Katana or Ma Scrapper
O yeah also i am very sure that katana has more dps (damage per-second) and Ma has more burst or spike dmg.
I didn't read half his posts but its beyond evident that Sentry4 sucks at PvP and has no idea what he is talking about.
Lol@ How running away isn't being viewed as a tactic. Using the arrow keys, line of sight, evasion in general and insps all add a level of Skill that you clearly cannot to relate too.
Edit: Nice babysitter quote too. You CAN play anyway you want, but your sacrificing quality by doing it certain ways. Lolfightclub is baby ****. If you want to pvp with the people who are reknown in the community for actual skill, your going to have to learn how to not just go through a simple attack chain standing still. Adding more elements to anything makes it more difficult to manage, but it makes you more skilled. In everything there is a major and a minor. Instead of crying about people who run, learn to kill them. Until then, quit crying and learn to pvp.
"PvP Messiah"
This is off topic but since some how some one brought fc in to this. Most fc's play for fun which is fine let them. Of corse any one in zone is free game so don't expect to not be interrupted and its also really easy to go to area now use it maybe and turn of inspirations if you don't want to use them. The hard core pvp who doesn't fc playes to win. Sadly some of the pvps that play to win feel like they have to hate on the people that play for fun. I support all pvp and i wish some of the vets could grow up and do the same.
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I only expect to get interrupted by certain people, i like to believe the majority of people are good and won't bother me.
There is hard core pvp on both sides, both can be easy and both can be hard, it depends on who your going against.
I'm fine with both sides, mostly because i've been a part of both. I enjoy one side more then the other, and *somehow* that defines me.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
wow you really are zen shadow.
"PvP Messiah"
*sigh* Seriously? I mean seriously? WHAT can you do that isn't predictable when you are standing completely still not using any inspirations against a Melee Class??? I'm seriously at a loss here. Everyone who has been around for even a little while knows what the powers do from just about every set out there. There is no "Big Surprise" That suddenly when fighting a DM user you get feared occasionally. Or you are fighting a Katana user who suddenly gets more difficult to hit, but isn't putting out quite as much damage. *gasp!* How are they doing this? My guess it'd be Parry Spam. You think you have someone dead, but oh wait! They just fired off a heal that restored most if not all of their hit points!!!! Some sort of trick!? Nah its likely dull pain.
Seriously... examples here. What is there to adapt too? You are spamming damage powers without moving and using your mitigation set accordingly. What IS there to counter? Your opponent suddenly starts to Spam DA/Parry and you don't have enough to hit already? Use build up. Am I a pr0 yet? Like I said before, timing things when standing still is incredibly basic. Its something you need to do through all levels of PvP. Considering you are saying that is the MOST complex thing about Fiteclub I pretty much stand by my last post. Its the training wheels or as Mac put it the kiddie pool of PvP. See here you have another problem. There are already established *Best* chains for Damage and the *best* way to mitigate damage. If I'm dueling someone and I see they are say, Katana Regen... guess what? I know what powers they have, I know what they do, and I know how to use them and how they can be used against me. That makes them predictable. If someone gets low on health with no click Regen powers up? Guess what, they are going to try to take a defensive stance. If their HP is higher and they have emergency powers up, they are going to be more offensive. I know that most Regen builds have Recon up every 16-23 seconds. I know the recharge times on DP and IH for high end builds, I always would assume I'm fighting the best build even if they don't have the IO's to back it. I know that stacking 3 Parry's can get you as high as 70% defense to melee, I know that also is likely to get DR'ed. There are to hit formulas out there if you cared to look that will tell you what % to hit you would have in that situation with tactics, Focused Acc, Build up, global ACC bonuses, slotting on powers, etc etc... so again where is this unpredictable behavior? There are good and bad players when it comes to everything. Yes it does take a basic understand of your build and your opponents. But in such a limited situation you end up tossing aside so many other possible factors (Movement, evasion, phasing, inspiration use, etc etc) it DOES look really simple as far as skill goes. Its like basic addition does take skill and an understanding of numbers and how they work, so does calculus. This just makes you bad. I'm sorry but it does. You can still win out against numbers, just no where near the margin you used to be able too. Give me 2 other good players who aren't all on melee toons and I can likely wreck 5 average players who don't coordinate all that well. Numbers matter, but they are far from the only thing that matters. I've had superior numbers and lost. I've had odds against me an won, so that argument doesn't exactly hold water. Please, pretty please just share one of these genius tactics that have been crafted by fiteclubbers? I'm willing to keep an open mind on this if I think it will make me a better PvP'er, that if some how I missed something an opponent can do while standing there toe to toe with me. Just one. I'm not asking you to spill your entire bag of secrets. Just one example of a "Genius tactic" No need to reply to the rest of my post, its all pretty irrelevant next to the promise of learning something new that I overlooked before. |
Well to a good player, nothing is unpredictable, but the same goes for your zonal pvp.
Its hard to become a good player and know every little detail about every power in the game. Adding inspirations and movement doesnt make it much more complicated. So if you think duels are easy, then pvp in general is easy.
You dont duel much do you? DM that uses fear? No thats not a good method. What I didnt predict about fighting a DM scrapper was he a pure buzz saw and did the 2nd most damage Ive ever seen in a small amount of time.
And how did that katana even get parry in the first place?
I shouldnt need to provide examples on how someone needs to adapt during a fight. But seeing as you couldnt think of one yourself, timing rage and hasten to get enough burst to kill a regen, or timing rage and hasten so its perma the entire match even with a bunch of recharge slows on you. You need to learn how to respond in situations youve never been in before, you need to adapt to your opponent and learn how to kill them.
My SS/fire (old expensive build) fought an SS/invul with no DR. The first match was a draw, and he said he could kill me, he just needed to adapt. I actually bet him some things that he couldnt, but he timed his rage/hasten with my hasten (because back then I relied on hastens +rech for healing flames) and used unstoppable to make KoBs hold not last as long. The timing was perfect and he killed me. He adapted that second match and was better, I was actually better the second match as well, but not enough. Thats how I know skill is a factor in duels. Its not just the build, or he would have won right away. That was a simpler example, there are more complex ones, but the explaination would be much longer.
You dont understand how complex FC can be because youre most likely not around good players or never really got into it. Trying beating some of the best FCers, there is a huge difference between you, who doesnt understand the mechanics, and them, who know the mechanics and things needed for a good duel.
Humans arent predictable, you cant argue that and Im not even going to give a response for something so obvious.
I think its easy to survive if I run every time my health is low, that doesnt take skill at all. It takes more skill to fight face to face when using melees because if you dont, its a tie.
I believe I was quoting either Mac or Con, or someone else you guys idolize when I said 2 good players cannot take 5 regulars. Its one of the first things I read when I came onto here and read some i13 complaint threads. Sadly the argument does hold up, I wish it didnt, but a good player cannot take 3 regular players. My scrapper has taken 4 people at once, even killed them all. But they were noobs, and 2 of them were stalkers and I was standing on caltrops the entire time. One was an ice dom though, the confuse was annoying. A pro should be able to take about 4 noobs, but a pro shouldnt even be able to take 3 good regular players. And in 2v5, 5 good players attacking on a pro, the pro will die.
This is probably the most important point of all, if Zonal pvp is harder then FC, then the best zonal player should be able to step down and beat the best FCer. But he couldnt, why? Because they are 2 different games. They have different tactics. The best zonal players tactics wouldnt work if he was standing still and the best FCers tactics wouldnt work if he had to chase his opponent. That is proof that one is not a step down from the other but simply 2 separate games.
There was a genius move Leroy did a while back with his brute, I tried to outsmart him and he saw right through it, thats why I love dueling skilled players, they always impress me. Ill try to remember what it was
This isnt it, but one of the tricks he used was his pet. Usually its best to get rid of the pet first on something as hardy as a brute, because then you can reduce their DPS by a lot. Well it turned out he just had a power slot open and picked it. It wasnt slotted and he summoned it at the beginning of every duel just to distract his opponent. Again its simple but it caught me at the time.
Another one was throwing caltrops behind him but close enough that he wouldnt dare trying to aid self and lose his a lot of end. I started doing that because instinctively when someone is losing health they start to back up away from their opponent to heal, but Leroy kept a calm mind and saw through that, so instead of backing up into the caltrops even further, he ran past me.
That may sound logically and easy, but in the middle of an intense battle where you need to be aware of every power your opponent uses, both of your health and end bars, and how much time your powers have left to recharge, catching this little stuff is difficult.
Also another one was when I was watching my tohit rolls and the amount of damage he and I were doing to each other, I learned my damage against him was fluxuating, meaning he was toggling a resistance power on and off to keep his end stable. So I timed Build up and made sure all my powers were recharged for when he turned it off to keep his end steady and bursted him to death because the resistance power was off.
And yet another example was almost the same, but I found out my opponent was using wedding band (it was on a fire tank, so I couldnt tell just from animations), I called him on it and he said he was new and didnt know he shouldnt use temps in duels, and then he turned it off.
Thats about 5 or 6 examples of things you need to know to become the best, something that separates a good dueler from a newbie one.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
I heard some people already asked Leroy from justice, you can ask them, or i can just tell you. I'm not Zen shadow. I never knew him but his posts were always the ones that stuck out when i read threads.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
Similar, maybe. He never took these things as seriously as i did and threw out funny comments now and then.
I heard some people already asked Leroy from justice, you can ask them, or i can just tell you. I'm not Zen shadow. I never knew him but his posts were always the ones that stuck out when i read threads. |
stop talking.
All the evidence anyone could ever need is in this thread. Blatantly disregarding proven concepts and not using logic or reasoning towards additional elements are a good start.
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What proven concepts am i disregarding?
I'm one of the only people here bringing logic here. Most of them, like yourself, are instead just throwing insults left and right. It's either because you don't know what we are talking about, meaning you basically don't understand the concept, or your simply trying to back up your "heroes" without any real argument.
Blind insults mean nothing, and apparently you do not know that because you threw one. You can try to insult me, but unless there is true logic in it i won't actually be insulted.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
You can believe the world is flat, and that the universe revolves around the Earth, and argue those points 'til you're blue in the face, but experience and numbers prove otherwise and continuing to stubbornly maintain a position that's incorrect will get you nothing but laughter from those who know better.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Bad and faulty logic is worse than no logic at all. Somehow you've managed to make yourself look worse and worse every time you've tried to apply "logic" to one of these discussions ("I was distracted by someone summoning a pet" or "Aid Self is better than Healing Flames because every powerset can take it" are lolworthy at best and downright sad at worst).
You can believe the world is flat, and that the universe revolves around the Earth, and argue those points 'til you're blue in the face, but experience and numbers prove otherwise and continuing to stubbornly maintain a position that's incorrect will get you nothing but laughter from those who know better. |
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
Bad and faulty logic is worse than no logic at all. Somehow you've managed to make yourself look worse and worse every time you've tried to apply "logic" to one of these discussions ("I was distracted by someone summoning a pet" or "Aid Self is better than Healing Flames because every powerset can take it" are lolworthy at best and downright sad at worst).
You can believe the world is flat, and that the universe revolves around the Earth, and argue those points 'til you're blue in the face, but experience and numbers prove otherwise and continuing to stubbornly maintain a position that's incorrect will get you nothing but laughter from those who know better. |
Also, the facts and statistics of HF vs Aidself cannot be debated. Those are absolute numbers.
But which is better can be debated. HF is better then aidself because it's interrupted and heals more, but aid self is better in the way that it can be picked up by any AT. Meaning any brute can get a heal almost like HF. Aside from HF, fire doesn't really have anything to offer, so it's useless imo.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
What proven concepts am i disregarding?
I'm one of the only people here bringing logic here. Most of them, like yourself, are instead just throwing insults left and right. It's either because you don't know what we are talking about, meaning you basically don't understand the concept, or your simply trying to back up your "heroes" without any real argument. Blind insults mean nothing, and apparently you do not know that because you threw one. You can try to insult me, but unless there is true logic in it i won't actually be insulted. |
Mobility makes a person a better pvper. It is an additional necessary to survive. No one laughs at you when you come away with the "W" in a ladder match.
Denying a kill is just as important as getting a kill sometimes. If you pop a tier 9 and i know (through research and experience) that i cant out DPS you, evasion is a perfectly acceptable strategy to wait it out. Not my fault you arent SKILLED enough to kill those people who are playing smart.
Who is your best PvP toon and when are you logging into test with him?
"PvP Messiah"
Also, the facts and statistics of HF vs Aidself cannot be debated. Those are absolute numbers.
But which is better can be debated. HF is better then aidself because it's interrupted and heals more, but aid self is better in the way that it can be picked up by any AT. Meaning any brute can get a heal almost like HF. Aside from HF, fire doesn't really have anything to offer, so it's useless imo. |
or toxic res. Edit: from aid self.
HF is a better power period, if you had the option to pick up HF instead of aid self in the medicine pool, what exactly do you think people would pick?
"PvP Messiah"
You dont duel much do you? DM that uses fear? No thats not a good method. |
The fear is by far the biggest -tohit in the set, and that's what it's used for in duels.
Also, you keep saying you've been playing since the beginning. Any reason nobody ever heard of you until a few months ago? And don't even try pulling the "i didn't post on forums" card. With how much you post every day, there's no way anyone will believe you could go like 4 years without posting at all.
I smell a bought account.
CoH PvP SG = SuperUnion - Co-Leader - Union/Freedom
CoV PvP VG = Disruption - Co-Leader - Union/Freedom
Global = @Rent & @Rent.
Playgroup are all **** - Global Handle
The best zonal players tactics wouldnt work if he was standing still and the best FCers tactics wouldnt work if he had to chase his opponent. That is proof that one is not a step down from the other but simply 2 separate games. |
Actually the actual math and science of the universe is unknown and still debated, much like the things on these forums. It's more like i'm debating about time moving slower and faster in some parts of the universe but people who don't want to believe it or can't even imagine it, deny it.
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Somewhere upthread you mentioned you don't share your builds with people. That's unfortunate because it means you will learn nothing from those with more experience than you, and you'll be shutting out players who want to learn? Is that really how you want to make a name for yourself? For example, I could probably rip your build a new one without even taking the Medicine pool out of the build, and as a result you'd be "stronger" in whatever it is you do, but your refusal to share builds means that will never happen. Also somewhere upthread you mention that a melee fiteklub duel should be a tie given equal build and "skill" and someone will only win if they're more offensive, but what if both players are equally offensive? Logic would dictate they'd kill each other at the same time, every time, but experience and the game mechanics say that will rarely, if ever, happen (it's only ever happened to me once the entire time I've been PvPing).
Also, the facts and statistics of HF vs Aidself cannot be debated. Those are absolute numbers.
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But which is better can be debated. HF is better then aidself because it's interrupted and heals more, but aid self is better in the way that it can be picked up by any AT. Meaning any brute can get a heal almost like HF. Aside from HF, fire doesn't really have anything to offer, so it's useless imo. |
Aside from Healing Flames, Fire has Fiery Embrace which stacks with Rage or Build Up for very high-damage spikes, it has Burn which is good Stalker repellant (and is the only player-available mez protection left in PvP as far as I'm aware), it has good slow resists, and it has high resistance to one of the most common types of damage found on Scrappers, Blasters, and Doms. I'd hardly call that "useless." However, your one-dimensional view of the game may well render it useless, and that's your loss.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
So why dose Mac and Con always bring up Fc and start talking crap about people who do it? I don't think there is a single thread in the pvp forums were it hasn't been brought up.
Check out the link in your sig (here, since the one in your sig doesn't actually work). It explains everything. One of the key points in that article is this quote:
The first step in becoming a top player is the realization that playing to win means doing whatever most increases your chances of winning. The game knows no rules of "honor" or of "cheapness." The game only knows winning and losing. |
EDIT: Wow, now that I'm re-reading that article, it's like one massive parallel to fiteklub versus real PvP.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
So why dose Mac and Con always bring up Fc and start talking crap about people who do it? I don't think there is a single thread in the pvp forums were it hasn't been brought up.
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I don't bring it up. But when people bring that advice into this section there is really no place for it. Or at the very least it should come with the disclaimer that 'hey this is great advice if you can get your opponent to follow these rules', but honeslty then we should be just telling them to roll elec therms and only fight people in no inspiration matches. When fiteclub is on the same ground as applicable all around pvp I will stop smacking it down. Until then I will just call bad advice what it is.
Can you imagine the novice pvper trying to get a grasp on that area of the game. They figure they should research to get better and go looking. They come here and post something like 'what are some good combos for pvp' and they get answers like 'wp is the top set' or 'dark melee is the number two set'. Armed with this info they back off to the game and roll up wp/dm toon. And after leveling it and messing around with it they find out that they keep getting subpar returns out of a toon they were told was pretty much top notch. Do you think that would leave a bad taste in their mouth toward pvp? You bet it would, and thats why the fiteclub advice has no place here unless specifically asked for. Its always best to assume people are not following the fake rules instead of the other way around.
See where I am coming from now?
Duel me.
I will work on my sig pic more when I have time.
i don't bring it up. But when people bring that advice into this section there is really no place for it. Or at the very least it should come with the disclaimer that 'hey this is great advice if you can get your opponent to follow these rules', but honeslty then we should be just telling them to roll elec therms and only fight people in no inspiration matches. When fiteclub is on the same ground as applicable all around pvp i will stop smacking it down. Until then i will just call bad advice what it is.
Can you imagine the novice pvper trying to get a grasp on that area of the game. They figure they should research to get better and go looking. They come here and post something like 'what are some good combos for pvp' and they get answers like 'wp is the top set' or 'dark melee is the number two set'. Armed with this info they back off to the game and roll up wp/dm toon. And after leveling it and messing around with it they find out that they keep getting subpar returns out of a toon they were told was pretty much top notch. Do you think that would leave a bad taste in their mouth toward pvp? You bet it would, and thats why the fiteclub advice has no place here unless specifically asked for. Its always best to assume people are not following the fake rules instead of the other way around. See where i am coming from now? |
EDIT: Also, Siphon Life's heal is affected by heal decay. All heals are, and it's been that way since I13 beta (they weren't originally but they've been bugged ever since).
EDIT EDIT: You also seem to be insistent that skill is more important than build in fiteklub, and I'm not going to disagree that someone who's done more fiteklub will beat someone who is new to it, but the same goes for higher-level PvP. However, if you assume equal skill, the player who has the better build will win 100% of the time barring luck. That's not true in a setting where inspires and moving around is happening, because you can use those movements and inspirations to your advantage. You claim that inspires aren't balanced because they buff the base attributes of a character, but that's the fact that makes them balanced. Every AT gets exactly the same proportional bonus.
A lost in my books is different then yours. Kiting around/running and phasing when your low health just to stay alive is a lost imo and always will be. Its not impressive to never lose in a melee duel if you do that, its only impressive to survive standing still, and seeing as a build cant beat everything, you just havent met your weakness yet, or your only playing with the guys from freedom.
Im not sure how you fight, but I for one do not button mash, and I can assure you any of the good players Ive seen dont either. The only difference between the 2 games is using the arrow keys and inspirations. If you really believe dueling is button mashing, how is your play style any different? You really think adding some small boosts and hitting the arrow keys makes your style take much more skill? Not being able to run when your low health makes it a different kind of hard, but being one of the best duelists isnt as easy as many of you make it sound.
No, Im a dueler. Dueling and 4v4 are 2 different games. I choose one because I excel at it and because I enjoy it more, Im not sure why you feel you should ridicule anyone who enjoys playing their game a little differently. I never said dueling was harder, Im saying that its more complex then a lot of you think. Just because Im good at golf doesnt mean Im good at swimming. Both take different skills and one is not ultimately harder then the other. There could be arguments saying one is more difficult, but I believe that its equally hard to be the best if the competition is as skilled. Meaning, being the best warzone player would be easy if there werent any good warzone players, and being the best FCer would be easy if nobody was good at it, but right now it seems impossible to be the best at both. Even though many of the good players left, good players still exist.
I heard siphon lifes heal wasnt affected by heal decay, and Ive never seen it heal something around 70. Id need to see testing in order to believe anything concerning that now.
Youre forgetting the skill it takes to create a good build, this is one of the reasons I never hand mine out. You cant just assume equal skill, because it cant be measured. If a DB/Fire brute fights a Broad sword/regen, its the DB/fire brutes experience with that build. He needed skill to make it perfect, he needed skill to learn how to use it and he needs the skill in order to adapt to different situations. You cannot hand a build to someone and expect them to beat people. You need to fully understand why that build was built the way it was and exactly how to use it.
So assuming equal skill also assumes equal builds. And it should be a tie, unless one is completely offensive, in which case one has to win and one has to lose.
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.