Liberate TV Farm - Viable to take @lvl 48? (Farm purps)


Doctor_Kumquat

 

Posted

42 SS/Fire brute and quite unwealthy, looking to pre-plan a good farm

Purple recipes theoretically drop from level 47+ mobs. Based off this, I am tempted to intentionally take the TV farm @ level 48, so I can use the -1 fateweaver setting so I can easily grind the mission against 47 mobs. Then at such later time (level 50, decent sets, etc), I can up the difficuly to +4 which should essentially be equal to the +2 setting, had I taken the mission at 50

Guess I just want to ask if anyone has done this, or if I am doing myself a dis-service by not waiting until level 50 to take the TV farm

Thanks in advance


 

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that actually sounds like a really good plan. but i'm no expert


 

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While it would work for farming purples easier, your other invention IOs will be at whatever level mob you are facing. Demand for a lvl 48 recipie is much lower compared to a lvl 50. Another thing to consider is your build. If you have low KB like .67 it works as knockdown on even or higher level mobs. On lower level mobs you may end up scattering mobs all over. Again this is only if you have KB and use it on a regular basis like on footstomp. SS may not be the best bet to farm lower levels because of this. But if you plan on just upping the difficulty and running at 50 or higher anyway, that would be fine.


 

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Originally Posted by HelinCarnate View Post
If you have low KB like .67 it works as knockdown on even or higher level mobs. On lower level mobs you may end up scattering mobs all over.
I never knew this but after thinking about I suppose I can recall Foot Stomp'ing a group of grays and they all flew back vs got knocked down. I need to consider that, thank you


 

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SS/Fire is what 'Liberate TV' is used for, I'd take it at 50 and run it then at 0 or -1 if your a little underpowered, for the time being. SS/Fire rips through Nemesis in my opinion, and as others have said level 47/8 recipes actually have a much smaller price than 50's oddly.

Fury


 

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Quote:
Originally Posted by chriz2ferx View Post
42 SS/Fire brute and quite unwealthy, looking to pre-plan a good farm

Purple recipes theoretically drop from level 47+ mobs. Based off this, I am tempted to intentionally take the TV farm @ level 48, so I can use the -1 fateweaver setting so I can easily grind the mission against 47 mobs. Then at such later time (level 50, decent sets, etc), I can up the difficuly to +4 which should essentially be equal to the +2 setting, had I taken the mission at 50

Guess I just want to ask if anyone has done this, or if I am doing myself a dis-service by not waiting until level 50 to take the TV farm

Thanks in advance
Makes sense, and then run it with lowest setting mobs until you ding 50, then probably set it for lvl 50 mobs. Could net a few purples on the way to 50. Once at 50 you'll probably want to run it vs evens so that lvl 50 recipes drop. Things like lvl 50 thunderstrikes sell for a few million very quickly at lvl 50, but probably won't sell at all at lvl 49...


 

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Yeah it's kind of my line of thinking to just put the gloves on and start full farming @48 vs 50. The only negative side effect I can think of is: I forever can't set the mission to level 53 or 54. But really, will I ever want to anyway? From what I understand, the "sweet spot" from a inf/hour ratio is with level 52 mobs and not higher, even when geared nicely. I don't plan to ever duo or group in this mission.

The only wrench thrown into this, is the concern with Foot Stomp making level 47s or 48s fly back vs getting knocked down, when I farm at 50. Guess I need to test this on mobs that are -3 to me and see how much it knocks foes out of my Blazing Aura radius.


 

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Quote:
Originally Posted by chriz2ferx View Post
Yeah it's kind of my line of thinking to just put the gloves on and start full farming @48 vs 50. The only negative side effect I can think of is: I forever can't set the mission to level 53 or 54. But really, will I ever want to anyway? From what I understand, the "sweet spot" from a inf/hour ratio is with level 52 mobs and not higher, even when geared nicely. I don't plan to ever duo or group in this mission.

The only wrench thrown into this, is the concern with Foot Stomp making level 47s or 48s fly back vs getting knocked down, when I farm at 50. Guess I need to test this on mobs that are -3 to me and see how much it knocks foes out of my Blazing Aura radius.
is it possible to make AE missions that auto you to 50 so you can try it at lvl 50 against lvl 48 dudes?


 

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Quote:
Originally Posted by RoboBug View Post
is it possible to make AE missions that auto you to 50 so you can try it at lvl 50 against lvl 48 dudes?
not really. You can be level 50 against 49s though. But the only way to play at -2 is to get the mission early and then outlevel it.


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Posted

Quote:
Originally Posted by chriz2ferx View Post
Yeah it's kind of my line of thinking to just put the gloves on and start full farming @48 vs 50. The only negative side effect I can think of is: I forever can't set the mission to level 53 or 54. But really, will I ever want to anyway? From what I understand, the "sweet spot" from a inf/hour ratio is with level 52 mobs and not higher, even when geared nicely. I don't plan to ever duo or group in this mission.

The only wrench thrown into this, is the concern with Foot Stomp making level 47s or 48s fly back vs getting knocked down, when I farm at 50. Guess I need to test this on mobs that are -3 to me and see how much it knocks foes out of my Blazing Aura radius.
i wouldnt worry too much about the kb, with enemies at -3, you should be able to 1 shot minions with foot stomp anyway, and with enough rage/fury then you should nearly 1 shot -3 LTs too


 

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You could get another Nemesis mission (at a lower level), outlevel it once, and then try it at -1 to see how it works before you get to 48 and have to make your choice. L47s should still be able to drop purples, but the price on non-purple recipes will be reduced significantly, along with the increased time to sell them. What the ideal setup is for inf/time after all the factors come together will likely vary from person to person.


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The plan, as given in the OP, is a terrible way to farm purples. It will have a far lower return than farming even levels, or even +2 or higher.

Why? Because half to three quarters of the kills will give no drops at all.

Minion class enemies con white at +0, blue at -1, green at -2, light grey at -3, and dark grey at lower levels. Enemies that con dark grey give nothing at all. Light grey enemies give Inf, XP, Prestige and Inspirations only. This means that only the Lts and Bosses would have a chance to drop any recipes, purple or otherwise.

Taking the mission at 48 and farming at +0 or higher, or taking at 49 and farming at any difficulty are both viable ways to maximize potential purple drops.

If you plan on farming under-level enemies with Super Strength, it's worth considering Mu or Soul Mastery - both have an AoE Immob that will prevent the Knockback of Foot Stomp, which as others have said, will be converted to Knockback. I would personally pick Mu; the Targeted AoE is easier to use than the cone, and Ball Lightning adds some extra AoE if you haven't got the recharge on FS low enough to rely on it alone yet.


@Roderick

 

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Quote:
Originally Posted by Roderick View Post
The plan, as given in the OP, is a terrible way to farm purples. It will have a far lower return than farming even levels, or even +2 or higher.

Why? Because half to three quarters of the kills will give no drops at all.

Minion class enemies con white at +0, blue at -1, green at -2, light grey at -3, and dark grey at lower levels. Enemies that con dark grey give nothing at all. Light grey enemies give Inf, XP, Prestige and Inspirations only. This means that only the Lts and Bosses would have a chance to drop any recipes, purple or otherwise.

Taking the mission at 48 and farming at +0 or higher, or taking at 49 and farming at any difficulty are both viable ways to maximize potential purple drops.

If you plan on farming under-level enemies with Super Strength, it's worth considering Mu or Soul Mastery - both have an AoE Immob that will prevent the Knockback of Foot Stomp, which as others have said, will be converted to Knockback. I would personally pick Mu; the Targeted AoE is easier to use than the cone, and Ball Lightning adds some extra AoE if you haven't got the recharge on FS low enough to rely on it alone yet.
Quick note: IIRC, Soul Tentacles does not provide KD/KB protection, only Electric Fences does.

As for the plan, yeah, the KD-> KB problem is a dealbreaker imo. I personally like being able to farm +3s and +4s for when I run with a friend or two, but if you're only ever going to farm solo it wouldn't be a problem.

If you want to start farming already at 47/48, I'd just get a Council paper mission in a warehouse and run that till you hit 50.


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Posted

Quote:
Originally Posted by Roderick View Post
Taking the mission at 48 and farming at +0 or higher, or taking at 49 and farming at any difficulty are both viable ways to maximize potential purple drops.
Yeah I discovered that -3 minons are gray which = no drops, so at this point I am either taking the mish at 49, or 50. At this point I will probably screw it and just take it at 50

Quote:
Originally Posted by Roderick View Post
I would personally pick Mu; the Targeted AoE is easier to use than the cone, and Ball Lightning adds some extra AoE if you haven't got the recharge on FS low enough to rely on it alone yet
Dark Obliteration is a targeted aoe also, and Gloom pwns for single target damage on bosses and such


 

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Quote:
Originally Posted by chriz2ferx View Post
Yeah I discovered that -3 minons are gray which = no drops, so at this point I am either taking the mish at 49, or 50. At this point I will probably screw it and just take it at 50



Dark Obliteration is a targeted aoe also, and Gloom pwns for single target damage on bosses and such
Yeah, when I posted, I had forgotten about Dark Oblit. As far as Gloom goes, I don't really think it matters as far as farming is concerned. Most of the time you'll either have no bosses, or bosses so weak that [Brawl] is a good enough ST atack to finish them off after the AoEs.

Quote:
Originally Posted by Silas
Quick note: IIRC, Soul Tentacles does not provide KD/KB protection, only Electric Fences does.
I hate ranged cones on melee toons, so I've never taken Tentacles on a brute. I did not realize that.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
Yeah, when I posted, I had forgotten about Dark Oblit. As far as Gloom goes, I don't really think it matters as far as farming is concerned. Most of the time you'll either have no bosses, or bosses so weak that [Brawl] is a good enough ST atack to finish them off after the AoEs.
Um...even if you're fighting +0s you're still going to need a few good ST attacks to finish off bosses. If you're farming on a Brute, you should have bosses because Brutes have the ST damage to take them down fast enough to make it worth it.

Gloom is especially good for the Liberate TV farm because of all the Fakes. When they're getting low on health, hit them with Gloom then KO Blow/Haymaker. It'll keep ticking away on them and often kills them even if they bubble. I find Fakes get to bubble dramatically less since I respecced into Gloom.

As for Dark Obliteration vs Ball Lightning, BL does more base damage but the problem is it does a lot of its damage (halfish iirc) over time. So given how hard Footstomp hits, half the damage of Ball Lightning is going to be wasted on minions because all the ticks won't land before they die. I prefer Dark Oblit because the damage is all up-front.


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Posted

I have to admit, I've never farmed Nemesis. In fact, I've never farmed much redside. Anything I've farmed, I can usually take out any bosses that survive the AoEs with 1-2 weak attacks, though I can see how Gloom would be helpful against Nems.


@Roderick