Brickstown horribly bugged
Yeah its a pain in buttocks. Had 2 Manticore's start off with the doors being on the steps of the AE building. Had to quit and reform to get a new door.
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Same thing happened to me twice today. I tried to start the Oro Flashback "The Freakshow War" twice. Gave me the Bricks AE building invisible door as Minotaur described.
How do you get this fixed? Bug it? Petition it?
Just tried to reset the Flashback and got the same bugged door location. Attempted to start "Unity War", got the same bugged door location. So 3 for 3 fails on Flashback in Bricks, the invisible AE mission door.
Just curious.
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There's the same bug with Founders Falls too
I ran into this back on the 21st, spoke to a GM and followed up with a bug report at their suggestion. The GM mentioned to me, in-game, that it was the mission itself that was bugged.
Same thing happened to me twice today. I tried to start the Oro Flashback "The Freakshow War" twice. Gave me the Bricks AE building invisible door as Minotaur described.
How do you get this fixed? Bug it? Petition it? Just tried to reset the Flashback and got the same bugged door location. Attempted to start "Unity War", got the same bugged door location. So 3 for 3 fails on Flashback in Bricks, the invisible AE mission door. Just curious. |
One mish in freakshow war, 2 paper mishs for me.
It's true. This game is NOT rocket surgery. - BillZBubba
If the missing door is at the AE building, sometimes you can actually enter the mission by clicking on the "data stream" as if you were doing an AE mission. Its worth a try before you drop or petition the mission.
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I had a similar problem back when Wentworth's was introduced. I logged in with a character I hadn't played since CoV launched, and his marker pointed him to an empty space near the AP Wentworth's.
Just making sure here but could any of those phantom doors be underground. Bricks have a history of mission doors in the underground parking areas throughout the zone.
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It's true. This game is NOT rocket surgery. - BillZBubba
Out of about 12 missions I've had in Bricks over the last couple of days, I've had 3 at doors that don't exist. 1 dropped and 2 GM calls.
The offending doors are around the AE building (2 at the same location on the steps outside, one on the counter of the ground floor inside) and my guess is that they're the old locations from before the AE building was dropped in.
Before anybody asks, no they're not below, I actually get to 0 feet from the marker and the mish porter confirms the locations.
It's true. This game is NOT rocket surgery. - BillZBubba