OpenGL crash w/ Nvidia drivers
I recently came back to CoH and I crash every now and again due to, what is stated to be, an Nvidia openGL driver error. I have an AMD quad core & nvidia 260gtx card, running on Win7 64bit.
I was wondering if this is commonplace? Is there any known hotfix for this problem? I am running driver version 195.62, which is the version just prior to the one released a couple days ago; I am foregoing an update for the time being because I stumbled upon a post saying the new driver has the same problem. Anyway... um, HALP PLS! |
Short version, if you are using a 64bit OS, use an Intel or an ATi graphics card, or pray that Apple decides to contribute code to Nouveau.
Long Version: If you don't have the option of switching out your Nvidia for an ATi graphics card, you are going to be stuck with playing driver roulette and trying out different drivers from Nvidia's archive: http://www.nvidia.com/Download/Find.aspx?lang=en-us : I'd suggest going all the back to the 180 series. Those tend to not crash as much.
Disputed. I've only seen unverified anecdotal evidence for problems with modern nVidia drivers. I've been running the latest version of them, betas and all, through Vista, 7 beta, 7 release candidate, and 7 RTM; anecdotally, I can say it's been perfect.
The take-home message here is, your mileage may vary. Same goes for ATi.
EDIT: I'm a bit offended you recommended Intel over nVidia. D:
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We'll see....
yeah I only ever have issues with CoH on Ati, only one system here uses an ati card now, the rest are nVidia, I dont think i want to use Ati anymore, honestly.
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Combat Kangaroo Rifle/Energy/Mace/Spiritual Blaster
Kung Fu Kangaroo Martial Arts/Reflexes/Body/Spiritual Scrapper
Tribal Arc Shield/Elec/Mu/Spiritual Tanker
Might be a good idea to post a CoH Helper log.
Rather than bash the drivers, let's see if we can find out why this is happening. Is Windows completely up to date?

We'll see....
Yes, Windows 7 is up to date, so far as I know.
It's important to note that the crash happens infrequently, maybe once per very long play session. Also, it seems that sometimes aero is temporarily disabled while running CoH and sometimes it isn't - somewhat inconsistent. Anyway, here is the helper log you asked for...
---System information gathered by CoH Helper version 0.1.1.8---
DxDiag gathered at January 23, 2010 03:12 (-05:00)
Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 11/19/09 17:08:42 Ver: 08.00.15
Central Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.6GHz
Memory: 8192MB
.Net Memory Report: 6457MB out of 8190MB available
Page File: 14223MB (2156MB currently in use)
C Drive: (WDC WD1500ADFD-00NLR1 ATA Device) 100612MB out of 142986MB (70%) free
D Drive: (WDC WD6401AALS-00J7B1 ATA Device) 370129MB out of 610477MB (60%) free
G Drive: (MagicISO Virtual DVD-ROM0000) zero-size drive
E Drive: (HL-DT-ST BDDVDRW CH08LS10 ATA Device) zero-size drive
F Drive: (TSSTcorp CD/DVDW SH-S182D ATA Device) zero-size drive
Windows directory location: C:\Windows
DirectX: DirectX 11
DirectX Diag version: 6.01.7600.16385 (64-bit version)
Display Notes: No problems found.
Sound Notes: No problems found.
No problems found.
Input Notes: No problems found.
Monitor:
Monitor's Max Resolution: (blank)
Video Device Name: NVIDIA GeForce GTX 260
Manufacturer / Chip: NVIDIA / GeForce GTX 260
Video Memory: 4077 MB
Driver Version: 8.17.11.9562
Driver Date: 11/20/2009 9:34:54 PM
Driver Language: English
Sound Device Description: Speakers (Creative SB X-Fi)
Driver File: ctaud2k.sys
Driver Version: 6.00.0001.1373
Driver Date: 6/4/2009 2:49:08 AM
Sound Device Description: SPDIF Out (Creative SB X-Fi)
Driver File: ctaud2k.sys
Driver Version: 6.00.0001.1373
Driver Date: 6/4/2009 2:49:08 AM
WMI Information
Motherboard Manufacturer: ASUSTeK Computer INC.
Motherboard Model: (empty)
Motherboard Product: M4A79T Deluxe
Motherboard Version: Rev 1.xx
BIOS Manufacturer: American Megatrends Inc.
BIOS Name: BIOS Date: 11/19/09 17:08:42 Ver: 08.00.15
BIOS Version: 111909 - 20091119
BIOS Release: 20091119000000.000000+000
Registry Information for Current User
Resolution: 1920x1200
3D Resolution: 1920x1200 (Not using renderscale)
Full Screen: Yes
Maximized: No
Screen Position: 0, 0
Refresh Rate: 60Hz
Vertical Sync Enabled: Yes
Physics Quality: Medium
Maximum Particles: 50000
Max Particle Fill? 10.000
Physics Card Enabled: No
Anti-aliasing: 4x
Anisotropic Filtering: 4x
Texture LOD Bias: Smooth
Water Effects: High Quality
Bloom: 1.000 (turned on)
Depth of Field Enabled: Yes
Desaturation Effects (Sepia) Enabled: Yes
Shader Detail: High
World Texture Level: Very High
Character Texture Level: Very High
World Detail Level (Vis_Scale): 1.000
Entity Detail Level: 1.000
Shadows Enabled: Yes
Gamma Correction: 1.000
Geometry Buffers (VBOs) Enabled: Yes
Suppression of Extra Player FX Enabled: No
Suppression of FX When Camera Close Enabled: No
Close Suppression Range: 3.000
Show Advertisements: Yes
Audio Mode: Performance
3D Audio: No
FX Sound Volume: 1.000
Music Sound Volume: 0.600
Show Advanced Graphics Options: Yes
Overall Graphics Quality: 0.600
Reverse Mouse Buttons: No
Save Login Username: Yes
Transfer Rate: Unknown bytes/second
Current Game Version: 1600.20091102.9T4
Installation Directory: D:\Games\CoH
Mod files in the Data directory
.\texture_library\MAPS\city has 1 file
.\texture_library\MAPS\Midnight_Squad has 1 file
.\texture_library\MAPS\Safeguard has 9 files
.\texture_library\MAPS\sewers has 44 files
.\texture_library\MAPS\static has 32 files
.\texture_library\V_MAPS\Outdoor_Missions has 9 files
.\texture_library\V_MAPS\Static has 16 files
Should it be showing 4Gb of video memory?? or is that just showing what would be shared available?
Combat Kangaroos, Justice Server. First 50's
Jirra Roo Plant/Storm/Stone/Musculature Controller
Combat Kangaroo Rifle/Energy/Mace/Spiritual Blaster
Kung Fu Kangaroo Martial Arts/Reflexes/Body/Spiritual Scrapper
Tribal Arc Shield/Elec/Mu/Spiritual Tanker
Should it be showing 4Gb of video memory?? or is that just showing what would be shared available?
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The reason is Dx10 and Dx11 have built in video memory management that uses system memory as a texture swap file automagically without a game developer needing to write one themselves.
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i had to back down to the 191.07 drivers for the same problem to be fixed, i have win7 64 with a 285 ,i started getting the problem when i upgraded to the new 196 series
be sure to run a drvier cleaner of some sort
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Hmm, thanks for the info, hobbit. I don't like changing video drivers because Nvidia is inconsistent at best when it comes to aspect ratio scaling (monitor doesnt have it). Might have to decide between the lesser of the two evils...
Alrighty, uninstalled 195.62, ran driver sweeper, and installed 191.07... if I don't reply again, you'll all know it worked
Thanks everyone!
edit... well, it's certainly alt-tabbing a lot more smoothly !
And, the result is... no dice.
Crashed earlier after installing the older driver. Sigh. Well, if nothing else, it's weak excuse for me to buy an ATI 5870 card.
Hmmm...you may want to download Speedfan or a similar heat monitoring program and check the heat of your card. My roommate started having similar issues with his card, just playing City mind you, before we replaced the fans in his case. I'm not saying that it has to be heat, but it's something worth checking before you go out and buy a new card. Heat can produce some odd errors out of the nVidia cards.
Temps are fine, idle @38 C, CoH load @50ish C. At least it doesnt crash often; like I said, once or so per very long play session. Odd thing is, there's seemingly no pattern - I can be in the midst of chaos vying to help the team survive, or simply moving around inside the university.
Very irritating.
I recently came back to CoH and I crash every now and again due to, what is stated to be, an Nvidia openGL driver error. I have an AMD quad core & nvidia 260gtx card, running on Win7 64bit.
I was wondering if this is commonplace? Is there any known hotfix for this problem? I am running driver version 195.62, which is the version just prior to the one released a couple days ago; I am foregoing an update for the time being because I stumbled upon a post saying the new driver has the same problem.
Anyway... um, HALP PLS!