Katana or Ma Scrapper


AresSupreme

 

Posted

Which one would be the better choice for PVP? I primarily PVP in Sirens.

Thanks!


 

Posted

I have had both in Sirens, MA is loads better.

The Stun's are super.


Consciousness: that annoying time between naps.

 

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Ma is pretty much lazy mod pvp. Spam ec, wait for a crit, win.


Duel me.
I will work on my sig pic more when I have time.

 

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Doesnt the katana give a -def?


 

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Quote:
Originally Posted by trainway1 View Post
Doesnt the katana give a -def?
Yeah, but who needs it? Ma is the superior set for pvp. If you didn't want the answer you shouldn't have asked.


Duel me.
I will work on my sig pic more when I have time.

 

Posted

Chill out. I was just asking another question. That doesn't mean that I don't appreciate your advice/answer. Thanks!


 

Posted

katana is superior in any melee fight because of divine avalanche and because of the -res proc it can put in basically anything.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Wrong.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Quote:
Originally Posted by macskull View Post
Wrong.

qft


 

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I had an MA for melee dueling and i put everything i had into him. If i had done the same to a katana/broad sword/claws/dark he'd dominate in every melee fight. But MA has nothing going for it. The stun isn't good enough even with megalomaniac. I'll admit that he had an advantage in melee vs ranged, with EC's burst/stun and cranes KB (enhanced it got a few now and then) but in a melee, others are superior. The only reason he was any good at all was because he was a regen and i knew how to use and slot it for dueling. I still laugh when someone starts with IH.

Your main isn't MA and you don't do melee duels, i know what i'm talking about.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by Sentry4 View Post
you don't do melee duels, i know what i'm talking about.
lol


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Hmm...need more info on this lol. Seems there's is no agreement. My spines scraps wrecks with procs but is inferior to many other primaries im sure...soooo....I always figured MA was like tops after animation change due to those deadly *** crits...with procs? ouch

OOOO and one big thing, does katana have any range, immob or anything/ i dont think it does, so that is a big no no for me


 

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Quote:
Originally Posted by AresSupreme View Post
Hmm...need more info on this lol. Seems there's is no agreement. My spines scraps wrecks with procs but is inferior to many other primaries im sure...soooo....I always figured MA was like tops after animation change due to those deadly *** crits...with procs? ouch

OOOO and one big thing, does katana have any range, immob or anything/ i dont think it does, so that is a big no no for me
MA is 5th for melee duels IMO. Damage *can* match that of Broad sword and katana, but they both have perma 60% defense.

I have Builds for every scrapper primary, and MA isn't near the top.

Oh add elec melee to above MA in duels, i only have one for brutes, but it would still kill it in damage/end drain on a scrap.

Some people put a proc or 2 in eagles claw, it might go off a few times in a match, i prefer putting it in thunder kick and it going off every few seconds. More damage over time that way.

I might actually put fire melee above MA too.

MA is good against ranged, and it has mez which others somewhat lack, but you need damage to kill some things. I tried to maximize MA damage and couldn't kill a few tanks, but the build i made and gave to a friend got way closer then i ever had. Even that build wasn't 100% my best, i don't hand out secret slotting.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by Sentry4 View Post
I had an MA for melee dueling and i put everything i had into him. If i had done the same to a katana/broad sword/claws/dark he'd dominate in every melee fight. But MA has nothing going for it. The stun isn't good enough even with megalomaniac. I'll admit that he had an advantage in melee vs ranged, with EC's burst/stun and cranes KB (enhanced it got a few now and then) but in a melee, others are superior. The only reason he was any good at all was because he was a regen and i knew how to use and slot it for dueling. I still laugh when someone starts with IH.

Your main isn't MA and you don't do melee duels, i know what i'm talking about.
Where in his post did he every say he was interested in Melee duels? MA>>>>>Katana

Monkeys with a learning disorder could probably get a draw in most "melee" matches simply by randomly mashing keys and moving around.


 

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Quote:
Originally Posted by MrLiberty View Post

Monkeys with a learning disorder could probably get a draw in most "melee" matches simply by randomly mashing keys and moving around.
hey don't steal my analogy!

Also, isn't it funny how the recent CoH forum theme has been ALL the knowledgeable old school PvP'ers saying one thing, while Sentry4 says they're all wrong and states the exact opposite? It's like a guaranteed thing. You know that if anyone mentioned in that "best player you know" thread says something, Sentry4 will claim it's false and say that the exact opposite is true. Kinda funny.


 

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Quote:
Originally Posted by Sentry4 View Post
you don't do melee duels, i know what i'm talking about.
And you don't pvp. Same thing.


 

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Quote:
Originally Posted by MrLiberty View Post
Where in his post did he every say he was interested in Melee duels? MA>>>>>Katana

Monkeys with a learning disorder could probably get a draw in most "melee" matches simply by randomly mashing keys and moving around.
He said he was interested in another thread, I believe it was the second post of the thread he created himself.

Only if the monkeys were cowards like most people on the forums. Fight to the death or it's a tie. Running a melee duel is basically an invincibility button. And because that invincibility button makes it impossible to kill your opponent, neither one hits it.

It's like if hibernate has a 1 second recharge and didn't grant NoPhase. That's is what running is in a melee duel, and so neither chose to hit it, because they arn't afraid of death.

I've explained this a million times, but i would rather die then look like a coward and run an entire match. Tieing is easy, yes, very very easy, but only if you run, so we choose not too. Every i duel with regularly has an agreement with me, that would be we both don't run, because nobody will win.

I'm not going to duel someone if they are just going to run the entire match. No matter how good the attacker is, if the runner actually has some skill he won't ever die kiting during a melee duel.

You obviously don't know how complex a melee duel can be. I've tried to teach it to some people, and i can't. There is too much you need to know to be good. You need to know every power as well as every power animation, not to mention how long things last. You also need to memorize their chain so that you can counter it, an example being using RttC right after someone uses their mez power in their chain. And the build has to have perfect end, because your attacking as much as you can.

A lot of people think no inspirations or temps is stupid, but the reason we limit these are to balance. A blaster gets a lot more out of reds then any other AT, and a handful of yellows will destroy defense. And temps is obvious, because i don't want to face someone with a shivan and a few warburg nukes. I would only use temps if me and my enemy had the exact same ones. Even then the shiavn would 2 shot us after the warburg nuke buff, so it's basically a short match and more of race.

Warzone is boring, i can say that after being a part of it for 3 years. All you do is call a targets name in chat, and press 1-3 buttons. Maybe even web it. That's it. And when your team dies and your the only one left, your basically dead. There are tactics but you have to depend on other people, and i like to depend only on myself. Most of the *good* tactics are gone with i13, before that even i enjoyed warzone a little.

Personally i'll always love melee duels. It's like the Juggernaut and Hulk bashing on eachother. Not the human torch flying and throwing fire balls at either juggernaut/hulk.

If both choose not to run, it doesn't tie often. It can when tanks duel, but they can get kills too.


Katana is better in a melee duel.
MA is better in warzone and ranged. And *only* because of the burst it gives.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by Sentry4 View Post
He said he was interested in another thread, I believe it was the second post of the thread he created himself.

Only if the monkeys were cowards like most people on the forums. Fight to the death or it's a tie. Running a melee duel is basically an invincibility button. And because that invincibility button makes it impossible to kill your opponent, neither one hits it.

It's like if hibernate has a 1 second recharge and didn't grant NoPhase. That's is what running is in a melee duel, and so neither chose to hit it, because they arn't afraid of death.

I've explained this a million times, but i would rather die then look like a coward and run an entire match. Tieing is easy, yes, very very easy, but only if you run, so we choose not too. Every i duel with regularly has an agreement with me, that would be we both don't run, because nobody will win.

I'm not going to duel someone if they are just going to run the entire match. No matter how good the attacker is, if the runner actually has some skill he won't ever die kiting during a melee duel.

You obviously don't know how complex a melee duel can be. I've tried to teach it to some people, and i can't. There is too much you need to know to be good. You need to know every power as well as every power animation, not to mention how long things last. You also need to memorize their chain so that you can counter it, an example being using RttC right after someone uses their mez power in their chain. And the build has to have perfect end, because your attacking as much as you can.

A lot of people think no inspirations or temps is stupid, but the reason we limit these are to balance. A blaster gets a lot more out of reds then any other AT, and a handful of yellows will destroy defense. And temps is obvious, because i don't want to face someone with a shivan and a few warburg nukes. I would only use temps if me and my enemy had the exact same ones. Even then the shiavn would 2 shot us after the warburg nuke buff, so it's basically a short match and more of race.

Warzone is boring, i can say that after being a part of it for 3 years. All you do is call a targets name in chat, and press 1-3 buttons. Maybe even web it. That's it. And when your team dies and your the only one left, your basically dead. There are tactics but you have to depend on other people, and i like to depend only on myself. Most of the *good* tactics are gone with i13, before that even i enjoyed warzone a little.

Personally i'll always love melee duels. It's like the Juggernaut and Hulk bashing on eachother. Not the human torch flying and throwing fire balls at either juggernaut/hulk.

If both choose not to run, it doesn't tie often. It can when tanks duel, but they can get kills too.


Katana is better in a melee duel.
MA is better in warzone and ranged. And *only* because of the burst it gives.
tldr


 

Posted

also, im a coward because i carry a gun to a knife fight.


 

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Quote:
Originally Posted by Supermax View Post
hey don't steal my analogy!

Also, isn't it funny how the recent CoH forum theme has been ALL the knowledgeable old school PvP'ers saying one thing, while Sentry4 says they're all wrong and states the exact opposite? It's like a guaranteed thing. You know that if anyone mentioned in that "best player you know" thread says something, Sentry4 will claim it's false and say that the exact opposite is true. Kinda funny.
I don't make my opinions on the spot and make them the opposite of whatever everyone else thinks.

I wouldn't bother posting my opinions if nobody agreed, but "most" people on Justice do. And none of them want to come here and get pushed around by Mac and Con, only difference is i enjoy the practice of having to deal with people i disagree with, because it's going to come up a lot in life, i believe the biggest population is usually wrong in a matter of opinion because they just take whatever they are given without thinking about it themselves, and numbers mean nothing when more then half don't even know whats going on....and i'm the only one not busy leveling 20 different toons at once. I actually asked leroy to come before, even if he agreed with everything you guys said, atleast he would back it up and explain why instead of throwing insults. But he believes it's "all your preferences" as well.

Knowledgeable old school PvP'ers? You realize i've been here since the first month, and even before PvP came out the only fun i had was soloing Paragon protectors because they were the closest things to heroes.

Take this question for example, Kat vs MA. No smart person would say MA is better in a melee duel. If they did, they either heard someone else say it or just assume it's better because it's better in warzone.

My Main was MA for a long time, and one of my best friends was a katana/sr scrapper.

I'm tired of people trying to simplify me by throwing me in with the group of stupid freedumb melee duelers. Anyone can like melee duels and it doesn't define them. I have friends who like warzone more then dueling, and i'm fine with that.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by black_barrier View Post
also, im a coward because i carry a gun to a knife fight.
No, more like your only using the golden gun on james bond N64.

Killing your friend over and over with a golden gun gets olds and doesn't prove who's better. I'm done using the golden gun, and i'm done summoning shivans.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.

 

Posted

Quote:
Originally Posted by Sentry4 View Post
No, more like your only using the golden gun on james bond N64.

Killing your friend over and over with a golden gun gets olds and doesn't prove who's better. I'm done using the golden gun, and i'm done summoning shivans.
It only unfair if my friend is too retarded to use the golden gun to snap back at me.


 

Posted

Quote:
Originally Posted by Sentry4 View Post
Only if the monkeys were cowards like most people on the forums. Fight to the death or it's a tie. Running a melee duel is basically an invincibility button. And because that invincibility button makes it impossible to kill your opponent, neither one hits it.
Right, all the people who've been around the longest, have the largest variety of PvP experience, and are constantly asked questions by new players looking to get better at the game are cowards. Damn, you got us there. Honestly, it sounds to me like someone is butthurt that people keep interrupting his fiteklub and he can't do anything about it.

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It's like if hibernate has a 1 second recharge and didn't grant NoPhase. That's is what running is in a melee duel, and so neither chose to hit it, because they arn't afraid of death.
Except you can move too, so to keep your analogy it's more like both players are constantly in Hibernate, except they can attack each other at the same time. If your opponent moves, you move. Since you're both melee characters, you should realize that in order for your opponent to attack you, he needs to be in melee range of you. As soon as he gets into melee range, you're able to attack him as well. If two melee characters get into a "no moving, no inspires" duel, the outcome will be guaranteed from the very beginning simply by who has the better build, even if it's only slightly better. If I'm fighting a melee character on a melee character, I move and use inspirations because it allows me to engage my opponent on my terms instead of on theirs. If they want to reverse that scenario, they need only do the same thing I'm doing. It's not all that complicated, really.

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I've explained this a million times, but i would rather die then look like a coward and run an entire match. Tieing is easy, yes, very very easy, but only if you run, so we choose not too. Every i duel with regularly has an agreement with me, that would be we both don't run, because nobody will win.
I'd rather survive through a fight to come back and win it on my terms than simply sit there and get beaten on, but that's just me. Now, I get that you're significantly less likely to participate in a duel if you know you can't win (or you're just a moron) and you can't stand the idea that an opponent might actually play it smart and come at you when they've got the upper hand, but that's how it works. If I'm at risk of dying and there's no support around to keep me alive or damage to spike you to get you on the defensive, of course I'm going to do something to stay alive - survival instincts and all that. You can try and "fite wif honer" and stand in the middle of a group of heroes while they spike you and try and take down one, but I rather like my odds of backing off and coming at them again when the situation's better.

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I'm not going to duel someone if they are just going to run the entire match. No matter how good the attacker is, if the runner actually has some skill he won't ever die kiting during a melee duel.
You have travel powers too - use them. Quit whining about people who move around, and either do the same thing or get a ranged character. You're correct about the person kiting not dying in a melee duel, and that's kind of the point. I'll take a tie or win over a loss any day. If I frustrate my opponent by constantly moving around and my opponent's not intelligent or flexible enough to move with me, that's their problem, not mine. I won't dumb myself down to their level because they refuse to play up a notch.

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You obviously don't know how complex a melee duel can be. I've tried to teach it to some people, and i can't. There is too much you need to know to be good. You need to know every power as well as every power animation, not to mention how long things last. You also need to memorize their chain so that you can counter it, an example being using RttC right after someone uses their mez power in their chain. And the build has to have perfect end, because your attacking as much as you can.
The people you've "tried to teach it to" were probably intelligent enough to know that what you were teaching them was stupid. A melee duel isn't complex because it consists of two melee characters standing right next to each other clicking attacks and occasionally a self-heal, and whichever one's capable of putting out more damage wins. It's not complex at all. It's predictable, it's boring, and it's a waste of brain cells. You can give any bad player a well-built melee toon, put them next to another melee toon, and tell them to click buttons. It's not hard to learn and it takes no skill. You're severely overestimating the amount of time, effort, and skill it takes to be "competitive" in a melee duel.

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A lot of people think no inspirations or temps is stupid, but the reason we limit these are to balance. A blaster gets a lot more out of reds then any other AT, and a handful of yellows will destroy defense. And temps is obvious, because i don't want to face someone with a shivan and a few warburg nukes. I would only use temps if me and my enemy had the exact same ones. Even then the shiavn would 2 shot us after the warburg nuke buff, so it's basically a short match and more of race.
The reason inspirations are useful in PvP is to balance. My build can't outdamage yours? I'm screwed unless I use reds. You're hitting my defense-based build constantly? I'm screwed unless I use oranges and greens. See how that works? Inspires are there to help lessen the rock/paper/scissors aspect between powersets and ATs, and refusal to use them is admitting that you won't fight someone unless you know you've got an advantage against them. If someone wants to use Shivans or Warburg nukes in a duel, go right ahead and let them. I'll just back off until the effects of the nuke wear off, or the Shivan dies.

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Warzone is boring, i can say that after being a part of it for 3 years. All you do is call a targets name in chat, and press 1-3 buttons. Maybe even web it. That's it. And when your team dies and your the only one left, your basically dead. There are tactics but you have to depend on other people, and i like to depend only on myself. Most of the *good* tactics are gone with i13, before that even i enjoyed warzone a little.
I'm guessing you've never been in a zone where sides were more or less balanced, either before I13 or after. If you had been, you would've never said that. Relying on yourself is fine, if you're playing a melee character, but here's a shocking revelation for you: most people don't play melee toons. If you're insistent on the fact that team PvP is as simple as pressing buttons until a target dies, you could get some of the Vincent Balmont crew together and have a friendly match or two against some of the players on Justice who are still regarded as good PvPers. Better yet, Ice Knight is hosting a 4v4 tournament sometime this month - sign a team up and see how you do.

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Katana is better in a melee duel.
MA is better in warzone and ranged. And *only* because of the burst it gives.
Katana's really not better. There are no cases where Katana is better than MA, and as I've said before that "perma 60% melee defense" you're talking about is nonexistent because using Parry or DA as part of your attack chain (read: every other attack at least, to maintain it 3-stacked) lowers your damage output by a ridiculous amount. MA has higher burst damage and better base damage thanks to its longer animations, it's got a stun in its heavy hitter, and it simply has more utility than Katana. I don't recall the last time under any circumstances where I was actually worried about a Katana Scrapper chasing me. Only ones I worry about are Fire, BS, and MA.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Quote:
Originally Posted by Sentry4 View Post
I wouldn't bother posting my opinions if nobody agreed, but "most" people on Justice do.
And most people on Justice are really, really bad at PvP (hell, some of them even manage to be bad at PvE, which never ceases to amaze me). Stating that your opinion is shared by most of the bad players doesn't do much to prove your point.

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And none of them want to come here and get pushed around by Mac and Con, only difference is i enjoy the practice of having to deal with people i disagree with, because it's going to come up a lot in life, i believe the biggest population is usually wrong in a matter of opinion because they just take whatever they are given without thinking about it themselves, and numbers mean nothing when more then half don't even know whats going on....and i'm the only one not busy leveling 20 different toons at once. I actually asked leroy to come before, even if he agreed with everything you guys said, atleast he would back it up and explain why instead of throwing insults. But he believes it's "all your preferences" as well.
If by "pushed around" you mean "given logical reasons" then you'd be right. Most of the players on Justice refuse to listen to the good players and continue their naive and limited playstyles. I respect Leroy because he doesn't limit himself to fiteklubbing, doesn't complain when his opponents move, use inspirations, or phase/hibernate, and when he's faced up against another good player, he's actually a solid player. He also participates in the various arena tournaments on the server instead of running his mouth in zones and then refusing an arena match like so many of the bad Justice players do. I don't usually insult players - I try to be logical and reasonable, though I've noticed that most of the bad players simply ignore that and insults are usually the most effective method of getting them to shut up or leave the zone.

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Knowledgeable old school PvP'ers? You realize i've been here since the first month, and even before PvP came out the only fun i had was soloing Paragon protectors because they were the closest things to heroes.
And I know players who have their 60-month vet badge and are still horrible. The fact that you've been here since the first month means absolutely nothing. It's your knowledge and experiences that matter in this game, and you've demonstrated you're sorely lacking in both those departments.

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I'm tired of people trying to simplify me by throwing me in with the group of stupid freedumb melee duelers. Anyone can like melee duels and it doesn't define them. I have friends who like warzone more then dueling, and i'm fine with that.
The reason you're being simplified and thrown into the same group is because you are in the same group. I don't fault people for liking melee duels, but I do fault them for refusing to take their gameplay up to the next level and deliberately handicapping themselves.

Quote:
Originally Posted by Sentry4 View Post
No, more like your only using the golden gun on james bond N64.

Killing your friend over and over with a golden gun gets olds and doesn't prove who's better. I'm done using the golden gun, and i'm done summoning shivans.
Hm. Seems to me in the Goldeneye scenario that the simplest solution would be to take that player by surprise. They can't kill something that kills them before they even know where they are. But oh wait, that's cowardice.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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Quote:
Originally Posted by black_barrier View Post
It only unfair if my friend is too retarded to use the golden gun to snap back at me.
There's only 1 golden gun in the level, that's how it's always been.

And i'm not going to hold every single temp in the game incase my enemy has it.


@Sentry4 @Sentry 4

PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.