So, APP for a Fire/Kin?


Carnifax_NA

 

Posted

Hey everone!

So, I have me a Fire/Kin, no he's not a farmer, rather he's my attempt to get a toon to 50 finally, as my altitus really gets in the way.

But I'm trying to decide what APP to go with, my three choices that I am considering are:

Fire (somewhat redundant, but I always liked Fireball)
Stone (has a AoE attack, like above)
Psi (for the shield)

The thing about PSI is that I play more then one toon at a time (the other is a Plant/Rad) so I have AM to shorten mez/sleep/ect. time and seeds so I would not need WoC, but then as I mentioned Fire is redundant since I'm Fire in the first place.

What do you folks usually take and why?

Thanks!


 

Posted

Well, I'd wanna know for the PSI pool can you make Indom. will perma?


 

Posted

Perma (or nearly) Indom Will is really nice. I also like Psi Tornado as a large AOE attack. I do like the Fire epic for thematic purposes and Stone has great utility with a defense shield, AOE with a chance to stun and a great melee attack (though I despise the look of the Stone shield). All three are very good options.


@SBeaudway on Pinnacle, TaskForce Titans Supergroup.

 

Posted

All the APPs you listed are very nice. Stone is a bit intrusive to your costume and you might want to check how it looks first.

On my Fire/Kin I took Fire and I took that mainly for thematical reasons.

Without knowing your build and playstyle better it's really hard to say what would be the best choice for you. At least you can't make a bad choice here.


 

Posted

Quote:
Originally Posted by Myriad View Post
All the APPs you listed are very nice. Stone is a bit intrusive to your costume and you might want to check how it looks first.

On my Fire/Kin I took Fire and I took that mainly for thematical reasons.

Without knowing your build and playstyle better it's really hard to say what would be the best choice for you. At least you can't make a bad choice here.
Hummm,

Well, I play two toons (the other is a rad) so I have Perma AM and with some IO's I dont have endurance issues, so Fire has consume, but I have Transferance so it's not a big pick for me, Stone looks ugly...so forget it now. So that leaves PSI and Fire, but I also have access to Stimulant... I think Fire is the way, I always liked FireBalls


 

Posted

TBH, you really can't go wrong with any of the sets

Fire - more damage
Earth - more damage and a heal
Psi - more damage, mez protection clickie
Energy - more damage, power boost


 

Posted

Quote:
Originally Posted by Fugly_Man View Post
Hummm,

Well, I play two toons (the other is a rad) so I have Perma AM and with some IO's I dont have endurance issues, so Fire has consume, but I have Transferance so it's not a big pick for me, Stone looks ugly...so forget it now. So that leaves PSI and Fire, but I also have access to Stimulant... I think Fire is the way, I always liked FireBalls
So let's make a quick comparison.

Tier 1 for Fire Mastery is Fire Blast, for Psionic Mastery it is Mental Blast. Fire Blast does a little more damage and looks better imho, Mental Blast has -recharge.

Tier 2 for Fire is Fire Ball, for Psi it's Indomitable Will. Fire Ball is a nice looking AoE attack. With Containment and Fulcrum Shift this is nice to have. Indomitable Will gives mez protection and psi resistance and can be made perma with some effort. Very nice.

Tier 3 are the shields for both Fire and Psi. Numbers are the same for smash/lethel, Fire has additional fire and cold resistance, Psi has some psi resistance. Mind over Body is much less intrusive to your costume than Fire Shield, btw.

Tier 4 for Fire is Rise of the Phoenix. Looks nice but it's just a self rez. There are inspirations for that. Psi gets World of Confusion which has a very small AoE radius. But even if you don't like confusion powers it might be worth it, to take it as a mule to slot some confusion IOs in here.

Tier 5 for Fire is Consume, which is a bit redundant if you have Transference. Psi gets Psionic Tornado which is a nice AoE attack combined with some KB.

Noteworthy powers for Fire are tier 2 and 3 (for a Fire/Kin and only imho ) and for Psi tier 2, 3, 4 and 5. Psionic Mastery gives you more options, more stuff to play with. Fire looks a little better imho and fits thematically better.


 

Posted

Quote:
Originally Posted by Myriad View Post
So let's make a quick comparison.

Noteworthy powers for Fire are tier 2 and 3 (for a Fire/Kin and only imho ) and for Psi tier 2, 3, 4 and 5. Psionic Mastery gives you more options, more stuff to play with. Fire looks a little better imho and fits thematically better.
I take it the Fire Shield looks like the one that Scrappers get as a Secondary?

I gotta play with Mids a bit and see what I can see. I'm still leaning towards Fire, but with my recharge I can get indom. Will 10 Sec from perma easy and Perma with a little work.


 

Posted

Psi for mixed PvE content
Stone for farming

Though either can be used effectively in either environment.

Fire < Stone for aoe damage cause fissure cycles so fast. Also seismic smash on a kin is your ticket to one shotting luts. In fact I don't even use Strangle (st hold) on my plant/kin, I just use seismic as my boss mezzer right after they are aoe immobed. Kinda nice that it takes off 1/3 - 1/2 their hp too. Capped hp all the time is pretty nice on a melee centric toon like a kin.

Psi is great once you get Indom will nearly perma. It also has huge psi def so makes you very tough against the foes that usually crush everyone else.

Energy App isn't great on a kin imo.

Ice is ok, but better on a toon you are seeking def that has no heal or endurance recovery tools (like storm). Otherwise Stone is better than ice.


 

Posted

*blinks* wow...completely forgot Controllers have Cold Mastery


 

Posted

Quote:
Originally Posted by Mr. DJ View Post
*blinks* wow...completely forgot Controllers have Cold Mastery
You're not alone, I almost hit submit and then remembered it. I think that says a lot about how good troller APP's are where a set as powerful as cold mastery is often overlooked.


 

Posted

The thing a lot of ppl miss about stone is that the aoe attack will take the +rech proc IO,this is a godsend on big teams as invariably it will hit at least 1 of a spawn giving huge rech over time
The other thing is seismic smash is a mag 4 hold and therefore stops bosses in their tracks.
You also get +def armour (ok looks like you been rolling in poo with ur dog but hey lol)
and the +hp power is helpful too,just carry a few break frees


 

Posted

Can't remember who said it once, but he referred to Stone's shield as "poo armor," made me me bust out laughing cuz it's so true.

That being said, if you don't mind the look of poo all over you, Stone is definitely the best imo for farming. Don't discount Fire's self-rez though. Occasionally, be it it lag, bad luck, or simply lack of paying attention, you will die from time to time, and this rez completely lets you recover from that, where inspirations often won't work if you died in the middle of the spawn, making you spend farming time, running back from the hospital.

Currently I am Stone, but am debating changing to Fire for appearance, theme, and self-rez. I would avoid Ice and Primal. Psi is alright, but I don't like being rooted to cast Psi Tornado, but that's me.


 

Posted

Yeah can't do //stone until they have pool customization. Tooooooo ugly.


 

Posted

Quote:
Originally Posted by Psara View Post
Yeah can't do //stone until they have pool customization. Tooooooo ugly.
* Weirdly it actually suited my techbot Fire/Rad when I got it, looked like chunks of melted slag attached to his cossie. I think that says something about the prettiness (or lack thereof) of my Fire/Rad really. He's supposed to look like a beaten up, cobbled together bot and Poo Armour actually suits him.

Fissure and Seismic Smash are brilliant for any melee orientated Controller. Not only is Fissure quicker to cycle but it's got some unpredictable hard and soft control in there too (Fire tends to cancel the knockback though, although I tend to do Flashfire -> Fissure -> Cages rather than the more usual Flashfire -> Cages combo). Slotting the +Recharge PROC is really nice in there too.

Seismic is really, really good. Only issue with it vs bosses is the damage is so good sometimes that it can feel like a waste not to be Containing the target before hitting it, which is trickier vs bosses. Against a stunned Lieut it's glorious.*


 

Posted

Quote:
Originally Posted by Carnifax_NA View Post
*

Fissure and Seismic Smash are brilliant for any melee orientated Controller. Not only is Fissure quicker to cycle but it's got some unpredictable hard and soft control in there too (Fire tends to cancel the knockback though, although I tend to do Flashfire -> Fissure -> Cages rather than the more usual Flashfire -> Cages combo). Slotting the +Recharge PROC is really nice in there too*
than ur missin out on containment...faster kill< perma stun