Can a human-form Warshade handle a +4x8 Arachnos mob?


AlienOne

 

Posted

Quote:
Originally Posted by Shaytanah View Post
I'll say this, all else aside.

Ran the Khan TF last night with Debt's WS. Not only did he off-tank the entire thing, but stealthed a couple of the mishes as well.

Now I'm pretty new to the world of the WS (almost 50...), having been a PB-lover but I was impressed as hell at what he laid down last night. Now I'm gonna finish leveling this WS in anticaption, rather than to complete my blue-side 50s set
Yeah but I died *tear*
Stupid time for eclipse to drop while lagging and getting footstomped AND lightning striked from reichsman


------
Snixnix - Humanform Warshade
Various others.
@debtlover

 

Posted

Quote:
Originally Posted by Debtlover View Post
Yeah but I died *tear*
Stupid time for eclipse to drop while lagging and getting footstomped AND lightning striked from reichsman
that's the best part >.> first time I ran Kahn....Reichs made a b-line for my squishy controller in the first encounter...oy...


 

Posted

Since we're examining HumanShade builds, here's what I'm considering respeccing to.

I originally built for ranged defense on a reasonable budget, which is why I have no purples/perma-Eclipse. Messing with Mid's today I bumped it up to softcap ranged defense and 34.4% AoE defense, at the expense of Aid Self, Resuscitate, and Stygian Return. I don't expect to be able to afford a high-recharge build anytime soon, but I already have most the sets for this.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Human: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping

Hero Profile:
Level 1: Ebon Eye -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(43), Thundr-Dmg/Rchg:50(43), Thundr-Acc/Dmg/Rchg:50(46), Thundr-Acc/Dmg/EndRdx:50(46), Thundr-Dmg/EndRdx/Rchg:50(46)
Level 1: Absorption -- S'fstPrt-ResDam/Def+:30(A)
Level 2: Gravimetric Snare -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(42), Thundr-Acc/Dmg/EndRdx:50(42), Thundr-Dmg/EndRdx/Rchg:50(43)
Level 4: Gravity Shield -- Aegis-ResDam/EndRdx:40(A), Aegis-ResDam/Rchg:40(5), Aegis-EndRdx/Rchg:40(5), Aegis-ResDam/EndRdx/Rchg:40(42), Aegis-ResDam:50(45)
Level 6: Shadow Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Dmg/Rchg:50(7), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(9), Thundr-Dmg/EndRdx/Rchg:50(40)
Level 8: Swift -- Run-I:50(A)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Sunless Mire -- Acc-I:50(A), Acc-I:50(13), RechRdx-I:50(13), RechRdx-I:50(37)
Level 14: Dark Detonation -- Det'tn-Acc/Dmg:50(A), Det'tn-Dmg/EndRdx:50(15), Det'tn-Dmg/Rchg:50(15), Det'tn-Dmg/Rng:50(17), Det'tn-Acc/Dmg/EndRdx:50(17)
Level 16: Health -- Heal-I:50(A)
Level 18: Gravity Well -- Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(19), Mako-Dmg/Rchg:50(19), Mako-Acc/EndRdx/Rchg:50(36), Mako-Acc/Dmg/EndRdx/Rchg:50(36), Mako-Dam%:50(37)
Level 20: Essence Drain -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(21), Nictus-Acc/Heal:50(21), Nictus-Acc/EndRdx/Heal/HP/Regen:50(31), Nictus-%Dam:50(34)
Level 22: Stygian Circle -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc/Rchg:50(31), P'Shift-EndMod/Acc:50(48), P'Shift-Acc/Rchg:50(50), P'Shift-End%:50(50)
Level 24: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(25), P'Shift-EndMod/Acc:50(25), P'Shift-EndMod/Acc/Rchg:50(37), P'Shift-Acc/Rchg:50(40), P'Shift-End%:50(45)
Level 26: Gravitic Emanation -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(27), Stpfy-Acc/EndRdx:50(27), Stpfy-Stun/Rng:50(29), Stpfy-Acc/Stun/Rchg:50(29), Stpfy-KB%:50(31)
Level 28: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(36), Zephyr-ResKB:50(48)
Level 30: Shadow Cloak -- DefBuff-I:50(A)
Level 32: Dark Extraction -- ExRmnt-+Res(Pets):50(A), ExRmnt-EndRdx/Dmg/Rchg:50(33), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-Dmg/EndRdx:50(33), ExRmnt-Acc/Dmg:50(34), ExRmnt-Acc/Rchg:50(34)
Level 35: Boxing -- Empty(A)
Level 38: Eclipse -- P'Shift-Acc/Rchg:50(A), Efficacy-Acc/Rchg:50(39), Aegis-ResDam/Rchg:50(39), TtmC'tng-ResDam/Rchg:50(39), ResDam-I:50(40)
Level 41: Tough -- Empty(A)
Level 44: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(45)
Level 47: Combat Jumping -- DefBuff-I:50(A)
Level 49: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(23), Zephyr-ResKB:50(48)
Level 10: Shadow Recall -- Empty(A)
------------


 

Posted

OH GOD NINJA PACK!

i need it asap
good bye cj
helllllooooooo leadership pool

time for +1% more def


------
Snixnix - Humanform Warshade
Various others.
@debtlover

 

Posted

Quote:
Ninja Run power:
Dash through the city with the agility of a ninja! The Ninja Run power is a travel power enabled through the purchase of Super Booster IV: Martial Arts and is available for use at level 4. Use Ninja Run to strike fear in the hearts of your enemies as you increase your run speed and leaping abilities, and the best part? It doesn't use one of your power selections!
sweeeeeeeeeeeeeeet


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
sweeeeeeeeeeeeeeet
I just won a bet!

go me.

:P


------
Snixnix - Humanform Warshade
Various others.
@debtlover

 

Posted

So I took your challenge to heart AlienOne. Although I haven't tried it with a defender yet, here are the results with my fortunata:

+4/x8 Arachnos with bosses
no temps
no inspirations
no click accolades
no spawn splitting

http://www.wegame.com/watch/coh-fortunata1/

Please note this isn't meant as a 'one-up'. I just saw the challenge you gave and it sounded like fun

I may try on my defender later, but I suspect it will be a lot harder.


 

Posted

Kahlan, Nice.

Debtlover, what was the bet?


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Kahlan_ View Post
So I took your challenge to heart AlienOne. Although I haven't tried it with a defender yet, here are the results with my fortunata:

+4/x8 Arachnos with bosses
no temps
no inspirations
no click accolades
no spawn splitting

http://www.wegame.com/watch/coh-fortunata1/

Please note this isn't meant as a 'one-up'. I just saw the challenge you gave and it sounded like fun

I may try on my defender later, but I suspect it will be a lot harder.
DAMN, that was nice! Quite a bit dizzying to watch with the back and forth and back and forth, but still an awesome accomplishment!

I assume you softcapped your ranged defenses? It seemed you were attempting to get them to *always* used their ranged attacks...

I'd LOVE to see that with a Defender... I wish my TA/Archery could do something like that, but I don't believe that TA is strong enough to handle +4x8...

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

Hmm i should try it on my defender. Would you accept screens since i dont have the ability to record? Something about this harddrive that makes fraps lag, never got wegame to start so havent tried that.

Got a suspicion that the lack of aoe after the initial trip mine will get the better of me.


 

Posted

Yeah, screens are fine, especially if you're hitting them randomly during the fight so you can post "the progression"... An "I'm done" screen with 1 dead arachnos in the background is a lot harder to believe than a 10-screenshot progression of how the fight went... XD

"Alien"


Quote:
Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

Posted

wth i jsut put on +4/8 an got an arachnos paper and they are killing each other. some mobs are eb´s

Oh seems arachnos heavies have spawned in the mission and they dont like the other rachnos


 

Posted

Quote:
Originally Posted by TRTerror View Post
wth i jsut put on +4/8 an got an arachnos paper and they are killing each other. some mobs are eb´s

Oh seems arachnos heavies have spawned in the mission and they dont like the other rachnos
Why am I not surprised that this hasn't been fixed yet? If you kill the heavies, they give no XP.


Be well, people of CoH.

 

Posted

I gave it 5 tries, the second one was the best. Eventually the defense debuffs and their higher tohitchance got the better of me. Gave me some ideas for the tankfenderish build i´m going to make when i´m done with this one.


 

Posted

Quote:
Originally Posted by Debtlover View Post
I just won a bet!

go me.

:P
Yeah, Alright I'll fork up your money lol
Who would have guessed.


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