Gone ~4 months, fill me in!
Well, the best way is to check the wiki.
http://wiki.cohtitan.com/wiki/Issue_15
http://wiki.cohtitan.com/wiki/Issue_16
http://wiki.cohtitan.com/wiki/Super_...:_Martial_Arts
Welcome back to the game.
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
|
So I decided to take a break from CoH about 4 months ago. The last thing I remember was that I15 was nearing release. Now I just resubbed today and decided to see what's new? (Yes I'm well aware I can make the pink pom poms blue now)
What else is there new though? Any small QoL or UI changes? (Those tend to be my favorite no matter how minor) |
Well, with Issue 16 we got Super Sidekicking and a revamp of the difficulty settings. On a team, your level is now set to either the team leader, or the mission leader if they aren't the same. So there's no need to spend time searching for mentors. Plus, when exemplared you now keep the 5 levels above you worth of powers; so you can have stamina on a Positron TF, for example. Also, most level restrictions of zones were removed; PvP zones, the Hive/Abyss, Cimeroa and and Ouros are still restricted though.
With the new difficulty settings, you can choose the enemy levels from -1 to +4; you can choose to be treated as from 1-8 villains/heroes even when solo; you can choose if you fight bosses solo; and you can choose if AV enemies spawn as EBs or full AVs. Plus, changing difficulties is free.
NPCs now have faction specific emotes. You get the Walk power ( sexy on girls ) at level 2. And the Martial Arts aka the Natural Pack was released for purchase; with nice costume parts and the excellent Ninja Run power.
As far as customizing powers goes; besides colors Martial Arts and Super Strength got alternate animations. And Dark Armor's stealth power can be set so it doesn't hide your costume.
EDIT: Almost forgot; you can now shut off e-mail, or set it so only friends/SG mates can send it. And among the many details on Going Rogue that came out at Hero Con, Ultra Mode was announced. A nice graphics upgrade; which may come before Going Rogue is released.
Arc #40529 : The Furies of the Earth
CoH was missing one Street_Wolf for the last four months.
You've been properly filled in.

Welcome home
Also, check out this video presentaion from Hero Con about Going Rogue and the new graphics:
http://www.youtube.com/watch?v=SItM3OLqb5w
@Golden Girl
City of Heroes comics and artwork
Well, with Issue 16 we got Super Sidekicking and a revamp of the difficulty settings. On a team, your level is now set to either the team leader, or the mission leader if they aren't the same. So there's no need to spend time searching for mentors. Plus, when exemplared you now keep the 5 levels above you worth of powers; so you can have stamina on a Positron TF, for example. Also, most level restrictions of zones were removed; PvP zones, the Hive/Abyss, Cimeroa and and Ouros are still restricted though.
|
That, and wasn't Issue 16 Power Customization?
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Gone ~4 months, fill me in! |

My signature? 25.
So I decided to take a break from CoH about 4 months ago. The last thing I remember was that I15 was nearing release. Now I just resubbed today and decided to see what's new? (Yes I'm well aware I can make the pink pom poms blue now)
What else is there new though? Any small QoL or UI changes? (Those tend to be my favorite no matter how minor)