Katana Gun powerset


Basilisk

 

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Originally Posted by Forbin_Project View Post
I could see it fitting into a couple of AT's, It's just how they would be balanced depending on which is the primary.
The main issue is that nobody aside from Dominators have a straight mix of ranged and melee attacks in one set. Sure, a melee set will have one or two attacks which can be used at long(er) range (Hurl, Focus, etc.), and some ranged sets have powers which hit closer to home, or have PBAoEs requring them to get into melee to use. But it's really the Dominators which get a full-on mix of ranged and melee. (Okay, EATs can get a pretty good mix, too, but Spark Blade isn't a Peacebringer)


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Originally Posted by The_Thorny_Devil View Post
I thought you meant something like this.
I see no katana nor gun so I don't know where you got that :P


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Originally Posted by Shuriken_BladeX View Post
I see no katana nor gun so I don't know where you got that :P
I'll admit there's no katana, but like a "Where's Waldo?" puzzle, you can find both a gun and a blade if you look hard enough.


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Originally Posted by Risko_Vinsheen View Post
It could work great for a Dominator Assault set. As it is I don't think Dominators have really any Natural attack sets, so something combining a sword and gun [maybe not a gunblade as Squaresoft might sue] could make a good set for them.
Gunblades were real weapons. Squaresoft modernized them and made them known, but they really did exist.


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Technically they existed, sure. But the 'gun' part of the gunblade was about as effective for long-ranged combat as a bayonete was for a swordfight.

You don't use bayonetes to fight in melee, except as a last resort. You use them to poke bodies on the battlefield and make sure they're dead.


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Personally, I still prefer gunblade ideas (possibly dual gunbaldes) over gun and blade ideas, myself. I realise Oniblade/X-Blades is not a very good game, but I still love the gunblades it offers us. In fact, let me see if I can't get a screenshot... No dice. I had one, just apparently not online.

Basically, what Ayumi's gunblades consisted of was one part gunblade like what Squall Lionheart had (his didn't shoot) and two parts actual gun. From what I could tell, it was basically a double-barrelled, double-drimmed revolver with a large blade protruding from between the two barrels so the rounds came out parallel to the blade.

The game might not have been great, but I LOVED that gunblade design.


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Originally Posted by Arcanaville View Post
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I fully support this as a melee set. Even heard of gun-fu?? Just because you use a gun, doesn't mean you have to do ranged attacks. Devs can just make a Spines-like melee powerset, using a katana and a firing the gun at Point-Blank range. They can also put one or two close range attacks using only the gun, much like Spines.


 

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Just give me Swashbuckling Assault already!


 

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Originally Posted by Fleeting Whisper View Post
Technically they existed, sure. But the 'gun' part of the gunblade was about as effective for long-ranged combat as a bayonete was for a swordfight.

You don't use bayonetes to fight in melee, except as a last resort. You use them to poke bodies on the battlefield and make sure they're dead.
Only because *all* guns made at the time were pretty shite. There were some gunblades, and even gunaxes, in the Doge's Palace armoury in Venice when I visited there. If they did that with modern firearm tech, you'd have something a lot more feasible and useful.


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Originally Posted by Forbin_Project View Post
The concept isn't out of the realm of possibility for this game. The big question is what AT should it fall under. For example if you'll look at the Blaster AT the Energy secondary set is a melee powerset. I'm sure if the devs wanted they could put something together.
Perhaps a new PEAT, Praetorian Epic Archtype....not the moss.


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Originally Posted by Techbot Alpha View Post
Only because *all* guns made at the time were pretty shite. There were some gunblades, and even gunaxes, in the Doge's Palace armoury in Venice when I visited there. If they did that with modern firearm tech, you'd have something a lot more feasible and useful.
I'm comparing them to contemporary ranged weapons. Those gunblades were the shite of the shite when it came to ranged combat.

The blade portion was serviceable enough, though.


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Originally Posted by Fleeting Whisper View Post
I'm comparing them to contemporary ranged weapons. Those gunblades were the shite of the shite when it came to ranged combat.
There's nothing stopping you from keeping the round away from the metal of the blade with proper construction, unless you're talking about some kind of gas pressure effect that would throw it off.

And even if medieval melee firearms were crap, so what? You think our omnigun looks like something that would make sense in real life? Or, hell, our pulse rifle? Claim future technologies and just roll with it.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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they were going to add such a powerset when the trailer came out but they decided not , cause it will be a very OP set


 

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Not really, a set's only overpowered if the numbers make it overpowered.

I think the problem is this set would only really be appropriate for maybe Blasters and Dominators, and it'd have to be nearly all attacks anyway; Blaster secondaries usually have some controls and utility powers, only Dominators really have a mixed offense secondary.

Last I remember, BaB doesn't like sets like Spines having melee and ranged, and they're only still around because of the grandfather clause/cottage rule.

The devs are probably regretting letting the Korean marketing team make Spark Blade right now.


 

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Originally Posted by Prof_Backfire View Post
I think the problem is this set would only really be appropriate for maybe Blasters and Dominators, and it'd have to be nearly all attacks anyway; Blaster secondaries usually have some controls and utility powers, only Dominators really have a mixed offense secondary.
That's why I keep saying we need an Assault/Defence AT where these kinds of exotic sets would be truly appropriate and truly working to theme. Gunblade isn't even the only set like this. There's plenty of room for combined melee/ranged powersets even beyond the scope of what Assault gives us.

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Last I remember, BaB doesn't like sets like Spines having melee and ranged, and they're only still around because of the grandfather clause/cottage rule.
Minor nitpick to prevent BABs hurting himself facepalming with those power gloves of his, but wasn't it Castle that said that? He coined the cottage rule, after all.


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Originally Posted by Arcanaville View Post
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Originally Posted by Basilisk View Post
Here I thought you meant a gun that fired katanas. I was like "YES!"
That totally would rule.


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Originally Posted by Prof_Backfire View Post
Not really, a set's only overpowered if the numbers make it overpowered.
well tbh many ppl referred to the procs (the chances of purples and glads) it will have. it will rule in melee and in range. just imagine that set with a regen. no problem to duel any AT and no need to build it for melee or range cause it can farm* both. anyway that's my opinion too. but again you are right about the numbers. but still imagine this set played like a blaster with critical hits and armors with it


 

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Originally Posted by Samuel_Tow View Post
There's nothing stopping you from keeping the round away from the metal of the blade with proper construction, unless you're talking about some kind of gas pressure effect that would throw it off.
Huh? I'm talking about the gunblade weapons that did exist in the real world, and comparing them to their weaponry contemporaries. At the time that they were used in the real world, gunblades were decent swords, but sucked ball for guns. In a similar fashion, a rifle with a bayonet attached was a decent gun, but sucked balls if you tried to use it like a sword.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

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Originally Posted by lll Phoenix lll View Post
well tbh many ppl referred to the procs (the chances of purples and glads) it will have. it will rule in melee and in range. just imagine that set with a regen. no problem to duel any AT and no need to build it for melee or range cause it can farm* both. anyway that's my opinion too. but again you are right about the numbers. but still imagine this set played like a blaster with critical hits and armors with it
It's unlikely that a set like this would be given to anyone except Dominators, or an EAT designed with this set in mind.


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Originally Posted by Fleeting Whisper View Post
Huh? I'm talking about the gunblade weapons that did exist in the real world, and comparing them to their weaponry contemporaries. At the time that they were used in the real world, gunblades were decent swords, but sucked ball for guns. In a similar fashion, a rifle with a bayonet attached was a decent gun, but sucked balls if you tried to use it like a sword.
I probably missed the context within which you said it, but it looked like you were suggesting the idea of gunblades was implausible based on historical precedent, when I'm pretty sure anyone who actually asks for one (or two) of the things is already pretty much aware it's a silly concept, but cool nonetheless. I doubt we're going to get that, of course, for the simple fact that it's not a new powerset but rather a combination of existing ones.

Then again, why NOT a Gunblade Assault set that basically uses a combination of adapted Dual Blades attacks and Dual Pistols attacks? I'd play that, and I don't even play Dominators


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Fleeting Whisper View Post
It's unlikely that a set like this would be given to anyone except Dominators, or an EAT designed with this set in mind.
i know. that's what im saying. that they didnt give it to scrappers


 

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Originally Posted by lll Phoenix lll View Post
i know. that's what im saying. that they didnt give it to scrappers
They could and it still wouldn't be over powered. Scrappers have spines? That has a couple ranged attacks.


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Spines' (and Claws') ranged attacks have no more distance than a blast set's "short range" attack.


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Well I'm not saying the set has to have extreme range. It would just be a cool option. I know executioners shot could be put in there. That doesn't have to much range to it. I'm pretty sure the moves from the set (if it was made) would be just as epic as dual pistols.


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