Help me solo Heroes


anonymoose

 

Posted

So I just tried to solo a Hero with my main, Magnus Black, a DM/WP brute. It was in the Mender Silos Strike Force, on 0/1 diff. She spawned as a lvl 50 hero. I was able to take her down to maybe 20%, using Demonic once, Force of Nature once, a few inspirations.

I know some people in this forum are able to solo Heroes, what I don't know is if the problem is my build, my powersets, or my inexperience. I have done plenty of Strike Forces with him, and I have all the Accolades, but in this area I'm just not getting it done.

Also, I don't want to gimp the build so soloing Heroes is the only thing it can do. I also like doing SF's and normal missions.

On a somewhat related note, Magnus is my only 50 brute. I'm missing AoE attacks because in addition to soloing heroes, I would also like to wade into huge mobs and slaughter them by the score.

So here's my question: is there a powerset combo that will allow me to

1) Solo Heroes
2) Destroy mass levels of mobs
3) Survive while doing both of those
4) Allow for good contribution to team during SF (not necessarily tank)
5) Do well in general purpose mission play

In my quest to be able to do all that, I have started a deleted many brutes. I currently have a lvl 32 Claws/ELA, lvl 12 WM/SD, and lvl 2 Claws/SR, SM/ELA, SS/FA, and SS/INV.

Would any of those be better at what I want than the DM/WP? Is there another combo I'm missing that would do what I want better? Or do I just need to improve Magnus' build?

Here is the build for Magnus. The levels of the enhancements are not all 50's, that's just easier for me to put into Mid's, but the sets are all correct.

Thanks.

Also, my attack chain is usually Gloom, Midnight Grasp, Siphon Life, and Smite. I used hasten, soul drain, and dark consumption when they were up.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Magnus Black: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Recharge
  • (3) Crushing Impact - Accuracy/Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
  • (5) Crushing Impact - Damage/Endurance/Recharge
  • (7) Mako's Bite - Accuracy/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Healing IO
  • (7) Healing IO
  • (15) Resist Damage IO
  • (15) Resist Damage IO
  • (17) Steadfast Protection - Resistance/+Def 3%
  • (21) Healing IO
Level 2: Mind Over Body
  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance/Endurance/Recharge
  • (19) Reactive Armor - Resistance
  • (19) Reactive Armor - Endurance
Level 4: Fast Healing
  • (A) Healing IO
  • (13) Healing IO
  • (21) Healing IO
Level 6: Boxing
  • (A) Crushing Impact - Accuracy/Damage
  • (39) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Crushing Impact - Damage/Endurance/Recharge
  • (43) Mako's Bite - Accuracy/Endurance/Recharge
Level 8: Siphon Life
  • (A) Touch of the Nictus - Healing
  • (9) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (9) Touch of the Nictus - Accuracy/Healing
  • (11) Crushing Impact - Damage/Endurance/Recharge
  • (11) Crushing Impact - Accuracy/Damage/Recharge
  • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 10: Indomitable Will
  • (A) Serendipity - Defense/Endurance
  • (23) Serendipity - Defense
  • (23) Serendipity - Endurance
Level 12: Combat Jumping
  • (A) Empty
Level 14: Super Jump
  • (A) Jumping IO
Level 16: Rise to the Challenge
  • (A) Harmonized Healing - Heal/Endurance
  • (25) Miracle - Heal/Endurance
  • (25) Miracle - Heal/Endurance/Recharge
  • (31) Miracle - Heal
  • (31) Dark Watcher's Despair - To Hit Debuff
  • (31) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 18: Swift
  • (A) Run Speed IO
Level 20: Quick Recovery
  • (A) Efficacy Adaptor - EndMod
  • (34) Efficacy Adaptor - EndMod/Recharge
  • (36) Efficacy Adaptor - EndMod/Accuracy
Level 22: Health
  • (A) Healing IO
  • (37) Healing IO
  • (37) Healing IO
Level 24: Stamina
  • (A) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Recharge
  • (39) Performance Shifter - EndMod/Accuracy
  • (39) Performance Shifter - Chance for +End
Level 26: Soul Drain
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Accuracy/Recharge
  • (27) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (29) Cleaving Blow - Accuracy/Recharge
Level 28: Heightened Senses
  • (A) Serendipity - Defense/Endurance
  • (36) Serendipity - Defense
  • (36) Serendipity - Endurance
Level 30: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (45) Reactive Armor - Resistance/Endurance/Recharge
  • (46) Reactive Armor - Resistance
  • (46) Reactive Armor - Endurance
Level 32: Midnight Grasp
  • (A) Crushing Impact - Accuracy/Damage
  • (33) Crushing Impact - Damage/Recharge
  • (33) Crushing Impact - Accuracy/Damage/Recharge
  • (33) Crushing Impact - Accuracy/Damage/Endurance
  • (34) Crushing Impact - Damage/Endurance/Recharge
  • (34) Mako's Bite - Accuracy/Endurance/Recharge
Level 35: Weave
  • (A) Serendipity - Defense/Endurance
  • (46) Serendipity - Defense/Endurance/Recharge
  • (50) Serendipity - Defense
  • (50) Serendipity - Endurance
Level 38: Strength of Will
  • (A) Resist Damage IO
Level 41: Gloom
  • (A) Thunderstrike - Damage/Endurance/Recharge
  • (42) Thunderstrike - Accuracy/Damage/Endurance
  • (42) Thunderstrike - Accuracy/Damage/Recharge
  • (42) Devastation - Accuracy/Damage/Endurance/Recharge
  • (43) Devastation - Accuracy/Damage/Recharge
  • (43) Devastation - Damage/Recharge
Level 44: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (45) Dark Watcher's Despair - Recharge/Endurance
  • (45) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 47: Dark Consumption
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (48) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (48) Efficacy Adaptor - Accuracy/Recharge
  • (48) Efficacy Adaptor - EndMod/Accuracy
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury



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Posted

Mainly add numinas. Just made some minor changes, granted they could cost a bit but you cannot expect to beat Hero/AV level mobs on a budget build.

Villain Plan by Mids' Villain Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

Magnus Black: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Recharge
  • (3) Crushing Impact - Accuracy/Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
  • (5) Crushing Impact - Damage/Endurance/Recharge
  • (7) Mako's Bite - Accuracy/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - Heal/Endurance
  • (15) Numina's Convalescence - Heal/Recharge
  • (21) Steadfast Protection - Resistance/+Def 3%
Level 2: Mind Over Body
  • (A) Reactive Armor - Resistance/Endurance
  • (17) Reactive Armor - Resistance/Endurance/Recharge
  • (19) Reactive Armor - Resistance
  • (19) Reactive Armor - Endurance
Level 4: Fast Healing
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (13) Numina's Convalescence - Heal
  • (15) Numina's Convalescence - Heal/Endurance
  • (17) Regenerative Tissue - +Regeneration
  • (21) Healing IO
Level 6: Boxing
  • (A) Crushing Impact - Accuracy/Damage
  • (39) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Crushing Impact - Damage/Endurance/Recharge
  • (43) Mako's Bite - Accuracy/Endurance/Recharge
Level 8: Siphon Life
  • (A) Mako's Bite - Accuracy/Damage
  • (9) Mako's Bite - Damage/Endurance
  • (9) Mako's Bite - Damage/Recharge
  • (11) Mako's Bite - Accuracy/Endurance/Recharge
  • (11) Mako's Bite - Chance of Damage(Lethal)
  • (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 10: Indomitable Will
  • (A) Serendipity - Defense/Endurance
  • (23) Serendipity - Defense
  • (23) Serendipity - Endurance
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
Level 14: Super Jump
  • (A) Jumping IO
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (25) Numina's Convalescence - Heal/Endurance
  • (25) Numina's Convalescence - Heal/Recharge
  • (31) HamiO:Golgi Exposure
Level 18: Swift
  • (A) Run Speed IO
Level 20: Quick Recovery
  • (A) Efficacy Adaptor - EndMod
  • (34) Efficacy Adaptor - EndMod/Recharge
  • (36) Efficacy Adaptor - EndMod/Accuracy
Level 22: Health
  • (A) Numina's Convalescence - Heal
  • (37) Numina's Convalescence - Heal/Endurance
  • (37) Numina's Convalescence - Heal/Recharge
Level 24: Stamina
  • (A) Performance Shifter - EndMod
  • (37) Performance Shifter - EndMod/Recharge
  • (39) Performance Shifter - EndMod/Accuracy
  • (39) Performance Shifter - Chance for +End
Level 26: Soul Drain
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Accuracy/Recharge
  • (27) Adjusted Targeting - To Hit Buff/Recharge
  • (29) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (29) Cleaving Blow - Accuracy/Recharge
Level 28: Heightened Senses
  • (A) Serendipity - Defense/Endurance
  • (36) Serendipity - Defense
  • (36) Serendipity - Endurance
Level 30: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (45) Reactive Armor - Resistance/Endurance/Recharge
  • (46) Reactive Armor - Resistance
  • (46) Reactive Armor - Endurance
Level 32: Midnight Grasp
  • (A) Crushing Impact - Accuracy/Damage
  • (33) Crushing Impact - Damage/Recharge
  • (33) Crushing Impact - Accuracy/Damage/Recharge
  • (33) Crushing Impact - Accuracy/Damage/Endurance
  • (34) Crushing Impact - Damage/Endurance/Recharge
  • (34) Mako's Bite - Accuracy/Endurance/Recharge
Level 35: Weave
  • (A) Luck of the Gambler - Defense
  • (46) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense/Recharge
  • (50) Luck of the Gambler - Defense/Endurance/Recharge
Level 38: Strength of Will
  • (A) Resist Damage IO
Level 41: Gloom
  • (A) Thunderstrike - Damage/Endurance/Recharge
  • (42) Thunderstrike - Accuracy/Damage/Endurance
  • (42) Thunderstrike - Accuracy/Damage/Recharge
  • (42) Devastation - Accuracy/Damage/Endurance/Recharge
  • (43) Devastation - Accuracy/Damage/Recharge
  • (43) Devastation - Damage/Recharge
Level 44: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (45) Dark Watcher's Despair - Recharge/Endurance
  • (45) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 47: Dark Consumption
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (48) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (48) Efficacy Adaptor - Accuracy/Recharge
  • (48) Efficacy Adaptor - EndMod/Accuracy
Level 49: Hasten
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 0: Ninja Run


 

Posted

Mender Silos... the first AV is Ms Liberty right? She's one of the toughess out there. A godmode and a self-heal.

I'd suggest you try soloing easier AV first, to gage your build. Agent Indigo, Romulus, (weak)Vandal, Lord of War, Agent Crimson, Mynx, Battlemaiden, Bobcat, etc. They don't have much special tricks and are pretty straight foward.

Just put them in an AE arc, and try them out. You won't even get debts for failing.

While some insane scrapper/brute can solo 99% of the AVs, a lot of us can't kill them all, specialy on a budget build.

My DM/invuln for exemple soloed about 10 different AVs without insps or temps. I seriously doubt i'd kill Liberty, except with heavy insps use...maybe.


"It's a scrapper. If he can't handle it, no one can." -BrandX

 

Posted

The key to soloing avs/heroes is defense/endurance/healing.

First of all, you want to be softcapped against whatever the hero is throwing at you, resists/regen/heals alone isn't going to do it in most cases, you need to avoid being hit. Obviously, SR will get you softcapped (45%) defenses the easiest, but you can softcap on other sets too, but obviously, it's easier on sets that already have powers that offer defense. If you want to do it on a dm/wp, I'd suggest going for softcap on s/l, which will make you pretty survivable against most heroes, but that's gonna be real costly and require a very tight build. I have a kat/wp scrapper that can solo most avs, but katanas divine avalanche provides me with the softcapped melee, which protects from lots of incoming damage. Your best bet is going with SR or SD, but SD will be considerably more expensive.

Next, you need to make sure you have your end usage/recovery to the point where you can fight for a pretty long time without running out of blue, especially if you're doing it with no insps, otherwise you could pack blues.

And finally, even with softcapped defenses, you need some way to heal damage when you get unlucky and the hero smacks you with some serious hurt. So if you're not using insps, you need some way to heal, in which case SR's usually will grab aid self from the medicine pool. But if you don't mind using insps, carrying a bunch of greens works too. DM is a nice powerset in that one of the attacks supplies a nice heal. DM/SR is a great av/hero soloer, that can be build relatively cheaply. DM/SD is one of the premier setups, but again, a lot more pricey.


 

Posted

I don't think capped defence is quite as important as Cyber_naut says, although it is still very important. But on a WP you have other tricks up your sleeve (HP/Regen) and the heal from Siphon Life adds to that as well meaning you can get away with less.

My DB/WP scrapper for example has ~40% to all types but psi and can solo a few AV's, and stand in front of others pretty much all day even though he can't necessarily do the DPS needed for them.

I would think a DM/WP brute could get away with 30-35% defence due to the higher HP and Siphon Life.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
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Posted

With DM/WP, I'm pretty sure you don't even need IO sets. I started Soloing AV's/Heroes at 27 with mine, just generic IO's. I have pics, but no clue how to post them in the new forum format.

See if this works, it's from an old post when we were discussing things of this nature before.

http://boards.cityofheroes.com/showthread.php?t=137784

http://s649.photobucket.com/albums/uu215/Anarium/
__________________

There's also a couple of builds in this thread, and some sage advice from Werner himself.
http://boards.cityofheroes.com/showthread.php?t=140622


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?

 

Posted

Thanks for the responses. I was able to hang with her (Ms. Liberty) for about 10-15 minutes, I wasn't really counting. My end held up pretty well. I used Dark Consumption almost every time it was up.

Towards the end, I just couldn't keep up with the regen. This coincided with the defeat of the last longbow mob from the multiple soul drains and dark consumptions.

I think in addition to upping regen through numina/regen tissue, I really need to up my dps but I'm not sure how to do that.

Something I've been thinking about is /Inv and /ela. The /ela would obviously mitigate the end issues, and has roughly equivalent res, but wouldn't have the regen or defense of /wp. /Inv would have better res, equivalent def, but lack of end recovery options.

I've thought about using SM with /ela to help mitigate incoming damage through KD. SM also has some nice burst damage with SM, HM, and SS. If enough recharge could be had, I might be able to get an attack chain of SM, HM, SS, SM, HM, Tremor, repeat. Tons of knockdown with the occasional hold. Using purples would also fill the toxic hole in /ELA.

SS/INV is another way I'm thinking about, if I can mitigate the endurance somehow. Is there a SS/INV build that could fight an AV for 10-15 minutes without losing endurance?


 

Posted

Quote:
Originally Posted by evil_tim View Post
I've thought about using SM with /ela to help mitigate incoming damage through KD. SM also has some nice burst damage with SM, HM, and SS. If enough recharge could be had, I might be able to get an attack chain of SM, HM, SS, SM, HM, Tremor, repeat. Tons of knockdown with the occasional hold. Using purples would also fill the toxic hole in /ELA.

SS/INV is another way I'm thinking about, if I can mitigate the endurance somehow. Is there a SS/INV build that could fight an AV for 10-15 minutes without losing endurance?
KD won't work on most of the AVs. Only when there PToD are down.

As for SS/inv, i seriously doubt it. If you don't use rage, probably. But if you had rage and/or hasten, it starts being too much.


"It's a scrapper. If he can't handle it, no one can." -BrandX

 

Posted

Does SS even have enough single target DPS to beat a hero? Its potent at AoE but not so much at single target as far as I know.

I think DM/WP is a great comob for heroes, you just need to work some more recharge in to get your attack chain improved.

I can't remember what the best attack chain is, or what you need for it, but if you head over to the scrapper section and do a search on attack chains you will find what you need.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

I'm pretty sure SS doesn't have enough st damage.


 

Posted

SS probably does have enough damage if you go high recharge and take Gloom, but it will be hard to get enough mitigation and all the needed recharge. Stone Melee would hit harder, though it lacks AoE. If you want something that can solo Heroes / AVs without giving up the ability to fight large spawns, you might look at Fire / Shield. You get very high single target damage, one of the better PBAoEs, and Shield Charge, plus you can softcap defense. Willpower is a bit squishy against single targets and adds no damage, so I don't consider it a great AV / Hero set (though Fire/WP would probably be fantastic at large spawns).

Another possibility is Dual Blades / SR. Blinding Feint -> Attack Vitals actually puts out decent DPS and doesn't take massive recharge. /SR is easy to softcap, so you'd have some room left for +damage, +endurance, and +HP set bonuses. I don't know if DB has enough damage to solo a Hero or not, but I do know DB / SR is a very fun combo so it might be worth a try.

Of course the absolute best AV / Hero soloist is going to be Dark Melee / Shield. Maximum single target damage, a built in self heal, capped defense... you have it all. However, actually getting the needed defense and recharge plus enough recovery to power it is going to cost a fortune. If you're on a budget, you may want to try something else... like Bots / Traps.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636

 

Posted

Quote:
Originally Posted by evil_tim View Post
Thanks for the responses. I was able to hang with her (Ms. Liberty) for about 10-15 minutes, I wasn't really counting. My end held up pretty well. I used Dark Consumption almost every time it was up.

Towards the end, I just couldn't keep up with the regen. This coincided with the defeat of the last longbow mob from the multiple soul drains and dark consumptions.

I think in addition to upping regen through numina/regen tissue, I really need to up my dps but I'm not sure how to do that.

Something I've been thinking about is /Inv and /ela. The /ela would obviously mitigate the end issues, and has roughly equivalent res, but wouldn't have the regen or defense of /wp. /Inv would have better res, equivalent def, but lack of end recovery options.

I've thought about using SM with /ela to help mitigate incoming damage through KD. SM also has some nice burst damage with SM, HM, and SS. If enough recharge could be had, I might be able to get an attack chain of SM, HM, SS, SM, HM, Tremor, repeat. Tons of knockdown with the occasional hold. Using purples would also fill the toxic hole in /ELA.

SS/INV is another way I'm thinking about, if I can mitigate the endurance somehow. Is there a SS/INV build that could fight an AV for 10-15 minutes without losing endurance?
DM is one of the better single target DPS sets, and therefore one of the better sets to use to beat down AV's and Heroes. You need to use IO sets to max out dmg/end/rech, get as much set rech as possible and put together the best attack chain you can. My dm's use the chain of smite/siphon life/smite/midnite grasp, repeat, but that takes a lot of recharge.

SM is great single target dmg too, but it's end hungry from what I understand. SS is decent for single target, but you'd be better off with DM still.

As far as surviving, trust me, it's all about DEFENSE. Can you survive in some cases without defense? Sure, but you'll survive in far more situations with it.


 

Posted

I can tell you that DB does have enough damage, even with just the Blinding Feint > Attack Vitals chain, but DB/SR can get perma-hasten and get the Blinding Feint > Ablating Strike > Sweeping Strike combo which is the best DPS chain for DB. And with room for the -res procs can easily solo heroes.


Princess Darkstar - Proud Member of the Handprints of Union, the #1 ranked SG in Europe!
British by act of union, English by grace of God, Northern by pure good fortune!
Quote:
Originally Posted by Aggelakis View Post
PrincessDarkstar: "RAAAAAAAAARRRRRRRRRGHHHHHHHHHH SOMEONE IS *WRONG* ON THE INTERNET!"

 

Posted

With only basic IOs and no PPPs, only elec doesn't have the ST damage necessary to solo an AV. With IOs and gloom? Any primary can solo AVs. At least those without special heal/phase power/resistances. And that's without insps.

The only problem is that with some of them, you'd be only 10-ish DPS above the AV's regen in some case. But with IOs and insps, you can go higher then that.

edit: Messed my calculation. Elec can also solo AVs with only basic IOs and no PPPs/insps.


"It's a scrapper. If he can't handle it, no one can." -BrandX

 

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Quote:
Originally Posted by PrincessDarkstar View Post
I can tell you that DB does have enough damage, even with just the Blinding Feint > Attack Vitals chain, but DB/SR can get perma-hasten and get the Blinding Feint > Ablating Strike > Sweeping Strike combo which is the best DPS chain for DB. And with room for the -res procs can easily solo heroes.
DB can reach some of the higher single target dps's with lots of recharge.


 

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Have you tried another Hero/AV? Miss liberty is pretty sturdy


 

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Quote:
Originally Posted by Terror1 View Post
Miss liberty is pretty sturdy
LOL, do these tights make my butt look fat?


 

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So why can't you do it on a budget build? Has Ed gimped our brutes that much? I can say with my dm/invul in pre-ed day's and not having res energies nor res elements and just adding aid self and tough to my build most of the av's went down. I would think with IOs especially the build you have evil it would be a done deal. And I've always thought of WP being the regen class for brutes, especially if you add aid self in the mix.