World pvp (at least read the start)
No thanks.
Paragon Wiki: http://www.paragonwiki.com
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Mids Hero Designer: http://www.cohplanner.com
Interesting idea, but PVP is unpopular enough as it is. I don't know if this wold encourage people to PVP more, I think it might just result in most people not flagged for PVP and those who did go into other zones being unable to find anyone flagged for them to fight.
NPCs: A Single Method to Greatly Expand Bases
100% unsigned. and that is just by reading your title. i don't care if it is not mandatory or not. the amount of griefing you would get because you won't fight some 30 yr old with a 2 yr old complex just would not justify it.
Interesting idea, but PVP is unpopular enough as it is. I don't know if this wold encourage people to PVP more, I think it might just result in most people not flagged for PVP and those who did go into other zones being unable to find anyone flagged for them to fight.
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Hate pvp
Do not want.
Its fine for other games, that I DO NOT subscribe to.
Will not subscribe to, ever.
If you want PvP go to one of the what? 5 zones for people who want to PvP.
And leave the rest of us, who dont want to be around that in any shape or form... the rest of the game.
Same thing I always say. If there's a point to the PVP, I'd be willing to listen. If it's PVP just for the sake of PVP, then it's pointless. This sounds like it's you wanting PVP just for the sake of PVP.
No, I dont want that kind of pvp in this game.
Its fine for other games, that I DO NOT subscribe to. Will not subscribe to, ever. If you want PvP go to one of the what? 5 zones for people who want to PvP. And leave the rest of us, who dont want to be around that in any shape or form... the rest of the game. |
Those 5 zones are the problem, no one goes there.
I just want them to add something to pvp like a capture the flag type game set threw arena or something. Im getting bored to hell with mindless pvp for the sake of pvp, objectives would be nice.
This game was created without pvp.
I often wish in the back of my mind, they would just eliminate pvp all together.
Then all the changes they made to the PVE side of the game based off of PvP would never have happened, or could be completely taken back.
/wishes
Thats the thing. They do.
Freedom server is full of PvPers. There are FREE server transfers through the end of the month. |
I don't want to switch servers, i have friends and an SG on mine, switching would bring in one thing i like but leave out more things i like. And this idea still doesn't affect anyone who doesn't want it to
I suggested ages ago that PVP should be CROSS SERVER.
Please get behind that idea, instead of trying to ruin PvE game with PvP.
I just want them to add something to pvp like a capture the flag type game set threw arena or something. Im getting bored to hell with mindless pvp for the sake of pvp, objectives would be nice.
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It's a quest or Blue and Red, they have to save their hostage. Red has Synapse and Blue has Recluse let's say.
The hostages are set at either end of normal zone. The people who are participating in the quest have to defend the the Recluse and get back Synapse. It would sort of be like a task force, where you need at least 5 people.
and you can do that in the ARENA... or a PVP zone...
I don't think you read the story, Recluse has declared "war" (you can't really declare war against a city so he's just trying to kill all the heroes in Paragon) on Paragon and the Heroes have to defend it. The Heroes go over to Rogue isles so they can try and the "war" by arresting Archanos soldiers/Villains and help the longbow protect the citizens.
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That is an incredible expenditure of Arachnos' limited resources for almost no gain. And it is a declaration of a war that Arachnos isn't just guaranteed to lose, but guaranteed to lose HUGE. As soon as they declare 'war' on Paragon's heroes and start performing military operations on American soil, he is looking at the end of Grandville in the space of about 3 months tops. He would face not only war with the United States, he would face war with a coalition of nations like the world hasn't seen since Desert Storm liberated Kuwait.
Recluse is not stupid.
Why?
That is an incredible expenditure of Arachnos' limited resources for almost no gain. And it is a declaration of a war that Arachnos isn't just guaranteed to lose, but guaranteed to lose HUGE. As soon as they declare 'war' on Paragon's heroes and start performing military operations on American soil, he is looking at the end of Grandville in the space of about 3 months tops. He would face not only war with the United States, he would face war with a coalition of nations like the world hasn't seen since Desert Storm liberated Kuwait. Recluse is not stupid. |
That's why he stopped sending in soldiers, just his supers. No one has any proof that those people work for him, change it from declaration of war to a secret mission. No one knows they're involved, of course they suspect but they can't prove so they send in the heroes to do the work.
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WoW does okay with this kind of war scenario because the two sides are relatively equal in military strength. Recluse rules a very tiny island with very limited natural resources. His military, though technologically advanced and paranormal probably only numbers 50-100k MAXIMUM. The population size of the Isles just couldn't support anything larger.
The United States, on the other hand, spends more in military expenditures than the next 9 countries of the world combined. The Arachnos Flyers might be about to down a few long range bombers, but they would not be able to handle to swarm of military fighters the U.S. Air Force could bring to bear. Arachnos has a tiny navy. The U.S. could blockade Grandville at will.
Like I said, WoW does okay because the Alliance and the Horde are relatively equal. The war scenario is plausible. In this scenario, the two sides are so far apart that the war scenario is ludicrous.
Slope, look, i don't know how long you have been playing the game but PvP is not the seller of this game. and the PvP'ers that left did so after the i13 changes that, for lack of a better description, gutted PvP. that and the fact that the devs did not listen to their input on the changes before they went live. if there are no people going into zones on your server then it is you that needs to pack up and move to a different server. freedom and virtue have the most PvP action. get your friends to move with you.
we have an arena and zones, there is absolutely no need for world PvP. and this is coming from a person who PvP's all the time.
Open world PVP is shot down by everyone in this forum every week. People should really read more in Suggestions before posting.
This is completely NOT mandatory, world pvp will be a total choice! If you choose not to do you won't lose anything if you do it you can only gain!
I'm imagining this would be in issue 19 or 20 at the soonest.
The Story
Paragon City was at the calmest it could get. This newfound peace let the Heroes go help the world in other places such as Hati (Hero Corps think the earthquake was caused by a Villain.) While Paragon was at it's weakest, Lord Recluse sent an army of Archanos soldiers led by his super-humans to to take over the city. The remaining Heroes forced the army back to it's boat base. Paragon was safe, for now. Lord Recluse was shown on every T.V. declaring "war" on Paragon City. There weren't enough Archanos spiders to attack again, so Recluse started sending his super-humans to kill the Heroes.
It was a battle of the Supers. Villain against Hero, powers shooting through the sky, cars flying into buildings, it was chaos. The mayor quickly sent out a message to all Heroes to return A.S.A.P. Now at war with Recluse, all the Heroes must do their best to stop the Villains, and the Villains must stop the murder attempts on their Lord Recluse.
The Rules/Restrictions
1. You can't go over to opposite faction land until you're level 10
2. No way to attack any player 6 levels under or above you.
3.If you're killed as a villain you go back to the boat, as a hero you go back to Paragon
4. No more than 2 people to another player
5. Only certain NPC's can be killed (PPD, Arbiters etc.)
6. Safe spots are; Hospital, Vault Reserve, University, Icons, WW/Market, Tram, and near trainers (Pocket D obiviously too)
7. No spawn killing (maybe reportable)
8. Sorry Villains, no killing citizens (otherwise it would be M if i'm correct) but you can rob banks, flip cars over (?), murder signature characters, and take people hostages (take them to the top of a roof and a message goes out to all heroes who have PVP toggeled on.
9. (in Rogue isles) Heroes can; save hostages, protect citizens (not letting them die), and arrest signature characters
10. more to come probably
The Rewards/Players
1. Players can only kill other plays 5 levels above or below them.
2. No full safe zones
3. Rewards for defeating players include; inf, inspirations, enhancements, salvage, recipes, PVP points, merits, and badges (dropped at random not by players)
4. New rewards for PVP points; inspirations, enhancements, salvage, recipes, and costume parts (maybe emotes?)
There might be more to add later