot summer day. Yes, you are that awesome...
So save the cash, cus all those LotG-+recharge are going to be enough of a problem to get.
/Empaths can turn three people into Jesus, one person into God, and everyone else into the twelve apostles.~Angry_Citizen
Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper
Thanks for all the input. I will consider dropping the Leadership pool, but picking up stealth is a dumb idea when Shadow Fall comes with the Dark/ set. The two can not be used together so it would not be worth it. I'm still going to tweak the build some, I realized something I screwed up on in the build I posted above and am going to change that. Will post a new build later for some more advice. Thanks for all the help guys.
Just went in and made a new build...I changed a lot. But this build took some of the advice you two gave me and combined it.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Teleportation
Ancillary Pool: Psychic Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(3), Nictus-Acc/EndRdx/Heal/HP/Regen(5), Nictus-%Dam(5)
Level 1: Shriek Empty(A)
Level 2: Scream Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(9)
Level 4: Tar Patch RechRdx-I(A), RechRdx-I(11), Slow-I(11), Slow-I(13)
Level 6: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(13), DarkWD-ToHitdeb/Rchg/EndRdx(15), DarkWD-Rchg/EndRdx(15), DarkWD-ToHitDeb/EndRdx(17)
Level 8: Shadow Fall LkGmblr-Def/EndRdx(A), LkGmblr-Def(17), LkGmblr-Rchg+(19), EndRdx-I(21)
Level 10: Hasten RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 12: Hurdle Jump-I(A), Jump-I(23), Jump-I(23)
Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 16: Shout Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(27), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(29), Dev'n-Acc/Dmg/EndRdx/Rchg(29)
Level 18: Health Mrcl-Rcvry+(A)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(33), P'Shift-End%(33)
Level 22: Howling Twilight Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(31), Stpfy-Acc/EndRdx(33), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(34)
Level 24: Howl Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(34), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(37), Posi-Dam%(39)
Level 26: Fearsome Stare DarkWD-ToHitDeb/Rchg(A), SipInsght-Acc/ToHitDeb(39), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(40), DarkWD-ToHitdeb/Rchg/EndRdx(40)
Level 28: Amplify RechRdx-I(A)
Level 30: Petrifying Gaze BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(46), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(50), G'Wdw-Acc/Hold/Rchg(50)
Level 32: Dark Servant BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(40), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 35: Screech Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(36), Amaze-Acc/Rchg(36), Amaze-EndRdx/Stun(36), Amaze-ToHitDeb%(37)
Level 38: Combat Jumping LkGmblr-Rchg+(A)
Level 41: Dominate BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(43), BasGaze-EndRdx/Rchg/Hold(43), Dmg-I(43), Dmg-I(45)
Level 44: Mind Over Body ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(45), ImpArm-ResDam/EndRdx/Rchg(45), ImpArm-ResDam(46)
Level 47: Mass Hypnosis FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(48), FtnHyp-Acc/Sleep/Rchg(48), FtnHyp-Acc/Rchg(48), FtnHyp-Sleep/EndRdx(50)
Level 49: Recall Friend Range-I(A)
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Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
Level 6: Ninja Run
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The following build is what I'm going to opt for when I get around to it. It should be able to dish out much more damage (fully slotted attacks + Soul Drain), while having considerably better defense. One application of Fearsome Stare would be enough to softcap all your defenses. Bosses can be mezzed almost instantly by stacking stuns in Screech and Oppressive Gloom (aura) which in my opinion is superior to casting two seperate holds, it also rids the build of two (IMO) redundant controls. It would likely be cheaper with no purple sets, but with a little less recharge.
Hero Plan by Mids' Hero Designer 1,707
http://www.cohplanner.com/
Click this DataLink to open the build!
Seraphael: Level 50 Mutation Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Twilight Grasp -- Nictus-Acc/EndRdx/Rchg(A), Nictus-Acc/EndRdx/Heal/HP/Regen(3), Nictus-Acc/Heal(3), Nictus-Heal(5)
Level 1: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(9), Thundr-Dmg/EndRdx/Rchg(42)
Level 2: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(17), Thundr-Dmg/EndRdx/Rchg(46)
Level 4: Tar Patch -- TmpRdns-EndRdx/Rchg/Slow(A), P'ngTtl-EndRdx/Rchg/Slow(25), RechRdx-I(27)
Level 6: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(21), Range-I(36)
Level 8: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-Rchg/EndRdx(23), DarkWD-ToHitDeb/EndRdx(25)
Level 10: Hurdle -- Jump-I(A)
Level 12: Fearsome Stare -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(13), DarkWD-Rchg/EndRdx(13), DarkWD-ToHitDeb/EndRdx(15), Acc-I(15)
Level 14: Health -- Numna-Regen/Rcvry+(A)
Level 16: Shout -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(17), Decim-Dmg/EndRdx(34), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(34), Thundr-Dmg/EndRdx/Rchg(39)
Level 18: Howling Twilight -- RechRdx-I(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc(46)
Level 22: Shadow Fall -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(27), LkGmblr-Rchg+(29), Aegis-ResDam/EndRdx(31), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(31)
Level 24: Amplify -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 28: Super Speed -- Zephyr-ResKB(A)
Level 30: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(45)
Level 32: Dark Servant -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitdeb/Rchg/EndRdx(36), DarkWD-Rchg/EndRdx(40), DarkWD-ToHitDeb/EndRdx(40), Theft-Acc/Heal(40), Nictus-Acc/Heal(42)
Level 35: Maneuvers -- HO:Enzym(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(39)
Level 38: Screech -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-Acc/Stun/Rchg(43), Stpfy-KB%(45)
Level 41: Oppressive Gloom -- Acc-I(A)
Level 44: Dark Consumption -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(45), P'Shift-EndMod/Rchg(46)
Level 47: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Dmg/Rchg(50)
Level 49: Dark Embrace -- HO:Ribo(A), HO:Ribo(50), S'fstPrt-ResDam/Def+(50)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Vigilance
Level 6: Ninja Run
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Came up with this new build. Has a littler lower defense, but has permahaste.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Dark Hurricane: Level 50 Mutation Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Dark Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Acc/EndRdx/Rchg(A), Nictus-Acc/EndRdx/Heal/HP/Regen(3), Nictus-Acc/Heal(3), Nictus-Heal(5)
Level 1: Shriek Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(7), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(9)
Level 2: Scream Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(17)
Level 4: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(25), TmpRdns-Acc/EndRdx(27), TmpRdns-Rng/Slow(40), TmpRdns-EndRdx/Rchg/Slow(42)
Level 6: Howl Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(19), Posi-Dmg/Rchg(19), Posi-Dmg/Rng(21), Posi-Acc/Dmg/EndRdx(21)
Level 8: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(23), DarkWD-Rchg/EndRdx(23), DarkWD-ToHitDeb/EndRdx(25)
Level 10: Hurdle Jump-I(A)
Level 12: Fearsome Stare DarkWD-ToHitDeb(A), DarkWD-ToHitdeb/Rchg/EndRdx(13), DarkWD-Rchg/EndRdx(13), DarkWD-ToHitDeb/EndRdx(15), Acc-I(15)
Level 14: Health Mrcl-Rcvry+(A)
Level 16: Shout Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(17), Decim-Dmg/Rchg(34), Decim-Acc/EndRdx/Rchg(34), Decim-Acc/Dmg/Rchg(39)
Level 18: Howling Twilight Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(34), Stpfy-Acc/EndRdx(36), Stpfy-Stun/Rng(42), Stpfy-Acc/Stun/Rchg(46)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc(46)
Level 22: Shadow Fall RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(27), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def(31), RedFtn-EndRdx(31), LkGmblr-Rchg+(31)
Level 24: Amplify GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 26: Hasten RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 28: Super Speed Zephyr-Travel/EndRdx(A), Zephyr-Travel(45), Zephyr-ResKB(50)
Level 30: Combat Jumping LkGmblr-Rchg+(A)
Level 32: Dark Servant BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(36), BasGaze-Rchg/Hold(40), BasGaze-EndRdx/Rchg/Hold(40)
Level 35: Maneuvers HO:Enzym(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(39)
Level 38: Screech Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(42), Amaze-Acc/Rchg(43), Amaze-EndRdx/Stun(43), Amaze-ToHitDeb%(43)
Level 41: Oppressive Gloom Acc-I(A)
Level 44: Dark Embrace ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(46), ImpSkn-Status(50)
Level 47: Tactics AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(48), AdjTgt-ToHit/EndRdx/Rchg(48), AdjTgt-EndRdx/Rchg(48), AdjTgt-ToHit/EndRdx(50)
Level 49: Vengeance LkGmblr-Rchg+(A)
------------
Level 1: Brawl Dmg-I(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Vigilance
Level 6: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Consider one build tuned for team support, another build tuned for DPS and soloing.
You'll have powers like Recall Friend and Vengeance, which are useless when soloing. And powers like Darkest Night and Howling Twilight, which are debuff/mez overkill when soloing easy stuff (ah ha, now you're even more mezzed!). You can drop these from one build to pick up moar damage from the likes of Shockwave or Dreadful Wail+Dark Consumption, or moar defense from Fighting pool, or even make a hybrid solo/tanking build with Provoke. (Then again, I say all defenders should have a hybrid solo/tanking build to switch to, so grain of salt.)
Similarly, you'll have powers like Shout and Dark Embrace, which become less important when teaming. You can drop these from the other build to pick up moar support from the likes of Assault or Siren's Song+Mass Hypnosis.
Vengeance: If you like it, keep it, but put it on auto. Really! All the worries about teammates not staying dead long enough go away when you put Vengeance on auto.
Dreadful Wail: This, not Screech, is the longest lasting debuff in the Sonic Attack set. But it's probably the stun stacking that's its selling point. Between Dreadful Wail, Screech, Howling Twilight, and Oppressive Gloom, you should be thinking at least a little bit about stun stacking in your build.
Shadow Fall: 20% base resists to energy, negative, and psionic is nice. Pity if you can't find some slots to boost that up. You'll really make some poor Invuln tanker's day if you do. Not to mention one of these damage resistance types will stack nicely with your APP armor (except for Temp Invuln).
I'd like some criticism on this build. I did not put any purples in it, but some day I might add some in. So if your criticism is that it needs purples, I've already given the answer. Thanks for the help
**EDIT**
I just made a small change to the build regarding the APP. I think this is a better way to go than the previous one.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psychic Mastery
Hero Profile:
------------
Level 1: Twilight Grasp Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(3), Nictus-Acc/Heal(3), Nictus-Acc/EndRdx/Rchg(5), Nictus-%Dam(5)
Level 1: Shriek Empty(A)
Level 2: Tar Patch TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(7), TmpRdns-Acc/EndRdx(7), TmpRdns-Rng/Slow(9), TmpRdns-EndRdx/Rchg/Slow(9), TmpRdns-Acc/Dmg/Slow(11)
Level 4: Scream Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(11), Dev'n-Dmg/Rchg(13), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(15)
Level 6: Darkest Night DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(15), DarkWD-ToHitdeb/Rchg/EndRdx(17), DarkWD-ToHitDeb/EndRdx(17), DarkWD-Rchg/EndRdx(19)
Level 8: Shadow Fall RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(21), RedFtn-Def/EndRdx/Rchg(21), RedFtn-Def(23), RedFtn-EndRdx(23)
Level 10: Hasten RechRdx-I(A), RechRdx-I(25), RechRdx-I(25)
Level 12: Hurdle Jump-I(A)
Level 14: Super Speed Zephyr-Travel/EndRdx(A), Zephyr-ResKB(19), Zephyr-Travel(43)
Level 16: Shout Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(27), Dev'n-Dmg/Rchg(27), Dev'n-Acc/Dmg/Rchg(29), Dev'n-Acc/Dmg/EndRdx/Rchg(29)
Level 18: Health Mrcl-Rcvry+(A), Mrcl-Heal/EndRdx(33), Mrcl-Heal/EndRdx/Rchg(43)
Level 20: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc/Rchg(34), P'Shift-EndMod/Acc(34), P'Shift-End%(34)
Level 22: Howling Twilight Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(36), Stpfy-Acc/EndRdx(36), Stpfy-Stun/Rng(36), Stpfy-Acc/Stun/Rchg(37)
Level 24: Howl Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(37), Posi-Acc/Dmg/EndRdx(39), Posi-Dam%(39)
Level 26: Fearsome Stare Abys-Acc/Rchg(A), Abys-EndRdx/Fear(39), Abys-Acc/EndRdx(40), Abys-Dam%(40), Abys-Acc/Fear/Rchg(40)
Level 28: Amplify RechRdx-I(A)
Level 30: Maneuvers RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(31), RedFtn-EndRdx(33)
Level 32: Dark Servant BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(46), BasGaze-Rchg/Hold(46), BasGaze-EndRdx/Rchg/Hold(46)
Level 35: Combat Jumping Jump-I(A)
Level 38: Dreadful Wail Oblit-Acc/Rchg(A), Oblit-%Dam(45), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50)
Level 41: Dominate Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(42), Dev'n-Dmg/Rchg(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(43)
Level 44: Mind Over Body TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(45), TtmC'tng-EndRdx(45)
Level 47: Tactics EndRdx-I(A), EndRdx-I(48)
Level 49: Vengeance LkGmblr-Def/Rchg(A), LkGmblr-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Vigilance
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|FB6D42C71DC65DC63DC23468441E1FB94A6576AD30AE31AE1 3BA6F1030F506696F7|
|8491975BF62BC26F4AE31D60967C11E95F6E83645E8DD21F4 7D667C65EC1276C1DE|
|2CDF9A667EA44128A74596D3C22D6AE516B5728B5AB945EDD CA27310A18D23D8DB3|
|EC0A445ECDF647C647C22D443D84ED9A94EEED437D8E891B9 F67CA7873328E8654E|
|FEA059F22761B842780F5BFDD2DECF7D8B73DFE2DCB738F72 DC17DDB04FB00DB6D0|
|309CA755063240921C848E38C14AD83EE4932C2B033246F1D 0A927938CC8810628E|
|BF3FB6F17F56D28EBDCF4F28B432811E3EB0E2AEDBFBCCFEF 7DA50ABE1DC931ED02|
|9943488328DA3F32817707A11473A8E2EA1E4705A79A75613 0E1CC0BC0EA21C4239|
|8C1281FCC44D74BABC205E1415C587E24709A0D4A184509A5 0EEA3547E01D679054|
|E|
|-------------------------------------------------------------------|