They added a heal to electric armor!
It's a heal... *AND* a boost to regen... it makes me very happy too.
Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)
<3 devs. It's like christmas come early, my el/ela brute is my only high level villain and anything with high enough s/l damage tears him apart.
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My elec/elec does fine soloing 3/8 mobs filled with S/L damage. A big part of that reason is that a single luck puts me at the soft cap, and when you solo, inspirations fall from the sky.
I'm building towards weave, I may need to respec though, I'm at 43 and don't have energize, or anything in the fighting tree.
If I drop anything, it'll probably be mu lightning.
Just respecced out of my patron power pool and into fighting, the six slotted energize makes a world of difference! I'm not always rely'ing on my god mode now!
Wow you really use Power surge that much? For me I skip it on my first electric who actually took it I used it maybe once a night. My other three past L38 skipped it.
I do have tough but skip Aid self. This was true even before the Conserve power.
Energise is a nice addition and helps out for sure.
Pinnacle
Arch light L50 INV/SS
Psiberia L50 Kin/Psi
Screaming Mentallica L50 Sonic/MM
Infinity
Arc Voltinator L50 SS/Elec
Mind Fire Kinesis L50 Fire/Kin
Flaming Screamer L50 Fire/Sonic
Before I got energize, depending on the enemies I was fighting, I'd use power surge on every cooldown. I couldn't fight a boss or EB without it. 40% s/l resistance only takes you so far when you don't have a heal, when you have 0 defense of any type and when the best feature of your set (end drain) doesn't work on most EB's.
I'm still trying to figure out when Conserve Power got switched out with Energize since my own elec brute still had conserve power in the power listing after the I16 release, and when the topic came up a couple weeks ago, conserve power was still listed in the brute elec armor when I logged in to check by building a new avatar. I've heard some people say it's been like that since I16... only... it hasn't.
Still, nice to see the devs breaking that cottage rule when it makes sense to do so.
Yeah, I skipped conserve power before, and after getting my first patron pool power, and finding out how squishy I was compared to other brutes, I knew I needed to pick a pool, medicine or fighting. Energize lets me get fighting, which I was leaning towards anyways. It's also one of my favourite heals, fitting elec armor very well. End discount + health regen and a moderate heal, the cooldown can be lowered to something very reasonable, and I can actually save power surge for those oh **** situations rather than, every time it's off cooldown.
I'm still trying to figure out when Conserve Power got switched out with Energize since my own elec brute still had conserve power in the power listing after the I16 release, and when the topic came up a couple weeks ago, conserve power was still listed in the brute elec armor when I logged in to check by building a new avatar. I've heard some people say it's been like that since I16... only... it hasn't.
Still, nice to see the devs breaking that cottage rule when it makes sense to do so. |
I believe that if you do not respec your brute, you will retain power names, which is why yours did not change.
It's been in since i16, and it's not breaking the cottage rule since energize still has the same effect as conserve power only with a different recharge and added effects. It's still an end conservation power, only now it has a heal and +regen added. Now if they had moved it up the tree to be available earlier then that would be breaking the cottage rule
Level 50s: to many to remember at this point
Before I got energize, depending on the enemies I was fighting, I'd use power surge on every cooldown. I couldn't fight a boss or EB without it. 40% s/l resistance only takes you so far when you don't have a heal, when you have 0 defense of any type and when the best feature of your set (end drain) doesn't work on most EB's.
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Pinnacle
Arch light L50 INV/SS
Psiberia L50 Kin/Psi
Screaming Mentallica L50 Sonic/MM
Infinity
Arc Voltinator L50 SS/Elec
Mind Fire Kinesis L50 Fire/Kin
Flaming Screamer L50 Fire/Sonic
This was my first brute, and my first melee period, I didn't know about tough and weave when I was leveling until I ran into the brick wall of level 40+ enemies, where I started getting shredded, and when I looked at the forum for advice.
This was pre-i15, and I haven't looked at this character since.
Like I already said, I had nothing in the fighting pool, nothing in the medicine pool, no energize at the time, and no set bonuses. I was at 0% def.
Wow you really use Power surge that much? For me I skip it on my first electric who actually took it I used it maybe once a night. My other three past L38 skipped it.
I do have tough but skip Aid self. This was true even before the Conserve power. Energise is a nice addition and helps out for sure. |
Of course, you'll mention the crash....but if someone know how to bypass it easily, it's just like someone who can bypass the end cost of tough. =P
"It's a scrapper. If he can't handle it, no one can." -BrandX
You know what's funny. PS is somehow a "bad" power to use and tough is a "good" one. If you have the same results, who care how you achieve them.
Of course, you'll mention the crash....but if someone know how to bypass it easily, it's just like someone who can bypass the end cost of tough. =P |
Powersurge is not available 100% of the time, and therefore is not the end-all power that allows one to become an alpha-brute. At best, it is a situational power.
There are ways to deal with the crash. Pop a purple or Demonic before the crash, and have a blue and green lined up and you can actually be up and running in 2 seconds providing you time it right.
...did you just compare power surge to tough?
Powersurge is not available 100% of the time, and therefore is not the end-all power that allows one to become an alpha-brute. At best, it is a situational power. |
I've got alot of brutes, and I find tough to be probably the single highest over rated unnecessary power in the game (at least for PVE).
While situational, with some +recharge, you can Power Surge available fairly often. Certainly not 100% of the time, but you don't need it 100% of the time, either, so that's a moot point. As long as it's there when needed, it's decidedly useful
There are ways to deal with the crash. Pop a purple or Demonic before the crash, and have a blue and green lined up and you can actually be up and running in 2 seconds providing you time it right. |
Different schools of thought I think. But I would love to get my head around your statement on Tough could you please explain.
Pinnacle
Arch light L50 INV/SS
Psiberia L50 Kin/Psi
Screaming Mentallica L50 Sonic/MM
Infinity
Arc Voltinator L50 SS/Elec
Mind Fire Kinesis L50 Fire/Kin
Flaming Screamer L50 Fire/Sonic
But doesn't require you burn a power choice on a completely useless power in order to take, like Tough does.
I've got alot of brutes, and I find tough to be probably the single highest over rated unnecessary power in the game (at least for PVE). While situational, with some +recharge, you can Power Surge available fairly often. Certainly not 100% of the time, but you don't need it 100% of the time, either, so that's a moot point. As long as it's there when needed, it's decidedly useful. |
I still find the crash incredibly annoying, although I've gotten better at surviving during a crash while surrounded by many, many +3 bosses. It's my latest challenge for myself. The last one was seeing if I could consistently use aid self in the middle of fights surrounded by 16 enemies.
edit:
However, I find tough necessary for my style of gameplay. For ordinary teams, it probably isn't necessary. However, getting your S/L resists up around 60% from 40% is a 50% increase in resistance, which isn't small potatoes. I notice when I don't have tough toggled on.
I do wish I didn't have to waste a power to get tough though, my build was pretty tight already, but I recognize the need for extra s/l resist.
Also, since I grabbed energize I was able to jack my difficulty up to 4 person team.
...did you just compare power surge to tough?
Powersurge is not available 100% of the time, and therefore is not the end-all power that allows one to become an alpha-brute. At best, it is a situational power. There are ways to deal with the crash. Pop a purple or Demonic before the crash, and have a blue and green lined up and you can actually be up and running in 2 seconds providing you time it right. |
Both powers are good in some situations and bad in others, so what i don't understand is why it's "bad" to use one and "good" to use the other, in most people's perception.
"It's a scrapper. If he can't handle it, no one can." -BrandX
The three most common damage types in the game are Smashing/Lethal/Energy. Tough is crucial for ELA, and I most certainly notice its absence when I exemplar below its availability.
Fire/Cold resistance can be had through purple IOs, and 5% cold is granted through Winter's Gift. Psionic Resistance can be had all over the place.
Why do I list all of these? Hitting 61% Smashing/Lethal, 90% energy, 56% Fire, 61% Cold, 50% Psionic, and 40% negative while stacking -22% damage from Darkest Night will produce a solid Brute. Tough is arguably the most important aspect given the prevalence if SM/L damage. When stacked with Darkest Night's -damage debuff, you will have nearly 70% Smashing/Lethal resistance against an even con.
Energize was added in i16. It is not listed in the patch notes, but the change was necessitated by powerset proliferation as both scrappers and tankers had access to conserve power.
I believe that if you do not respec your brute, you will retain power names, which is why yours did not change. |
It doesn't keep the name "Conserve Power" at all - the only way to get that as a Brute is on Energy Aura (where you'll look pretty, too).
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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While I usually take the Mu PPP due to theme reasons I have managed 71% Smash due to IO bonuses on my Battle Axe and its noticeable. Wished I could do the same for Lethal then I could say what Rikti where.
Getting the +5% S/L temporary buff on top of tough sure seems noticable.
Pinnacle
Arch light L50 INV/SS
Psiberia L50 Kin/Psi
Screaming Mentallica L50 Sonic/MM
Infinity
Arc Voltinator L50 SS/Elec
Mind Fire Kinesis L50 Fire/Kin
Flaming Screamer L50 Fire/Sonic
I can tell you from experience - with my EM/Elec, who I respecced after messing around with Energize on the test server but prior to i16 going live to save the freespec granted - that a 5-slotted Conserve Power before became a 5-slotted Energize after. From there it was just a matter of dropping in the Doctored Wounds IOs and running out to go hurt things.
It doesn't keep the name "Conserve Power" at all - the only way to get that as a Brute is on Energy Aura (where you'll look pretty, too). |
<3 devs. It's like christmas come early, my el/ela brute is my only high level villain and anything with high enough s/l damage tears him apart.