Halloween is almost upon us...
Dunno about 1, due to animation issues, but soooo /signed for 2.
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I will personally pay whichever developer makes atleast number 2 happen the sum of ten whole english pounds...
...what it's all I can spare right now...and no, I'm not sending you a gift basket, you know how much that would cost to airmail to American?!
I'd really love horror-themed weapons. A Katana looking something like Soul Calibur, or Broadsword looking like something Lovecraftian.
I can dream, can't I?

While I don't think getting a permanent costume with Halloween salvage is particularly likely, I think it would be interesting to see if it would be possible for players to be able to turn in a full suite of the salvage to her in order to gain a random costume power that has a toggle timer rather than a real time timer attached to it.
I'm okay with #2 if and only if turning in that second (and third and so on) set of salvage doesn't trigger a zombie invasion. I have had it up to here with the friggin' zombie invasions.
I'm okay with #2 if and only if turning in that second (and third and so on) set of salvage doesn't trigger a zombie invasion. I have had it up to here with the friggin' zombie invasions.
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With all their zombie-brawling hearts. :3

I wouldn't mind another funky "event" invention set. That winter slow resist thingy was farmed madly by yours truly I tell ya and it's awesome. No more fear or hatred towards council snipers. Also, it would be a fairly simple thing to add, since I doubt they'll add some real stuff while they're working on GR.
...and I don't mind. I'm pretty tired of tired old events being beefed up with "new" stuff like the Pocket D playground. Please god, no friggn new race down the ski slope, pretty please. (Mind you I've got 2 accounts with kins prepared to help out as usual). Time's better spent on real stuff.
...but... I'd like to add that I really miss those community events. The Sirens invasion, RSP tournaments, even the horrible RP dance parties in the old pre-PD monkey fight club.
I really wouldn't be surprised if the devs didn't do anything this Halloween that they didn't do last year; Unseelie Court, Jack/Eochai, Trick-or-Treating.
They just seem so very eager to get the next Issue and Going Rogue out so very quickly that they're not bothering with seasonal content like holiday events.
But that's just my theory.

I really wouldn't be surprised if the devs didn't do anything this Halloween that they didn't do last year; Unseelie Court, Jack/Eochai, Trick-or-Treating.
They just seem so very eager to get the next Issue and Going Rogue out so very quickly that they're not bothering with seasonal content like holiday events. But that's just my theory. |
Originally Posted by TheOcho
You folks are correct. There will be a new Halloween event this year, and we're expecting to test the new event next week on the Training Room.
Stay tuned for more info, I'll get it to you guys as soon as we've confirmed the details internal |
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Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!
Thought I'd refresh my suggestion now that the time is close at hand for the Halloween event to be upon us.
Well several suggestions actually. 1) Couple of new costumes, namely the Rularuu Overseer, Rularuu Brute and Rularuu Whisp as costumes. 2) Now the Halloween salvage has one function, to gain an extra costume slot, I propose an additional function, after you've traded in for the extra costume slot. Once you've traded in your second set of salvage a reward screen pops up, similar to those with the Vet reward sands of mu or Ghostslaying axe perma-temp choices. On that reward screen is a list of all the temp costume powers you've had through trick or treating, you get to select one of those costumes as a perma-temp costume for that character. This is balanced between the Con temps because while the con temps are awarded on a per account basis, meaning all characters will have access to that one costume, the halloween trade-in perma-temps will only be for that character and that character alone, if you wanted the same costume on a different character, you'd have to trade in two sets of halloween salvage again. I would kill for a perma-temp Rularuu Overseer costume for one of my characters. So devs, any idea if this can be possibly be made to work, come on, it would be awesome... |
2; I don't see this happening this year, not a month away from the event with testing beginning soon. BUT to further the suggestion; why not simply make the Witches have this reward table by default? People turn in the salvage and get the choice of an extra slot or one cossie power.
Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.

Thought I'd refresh my suggestion now that the time is close at hand for the Halloween event to be upon us.
Well several suggestions actually. 1) Couple of new costumes, namely the Rularuu Overseer, Rularuu Brute and Rularuu Whisp as costumes. 2) Now the Halloween salvage has one function, to gain an extra costume slot, I propose an additional function, after you've traded in for the extra costume slot. Once you've traded in your second set of salvage a reward screen pops up, similar to those with the Vet reward sands of mu or Ghostslaying axe perma-temp choices. On that reward screen is a list of all the temp costume powers you've had through trick or treating, you get to select one of those costumes as a perma-temp costume for that character. This is balanced between the Con temps because while the con temps are awarded on a per account basis, meaning all characters will have access to that one costume, the halloween trade-in perma-temps will only be for that character and that character alone, if you wanted the same costume on a different character, you'd have to trade in two sets of halloween salvage again. I would kill for a perma-temp Rularuu Overseer costume for one of my characters. So devs, any idea if this can be possibly be made to work, come on, it would be awesome... |
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However, that doesn't change the fact that I'd like some real HORROR-themed weapons... A bloody, rusted mallet; a jagged, rusted-over, bronze axed, a broadsword that's been cracked, or something that looks like it could split in two and have large teeth.
But maybe I'm just crazy, imagining these things.

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Thought I'd refresh my suggestion now that the time is close at hand for the Halloween event to be upon us.
Well several suggestions actually.
1)
Couple of new costumes, namely the Rularuu Overseer, Rularuu Brute and Rularuu Whisp as costumes.
2)
Now the Halloween salvage has one function, to gain an extra costume slot, I propose an additional function, after you've traded in for the extra costume slot.
Once you've traded in your second set of salvage a reward screen pops up, similar to those with the Vet reward sands of mu or Ghostslaying axe perma-temp choices.
On that reward screen is a list of all the temp costume powers you've had through trick or treating, you get to select one of those costumes as a perma-temp costume for that character.
This is balanced between the Con temps because while the con temps are awarded on a per account basis, meaning all characters will have access to that one costume, the halloween trade-in perma-temps will only be for that character and that character alone, if you wanted the same costume on a different character, you'd have to trade in two sets of halloween salvage again.
I would kill for a perma-temp Rularuu Overseer costume for one of my characters.
So devs, any idea if this can be possibly be made to work, come on, it would be awesome...