Origin Powersets


Ad Astra

 

Posted

Oh, if that's what it was, then I agree. You can usually justify most characters as any of the origins, if you try. Heck, most fit two or three without trying, depending on one's perspective.

Take Dec for example. He was born with his powers, so some might put him under Mutant, but he was created in a laboratory, so Science and Tech could equally be justified. He's one of a kind, so I suppose he could be Natural (for him, anyway). And the energy that was used to make him came from a meteor infused with energy from the Well of the Furies, so I could justify Magic as well.


Dec out.

 

Posted

We do have origin-specific powers. Assault rifle is natural. Robotics is tech. Demon Summoning is Magic. Right?

Wrong!

The Assault Rifle defender might have radiation emission as a primary, the result of a mutation. The assault rifle is an accessory to his true powers.

The Robotics Mastermind could have dark miasma as a secondary, the result of magical prowess. He just happens to have robots who follow him around.

The demon summoner might have a traps secondary. Hell, maybe the demons are actually robots with holograms made to look like demons. Or they're scientifically created monsters. Or mutants. If the demon summoner is a demon himself, with the natural ability to call some friends up, then for all intents and purposes, he's natural.

We have origin restricted powersets. And they were a mistake.

I've got a warshade who was infused with the nictus by some Circle of Thorns in a magic ritual, and it kills me that I can't have magic origin, because that's where his powers really come from.

I have a peacebringer who, for lack of a human host, is a kheldian merged with a photo-electric based artificial intelligence encased in a robotic shell. If anything, he should be tech origin.

The point is, the devs have no place telling us how we got our powers. We write our stories.


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Posted

Quote:
Originally Posted by DJ_Blackrock View Post
I would post a pic saying "Obvious Troll is Obvious" but looking at his post count, I see that's not the case. A Troll would have gotten bored and bolted by now.
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Posted

Quote:
Originally Posted by Shuriken_BladeX View Post
I don't really have the time to do that.
What?

You play games.


 

Posted

I'm not trolling but what I actually meant was power sets for certain origins. I honestly wanted to know. I never really got an answer besides the rp argument.


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Posted

Quote:
Originally Posted by Shuriken_BladeX View Post
I'm not trolling but what I actually meant was power sets for certain origins. I honestly wanted to know. I never really got an answer besides the rp argument.
I honestly want to know why you want power sets for certain origins only.

We have robotics. That's about as "certain" as it gets, but as I said, there is no reason to limit it to tech origin only.

What more do you want?


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Posted

because there is no reason why power sets have to be actually tied to any origin.


 

Posted

People have their reasons for not wanting them, I just wanted to know why. The main issue seems people just don't want to have something restricting their creativity. I suppose thats a good enough reason. Oh well, even though I would like to see something like that added to the game, I wouldn't want to see something like that ruin gameplay for others.

I got what I need.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
I honestly want to know why you want power sets for certain origins only.

We have robotics. That's about as "certain" as it gets, but as I said, there is no reason to limit it to tech origin only.

What more do you want?
I suppose this whole thing came up when going to make a robot. Yeah I can mix and match a bunch of costume pieces, mix and match powersets but nothing feels SUPER robotic to me. I like the idea of the transforming arm pieces hidden weapons. Stuff like that. It comes from to much terminator and giant robot shows. (Even though I saw a pretty damn good gundam costume in atlas). Thats all. That is what I had in mind. I wasn't trying to upset anyone by asking this but I myself wanted to know why they would be so bad.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
You have something like that in the game. Roll an EAT.
I have to wait till issue 17 to roll a VEAT to get that out of my system. :P


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Posted

Quote:
Originally Posted by Shuriken_BladeX View Post
I have to wait till issue 17 to roll a VEAT to get that out of my system. :P
1. You don't have a level 50 hero? I said EAT, not VEAT.

2. Open beta just started. i17 will be here soon.


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Posted

Quote:
Originally Posted by Shuriken_BladeX View Post
II like the idea of the transforming arm pieces hidden weapons. Stuff like that. It comes from to much terminator and giant robot shows.
That's a much larger issue than being an origin specific powerset.

Still. I could have a magically trasnforming arm. Or I could have a mutation that allowed me to augment myself with robotic pieces.

There's still no reason to limit the origin.


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
That's a much larger issue than being an origin specific powerset.

Still. I could have a magically trasnforming arm. Or I could have a mutation that allowed me to augment myself with robotic pieces.

There's still no reason to limit the origin.
If they added transforming body pieces to the game I would love that. I suppose it doesn't have to be tied to tech but the whole process of animating the transformation. I don't think that would happen.


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Posted

Quote:
Originally Posted by Shuriken_BladeX View Post
If they added transforming body pieces to the game I would love that. I suppose it doesn't have to be tied to tech but the whole process of animating the transformation. I don't think that would happen.
And the whole process of animating transformation is really not at all tied to being origin-specific.

It's tied to whether it would be a good use of BaBs (and minions) developer time to make those animations, and whether it needs a whole new powerset attached or if those animations could be made as alternate animations for exisitng powers.

Alternate animations for existing powers has been discussed down in S&I on more than one occasion (usually in the context of "magic wands" but your transforming arm cannon is the same thing with a different flavor).

So you might want to go look for those discussions and add your voice to a couple.

Basically, I think you weren;t asking the true question, but now hopefully we have helped you refine it to something closer to what you want (transforming arm cannons, etc., not necessarily a "tech-origin-specific" powerset).


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Posted

Quote:
Originally Posted by Ad Astra View Post
And the whole process of animating transformation is really not at all tied to being origin-specific.

It's tied to whether it would be a good use of BaBs (and minions) developer time to make those animations, and whether it needs a whole new powerset attached or if those animations could be made as alternate animations for exisitng powers.

Alternate animations for existing powers has been discussed down in S&I on more than one occasion (usually in the context of "magic wands" but your transforming arm cannon is the same thing with a different flavor).

So you might want to go look for those discussions and add your voice to a couple.

Basically, I think you weren;t asking the true question, but now hopefully we have helped you refine it to something closer to what you want (transforming arm cannons, etc., not necessarily a "tech-origin-specific" powerset).
I wouldn't be upset if they didn't make a powerset but if they SOME how..made assault rifle with the transforming arms..that would be awesome. The whole powerset could be used with them. If they did add transforming arms as alt animations. (Somehow) It can work with most of the blasting moves.


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Posted

Quote:
Originally Posted by Shuriken_BladeX View Post
I suppose this whole thing came up when going to make a robot. Yeah I can mix and match a bunch of costume pieces, mix and match powersets but nothing feels SUPER robotic to me. I like the idea of the transforming arm pieces hidden weapons. Stuff like that. It comes from to much terminator and giant robot shows. (Even though I saw a pretty damn good gundam costume in atlas). Thats all. That is what I had in mind. I wasn't trying to upset anyone by asking this but I myself wanted to know why they would be so bad.
Please understand (I am sure others have made this point by now, but just in case)...

No one is (or at least no one should be) opposed to costume pieces, power sets, etc. that have a look and feel tied to some Origin related theme. More robotic pieces? Excellent. Mechanical transforming limb powers? Nifty. Mystic looking passes linked to a power? Wondrous.

But let anyone, any Origin, use them. Deciding how they fit the character concept is the player's turf. So if there is a powerset using (to name one perennial suggestion) a staff that can be used to whale on people in melee and project energy of some kind, like a "classic" RPG wizard staff, that would be cool. Especially if the colors of the projection can be customized, and the staff itself comes in different models, like other weapons, so one could have a Kirby-esque techy powerstaff, or a wooden quarterstaff, or even a Baseball Bat of the Gods.

No reason to say "it is a wizard's staff and only Magic Origin can use it."

THAT is the link to Origins that a lot of us reject.


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Posted

Quote:
Originally Posted by BBhumeBB View Post
Please understand (I am sure others have made this point by now, but just in case)...

No one is (or at least no one should be) opposed to costume pieces, power sets, etc. that have a look and feel tied to some Origin related theme. More robotic pieces? Excellent. Mechanical transforming limb powers? Nifty. Mystic looking passes linked to a power? Wondrous.

But let anyone, any Origin, use them. Deciding how they fit the character concept is the player's turf. So if there is a powerset using (to name one perennial suggestion) a staff that can be used to whale on people in melee and project energy of some kind, like a "classic" RPG wizard staff, that would be cool. Especially if the colors of the projection can be customized, and the staff itself comes in different models, like other weapons, so one could have a Kirby-esque techy powerstaff, or a wooden quarterstaff, or even a Baseball Bat of the Gods.

No reason to say "it is a wizard's staff and only Magic Origin can use it."

THAT is the link to Origins that a lot of us reject.
Gotcha. That helped paint a picture for me. (Considering I have a brute that uses a magic base ball bat for his powers). I get it now.


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Posted

And really now that I've read your responses, what it seems you are asking for are new/additional animations for current powers which would fit with a specific origin. and Ad Astra hit on that really well. It is a matter of deciding if there is enough demand vs the time it takes for BABs and his crew (does it count as a crew yet?) to put on the front burner.


 

Posted

Pretty much I suppose..BTW

I like your signature


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Posted

Quote:
Originally Posted by Dechs Kaison View Post
That's a much larger issue than being an origin specific powerset.

Still. I could have a magically trasnforming arm. Or I could have a mutation that allowed me to augment myself with robotic pieces.

There's still no reason to limit the origin.
Bolt Crank from the manga Eat-Man was of an undefined origin, but he could eat anything and extrude/recreate it from his body later. He could eat an antitank rifle and later extend it from his arm to shoot something. He was probably either magical, natural, science or tech origin (or all four), but it was never revealed exactly which was most accurate.

i have a magical origin Assault Rifle and Dual Pistols Blasters that were inspired by Lyrical Nanoha.

If we had a powerset that involved various weapons popping out of the character's arms i would almost certainly make a magical wargolem or mutant with that set.


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Posted

Quote:
Originally Posted by BBhumeBB View Post
...or even a Baseball Bat of the Gods.
Like a certain Mr. Matchstick?



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