Bubbles !!


Adeon Hawkwood

 

Posted

While grinding my Dp/Cold Corr (after my 2nd faceplant ) i started thinking what can i do to minimize my end use an stay a live at the same time an it hit me .. Nothing !!!!! lol . an i figured out what would be a great secondary for a Dp cor . bubbles !! they would allow me to wade in to mobs an use my teir 9 ( i think ) but since corrs dont have FF i will never know. I was wondering Does any one know why Corruptors dont have FF ?


 

Posted

The theory I've seen banded about is that with Corruptors the devs are deliberately only giving them sets with strong -res debuffs or +dam buffs in order to try and minimize the problem Defenders have where the soloing ability of different defenders varies wildly. No clue if that's true or not.

Other possibilities are simply that it's low on the priority list for proliferation to Corruptors since it's less compatible with their team role than it is for other ATs with buff sets or simply that Devs hate villains.

If you want a secondary that gives you a strong defensive bonus I recommend Traps. Traps' Dispersion bubble is actually more powerful than the one in FF.


 

Posted

Quote:
Originally Posted by Redd Rumm View Post
While grinding my Dp/Cold Corr (after my 2nd faceplant ) i started thinking what can i do to minimize my end use an stay a live at the same time an it hit me .. Nothing !!!!! lol . an i figured out what would be a great secondary for a Dp cor . bubbles !! they would allow me to wade in to mobs an use my teir 9 ( i think ) but since corrs dont have FF i will never know. I was wondering Does any one know why Corruptors dont have FF ?
Why would bubbles allow you to wade into the middle of a mob and use your Tier 9?

Isn't it mostly teammate buffs except for the dispersion bubble?

That said, I don't really know why corruptors don't have bubbles. The thing that throws me off is that masterminds have bubbles don't they? They really should, I'm a big bubbles fan.


 

Posted

Before powerset proliferation, I would have said that the reason Corruptors don't have Forcefields was because the Devs seemed to only want them to have sets that were both buff and debuff, not one or the other (which is why they lacked Empathy, FF, and TA). But my current theory for Corruptors not having Forcefields after powerset proliferation is that it would be almost a duplicate of the MM version. I mean, they would be more similar than Corruptor and MM TA is.

Corr Personal Force Field

63.75% +Defense(All)
30% +Resistance(All but Toxic)

MM Personal Force Field
67.5% +Defense(All)
40% +Resistance(All but Toxic)

Yes, the MM version would be better than the Corruptor version


Corr Deflection Shield
11.25% +Defense(S/L/M)
30% +Resistance(Toxic)

MM Deflection Shield
11.25% +Defense(S/L/M)
30% +Resistance(Toxic)


Corr Force Bolt
8.34 Damage(Smashing)
14.96 KB

MM Force Bolt
6.12 Damage(Smashing)
14.96 KB


Corr Insulation Shield
11.25% +Defense(F/C/E/N/R/AoE)
69.2% +Resistance(Recovery)
69.2% +Resistance(EndDrain)

MM Insulation Shield
11.25% +Defense(F/C/E/N/R/AoE)
52% +Resistance(Recovery)
52% +Resistance(EndDrain)


Corr Detention Field
4.77 Untouchable/Only Affect Self/Immob

MM Detention Field
4.77 Untouchable/Only Affect Self/Immob


Corr Dispersion Bubble
7.5% +Defense(All)
6.92 Protect(Hold/Immob/Stun)

MM Dispersion Bubble
7.5% +Defense(All)
5.2 Protect(Hold/Immob/Stun)


Corr Repulsion Field

4.99 KB

MM Repulsion Field

4.99 KB


Corr Repulsion Bomb

41.71 Damage(Smashing)
0.67 KB
9.54s Stun(Mag2)

MM Repulsion Bomb
30.59 Damage(Smashing)
0.67 KB
9.54s Stun(Mag2)


Corr Force Bubble
10 Repel
0.1 KB

MM Force Bubble
10 Repel
0.1 KB


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

Originally, it appeared as those they wanted to keep at least one unique powerset for each AT. I suspect it is merely a coincidence of it remaining on the 'to be proliferated' list and held back until it's needed to spice up an issue.


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Current Team Project: Pending

 

Posted

Goofy though FF may be, I want a Fire/FF Corruptor. FF is still a great buffing powerset but I can't stand it with low defender, controller or mastermind damage.

On a fire corr however, buff the team every 4 minutes, spend the rest of the time running around as a softcapped, mez-protected Fire-blasting Corruptor.

Do want.


Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans

 

Posted

Force Fields suffers more than any other buff/debuff set in going from Defender to Corrupter/Controller values.

For a Defender, its pretty easy (Manouvres and SO's) to soft cap your entire team. For a Controller doing the same you get to around 33% Defence on everyone, which is letting in over 3 times the damage. So you could argue that instead of being 3/4 as effective, its 1/3 as effective. That's not entirely true, but sort of correct...

So maybe that's why FF hasn't been ported? Personally, I don't think that argument is a complete deal-breaker, I think they just haven't got around to it yet. A /FF Corrupter would still provide better team safety than any other existing Corrupter, at the expense of not bringing much else to the table with their secondary.

And yes, it would be easy to soft-cap yourself to a few positions and play tankmage. In a balanced way.


 

Posted

Yeah, I know. I agree that it is an ill-formed set in that way.

Force Fields has a niche, but it's a kind of small one.

It would be nice on Corrupters as a visually neutral (compared to Traps or VEATs) way of building an effectively protected (compared to Sonic Resonance) more solo-able (compared to Defenders) blast-defence character. You know, with Iron Man 2 coming out soon...


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
The theory I've seen banded about is that with Corruptors the devs are deliberately only giving them sets with strong -res debuffs or +dam buffs in order to try and minimize the problem Defenders have where the soloing ability of different defenders varies wildly. No clue if that's true or not.
Well, when you get down to it, there are only two Buff/Debuff sets that fit that bill, and Corruptors get Pain Domination instead of Empathy, which corrects that limitation. It is true, however, that without a +dam, +acc, -res or -def buff in their Secondary, they have no power in their Secondary which directly benefits their Primary. (+recharge as well, but usually the Sets that have such a power already have +dam or -res)

I suspect that we will either:

1) Never see Force Field for Corruptors. Masterminds do get access to it, and there have been some ATs shut out of various Power Sets for concept or performance reasons (Stalkers with Sheilds, Brutes with Ice Melee/Armor)

2) Introduce a redesign of Force Field when it is given to Corruptors

3) Introduce a new variation of Force Field, similar to Pain Domination varied from Empathy, for Corruptors

Don't forget that a Whatever/Sonic Corruptor can make a good substitute for Force Fields with the right color customization. I use that for my Electric/Magnetic Sheilds concept villain.


 

Posted

Quote:
Originally Posted by Redd Rumm View Post
I was wondering Does any one know why Corruptors dont have FF ?
Simplest answer? Look at the name of the archetype. Every single corruptor secondary has a way to 'corrupt' (see: weaken, debuff, compromise,etc.) their enemies. Forcefield doesn't do this. Every set that's been adapted to corruptors has exchanged something for debuffs...it's what the AT does.

The closest things are /cold (for defense) or /sonic (for the big status bubble and team buffs) Will the devs take the time to tweak forcefields to suit the debuffy nature of corruptors? Not sure, when they'd end up with something like these.


 

Posted

Quote:
Originally Posted by Seldom View Post
Simplest answer? Look at the name of the archetype. Every single corruptor secondary has a way to 'corrupt' (see: weaken, debuff, compromise,etc.) their enemies. Forcefield doesn't do this. Every set that's been adapted to corruptors has exchanged something for debuffs...it's what the AT does.

The closest things are /cold (for defense) or /sonic (for the big status bubble and team buffs) Will the devs take the time to tweak forcefields to suit the debuffy nature of corruptors? Not sure, when they'd end up with something like these.
This answer is great. I personally hope that corruptors never get FF. The set is good enough, but I would still take a cold corr over a theoretical force field corr. In my eyes, cold dom just brings more to the table.


Words to the wise aren't necessary- it's the stupid ones that need them.

"You're right...I forgot...being constantly at or the near the damage cap is a big turn off. Definitely not worth it."
- Vitality

 

Posted

Quote:
Originally Posted by Redd Rumm View Post
While grinding my Dp/Cold Corr (after my 2nd faceplant ) i started thinking what can i do to minimize my end use an stay a live at the same time an it hit me .. Nothing !!!!! lol . an i figured out what would be a great secondary for a Dp cor . bubbles !! they would allow me to wade in to mobs an use my teir 9 ( i think ) but since corrs dont have FF i will never know. I was wondering Does any one know why Corruptors dont have FF ?
After all that is said, have you thought of creating a DP/SONIC Corr? Then use sets to up the defense?


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Redd Rumm View Post
While grinding my Dp/Cold Corr (after my 2nd faceplant ) i started thinking what can i do to minimize my end use an stay a live at the same time an it hit me .. Nothing !!!!! lol . an i figured out what would be a great secondary for a Dp cor . bubbles !! they would allow me to wade in to mobs an use my teir 9 ( i think ) but since corrs dont have FF i will never know. I was wondering Does any one know why Corruptors dont have FF ?
Super Speed combined with Stealth (makes you inivisible) should allow you to do this.
I'm not familiar with the DP nuke but I've seen other nukes used this way; provided that it doesn't nolify the mobs at the start of a lenghy animation.


L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR

Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller