Dead PvP


1_Hitta_Quitta

 

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Originally Posted by macskull View Post
I don't doubt that. Probably due to people from other servers transferring to Freedom because it was the only server left with a constant PvP population, though. :/

the dude is way wrong.

pre-i13 we had arena matches almost every night that there weren't practice matches scheduled on test...

i can't count how many late nights were spent the circle of badness known as UJL and DR sitting in pocket d, pvping badly.


 

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Originally Posted by RoboBug View Post
sounds like you want a sonic duel!
******* you.

i concede.


 

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I am the greatest!


 

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Originally Posted by macskull View Post
The problem with cages is they don't last long enough other than on Doms and Trollers. After that, the problem is there's only one Dom powerset with a cage and it's not terribly common to begin with; Controllers have Grav, Sonic, and FF, and again there's not much point in running an FF or Sonic because of DR on the buffs and mezzes detoggling the repel bubble from FF. 4 seconds on a non-control AT is a joke, and 8 seconds is okay but still not great. If they would remove the immobilize from the cages and standardize the duration at 8, maybe 12, seconds across all versions for all ATs, it might be workable. Get rid of travel suppression and you make Kins useful again, and get rid of the free base resistances (or cut them in half) and you make Sonics useful again. Problem solved.
/signed


 

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Originally Posted by Tokyo View Post
Just merge all PvP zones and Arena elements onto one master server and place the 50 cap on each zone instance. Problem solved.

In other words Cross-server instances.

^^^

Read this.


 

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Originally Posted by Bookkeeper_Jay View Post
^^^

Read this.
shouldn't be crazy hard noting that arenas are actually their own servers...


 

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Originally Posted by __Divine__ View Post
At this point sonic's and kins are so useless in the new system. I would not mind for them to put cage back to 30 Seconds just to shake things up. That and sonic would become popular overnight. lol
What im not getting is the fact that a controller cage lasts longer then a defenders? A Controllers Sonic Cage lasts for 8 Seconds but a Defenders with Sonic Resonance as its primary(usually means the debuffs and buffs are better) Its Sonic Cage lasts a whole 4 seconds. WTF?? That doesnt even make sense.


 

Posted

It's because cages are considered a mez (god knows why, but they are). Still think they need to last like 10 or 12 seconds and be standardized across all ATs, and have the immob removed for PvP, but that's just me.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

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Originally Posted by macskull View Post
It's because cages are considered a mez (god knows why, but they are). Still think they need to last like 10 or 12 seconds and be standardized across all ATs, and have the immob removed for PvP, but that's just me.
There are 3 reasons pvp is dead:

1) PvP sucks - it's horrible.
2) The PvP zones are filled with emo poutraging noobs.
3) That other game has much better PvP.


 

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Originally Posted by Galactor View Post
There are 3 reasons pvp is dead:

1) PvP sucks - it's horrible.
2) The PvP zones are filled with emo poutraging noobs.
3) That other game has much better PvP.
Thread-rez much?

Your horrible, please leave. Kthx.


 

Posted

Quote:
Originally Posted by Galactor View Post
There are 3 reasons pvp is dead:

1) PvP sucks - it's horrible.
2) The PvP zones are filled with emo poutraging noobs.
3) That other game has much better PvP.
1) You being bad at something doesn't make it horrible. It makes you horrible.
2) Yes, those are usually the bad players.
3) If by "that other game" you mean CO, I don't find it surprising at all that no one takes you seriously. CO's PvP was pretty imbalanced during beta and it hasn't gotten much better judging by the constant QQ-fest that is the CO PvP forums.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

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CO pvp looks like i13 but worse :S


 

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Originally Posted by EnD_Reitanna View Post
CO pvp looks like i13 but worse :S
remember how you felt when they nerfed your ice/cold in i13?

CO is like if you leveled your toon all the way to 35 with all PVE, and then the devs nerf your ice blast, but then about two days later after you used your respec, the devs decided to nerf your /cold secondary even more.

OK so you reroll.

You rerolled a toon into a fire/fire, got it to 35 and 2 weeks after, the same cycle repeated itself.

Three times in a row.

Screw CO.


 

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Originally Posted by black_barrier View Post
remember how you felt when they nerfed your ice/cold in i13?

CO is like if you leveled your toon all the way to 35 with all PVE, and then the devs nerf your ice blast, but then about two days later after you used your respec, the devs decided to nerf your /cold secondary even more.

OK so you reroll.

You rerolled a toon into a fire/fire, got it to 35 and 2 weeks after, the same cycle repeated itself.

Three times in a row.

Screw CO.
The Jack Emmertt Effect?


 

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PVP isn't too dead it just isn't fun like it used to be, always somebody camping somebody used to be pretty even and there was always action to run into and safely get out of but suppression and everything else they nerfed has destroyed the word "retreat", it doesn't matter if uve played this game for 5 years or 5 mins, everyone needs to retreat sometimes and now unless your real close to your base and even sometimes not then, its very very hard to do.


 

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Isn't everyone already on freedom already?

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Originally Posted by CYCI0N3 View Post
also does anyone here think that it would be a good idea to kinda merge most of the pvpers into one big supergroup atm i have very many in mine....just so everyone knows whos on and you really CAN plan a 8v8... Reply back plz!
Great idea TS! We could run internals till are fingers bleed.

I hate to say it, but a better idea is to stop playing this game and play MW 2 like all the cool kids are doing.


 

Posted

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Originally Posted by black_barrier View Post
remember how you felt when they nerfed your ice/cold in i13?

CO is like if you leveled your toon all the way to 35 with all PVE, and then the devs nerf your ice blast, but then about two days later after you used your respec, the devs decided to nerf your /cold secondary even more.

OK so you reroll.

You rerolled a toon into a fire/fire, got it to 35 and 2 weeks after, the same cycle repeated itself.

Three times in a row.

Screw CO.
Nah they stopped doing this a while ago.

And barrier you never even got to 35, more like 20 tops and that takes a day.

And why would you reroll? They give a full free respec like every week they screw something up.

I'd enjoy playing CO if they had an actual arena system, the random mess they have now is so beta.


 

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Originally Posted by positive101 View Post
Nah they stopped doing this a while ago.

And barrier you never even got to 35, more like 20 tops and that takes a day.

And why would you reroll? They give a full free respec like every week they screw something up.

I'd enjoy playing CO if they had an actual arena system, the random mess they have now is so beta.
i was making a CoH comparison in accordance to time spent playing.


 

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Originally Posted by black_barrier View Post
i was making a CoH comparison in accordance to time spent playing.
hmm, that's still off, but okay.


 

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Originally Posted by positive101 View Post
hmm, that's still off, but okay.
it is barrier we're talking bout

:PPP


 

Posted

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Originally Posted by positive101 View Post
hmm, that's still off, but okay.
ok then next time i'll say a CoH 50, because back then, it would have taken me 5 hours to get to 50 in CoX, while i played about 70 hours of CO lolpve.


 

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Originally Posted by black_barrier View Post
ok then next time i'll say a CoH 50, because back then, it would have taken me 5 hours to get to 50 in CoX, while i played about 70 hours of CO lolpve.
Okay, haha.


 

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co sent me an email for free reactivation this weekend, too bad i already threw away the dvd.


 

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Originally Posted by Solo_One View Post
co sent me an email for free reactivation this weekend, too bad i already threw away the dvd.
Daaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyuuuuuuuu uuuuuuuuuuuuuuuuuuuummmmmmmmmmm


 

Posted

Travel suppression and heal decay (and more aggravatingly, travel suppression attached to healing) mean that when I phase, if my team isn't around to get my pursuers off me, I'm going all the way back to my base because it's the only way I'm not going to die. It sucks and I hate doing it, but them's the breaks.

On CO: CO's PvP system has the potential to be quite a bit better than our current PvP system. I thought it was fun when I tried it during beta, but I didn't bother to sub right away at launch. However, it's still early in that game's lifespan and the "balance" hammer is swingin' away at everything it can hit - the changes to powers and mechanics in CO right now remind me of Issues 4-6 here, but once that initial balancing stage is done, things could be decent. If the devs' attention to PvP during Going Rogue turns into "I13 2.0," I'll more than likely give CO a try.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."